Drysc has posted that on May 21st, the official forums will undergo a few changes. While most of them are minor, one is a little more meaty.
To cut down traffic on the Guild Recruitment forum and give advertisements a little more staying power, the Guild Recruitment forum will be cast aside. In its place will be two forums, one specifically for Alliance advertisements and one for Horde advertisements.
That is definitely good news for aggressive recruiters, and I'm sure it will come into play even more in Wrath of the Lich King, when 10 and 25 man raiding starts up in that expansion's life cycle.
Hybrid Theory returns after a month long hiatus. We could tell you a long and boring story about how Alex's computer suffered a horrible death during his relocation from Wisconsin to Michigan, but we won't. Just picture the battle scene from Braveheart, except replace the English with a PC. It was basically the same thing.
Last week, we were graced with a boatload of Wrath news. With the Wrath news came Death Knight news. With the Death Knight news came laments of, "my class is dead, noo!" from the WoW community. Yes, it is probably quite intimidating to add another class to the tanking niche for the tank classes, especially considering we've seen the incredible Death Knight abilities and not those of anybody else, but I think all of our classes will be quite safe come Wrath.
There are a few things that should be taken into consideration before we run in circles screaming of the apocalypse and mourn our forgotten not-Death-Knight-tanks. Head on past the jump to find out just what the heck I mean!
BlizzCon was announced on Monday, and ever since, there's been a question bouncing around the back of my mind: just what is it for? Blizzard doesn't just host an event because they love us or because they feel like it -- they host events to release news. WWI last year was where Starcraft II was announced, and Wrath of the Lich King got announced at the previous BlizzCon.
We do know that we're expecting Wrathin "the second half" of the year, and whatever we see at BlizzCon could depend on when that releases. If Wrath appears in August (before BlizzCon in October), we might be seeing the announcement of the next expansion (probably the Maelstrom or the Emerald Dream, or both) in Anaheim: Blizzard has said that they want to release them faster, and there'd be no time like BlizzCon to get an announcement out. If Wrath doesn't show up until November or December, though, Blizzard could use their convention to announce brand new features we haven't heard about yet -- maybe another Hero class?
Of course, we could be grinding the wrong quest mobs entirely -- remember that BlizzCon is about Blizzard, not just World of Warcraft, so anything they announce might have nothing at all to do with their MMO. Diablo 3, anyone? Or maybe they do just want to hang out with their fans and get some good press before the big release. We won't know for sure until they open the doors at the convention center in October.
The Australian branch of CNET (CNET, by the way, just sold to CBS for $1.8 billion) is little late to release their notes from the Wrath of the Lich King preview party, but I forgive them, because they contain a few new nuggets of information that I don't remember seeing elsewhere.
As I speculated last time, it seems a Death Knight will have to "go to a specific locale" in order to pick a new configuration of their six runes. I would still guess that it would be an inn, or stable master, or some other building/NPC found in every town.
They saw an escort quest wherein the escorted NPC mounts the same horse as the player; the player was then able to use some attacks on enemies. Sounds like a sort of ground-based bombing run -- not quite mounted combat, but a step in that direction, anyway.
The Oracle/Wolvar faction choice is meant to be less permanent than the current Aldor/Scryer divide; CNET reports "it appears that you'll be able to juggle favour between the two groups." This sounds good to me, since I'm currently regretting my choice on one of my characters (missing access to some recipes). On the other hand, it will contribute to further homogenization, and what's the point of splitting faction allegiance if it's easy enough to go back?
"Second half of 2008" could theoretically mean July, right? Yeah, who am I kidding -- it'll probably be November or December.
Within the last week, articles on a couple different websites has given us a little look at how much of a juggernaut Activision Blizzard really is on the gaming front.
The first comes from VentureBeat. Not directly about Activision Blizzard, this article talks a little about the current state of PC gaming. VentureBeat mentions that The NPD Group, a market researching group, has said that online gaming subscriptions generate around $1 billion per year with World of Warcraft leading the pack. I wouldn't use this as proof of PC gaming still going strong as VentureBeat does, but rather that the PC gaming community has shifted toward subscription based multiplayer experiences with consoles taking over single player experiences, for the most part. You can probably thank piracy for that. That bit is a topic for another time, though.
Our other bit comes from Gaming Today on Filefront. This one is quite directly about Activision Blizzard, mentioning that they've become the number one game publisher around with a net earning of over $2.9 billion. That's a lot of money! Again according to The NPD Group, Activision dominated both the console and handheld markets. Between the Guitar Hero series still going strong and the upcoming release of Wrath of the Lich King, it won't be much of a surprise to anybody if Activision Blizzard comes out on top again in 2009.
