Posts with tag weekly-recap
Last Week on Massively: WoW-related stories
Dec 2nd, 2008

| Bartle calls Blizzard out on torture quest in Wrath of the Lich King Richard Bartle, co-creator of the first multi-user dungeon MUD, has expressed his displeasure with Blizzard over a Wrath of the Lich King quest -- titled, "The Art of Persuasion" -- that involves the torture of a character for information. |
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| Richard Bartle responds to "torture quest" issue A few days ago we ran a report on Richard Bartle's take on a torture quest in World of Warcraft, the Art of Persuasion. Since then, the discussion has exploded and some have taken Bartle's quotes out of context. Because of this, Bartle has created a follow-up post to clarify some of the points that may have been misinterpreted. |
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| World of Warcraft Molten Core raid for ATARI becomes reality Earlier this year, Blizzard won the prank wars with Molten Core, a faux ATARI game based on World of Warcraft's Molten Core raid complete with eight directions of movement, glorious 2D graphics and, yes, sound. We bet you thought that was just a joke, and that everyone would have forgotten about it after a week had gone by, but guess what? It's back, and this time it's real! |
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| The Digital Continuum: Moria or Wrath? Standing in the tiny store, I found myself at a crossroads. I'd put a lot of thought into this, but now that the decision was starting back at me, it seemed much more daunting. The question kept repeating in my head, "Do I buy Wrath, or Moria?" |
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| Comparing the expansion launches for WoW, EQ2, and LotRO GamerDNA is doing its level best to answer these sort of weighty questions by datamining the heck out of their userbase. We have some hard-and-fast metrics, as a result, exploring these exact issues. |
Last Week on Massively: WoW-related stories
Nov 25th, 2008

| Behind the Curtain: Why we play World of Warcraft There's never a bad time to take a look behind you and examine your past. This is as true for MMOs as it is for anything else in life. With Wrath of the Lich King now up and running, we at Massively were wondering about some of the reason people have stuck with the game thus far. |
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| Massively Speaking Podcast Episode 32 Massively Speaking Episode 32 works through a heaping helping of Wrath-related discussion, as more World of Warcraft conversation is had in the span of 50 minutes than really should be possible. |
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| Numbers support players returning to World of Warcraft Following the flood of numbers, our friends over at GamerDNA have just come out with their own Wrath reports, based on their member data from anywhere between a few days to a few months before Wrath's launch. As expected, there was an increase in the number of returning players, out to experience all that Wrath has to offer. |
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| Massively checks in on The Agency with Lead Designer Hal Milton Join us as we talk over the current state of The Agency's development with the animated and always-interesting lead designer Hal Milton. Hal shares with us a bit of insight into what they're currently working on, give us a few fun facts to chew on, and makes us actually look forward to next year's summer con season. We didn't think anything could do that. Spy social engineering at work! |
Last Week on Massively: WoW-related stories
Nov 18th, 2008

| The Anatomy of WoW: Seven games that inspired Blizzard Blizzard is one of the most prestigious and succesful developers in the world for good reason -- it takes the best ideas from all over the industry (even ones that don't quite work right... yet) and refines them, forcing them to succeed in ways they never did before. |
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| Blizzard has no plans to change World of Warcraft's subscription rate Blizzard CEO Mike Morhaime had some interesting things to say about the economics behind World of Warcraft. Despite the game's towering success, 11 million players and a thriving community, the Blizzard folk have no plans to change the way they charge US customers. |
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| Lord of the Rings Online player's guide to World of Warcraft Unless money or time is not an issue (or you write about games for a living), you have quite a decision to make this week. World of Warcraft's second expansion, Wrath of the Lich King, has released yesterday. Lord of the Rings Online's first expansion, Mines of Moria, is releasing this Tuesday. |
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| A look at World of Warcraft's unique characteristics With Wrath of the Lich King imminent, we thought it would be a good idea to take a short look at just what has made and continues to make World of Warcraft so different than many other MMOs and whether or not it still retains that oh-so-different sheen. |
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| Keeping the wife happy: Wrath of the Lich King style In a recent article over at Game Set Watch, Michael Walbridge takes a look at the inner dynamics of the family gaming habit. He tells an all-too-familiar story of one family member (in this case his wife) who wants nothing more than to play Wrath of the Lich King upon release. |
Last Week on Massively: WoW-related stories
Nov 11th, 2008

