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Breakfast Topic: Most hated daily quests


In light of the recent inquests against our least favorite races, mobs, mob abilities, or tankadin writers, it seems only fitting to ask; what is your least favorite daily quest?

Now that the cap has been raised to twenty-five, and a slew of dailies has been added as of patch 2.4, many players are finding themselves spending a few hours on daily quests each day. Personally, there are a few that I enjoy doing most days, including the bombing runs, and some that I'd rather avoid if I didn't need the gold to fuel my rather Outlandish habits.

I'm not sure if I could pinpoint a single culprit though. The longer quests bother me up front, because I get bored spending half an hour each day mowing through the same exercise. As such, the Shadowmoon Valley quests might be my least favorite, because aside from the competition, they take forever.

Which daily quests are giving you a daily headache, and why?

Sunwell Phase 4 daily quest walkthroughs

As many servers approach Phase 3, we're going to be one step ahead as always and make sure you're all prepared the day Phase 4 hits. It'll be some time before anyone reaches it I'm sure, but if you're anything like me, you always want to know what is on the horizon.

Phase 4 concludes the taking of Quel'Danas and the progressive content, thus some of the quests are simple things like putting the finishing touches on the new Shattered Sun Stronghold. However, there are still a few things that need some work. This phase will focus on an Alchemy Lab and a super cool statue to plant in the middle of the freshly taken town.

Read on for more information on Phase 4, as well as links to guides for each of the new quests you'll encounter!

Gallery: Patch 2.4 Live

Dawning SquareBash'ir LandingSun's Reach SanctumOld Man BarloSelin Fireheart

Continue reading Sunwell Phase 4 daily quest walkthroughs

Phase 4 Dailies: Discovering Your Roots

The first daily quest of Phase 4 of the reclaiming of Quel'Danas is Discovering Your Roots. This quest begins at the newly unlocked Alchemy Vendor, Mar'nah. Of course, she has been unlocked, but not her stock. She claims to need a special reagents for that: Razorthorn Root. She says it's fairly difficult to harvest, but this quest shouldn't give anybody too much trouble.

After accepting this quest, fly out to Razorthorn Rise. This region is directly on the border between Terokkar Forest and Hellfire Peninsula, up in the mountains. If you cant find it, just look at the picture above.

This is similar to the quest I Was A Lot Of Things... from Shadowmoon Valley, in that you need to use some local beasts to dig up your plants for you. Luckily, you don't need to rely on the intelligence of some dumb pig that gets massacred by all of the nearby monsters and turns on you if you accidentally hit an AOE. You get to control the Ravager you'll use to dig up your five required Razorthorn Roots.

Continue reading Phase 4 Dailies: Discovering Your Roots

Phase 4 Dailies: Disrupt the Greengill Coast

Disrupt the Greengill Coast opens up as soon as Phase 4 begins, and is given by Captain Valindria. She can be found on board the ship(known as Silvermoon's Pride) parked in the Harbor which you took in Phase 3.

Captain Valindria is apparently the SSO operative in charge of dealing with the Naga infestation on the southeastern section of Quel'Danas. Like most people in Azeroth, she needs our help. This isn't just another kill quest, but it is a kill quest in disguise. I recommend doing it alongside Don't Stop Now... because you'll be killing the required mobs simultaneously.

It turns out the Darkspine Sirens are mind controlling the Murloc slaves you see throughout their camps, and they're doing it using some fancy orbs. An Orb of Murloc Control is what you want, and they drop off of the aforementioned Sirens. You want to throw and smash them into a camp of murlocs to release them from their control, and turn them on their Naga masters.

What these means is the Orbs work like grenades, targeted AOE spells, et cetera. When you right click the item, you'll get a targeting circle that the previous bombing quests have trained you to use, and throw them at a pack of murlocs. You need to free a total of 10 murlocs, so try to get as many of them in the ring as possible to cut down on Orb hunting.

Simple quest, and fantastic to do alongside Don't Stop Now... as I mentioned before. Doing them together will net you some easy money. Even if you don't do the other quest with this one, you'll still get a pretty decent reward. 11 gold, 99 silver, and 250 Shattered Sun Offensive reputation. Note that this quest doesn't help to progress anything on the island, and will not change once the Alchemy Lab is acquired and the Monument to the Fallen is completed.

If you need more information on this quest, please head on over to Wowwiki or Wowhead!

Phase 4 Dailies: A Charitable Donation

Acquired from Anchorite Ayuri just outside of Sun's Reach Sanctum, A Charitable Donation marks the final step on the reclaiming of Quel'Danas and the construction of the Shattered Sun Stronghold. It isn't a daily quest so much as it is a daily reputation vendor.

It's easy to look at the quest and get angry, because it's a fairly obvious money sink. Give 10 gold, get 150 reputation. Keep in mind that it's completely optional, and the only thing it unlocks is a little flavor for the world. If you don't want to do it, don't do it, don't feel bad avoiding it. It won't hurt anybody.