Each week or so, Robin Torres writes WoW, Casually for the player who has 2 hours or less to play at a time.
You may have noticed that there has been quite a bit of news about Wrath of the Lich King lately. In that news, there are some very wonderful things in store for those of us with limited playtime. There is also a lot of resentment because of that from some of the players. In this column, I'll be discussing what we casuals have to look forward to in the next expansion and I'll be defending what is essentially our right to participate in the WoWlore and endgame.
What I won't be discussing, like I used to, are the casual friendly events in the schedule. If you look in the right hand column of this page, you'll see a great calendar of Upcoming Events. So check there for the latest Call to Arms weekends, Holiday events and It came from the Blog activities.
Join us after the jump for the news and perhaps a little ranting.
Last week on the podcast (which will be posted later today, and is pretty good, if I say so myself), Turpster informed us that he's gotten up to level 61 on his Shadow Priest that he started a while ago. His goal is to make it all the way to 70 by Wrath of the Lich King, which means he and I are in an informal race at this point -- my Hunter is currently 64 and I'm aiming to hit 70 by the expansion as well.
Unfortunately, we have no idea when the expansion will drop. If you're the optimistic type, yesterday's BlizzCon announcement might have hinted to you that the expansion will come out before the big event in Anaheim, which means we'll be in Northrend before October. I'm not so optimistic -- I'm still thinking we won't see Wrath until right before the holidays, and Blizzard being Blizzard, probably delayed until January again.
But either way, you've got at least a few months, so what are your major goals before the expansion hits? Going to level a character, get a certain Arena rating, or do every Heroic? Aiming to get your mount, still, or have a goal with your guild to finish Sunwell before all the new content shows up? What are you aiming to do before going to see Arthas?
Some more information on Wrath has bubbled to the surface. This is like Christmas every day for me! I'm very excited. New bits in today's installment of Facts of the Lich King:
Some Wrath mounts will be able to take passengers (!), and ground passenger mounts will work in the old world as well! This sounds awesome -- although it might be boring to be the one who's not driving, it could also let you take a break. And being able to cart around lower-level characters in the old world will really speed up those instance runs.
Trainers and AH will stay in the old world. Not surprising, but incredibly irritating. At best, it's a minor inconvenience and burns your Hearthstone timer. At worst, you're stuck in Stormwind for an hour when you could be doing much more interesting things, all because you wanted to respec or buy some mats. Not to mention the leveling-up process -- going back to the old world every level to train was obnoxious in BC, and it'll almost certainly be obnoxious in Wrath.
A little earlier today, Blizzard has made a new addition to the official Wrath of the Lich King site. They've added The Nexus to the dungeons listing! The Nexus seems to be made up of three wings. The Nexus and The Oculus will be 5 man dungeons, and there will also be a 10 and 25 man raid zone that seems to be currently unnamed. It, most likely, houses Malygos himself.
The description of the zone gives a little more insight into the situation between Malygos and the Kirin Tor, and tells us of something called the Arcanomicon. It is a map of Azeroth's ley lines, which the Blue Dragonflight is using to redirect magic away from those he believes are abusing it. The Nexus will be found in the Borean Tundra, one of the first zones in Wrath of the Lich King. I expect one of the five mans will accompany one of Utgarde Keep's wings as the 'first' dungeons of Wrath.
You know that awesome Amani War Bear? The one that has been sold for 20,000 gold? Well, you'd better work on getting it as soon as possible if you want one, because when Wrath of the Lich King comes out, it will no longer be attainable. Currently you get it as a reward for a time-based challenge in the ten-man raid Zul'Aman: free all four prisoners in time, get bear.
Tigole just posted in the official forums that upon Wrath's release, the bear will be replaced with "a very good, epic item," basically to preserve the prestige of having gotten the bear at its intended difficult level. He says they plan on doing a similar thing with the "Hand of A'dal" and "Champion of the Naaru" titles as well. I can understand this move -- it would probably be trivial to get the bear with a raid full of level 80s. And there is still a fair amount of time before Wrath comes out.
However, it makes me sad to see something become impossible to get. I think it would be a better solution if they made it so the bear could only be attained by a raid containing no members above level 70, personally. As Zach pointed out to me, the change that they're proposing now means that no Death Knight will ever be on a bear mount, and that's just sad. Unless, that is, they introduce a polar bear mount in Northrend -- did somebody say panserbjørne?
