The new ParentDish: helping raise kids of all ages
Posts with tag trinket

Trading mount trinkets for mount enchants

As Eliah reported in the undocumented changes post yesterday, MMO Champ has done a little searching through the PTR files, and come up with some interesting changes to mount speed items. According to the code found yesterday, Blizzard was trying to change items like Carrot on a Stick and the Riding Crop to mount enchants (like the Shoulder or Head enchants available from many places for rep) so that they simply enchanted a mount with a faster speed rather than taking up a trinket slot. Sounds like a great way to cut down on trinket space, right?

Not so fast -- (ha! get it? "fast"?) as Dariusmdev points out, this would actually mean that you'd have to buy even more Riding Crops, probably even throwing up the price on the servers. Because instead of getting one mount trinket and using it for all your mounts, you'd have to get one enchant per mount that you have. Good news for Leatherworkers if the change goes through, not so good for people who like to use a lot of mounts.

Which may be why Blizzard may have decided against the change at all -- according to Eliah, this change isn't actually implemented on the PTRs yet. So mount enchants are only in the code for now, and not actually available in the game. But it does show that the folks at Blizzard are actively trying to come with ways to help us handle trinket management, and that's definitely appreciated.

The trinkets of Magisters' Terrace

The release of patch 2.4 was epic by anyone's standards. New content accessible to every level 70, new items, new high end raids, and a new instance. Magisters' Terrace is the newest addition to the WoW 5 man instance family, and has a lot of great goodies in it for the intrepid traveler.

Heroic mode Magisters' Terrace can be a thing of beauty or a real pain. I find that while it's challenging and requires a lot of good social communication amongst participants, it can be a bit ridiculous at times. Especially the 9 mob pull right before you face Kael'Thas.

However with that said, one of the best rewards in any five man instance comes out of heroic Magisters' Terrace's Priestess Delrissa: the trinkets. The tanking trinket in particular makes me cry it's so great. Five hundred seventy more HP and an amazing live saving dodge increase. The DPS trinkets, casting trinkets, and healing trinkets are equally great. Let's take a closer look at them.

Continue reading The trinkets of Magisters' Terrace

Phat Loot Phriday: Orb of Deception


I find it hard to believe that we've never done this, but a search through the archives leads me to conclude that we haven't, so here you go.

Name: Orb of Deception
Type: Rare Trinket
Damage/Speed: N/A
Abilities:
  • On use, transforms you into a character of the opposing faction.
  • That means you suddenly change your look, from Alliance to Horde or vice versa. Humans to Orcs, Undead to Night Elf, Troll to Dwarf, Tauren to Gnome, and Blood Elf to Draenei (or vice versa).
  • Lasts for five minutes, and has unlimited charges on a 30 minutes cooldown.
  • It's mostly just a joke, as NPCs will see right through your disguise, and players will still see red text above your head. But it is fun to cause a little commotion when a newbie spots you walking around a big city as the other faction.
  • Finally, gender gets a little weird with this, too. Night Elves and undead will change sexes when transformed, and using other shapeshifting buffs, we're told, will make genders change as well. Why is that? Who knows. Probably a bit of coding weirdness that Blizzard isn't interested in fixing.
How to Get It: If "the Orb" (sly Brisco County, Jr. reference there-- anyone with me on that?) was easy to get, everyone would have one, right? Well, it's only kind of easy to get-- it's a world drop, which means that it can drop from almost anywhere in the world. I'm pretty sure it tends to drop in instances, but even that isn't for sure-- lots of people say they've seen it drop out of instances, too.

At any rate, you probably have a better chance just buying it than actually getting it in a drop. Could cost you up to 500 or even 1000g, but given how quickly gold shows up these days, you'll get it faster by just farming gold for it rather than trying to get it to drop for you. Check the AH every day, grab it when you see it pop up, and you're ready for a little bit of deception fun.

Getting rid of it: Sells for 46s 18c to vendors, and disenchants into a Large Brilliant Shard.

Healing trinkets and you

Vonya over at Egotistical Priest has a nice write-up regarding the various healing trinkets available to players these days.