| Ask Massively: Wrath vs All Comers I am SO SICK of all of the coverage of Wrath of the Lich King! I demand that someone at Massively write about something that isn't World of Warcraft related this week. Non-WoW players aren't interested in an expansion for a game that they don't even play. Someone throw me a freakin' bone here! |
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| The Digital Continuum: Social failings of all MMOs With all the changes and additions in MMORPGs over the years, you'd think there would've been more improvements to how people interact with one another. It's strange to look at arguably the cornerstone of this genre and see the least advancements in relation to other features, but that's seemingly the case. |
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| Behind the Curtain: More apocalypse please I'm not sure that the Zombie Invasion has gone far enough. So, Arthas, the Lich King, has bent his might towards bringing the forces of both Horde and Alliance throughout Azeroth and Outland to its knees, and possibly the worst in-game effect was that we had difficulty getting to the Auction House? Oh dear. This is the way the world ends, not with a bang, but with a QQ. |
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Last Week on Massively: WoW-related stories
Nov 4th, 2008

| Anti-Aliased: Killing the auctioneers is a perfect reason to go to Northrend "What could Arthas possibly do to make everyone simultaneously angry and want to journey to Northrend?" |
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| Since the WoW movie probably won't happen anyway, here's why it shouldn't It's true that the movie couldn't make it on WoW players alone; it'd have to be appealing to people unfamiliar with the franchise, too. But we really doubt that's going to happen, and it doesn't matter anyway because, as we said, it probably will never get made! |
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| Blizzard VP discusses mistakes made and player expectations Blizzard may be reigning supreme in the MMO world, but that doesn't mean they haven't made some mistakes along the way. Indeed, it's actually refreshing when a company is willing to come out and admit to those mistakes. |
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| The Best of Massively: Our five all-time greatest hits We're wrapping up our 'best of' series by presenting what are arguably your favorites -- our five most viewed featured articles ever! Make sure to check out our great piece on Five MMOs better than World of Warcraft! |
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| The Daily Grind: Will The Old Republic beat World of Warcraft? since Knights of the Old Republic and Mass Effect sold substantially fewer copies than WoW, does the BioWare / KotOR pedigree really matter for this question? Star Wars is neither a star nor a war -- discuss! |
Last Week on Massively: WoW-related stories
Oct 28th, 2008
Our sister site Massively covers many different angles of the MMO universe - it's not all just World of Warcraft. This week's round up will try to give you a look at the best WoW-related content on the site from the last week. You can click on the links below or subscribe to a special WoW-only Massively feed.
| A WoW burnout's guide to Wrath of the Lich King Does Wrath of the Lich King, the second World of Warcraft expansion, have enough new, interesting and worthwhile content to give longtime burnout players a reason to come back again? What about players who've recently hung up their Azerothian hat? In this feature, we're taking a burnout player's perspective and looking into all of the interesting things about the soon-to-see-release title expansion. |
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| Everything we know about Star Wars: The Old Republic Here, then, is everything we know about the game at this point in time. Click through to read some of our coverage, and keep your eyes out for future articles on the site about BioWare's in-development title. We've got a long way to go, MMO fans! |
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| A critical look at WoW's zombie issues In a move driven in part by frustration, Lume the Mad recently outlined his specific beefs with Blizzard's pre-Wrath zombie event for World of Warcraft. We've seen in the past that some people weren't enjoying the event whatsoever, but Lume has gone the distance and outlined exactly what's wrong and how massive frustration could have been avoided. |
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| Will SWTOR be bigger than WoW? LucasArts thinks so While recent triple-A MMOs have shied away from a downright challenge to competing with World of Warcraft's behemoth subscription numbers, EA Games president Frank Gibeau and LucasArts' online chief Tom Nichols have come right out and said that Star Wars: The Old Republic has the potential to be bigger than WoW. |
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| The Best of Massively: Five stories that scandalized you This week we're listing five stories we wrote that caused a lot of people to get very angry -- sometimes at us, sometimes at game developers or other industry figures, and sometimes at all of the above! |
Last Week on Massively: WoW-related stories
Oct 21st, 2008
Our sister site Massively covers many different angles of the MMO universe - it's not all just World of Warcraft. This week's round up will try to give you a look at the best WoW-related content on the site from the last week. You can click on the links below or subscribe to a special WoW-only Massively feed.