Ah, BlizzCon 2007! So many fond memories! We had the Wrath of the Lich King announcement, developers answering all of our questions, the latest on the World of Warcraft movie, and (of course) L70ETC! While there doesn't seem to be anything yet on Blizzard's website announcing a BlizzCon 2008, Buisiness Wire has a press release announcing BlizzCon 2008 taking place on October 10th and 11th in good old Anaheim California. We've contacted Blizzard to confirm, but in the meantime we're clearing out calendar and making travel arrangements. We hope to see all of you at BlizzCon! EDIT: Official announcement released.
As was pointed out yesterday, quite a few old faces are returning in Wrath of the Lich King. The Scarlet Crusade, The Venture Company, Arugal, etc. Most of them make sense in the context of the events in Northrend, but on the other hand, a couple of them might be inspired by pure fan service. That's totally okay, don't get me wrong. I loves me some fan service. If simple worgen love is what brought back Arugal, I most certainly will not complain.
Let's pretend for a moment that we could bring back any lore character for Wrath of the Lich King. Blizzard just walks up to you and says, "Hey, who do you want to see in Wrath?" They can be dead or alive, a major character or a minor NPC, whatever you want. If you could do that, who would it be?
My choice would be Justinius the Harbinger. Bring him to Northrend to kick in the Wrath Gate guarding Icecrown with his tauren friend Melgromm Highmountain. If you don't know who Justinius is, he's the super-awesome Draenei Paladin fighting the Burning Legion at the Stairs of Destiny, just beyond the Dark Portal. He looks quite awesome in his Judgement Armor, plus he's an all around cool guy. Just go watch him in action for a few minutes. He doesn't take crap from any demon.
I've examined the Dragonblight before when Blizzard first gave us the preview of the zone, but some other news about the region has come into the spotlight in the last few days. I'm sure you've noticed, the Wrath news is everywhere, especially here on WoW Insider. Below I have a little breakdown of what we know so far.
The Dragonblight is both the beginning and the end of the dragon life cycle. The Titans granted the Dragonflights their powers here, and this is also where dragons go to die.
This zone contains a shrine for each of the Flights which surround Wyrmrest Temple. These shrines are under siege by the Scourge.
Alexstrasza herself is lending a hand in recruiting for the war effort in the Dragonblight.
The Scourge has been twisting the remains of fallen dragons into Frost Wyrms and potentially other monstrosities.
The Scarlet Crusade returns in this zone, renamed the Scarlet Onslaught.
First, go read Alex's post, because he makes some good points about recruiting for 25 man raids in Wrath of the Lich King. We now know that in the expansion, all raids will come with a 10 man and 25 man setting, effectively a 'normal' and 'heroic' mode for raiding. While I personally believe this to be awesome, I can understand the idea that this will adversely affect (not effect, I'm reminded) recruitment for 25 mans if people can see the exact same content by just running a 10 man. Sure, the gear won't be as good, but if the starter 10 man gear allows you to run the next stage 10 man, and so on until you finally reach a 10 man version of Arthas, guilds that run 25 man raid content might have a harder time recruiting people to run what is essentially the 'same' content with 24 other folks instead of 9 other folks.
The reason I don't think it will be a real issue (I do think it's worth considering, though, and I do believe it will have some effect on 25 man recruitment) is threefold. Unrelated to those reasons (which are coming up after the jump) I have to admit that this may vary by server: on Norgannon, if anything I'm seeing more new 25 man guilds recruiting and starting up the crawl through Gruul's and Magtheridon, so I may just be working from a glass half full through rose colored glasses state of ludicrous (and heavily over-metaphoric) optimism here.
With the barrage of Wrath of the Lich King news we've received recently, one little tidbit stuck out in the bad way. Don't get me wrong, I'm very excited about quite a bit of it, this one thing in particular just struck me as odd.
The mention of there being both 10 and 25 man versions of every raid zone is interesting, but makes me worry from a logistical point of view. I like the fact that it means more casual players can see the content, I like the fact that it means the content actually exists for the casual players.
I wonder, though, what it will do to 25 man raiding. I can't speak for all servers, but on my server(or more specifically my raid group) the gear that comes out of boss fights is just a way of progressing to the next boss. It is largely unimportant to us until we come across something like Brutallus, in which the gear is absolutely necessary to have to progress. Seeing the characters, bosses and the encounters is far and away the most important part of raiding.