I definitely recommend reading the entire article, but for those that may have a short attention span (or are alt+tabbed from a raid at the moment and don't have a lot of time), she makes some valid points about healing trinkets, so I'll attempt to summarize.

Her main point is that most trinkets follow the same basic formula:

The average trinket Use says : Increases X by Y for Z. Where X is damage or healing, and Y is the amount that it's increased (often in the 200 range) and Z is the length of time that it's affected, usually 15-20 seconds.

While a class that constantly spams heals, like a Paladin, would receive most of the benefit during the time the trinket is active, a Priest tends to follow up a big heal with a HoT and then try and wait for the 5 second rule. While this may maximize their mana efficiency, it minimizes the impact the trinket has while active.

She goes into more detail than what I've mentioned, so be sure to check out her blog for a fun and engaging read!

Phat Loot Phriday: Mark of the Chosen


Last week, someone requested an item that anyone can get, and so this week we're going for this nice midgame trinket.

Name: Mark of the Chosen
Type: Uncommon Trinket
Abilities:
  • Chance on hit: a 2% chance of increasing all stats by 25 for 1 minute.
  • Yup, that's a darn nice proc. Your attributes affect all kinds of things, and so a +25 buff for one minute is a nice bonus. Especially if, in the late 40s, you don't have a really good trinket yet.
  • Of course, this is especially good for classes that get hit a lot-- tanks and rogues especially. 2% proc isn't a lot, but I had this trinket on my rogue all the way up to 60 (he was an alt, what do you expect?) and it procced plenty, especially when I grabbed adds.
  • Oh, and while it doesn't stack (if it happens to proc within the minute that you get the buff), a second proc will just extend the duration, which is nice-- no wasted procs.
How to Get It: You get to experience one of my favorite instances: Maraudon. This comes from a quest called "The Pariah's Instructions," which begins with a questgiving centaur wandering around the southern hills of Desolace (he's behind a big hill in the middle). He'll give you a little slip of paper called (surprise) the Pariah's Instructions.

You'll basically head into Maraudon (so you'll need a 5-man group), kill one of the mobs in front for an amulet drop, and then find five ghostly Khans, the founders of the Centaur tribes in Azeroth. They're sprinkled all throughout Maraudon-- two are inside and outside the purple side of Maraudon, and two more are inside and outside the orange side. The last one (although it'll probably be the first one you kill), is right in the middle before the instance splits into two colors (right near where you later create the portal to the end of Mara). At each Khan, you use the amulet on them, and they'll become corporeal and try to kill you. Kill them, take the jewels for each, and then when you've collected all five, use the Amulet again to combine them, and take the whole shebang back to the Pariah.

He'll rejoice that he's got the power to unite the clans, and you'll get your trinket. Except that I gave him that amulet a long time ago, and he still hasn't united the clans... What's he waiting for?

Getting Rid of It:
Truth be told, you won't keep this thing too long-- definitely by the time you hit 60, you'll probably run across at least two more better trinkets (you'll get offered one more for sure at the class-specific Sunken Temple quests in the early 50s). When you are done with it, you can get 61s 33c by selling it to a vendor, or disenchant it into Dream Dust, a Greater Nether Essence, or a Large Radiant Shard.

Phat Loot Phriday: Chained Essence of Eranikus


I know we've been pretty centered on Outland loot lately, just because all the stuff there is so, well, phat. But here's a cool little trinket you don't need the expansion to get, and it's just steeped in lore.