| The Star Wars / BioWare announcement is just hours away We're just hours away from the highly anticipated announcement of the BioWare/LucasArts project most gamers expect to be a Knights of the Old Republic MMO. We here at Massively has been waiting for this day ... oh, for years. More recently, though, we've had some more concrete elements to talk about. Ever since the July confirmation of the project by EA's head, we've been very busy thinking, plotting, and planning. |
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| WAR has only just begun to compete with WoW, declares Mark Jacobs If you've been following this particular exchange you'll know the score, but let's recap: Blizzard's Jeff Kaplan just like turned around and said some stuff about Warhammer Online, about how he wasn't even in the Beta and stuff, and Mark Jacobs was like whoa, and he totally turned around and said some stuff about World of Warcraft, and now Mark Jacobs is all, like, dude, bring it, and everybody's like, ohmygawd, it is so on. |
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| Analysts see World of Warcraft adding another million subscribers Despite the success of Warhammer Online, analysts looking in on the MMO industry are of the opinion that Wrath of the Lich King will be another huge win for Blizzard's World of Warcraft. In fact, Eurogamer reports, Colin Sebastian at the Lazard analysis firm thinks the expansion will tack on another million subscribers to the game's already somewhat ludicrous playerbase. |
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| Blizzard: World of Warcraft will do fine, global economic collapse be damned Unless you've been stranded on a desert island for the past year, you know that there's a global economic crisis going on. But worry not: MMOs -- World of Warcraft in particular -- will be just fine, according to Blizzard Executive VP Rob Pardo. |
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| Blizzard: Next MMO won't be WoW 2 Go ahead a strike the possibility of a World of Warcraft 2 off your list of possible next-gen Blizzard MMOs because it's officially not happening. In an interview with Wired, Blizzard's recently talkative Mike Morhaime flat out said that their next MMO project isn't a sequel to their first. |
Last Week on Massively: WoW-related stories
Oct 14th, 2008
Our sister site Massively covers many different angles of the MMO universe - it's not all just World of Warcraft. This week's round up will try to give you a look at the best WoW-related content on the site from the last week. You can click on the links below or subscribe to a special WoW-only Massively feed.
| Explore the halls and amenities of Blizzard HQ Blizzcon is this weekend, and journalists and bloggers the world over are descending upon California to report on everything from Diablo 3 classes to -- you guessed it -- World of Warcraft. MTV's Multiplayer blog counts itself a member of that gaming press Horde, and in addition to your usual Blizzcon coverage, it visited Blizzard's headquarters and took lots of photos. |
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| Chinese gamer sued for using WoW add-on What if World of Warcraft had no add-ons, would you still play? Worse yet, what if they had the add-ons, and you were aware of them, but it was actually illegal to use them? That's the state of the game in China right now, thanks to the country's licensed WoW distributor, The9. |
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| Behind the Curtain: Guilds are serious business How serious are you when you're either creating a guild, when you're inviting people to join, or when you're looking to join one yourself? |
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| LucasArts and BioWare confirm impending announcement LucasArts and BioWare have invited members of the press to attend an event later this month at which the two companies will finally officially announce the game they've been working on together. They did not say what the game is, of course -- then how could they officially announce it at the event? |
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Last Week on Massively: WoW-related stories
Oct 7th, 2008
Our sister site Massively covers many different angles of the MMO universe - it's not all just World of Warcraft. This week's round up will try to give you a look at the best WoW-related content on the site from the last week. You can click on the links below or subscribe to a special WoW-only Massively feed.
| Blizzard awarded large payout in 'WoW Glider' case The BBC is reporting that the WoW Glider case (MDY vs. Blizzard) is moving closer to resolution. If you'll recall, the court found in favor of Blizzard Entertainnment back in July, awarding them victory in their long-running feud with 'botting' software. WoW Glider is the best known 'bot software packages, allowing World of Warcraft players to automate their AFK play. |
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| Pain vest is compatible with World of Warcraft If you've ever felt like you've experienced everything there is to do in World of Warcraft, and you're looking for something more, we may have the solution. The 3rd Space Vest from TN Games is a game accessory that players wear to let them feel damage as their characters receive hits. |
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| The Best of Massively: Our top 5 weirdest news stories We're still counting down to Massively's first birthday by compiling the best and most entertaining coverage we've done. So far we've listed our most important interviews and our most helpful guides. This time around, we're looking back at the top five strangest, weirdest and sometimes-raciest news stories we've covered since we launched last November. |
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| MMOGology: I lost a friend to WAR Last week I wrote about Blizzard's Recruit-a-Friend program and my experience leveling through World of Warcraft with triple XP. The Recruit-a-Friend program is a seemingly brilliant strategy on Blizzard's part. In addition to recruiting new players, it also serves as way of keeping existing players ... |
Last Week on Massively: WoW-related stories
Oct 1st, 2008
Our sister site Massively covers many different angles of the MMO universe - it's not all just World of Warcraft. This week's round up will try to give you a look at the best WoW-related content on the site from the last week. You can click on the links below or subscribe to a special WoW-only Massively feed.
