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Posts with tag troggs

WotLK Bestiary Update: Iron Dwarves

The WoTLK Bestiary has been updated today with the next monster in the series: the Iron Dwarf. These fearsome creatures, uncovered by the Dwarven Explorer's League in the Howling Fjord, are apparently a missing link between the Earthen and the Dwarves, an Iron-skinned race with runes of power etched on their skin. Unfortunately, they appear to be nearly as surly and destructive as the Troggs, not only fighting against the Explorer's League, but outright destroying any artifacts that the Explorer's League could find useful.

There's not too much info on them yet, only a few paragraphs and a sketch, but it's certainly exciting to see a new chapter in the storyline of the Dwarves. The Iron Dwarves look like they may be the next step in the storyline that began at Uldaman, another piece of the puzzle of the Titans, so that could have reprecussions for all races, and give us more insight into the origin of Azeroth itself. Perhaps we'll encounter more of them at Ulduar, or at the ancient Dwarven citadel of Thor Modan, or find out that they have their own copy of the Plates of Uldum or other such historical artifacts.

Drysc weighs in on the mysterious lost Titan city of Uldum

The Lorekeeper of Norgannon, in Uldaman.It seems like the possibilities of Uldum, in Southern Tanaris, have sparked the imagination of lore fans and adventurers ever since the first person turned in the Discs of Norgannon out of Uldaman. The wealth of Information we recieve from the quest about the intentions of the Titans (those whom the disc calls "The Creators") and the origin of not only the Dwarves, but possibly every sentient race on Azeroth, is tremendous, and Uldum only promises to bring more of it, revealing incredible secrets about the origin of life on this and perhaps other worlds.

Unfortunately, since we apparently need the Plates of Uldum to access it, it remains closed for now, and we're stuck with speculation about what could lurk in its halls. However, today, Drysc commented on the possibilities himself in a forum thread. While all he really confirmed is that they DO plan to open it at some point, it's still more than enough of a bone to get the old speculation machine turning.

Warning: Spoilers ahead!

Continue reading Drysc weighs in on the mysterious lost Titan city of Uldum

WoW Future-Vision: Express train to the level cap

The year is 2012. WoW fans are excitedly awaiting the game's 5th expansion, Revenge of the Gnomes, which brings two new races to the game (Sporeggar and Goblins, at last!), as well as a new class (the Tinker), and a slew of other features. As everyone knows, this is the expansion where the gnomes finally take back Gnomeregan from the troggs, pushing them back all the way into the "Undergloom," a vast and ancient network of caverns beneath Azeroth. Of course, the gnomes also accidentally stumble upon the long-buried prison of the Old Gods and unleash unbridled havoc on the World of Warcraft, but that's where the fun is, right?

I could go on and on about the new features included in Revenge of the Gnomes, but I'm sure you've heard about most of them already (like the subterranean hovercraft group-mounts and blue-pill, red-pill potions for alchemy). Suffice it to say that the feature everyone is most excited about is that the level cap is once again being raised another 10 levels, to a grand total of 110.

Like everyone else, you're probably wondering how in the world (of Warcraft) are you going to level your new Goblin Tinker character all the way through those tedious levels of 1 to 100? Everyone wants to try out the new content, but no one wants to slave away through Stranglethorn Vale for the 48th time. To complicate things further, Blizzard still doesn't want to add any more 1-60 quests in the lower-level zones (not to mention any of the Outland, Northrend, Emerald Dream, or Great Sea Expansion zones)!

Fortunately, though, Blizzard's got what you need! Are you prepared for the "/level" command?

Continue reading WoW Future-Vision: Express train to the level cap


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