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Posts with tag shoveltusk

Drysc weighs in on questing

Back to the grind Player Tychlona of Kul Tiras made a fair point in a forum post when she noted that it sometimes gets a little annoying doing "collection" quests where it seems to take hours to collect what you need, Be it Gray Bear Tongues or Helboar Meat. I'd say that most of us can likely feel her pain on that measure. Drysc answered her later in the thread with some of his own insight into the process of questing and dealing with various types of quests. His point that sometimes seeing that "5/30 Windroc" notice in your quest log can make a quest feel like a bit of grind is very understandable, but I have to counter that seeing that "8/10 Monstrous Crawler Leg" in your quest log and knowing you've already killed 30 mobs without those last 2 legs appearing can feel just as grinding.

He says a few more interesting things that may shine some light on Blizzard's questing philosophy, which I'll discuss after the jump.

Continue reading Drysc weighs in on questing

New WotLK bestiary entry and screenshots posted

A face only a mother could love? More expansion news today as Blizzard has just posted a new bestiary entry and a set of screen shots to the official WotLK site. The new monster is a strange creature called the "Shovel Tusk," which the page describes as a territorial and cantankerous moose-like beast. The concept art looks a bit like some mad scientist tried to splice together a moose, a ram, and an elephant. We've seen these before at Blizzcon, where they appeared in Howling Fjord in a fashion similar to the Clefthoof packs near Oshu'gun in Nagrand, with one hostile "leader of the pack" leading a group of neutrals. Mike Schramm's speculation was that they might be a Clefthoof-like Beast of Burden for the Tuskarr, which seems to have been proven wrong for now. I'm actually thinking that this would make a pretty awesome quest or faction mount, sort of like the Talbuk, that other species over in Nagrand.

In addition, they've added some new screenshots as well, something I always love seeing, since I've been impressed with their clarity and detail. I can only hope my system can display those graphics half as well when the game (or beta!) makes it into my hot little hands. The screenshots on the bestiary page are primarily the Shovel Tusk in its natural habitat, though there's a ruined tower in the background of one shot that looks vaguely Elven, and in another, one of the possibly Vrykul-related Dragon heads of the Howling Fjord, and further in the background, a mining rig and a settlement. Over on the screenshots page, I can't help but notice that the first posted screen shot looks to be some sort of a fort fronted by flags with a dragon's head coat of arms. We already know we'll be dealing with the Red and Blue dragonflights and the Proto-dragons of the Vrykul, so that flag could point to a lot of lore possibilities as well.


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