| Could Blizzard be shipping Lich King without the polish it needs? By pushing Lich King out the door on November 13th, is Blizzard giving short shrift to their legendary dedication to polish? |
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| MMOGology: WoW on easy mode My buddy Rob and I play World of Warcraft frequently, but between the two of us he's got the most /played time. He's got a few 70s on a PvP server and a few 70s on the PvE server where we're spending most of our time. He's also an alt-a-holic and has tons of mid-level characters. He's played every class in the game; most of them thoroughly. After spending so much time leveling so many characters he recently resolved not to level another character until the release of Wrath of the Lich King. |
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| Mark Jacobs makes the case for playing WAR instead of WoW Tracey John over on the MTV multiplayer blog recently caught up with Mark Jacobs, General Manager of EA Mythic and lead Warhammer Online designer. Some of the questions posed have already been covered, and we've been busy giving out all the information we can get our eager little hands on, but possibly the most loaded of them all has been left until the day of WAR's launch: why should a World of Warcraft player come over and play WAR? |
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| The allegedly incontestable momentum of World of Warcraft We relish informed opinion pieces here at Massively. That's what the professional site gamesindustry.biz is serving up for us, in the form of an editorial by site founder Rob Fahey. He tackles a subject we've looked at ourselves fairly often in the last few weeks: the nature of World of Warcraft's dominion, how long it can last, and whether challenging WoW is even worthwhile. |
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Last Week on Massively: WoW-related stories
Sep 17th, 2008
This week's round up of WoW-related posts on our sister site Massively covers many different angles of the MMO universe dominated by World of Warcraft. You can click on the links below or subscribe to a special WoW-only Massively feed.
| A World of Warcraft player's guide to Warhammer Online Whether or not you see many similarities between Blizzard's epically popular title and Mythic's Warhammer Online, the reality is that World of Warcraft players are going to feel very comfortable in the brand-new game. |
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| Is WoW hitting a plateau? Seems like a silly question with the imminent release of their second expansion just within our grasp, but over at Dailygame.net, they've speculated a bit on when that plateau might finally hit World of Warcraft. |
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| Burning Crusade's quality delayed WAR, says Jacobs While Warhammer Online is decidedly not trying to be World of Warcraft, a recent interview with EA Mythic's Mark Jacobs shows that they were at least influenced by the quality of WoW's The Burning Crusade. |
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| Braid creator rips on WoW, talks artificial rewards and social gaming In an interview with Gamasutra, game designer Jon Blow (who created the critically acclaimed Xbox Live Arcade game Braid) had a few things to say about World of Warcraft. His criticisms could be just as easily leveled against any Diku-based, WoW-like MMO. |
Last week on Massively: WoW-related stories
Sep 3rd, 2008
This week's round up of WoW-related posts on our sister site Massively covers many different angles of the MMO universe dominated by World of Warcraft. You can click on the links below or subscribe to a special WoW-only Massively feed.
| World of Warcraft's success is 'exhausting' for Blizzard Frank Pearce, co-founder of Blizzard Entertainment, sat down with GamesIndustry.biz for an interview during Games Convention a few weeks ago. He had a number of interesting things to say, with the piece's discussion ranging from StarCraft II's progress to the challenges of ... |
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| LotRO could be the next 'World of Warcraft' says Turbine's Steefel The MMO industry is a battle with many weapons, and words are as powerful as code or quests in this field. Turbine's Jeffrey Steefel fired another salvo in a recent interview with Eurogamer, saying that he sees ... |
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| WoW to store UI settings server-side post-Lich King Recent discussions in the official World of Warcraft UI forums might be of interest to folks that like to tweak their user interface. Which, we think, is pretty well everyone. |
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| WoW's invincibility 'nonsense', claims WAR lead designer We're not going to get into those arguments again. You know, the ones that focus on whether any given game is a (cough)-killer or not. All the same, the thrust and riposte between corporate figures ... |
Last week on Massively: WoW-related stories
Aug 27th, 2008
This week's round up of WoW-related posts on our sister site Massively covers many different angles of the MMO universe dominated by World of Warcraft. You can click on the links below or subscribe to a special WoW-only Massively feed.