If you do want to contribute, though, donating that 10 gold moves the server toward earning a pretty neat thing. After enough donations, a statue will be built commemorating those that died in the battle for the Sunwell Plateau, and the friends and family they left behind. It is also a sign of unity between the Aldor and the Scryers; the monument has two sides, one with a Draenei and one with a Blood Elf. It has no real effect on the world, but it's pretty cool to look at.

As I mentioned, this quest is basically a reputation vendor. You buy reputation, and this can only be done once a day. You pay 10 gold and get 150 SSO rep, so if you run one of the easy dailies(such as Distraction at the Dead Scar) for roughly 10 gold and 250 rep, you can turn that into a total of 400 rep. That sure beats buying Coilfang Armaments for 25 gold each, to turn in for 75 reputation. If you do this quest regularly, you can shave a few Magisters' Terrace runs off of your grind to Exalted.

As always, if you need to know more about this quest, take a look at Wowwiki or Wowhead!

Phase 4 Conclusion: A Magnanimous Benefactor

Unfortunately for Anchorite Ayuri, it seems that not so many people were willing to donate 10 gold to her thoughtful cause. Luckily, Anchorite Kairthos is here to tempt those of us with overflowing wallets to donate a little more.

A Magnanimous Benefactor is a one time only quest found at the top of the Sun's Reach Harbor inn that can only be acquired at Exalted reputation. If A Charitable Donation was a money sink, A Magnanimous Benefactor is a money black hole. The reward is very, very cool, though. For the low, low price(donation!) of 1,000 gold, you will be awarded a title, 'of the Shattered Sun.' For example, I would become Alex of the Shattered Sun. Sweet.

Now, a thousand gold is a steep price, but in my opinion this is one of the cooler titles in the game. My main has Hand of A'dal, but Of the Shattered Sun sounds way, way cooler, even if Hand of A'dal has more prestige. This title is also unique in that you can acquire it purely through solo play. Justicar/Conqueror can be gotten through semi-solo play, but you need to join groups and raids in Battlegrounds. Plus, it takes way longer to get.

If you're Exalted with the Shattered Sun Offensive, you probably have far more than 1,000 gold. All of those daily quests(and/or Magisters' Terrace runs) up to Exalted? Go ahead, spend 1,000 gold. Have something to show for that work.

Phase 4 Dailies: Open for Business

Once you've opened up the Alchemy Lab through many turn-ins of Discovering Your Roots, the quest Open for Business becomes available.

If you've been looking at those sparkling bushes scattered through Quel'Danas funny since patch 2.4 hit, be confused no longer! Those bushes are for this quest. Dear Mar'nah has discovered a new elixir here on the Isle! Bloodberries are a naturally growing plant in the wilds of Azeroth, but it seems being exposed to the Sunwell has made the ones in Quel'Danas special.

Mar'nah needs five Bloodberry samples to show you what it is that she found. This quest is hit or miss. Sometimes you can get strong circuit around the island and get the five you need in under a minute, sometimes you go batty competing with others for bushes. If there's one quest on Quel'Danas you want to do in hours other than peak time, this is it.

My recommendation is that you shouldn't pick just this one quest up and set out to do it. When you have access to this quest, progression on the island is just about over, so no need to stop and do just this quest. If you're going to do it, do it with some of the other quests. The frustration of the bushes being camped melts away if you have other things to occupy your time. Since these grow on the entire island, you can be sure you'll end up with five before you're done.

Unfortunately for you, the elixir is not as unique and she leads you to believe. The elixir, the Bloodberry Elixir, is identical to the Elixir of Mastery, adding a flat 15 to every stat. The Bloodberry Elixir can also only be used on Quel'Danas. I suppose it is good to use in Magisters' Terrace, or perhaps save for the following day's round of daily quests. Even if the potion is lackluster, the other rewards are about equal to the others. 11 gold, 99 silver, and 250 Shattered Sun Offensive reputation.

As always, if you need further information you should take a look at Wowwiki or Wowhead!

Phase 3 Dailies: Making Ready


Though the Sun's Reach Armory has been taken by the Shattered Sun Offensive, it is still not fully stocked and equipped. This is where you come in. Smith Hauthaa just outside of the Armory needs you to gather ore so she can make the Armory an Anvil.

Supplies are on the way, she says, but she doesn't want to waste time while she waits. She sends you to retrieve three pieces of Darkspine Iron Ore. You won't be mining for this ore, nothing as simple as that. You need to kill Darkspine Myrmidons along the eastern coast of Quel'Danas. They drop Darkspine Chest Keys which are then used to open chests along the naga encampments. The Myrmidons fight like really boring Warriors, using Sunder Armor and Demoralizing Shout. The area is also lousy with Darkspine Sirens, which fight like Frost Mages. Ice Armor, Frostbolt, Frost Nova, that sort of thing.

