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Posts with tag tom-chilton

More Death Knight news and clarifications

Having had a few hours to sleep and then a few more to digest the new information on the Death Knights, I'm finally getting a clearer picture of what the Death Knight will be able to do and how they'll fit into the existing hierarchy of classes, and I have to say, I'm still just as excited. There's a lot of questions that have risen from a lot of corners, but new information has come to light that may answer at least a few of them.

First, let's look at some of the clarifications the CMs have been offering, and clear up some other questions from the comments of this morning's article about how creating a Death Knight will work:

Continue reading More Death Knight news and clarifications

More Wrath of the Lich King impressions and information coming out

WorldofWar.net also got an invitation to the Blizzard event this past week (our invitation must have been lost in the mail, maybe?), and they've got six full pages of text about what they saw. Six pages hard to read though, so we've got all the salient points right here:
  • Both Jeff Kaplan and Tom Chilton presented, with Kaplan showing off the Death Knight class and Chilton showing off the work they've done on Northrend.
  • The Forsaken-designed starting town Vengeance Landing was shown off -- this was the same area we got to play back at Blizzcon, as well as Utgarde Keep
  • They also got to see Valliance Keep (the other Alliance starting area), and Warsong Hold, a huge gothic iron structure run by Garosh Hellscream that Kaplan apparently called the "new look " of the Horde
  • Horde players will be taking a Zepplin up to Northrend
  • The Nexus, in the Coldarra part of the Borean Tundra, is the first instance on the western side of Northrend from Utgarde Keep, and it's a three wing instance with a raid dungeon where players will meet Malygos.
  • The Badge of Justice system will continue in Northrend, but there will be new tokens to act as Badges and be returned for loot.
Lots more after the break.

Continue reading More Wrath of the Lich King impressions and information coming out

Drysc reveals new arena season 4 rating requirements and rules

Drysc has just posted what may soon be known as the death knell of "welfare epics," announcing new arena season 4 rating requirements for the brutal gladiator gear that extend not only to the shoulders and weapon, but to many other pieces of gear as well, even to honor-purchased gear. We've seen some of the gear leaked recently, and some of the ratings requirements leaked a bit earlier than that, but now we have the official whole picture.

Check out the word of Drysc after the jump.

Continue reading Drysc reveals new arena season 4 rating requirements and rules

The art of the Arena point sell


What's a good way to earn Gold? Some PvP players seem to think that Arena point selling is a viable option. As detrimental it is to the spirit of competition and working for achievements, it currently does not qualify as a violation of Blizzard's Terms of Use. This small loophole has helped make it a rampant, although unsupported and unsavory, practice. It's an old practice that dates back from Season 1. There are a couple of ways by which players sell Arena points. One is through outright sale of a moderately ranked team. Players take a team to a decent ranking of, say, 1800-2000, and sell the team wholesale, transferring leadership of the team to the purchaser. Depending on the size of the team, costs can vary. A 1900 2v2 team can sell for maybe 900 Gold, while a 3v3 team can go for about 1,300 Gold, and a 5v5 will cost anywhere from 1,700 to 2,000 Gold.

The one caveat of team buying is that players will almost never get what they're paying for. The irony is that those who purchase teams are almost never equipped or skilled to compete at the level they're purchasing. These players often end up tanking their newly-bought team a couple of hundred points just to complete the minimum 10 games to qualify for Arena point gain. In this way, team purchases are an unwise investment unless players can competitively maintain the team's rating. In some dastardly cases, very high-rated teams are bought by win traders who use the purchase to inflate their team ratings.

Continue reading The art of the Arena point sell

Tom Chilton talks about Arena PvP and the tournament

Gamespy has an interview with WoW's lead designer Tom "Kalgan" Chilton about the upcoming Arena Tournament (which WoW Insider is actually playing in), and there's some good discussion in there about the PvE vs. PvP split and what Blizzard is planning for the Arena tourney and the game in general.