| Blizzard interview focuses on Wrath and the changing player experience As the Wrath of the Lich King expansion gets closer to release, World of Warcraft players have a number of questions about how the game experience is going to change for them as the title moves forward. |
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| World in a World of Warcraft With Wrath of the Lich King coming out very soon, and four years of the game's history behind us, it's nice to just sit back and read something about the basic fundamentals of World of Warcraft. |
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| Urban exploration in MMOs Urban exploration and free running are activities normally associated with the real world. In recent years, however, MMOs such as Everquest 2, Age of Conan and World of Warcraft have become a digital stage for the arts. |
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| Player Consequences: Why We Subscribe There are many different choices when it comes to picking out a MMO nowadays. The genre is no longer limited to only a handful of games based on old Dungeons and Dragons manuals. |
Last week on Massively: WoW-related stories
Aug 5th, 2008

This week's round up of WoW-related posts on our sister site Massively covers many different angles of the MMO universe dominated by World of Warcraft. You can click on the links below or subscribe to a special WoW-only Massively feed.
| Rob Pardo's insight on WoW's development and why PC gaming isn't dead What's one of the most powerful game design positions in the games industry today? Executive Vice President of Game Design at Blizzard Entertainment, and the monumental role is filled by Rob Pardo. |
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| PC Gamer Top 100 list: vote for your favorite MMO Last week, PC Gamer launched their Top 100 website where readers can vote on their favorite PC games of all time. The PC Gamer staff already chose their own top picks, but ... |
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| WAR Creative Director on avoiding the 'corrupting' influence of WoW 'You can't be the Beatles. If you try and be the Beatles, you'll end up as the Monkees.' Eurogamer.net has provided details of Warhammer Online creative director Paul Barnett's words at the Develop Online conference, which took place recently in Brighton, England. |
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| A World of Warcraft player's guide to Guild Wars Guild Wars and World of Warcraft have been peacefully co-existing for several years now. Considering the fact that the Guild Wars development team over at ArenaNet is made up of ex-Blizzard folk ... |
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| Blizzard: Yes, some players left for AoC Say whatever you will about Age of Conan, but it's been one of the only games to actually put a tangible dent in Blizzard's ten million ton monster truck of an MMO, World of Warcraft. The news came from Blizzard president Mike Morhaime who recently said on an Activision Blizzard earnings call ... |
Last Week on Massively: WoW-related stories
Jul 1st, 2008
| Anti-Aliased: Keep crying, sportsmanship is dead One harsh world PvP battle later, your corpse lies on the ground as your opponent stands triumphant over you. Both of you put up one good battle, as even your opponent is down to barely any hit points -- the kind of battle where ... |
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| World of Warcraft originally planned as free-to-play Blizzard's own Rob Pardo recently dropped something of a bombshell about World of Warcraft at the Paris GDC event when he revealed in a keynote that the game was originally planned as a free-to-play experience. He also adds that, "We didn't want to charge a subscription, but as we researched market conditions ... |
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| When Western MMOs go East Gamasutra is featuring an insightful piece on the challenges and pitfalls of Western game developers looking to move their games to the extremely productive Eastern gaming markets. China, Japan, and especially Korea are world-renowned for their appreciation of video games ... |
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| Behind the Curtain: Hacked account, opportunity or deathknell? Well, it seems I may have been too hasty in jumping on the 'omgblizzardgmsaretehsuckzorz" bandwagon last week. Merely a handful of hours after logging back on to my World of Warcraft account and submitting a GM ticket after reformatting my PC, not only had my deleted characters been restored, but ... |
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| Ask Massively: Massively's Guide to MMO Etiquette Here at Ask Massively, we've sought to inform and educate the masses on the esoterica of MMORPGs, but today we are going to go back to basics. We're going to give you some advice, or, if you consider yourself a Veteran ... |

