Name: Chained Essence of Eranikus
Type: Trinket
Damage / Speed: N/A
Abilities:
  • On use, it'll poison all enemies in an 8 yard radius, giving them 50 Nature damage every 5 seconds for 45 seconds, on a 15 minute cooldown. Not great, but not too shabby for a level 55 trinket. I found this really helpful on my Warrior (at least until around level 60 or so), but YMMV, of course.
  • Also, whenever you use this, you get a personal, only-you-can-hear-it whisper from non other than the tortured soul of Eranikus the dragon (he's the big green monster above). Yes, that is a voice in your head, and it's coming from this trinket. More on that in a second.
How to Get It: This is a long one. I'll leave the details for one of Elizabeth's great Know Your Lore posts, but all you need to know is that the Green Dragonflight is tied to a realm called the Emerald Dream, and that place is currently being corrupted into the Emerald Nightmare. Deep within Sunken Temple (on the same level as all the other dragons and Jammalan the Prophet), a Shade of the dragon Eranikus is sleeping. He was sent there by Ysera, leader of the Green Dragonflight, to take care of all the trolls messing about. But instead, corrupted by the Emerald Dream's troubles, he's sleeping on the job, which is when you come upon him.

After you take him down, everyone in the party can loot a gem from his body, called the Essence of Eranikus. You have to get a quest from that gem, and then take it to the font located in the back of the same room where you fight him. Instead of releasing Eranikus, however, it turns out the font itself is corrupted, and he becomes Chained inside the gem, creating this trinket as a quest reward from that quest.

Now, the trinket is actually a quest item in another series of quests that currently isn't done. You can take the gem to Itharius, an elf (some players say he's a green dragon in disguise) inside a cave in the Swamp of Sorrows, and give it to him to get a quest to meet up with someone else in Winterspring. But the questline ends right after that, with no final rewards or lore to show for it. It's widely assumed that this quest chain will eventually be where we have a chance, whenever Blizzard gets around to it, to actually enter the Emerald Dream, and confront whatever's causing the corruption in there.

Eranikus also makes a quick appearance in the questline to open up the Gates of Ahn Qiraj (along with Tyrande Whisperwind!), but that's a long story for another day...

Getting Rid of It: You can give it to Itharius if you want, but I wouldn't recommend it until Blizzard actually updates that quest chain. A vendor will give 64s 64c, or it will usually disenchant into Illusion Dust.

Return of the Luffa

Answer honestly now: who actually kept the Luffa? The Luffa is a pretty much worthless trinket (except maybe for Rogues who often fight Druids or Warriors) available at level 49 from a quest in Searing Gorge. All it does is remove one bleed effect. It's not a bad trinket when you get it at level 49, but after that, more and more trinkets show up that do so much more that for most players, the Luffa ends up either in the bank, or, more likely, vendored away.

I know I sold it. But those of you who hang on to everything you find in the game have a reason to celebrate: the Luffa is back. Apparently in Karazhan, there's a rogue boss named Moroes who lays down a debuff called "Garrote"-- it's a whopping 1000 damage per 3 seconds for five minutes (or until he dies, as of 2.0.6), which is a lot of damage. And yet, while Stoneform, Divine Shield and Ice Block will all remove it, the only other way you'll get it off is, you guessed it, the ol' Luffa.

If, like me, you did vendor it, don't worry too much-- the Luffa only works sometimes, and the fight's not impossible without it anyway. But a few players are feeling a little regret at tossing away something they'd never thought they'd need. Maybe a future quest in Outland will someday grant us an extra absorbent Luffa for future use.

Update: And here's even more reason to keep it. Commenter Wari asks about Rokmar the Crackler's debuff in the Slave Pens (he drops a bleed that does damage until the player who has it is healed to full), and it looks like the Luffa will clean that annoying buff off too. Who knew the Luffa would be so useful?

TCG in-game rewards revealed (finally!)

