Posts with tag tranquility
Posted Mar 10th 2008 7:00PM by Allison Robert
Filed under: Night Elves, Tauren, Druid, Analysis / Opinion, PvP, Raiding, Classes, Talents, Battlegrounds, Arena
My main is a tanking feral druid who respecs to PvP resto pretty regularly (you know you're playing a hybrid class when your local trainer publicly thanks you for financing his boat payments), and every week I find myself staring at my talent calculator wanting to take a
shillelagh to
Nature's Focus. The Druid restoration tree has a lot of talents that leave you wondering what you're supposed to be using them for, and I nominate this one as winner, class, and show. Which says something, given the number of resto talents there are that either: a). make no sense if you take the
41-point talent Tree of Life, which virtually
every raiding resto does, or b). also make no sense if you mostly PvP.
Rant after the cut.
Continue reading Talents you hate
Posted Sep 26th 2007 8:15PM by Dan O'Halloran
Filed under: Druid, Patches, News items

With Patch 2.2 out the door, the official information about
2.3 hasn't stopped all afternoon. Here's what's in store for Druids as confirmed on the official forums by blues:
- Spell damage added to Healing gear. This was hinted at during Blizzcon and confirmed today: All +Heal gear will receive one-third of the healing bonus as +spell damage. So a chest piece with +750 healing will now also have +250 spell damage. The addition of spell damage is a bonus and will not lower any other stat on the equipment. (source)
- Intensity is changing. Currently, this Restoration talent increases your mana regeneration in combat 5%/10%/15%. After Patch 2.3, the mana regeneration will increase to 10%/20%/30%. (source)
- Druid combat rez is having its cooldown reduced from 30 minutes to 20 minutes. CM Bornakk went on to confirm that the cooldown will not be reduced any further since that would seriously imbalance PvP. (source)
- Zul'Aman is ready to go in Patch 2.3. This is important news for druids as some Balance spec itemization issues were promised to be addressed in this 10-man post-Karazhan instance.
- New relics for Druid, Shaman and Paladin PvP players. Blues didn't have specific details but promised they would be tailored for many different specs. (source 1, source 2)
- Moonkin's PvP viability will get a boost: they will be able to cast Remove Curse while in Moonkin form. (source)
- Tree of Life form will be able to cast Cure Poison and Abolish Poison. (source)
- No changes planned for feral druids in this patch. (source)
What these changes mean to druids after the jump.
Continue reading Patch 2.3 and you: Druid Edition