You'll likely need to do quite a bit of fighting to get your three pieces of ore, simply because there are so many mobs in the area. Once you work into a rhythm, it should only take as long as 'Arm the Wards!' does each day. While this quest may seem like one of the more time consuming Quel'Danas dailies, it is certainly worth the effort. Why? Because when this quest is completed a certain number of times, it unlocks the Anvil. Unlocking the Anvil unlocks the new Badge of Justice rewards, and yet another daily quest. If you're itching to make a purchase from Smith Hauthaa, encourage your friends to do this quest as often as they're able.

Aside from unlocking the next step of Quel'Danas, this quest has another reward. Upon completion, you will receive 11 gold, 99 silver, and 250 Shattered Sun Offensive reputation. Once the anvil and Badge of Justice rewards have been unlocked, this quest becomes 'Don't Stop Now...' and retains the same objectives. For further information on this quest, you can head on over to Wowwiki or Wowhead.

Phase 3 Dailies: Ata'mal Armaments


After completing the anvil for Sun's Reach Armory, Smith Hauthaa of the Shattered Sun Offensive needs a little more help gathering materials. We've been gathering Darkspine Iron Ore for her, and now she needs a more pure metal to create an acceptable alloy.

In this quest, you're sent to the Ata'mal Terrace in Shadowmoon Valley, to gather Ata'mal Armaments. This metal was once used by the Draenei living in Karabor, but has since been taken by the Fel Orcs, corrupted, and abused. The anvil you just helped Hauthaa make has been blessed by the SSO's clerics, and just happens to be capable of purifying that metal.

So what you do it gather up five of those armaments, then head back to the Isle of Quel'Danas. Stand near Smith Hauthaa's anvil just outside of the Armory, and use the Armaments. This will cleanse them and break them down, making Cleansed Ata'mal Metal.

On the Ata'mal Terrace, the Armaments drop from any of the fel orcs there. The Shadowmoon Chosen, Shadowmoon Slayers, and Shadowmoon Darkweavers. These mobs aren't especially difficult, we've been killing them since the Burning Crusade launched. Nothing scary about them. The only thing to worry about are the Shadowsworn Drakonids, the wandering elite... drakonids. They're not as unforgiving as their Netherwing Ledge counterparts, but can still be a thorn in your side.

This is the final quest in phase 3 of the retaking of Quel'Danas. Its rewards reflect that and are a step up from all of the others. Not only do you get 18 gold, 28 silver, and 350 Shattered Son Offensive Reputation, you also get a choice between two neat weapon oils. Physical DPS can choose the Righteous Weapon Coating, and casters can choose the Blessed Weapon Coating.

As always, for more information on this quest, you can always check out Wowwiki or Wowhead.

Shattered Sun Offensive phase 4: Monument to the Fallen

It's been awhile since I've had the time to hop on the patch 2.4 PTR and a lot has changed with the Shattered Sun Offensive. Sun's Reach Harbor has been captured, bringing with it several new quests and conveniences to the Isle of Quel'danas. For one thing, the harbor building now acts as an inn, with a water/food vendor, a place to set your hearthstone, a mailbox, a poison vendor for rogues and, of course, the granting of rest experience. Of course, the main attraction of the new phase is undoubtedly going to be the four new quests, three of which are repeatable dailies.

Two of the new quests directly relate to the last new structure to be built on the isle, the Monument to the Fallen. One of them, "A Magnanimous Benefactor", is a non-repeatable quest, available at exalted reputation, that allows you to purchase the title "of the Shattered Sun" for 1,000 gold. The other quest, "A Charitable Donation", can be repeated every day and is probably the most simple and straightforward quest found in the game so far. In order to earn some quick reputation, you simply have to give 10 gold to the quest giver. I suppose Blizzard decided they need new gold sinks with the limit on daily quests being raised to 25 from 10. Regardless, this second quest is tied to the construction of a statue near the other buildings you've helped capture. The Monument to the Fallen, pictured above, has a statue of a Draenei on one side and a Blood Elf on the other to commemorate the unity of the Aldor and Scryers against Kael'thas.

Continue reading Shattered Sun Offensive phase 4: Monument to the Fallen

Shattered Sun Offensive phase 3: Sun's Reach Harbor

Friday afternoon, when I checked the PTR, only about thirty percent progress had been made on retaking the Sun's Reach Armory. Less than twenty four hours later, we were about ten percent into the next phase, retaking Sun's Reach Harbor. Either a lot of new testers hit the PTR due to the weekend and the new patch build or Blizz helped us along. Either way, here's a quick overview of the new content that's unlocked in this third phase of the Shattered Sun Offensive.

Once the Armory is retaken, it's filled with Shattered Sun guards, three new daily quests become available and several new vendors are spawned in the building. Dragonhawks, piloted by Kael's minions, circle the building, doing battle with the archers on the upper level. On the bottom floor, you'll find an ammo vendor, the only one I've been able to find on the Isle. Upstairs are several new "Exotic Gear Purveyors". This is where you'll find all the PvP gear available for Badges of Justice or T4/5/6 armor tokens.

Continue reading Shattered Sun Offensive phase 3: Sun's Reach Harbor


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