If, like me, you've been waiting for the WoW collectible card game to finally justify its existence, wait no longer. From the beginning, Blizzard and cardmakers Upper Deck have promised that cards in packs would give in-game rewards, and today they revealed the deets.
  • Special "Loot" versions of cards will have scratch offs that reveal codes to be redeemed in-game.
  • The "Loot" version of someone named Landro Longshot (the lore of this escapes me, if you know it, speak up) will grant a unique in-game tabard.
  • A card that shows a Thundering Hippogryph will grant a new non combat pet-- awesome!
  • And then there's the one you really want: the loot version of "Saltwater Snapjaw" will grant players their very own big-eyed turtle mount. That's right, the rumors were true. If you find this card, you can ride around on the back of a freaking turtle (Upper Deck is quick to point out that it goes regular speed, even though it's a turtle). Also, the mount is usable by players of all levels, which means you can finally ride out to Hogger. Because of that, I'd assume it's a 60% mount, not 100%, but they don't say specifically.
  • Every card pack will have a card that gives "UDE Points," which you can use to redeem for other cards or in-game items in an online system. Two trinkets are first up in this system: a trinket that puts on a fireworks display, and another that changes you into an ogre mage.
  • Finally, apparently there will be three loot rewards with every series of cards that Upper Deck releases-- the first series, Heroes of Azeroth, is due this month, and the second one, called Onyxia's Lair, is scheduled for November.
The FAQ about the in-game loot answers some more questions, but not the most important one: how many of these stupid card packs do I have to buy to get a turtle mount? Of course it's all random, so it could be one or one hundred, but they don't list any "drop rates" (is that what you call it in CCGs?) on exactly how rare these loot cards are. On the other hand, if you do end up buying a hundred of these things, I hear there's some kind of actual card game you can play with them. Who knew?!

[ Thanks to everyone who sent this in! ]

Phat Loot Phriday: Piccolo of the Flaming Fire


So last night we were in Stratholme and had just finished the live side when the mage in our group asked for us to kill a named and try and get his tier 0 boots. Unfortunately, he didn't get them (we'll have to go back), but after the loot roll was over, I had my favorite new item in my possession...

Name: Piccolo of the Flaming Fire
Type: Rare Trinket
Armor: NA
Abilities:
  • Use: Causes nearby players (and you) to dance.
  • Yup, use of this trinket (it's on a 60 second cooldown, starting on use) causes every other player around you who's not moving to dance like it's 1999. Even, as I found out last night while using this thing in the Ironforge bank and AH, if they're seated or mounting. There's nothing funnier to me than a Nelf rogue in full tier 2 dancing like a madman. Except maybe a female human pally sitting on a horse doing the macarena with her arms. HA!
  • Lots of players hate this thing, and not only does it draw attention when you use it in populated places (raids, instances, towns, AH), but players might think you're a noob-- it's completely useless other than for the comedy of making other players dance. Either you think it's one of the greatest trinkets in the game, or you think it's completely useless. Obviously, I'm the former.
  • Unfortunately it doesn't work on NPCs (so no Katrina Prestor boogie or Thrall throwdown), mobs, or players of the other faction. But maybe that leaves room for more gimmick trinkets in the expansion? Blizzard, you listening?
How to Get It: If you share my appreciation for moving to music (I like to play a little techno whenever I hit this while scanning the AH), getting the Piccolo is easy. It drops from Hearthsinger Forrester in Stratholme-- he's usually just past the rat gate in there, and he's a pushover. In fact, there are numerous strategies around to solo this guy as a rogue or druid, so he's easily farmable if you're playing one of those classes. If you're not, it still won't take long to farm him, but you'll have to pull your way to him (like grinding more AD rep is a bad thing). The Hearthsinger, as I said above, also drops the mage's tier 0 boots, so just tag along with your guild mage when he's farming for epics, and you'll probably be able to pick up one of these.

Auction Price: It's BOP, so if you want it, you'll have to loot it yourself. A vendor will pay you 1g 7s 34c for giving up the chance to get down, get down with your fellow players. Dance, monkeys, dance!