He specifically mentions "changes" coming to the game (in a patch apparently "just a few weeks away") that will deal with the problem of exploits, specifically point and personal rating selling. He also says that the Arena game puts class balance "under a microscope," and says that the Lifebloom and Ice Block changes were specifically aimed towards balancing Arena teams -- Blizzard made those changes hoping that they didn't mess with PvE gameplay as much. Arena tournament players, he says, will be the "mad scientists" of class balance, so Blizzard can see firsthand what works and what doesn't. Finally, he mentions actual arena design, and reveals that in Wrath of the Lich King, there will definitely be some new Arena environments to play in.

Lots of good information in this one, especially for Arena players. We'll have to wait and see what that patch "a few weeks away" does for us, and we'll also have to watch and see what comes out of the Arena tournament -- lots of the changes that eventually show up in Wrath might come as a direct result of what happens in the tournament.

Upper Deck's WoW TCG World Championships coverage begins

Upper Deck has begun their live coverage of the biggest event the TCG has ever seen: the World Championships. They are live from San Diego, as a few hundred players are battling it out in the card game for a $100,000 prize. There are other tournaments going on there as well this weekend-- the Darkmoon Faire is in town and giving away tons of great loot. And Blizzard is there as well-- they're even giving away a Dinner with the Devs, where winners of a certain tournament can sit down and talk shop with the devs: Chris Metzen, Shawn Carnes, J. Allen Brack, Lee Sparks, Scott Mercer, Cory Stockton, Travis Day, and Tom Chilton. Artists are in the house, too: Samwise, Glenn Rane, Alex Horley-Orlandelli, Jonboy Meyers, and Dan Scott will be signing cards and doing sketches for attendees throughout the weekend. Pretty rad if you happen to be as big a fanboy/girl as we here at WoW Insider are.

Ben Drago, the manager for Organized Play (who we interviewed a while back) is also blogging live from the event, and been posting updates, both small and big, from his hotel room and the tournament floor. Expect to see lots more coverage, including photos and results, from Upper Deck on the tournament over the weekend.

And we'll have more here at WoW Insider, too-- our coverage started yesterday with an interview with one of the top TCG players, and we'll be keeping an eye on the results all weekend. And even if you're not in the tournament at all, you still have a chance to win something-- watch WoW Insider all next week for results of the tournament and our very own consolation prizes.

Patch 2.3: Let's play Gladiator Mix-n-match!

Tom Chilton is pretty busy this weekend talking with players about all the updated PvP items in Patch 2.3, and he's revealed another interesting new tidbit of information about coming changes to the Gladiator PvP sets earned from fighting in the arenas:
As of patch 2.3 all items in the gladiator season 1, 2, and 3 sets will be part of the same set, so you can use those items interchangeably and keep the set bonuses (ie: you can wear the season 2 shoulders along with the season 3 helm, chest, legs) and retain the 4 piece set bonus.
The separate sets for separate specs are going to stay the same, but now the set bonuses for each spec will be upgraded to work the same as the new 2 and 4-piece bonuses that are coming out, regardless of season. So for example, your class and spec's dps set bonus will work no matter which season your arena dps gear comes from. If I were an arena gladiator, I would be jumping up and down for joy right now. As it is, I still think that's pretty neat.

[edited for clarity -- the set bonuses will work between seasons, but not between different specs, so healing sets and dps sets won't combine together. Also, the arena season 1 gear will still be moved into the honor system once season 3 comes out]

Patch 2.3: some PvP cloaks please, with a Hunter melee weapon on the side

In one of the rarest turnarounds I've ever seen on the forums, a couple of posters made doom and gloom posts with titles like "Tom Chilton doesn't care about healer people!" -- apparently because the developers didn't make a special PvP cloak available in the game. So then Tom Chilton, posting as the fearsome lich Kalgan, comes right back at them and says "one PvP healing cloak, coming right up!" followed by, "would you like fries with that?"

No that's not actually what he said... but close enough. He really said:
There's a PvP healing cloak in patch 2.3. The vital stats are...

34 stam
15 int
16 spell crit
23 resil
+51 healing / +17 spell dmg
But one poster objected that spell crit wasn't as handy to healers as mana/5sec ... so he changed it!
Fair enough, the cloak now has 6 mana/5sec instead of the spell crit. Enjoy!
I know. You're thinking, "if only every change was that easy," right? Actually, today it is. Read on...

Continue reading Patch 2.3: some PvP cloaks please, with a Hunter melee weapon on the side


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