RESOURCES

Class Columns
Pimp My Profile (1)
(Druid) Shifting Perspectives (40)
(Hunter) Big Red Kitty (33)
(Hunter) Scattered Shots (14)
(Mage) Arcane Brilliance (35)
(Paladin) The Light and How to Swing It (47)
(Priest) Spiritual Guidance (20)
(Rogue) Encrypted Text (33)
(Shaman) Totem Talk (44)
(Warlock) Blood Pact (26)
(Warrior) The Care and Feeding of Warriors (48)
Gameplay
(Arena PvP) Blood Sport (22)
(BG PvP) The Art of War(craft) (21)
(Casual) WoW, Casually (17)
(Engineering) Hoof and Horn Research and Development (17)
(Guild Leadership) Officers' Quarters (55)
(Professions) Insider Trader (55)
(Raid Healing) Raid Rx (17)
(Raiding) Raiding 101 (2)
(Raiding) Ready Check (19)
(Roleplaying) All the World's a Stage (36)
Hybrid Theory (13)
AddOns and UI
AddOn Spotlight (79)
Macro Anatomy (12)
Reader UI of the Week (25)
Reader WoWspace of the week (28)
The Creamy GUI Center (11)
Lore and Stories
Around Azeroth (472)
Barrens Chat (2)
Know your Lore (51)
Tales from the Lion's Pride Inn (14)
WoW Moviewatch (466)
Features
15 Minutes of Fame (18)
About the Bloggers (24)
Ask WoW Insider (55)
Azeroth Security Advisor (1)
Back In The Day (3)
Breakfast topics (675)
Build Shop (34)
Gamers on the Street (19)
Guildwatch (76)
He Said She Said (4)
It came from the Blog (25)
Phat Loot Phriday (86)
Two Bosses Enter (61)
Well Fed Buff (22)
World of WarCrafts (19)
WoW Insider Show (51)
WoW Rookie (35)
[1.Local] (6)
Classes
Death Knight (54)
Druid (264)
Hunter (252)
Mage (156)
Paladin (266)
Priest (219)
Rogue (160)
Shaman (245)
Warlock (172)
Warrior (182)
News
Account Security (10)
AddOns (231)
Analysis / Opinion (2693)
Blizzard (1470)
BlizzCon (184)
Bugs (212)
Burning Crusade (358)
Contests (204)
Economy (183)
Events (366)
Expansions (561)
Fan stuff (821)
Features (605)
Forums (244)
Guilds (461)
Hardware (25)
Humor (723)
Interviews (136)
Lore (265)
Mounts (128)
News items (1403)
NPCs (186)
Odds and ends (1589)
Patches (1111)
Podcasting (72)
Ranking (50)
Realm News (274)
Realm Status (226)
RP (159)
Rumors (32)
Virtual selves (609)
WoW Insider Business (278)
WoW Social Conventions (135)
WoW TCG (49)
Wrath of the Lich King (260)
Strategy
Alts (85)
Arena (167)
Battlegrounds (104)
Bosses (311)
Buffs (114)
Cheats (67)
Classes (285)
Enchants (29)
Factions (146)
Guides (323)
How-tos (361)
Instances (614)
Items (790)
Leveling (245)
Making money (163)
PvP (691)
Quests (342)
Raiding (670)
Talents (120)
Tips (539)
Tricks (215)
Walkthroughs (74)
Media
Comics (63)
Fan art (34)
Galleries (136)
Machinima (541)
Podcasts (52)
Polls (55)
Screenshots (610)
Races
Alliance (103)
Draenei (61)
Dwarves (15)
Gnomes (39)
Human (15)
Night Elves (42)
Horde (102)
Blood Elves (68)
Orcs (25)
Tauren (42)
Trolls (22)
Undead (21)
Professions
Alchemy (75)
Blacksmithing (55)
Cooking (66)
Enchanting (70)
Engineering (106)
First Aid (16)
Fishing (57)
Herbalism (44)
Inscription (10)
Jewelcrafting (78)
Leatherworking (58)
Mining (42)
Skinning (27)
Tailoring (63)
Retired
Azeroth Interrupted (24)
World Wide WoW (8)
/silly (14)

RSS NEWSFEEDS

Powered by Blogsmith

    Featured Galleries

    Magisters' Terrace walkthrough
    Patch 2.4 Sunwell Isle
    Kil'jaeden loot
    It came from the Blog: Mother's Day Event
    It came from the Blog: Children's Week Gallery
    Children's Week: Stormwind
    Children's Week: Orgrimmar
    M'uru loot
    Children's Week: Dornaa's quests

     

    Most Commented On (30 days)

    Recent Comments

    Weblogs, Inc. Network

    Other Weblogs Inc. Network blogs you might be interested in: