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Posts with tag scourge

Overview of the Dragonblight

I've examined the Dragonblight before when Blizzard first gave us the preview of the zone, but some other news about the region has come into the spotlight in the last few days. I'm sure you've noticed, the Wrath news is everywhere, especially here on WoW Insider. Below I have a little breakdown of what we know so far.

  • The Dragonblight is both the beginning and the end of the dragon life cycle. The Titans granted the Dragonflights their powers here, and this is also where dragons go to die.
  • This zone contains a shrine for each of the Flights which surround Wyrmrest Temple. These shrines are under siege by the Scourge.
  • Alexstrasza herself is lending a hand in recruiting for the war effort in the Dragonblight.
  • The Scourge has been twisting the remains of fallen dragons into Frost Wyrms and potentially other monstrosities.
  • The Scarlet Crusade returns in this zone, renamed the Scarlet Onslaught.

Continue reading Overview of the Dragonblight

Know Your Lore: Azjol-Nerub

With Wrath of the Lich King and the return of the Scourge to the spotlight, an old friend comes back along with them. The Nerubians! We haven't seen much of them in the World of Warcraft yet beyond being undead lackies, they have a long, quite interesting backstory. We saw a little more in Warcraft III: The Frozen Throne, but their story goes even deeper. In the big picture of Warcraft, their ancestors predate all but the Trolls, and maybe even them.

In the beginning there were the Silithid. Insectoid horrors that crawled forth from the Well of Eternity just happened to grab the interest of the Old Gods. The most notable of them so far being C'Thun. C'Thun crafted avatars of war from the Silithid, twisting them into humanoid soldiers. These avatars became known as the Aqir. The Aqir are best described as 'evil' though that is always in the eye of the beholder.

The Aqir were one of three super powers in the world at the time, roughly 16,000 years prior to the Orcish invasion of Azeroth. The other two came in the form of the Troll Empires of the Gurubashi and the Amani. The three clashed repeatedly, and the Trolls only managed survival by forging a loose alliance between their empires. The Aqir civilization of Azj'Aqir held up quite well, their war lasting thousands of years, and no ultimate outcome ever came to fruition.

Continue reading Know Your Lore: Azjol-Nerub

Fury of the Sunwell trailer Lore analysis

So you've had time to traipse around Sunwell Isle, you've read the new lore (both the official stuff and Alex's Know Your Lore: The Sunwell), watched the trailer, and all that good stuff, but you're still a bit confused. What does it all mean?

Let the lore geeks at WoW Insider help you out a bit. We've put together a scene by scene analysis of the lore behind the Fury of the Sunwell trailer, and we're presenting it to you here. Hopefully, it sheds some more light on this whole "Did Kael'thas go crazy or didn't he, and what is up with Kil'jaedan anyway?" thing.

Are we the bad guys of Azeroth?

After publishing a recent Breakfast Topic on whether there should be a sense of personal honor in PvP, I wasn't really all that surprised to see a few comments echoing the sentiments of "If it's red, it's dead" and "Don't roll on a PvP server if you don't want to get ganked." These crop up in any discussion about PvP, and while there's an undeniable sense to them -- why would you roll on a PvP realm unless you wanted to, I dunno, PvP? -- I've always felt that they did actual PvP a disservice. You can't frame ganking as true PvP. There's no such thing as strategy, skill, or even combat when a player one-shots another, so I've never considered ganking to be defensible along the same lines that actual PvP is.

Continue reading Are we the bad guys of Azeroth?

Know Your Lore: The Scythe of Elune

In today's Know Your Lore, we're going to take a look at something that has been requested by a few readers(and a blogger). It's not a very well known topic, it comes from a quest line tucked away in the far corners of Ashenvale that sends you running all over the world as if you had absolutely nothing better to do with your time, much like any other quest line in Kalimdor. Regardless of the annoyance of the quest line, it is probably one of the more intriguing side stories in the Warcraft universe.

It begins shortly after the destruction of the World Tree. Archimonde was gone, but a great number of demons remained. Like the Scourge, the Legion doesn't simply stop when you tear the head from the beast. Priestess and Sentinel Velinde Starsong was the Night Elf in charge of leading the forces of the Kaldorei in these regions, assaulting the Legion and pushing them back as far as they could. This held up well for quite some time, pushing the demonic hordes as far back as the borders of Felwood. Unfortunately, the Night Elves were only level 20-something at that point, and the mobs in Felwood are like level 50, so things stopped going so well.

In all seriousness, the Kaldoreian advance was slowing more and more as they pressed into Felwood, their numbers being utterly decimated. Velinde grew desperate as so many of the Night Elves fell to the Legion, and called out to her final hope: The goddess Elune. She begged the goddess for strength and power, the ability to avenge her fallen comrades.

Continue reading Know Your Lore: The Scythe of Elune

Phase 2 Dailies: Distraction at the Dead Scar

Ayren Cloudbreaker and friendOne of the two dailies to unlock the Armory portion of the Shattered Sun Offensive on the Isle of Quel'danas, this quest will send you on a bombing mission down the Dead Scar, the giant strip of dead land that marked the Scourge's march to the Sunwell. There's still scourge there, but your target will be the Demons fighting them, in hopes that your attacks will disrupt their efforts to keep the Armory by drawing more and more of them away and to the Scar itself.

You'll get the quest from Battlemage Arynna in the new sanctum building. She'll order you to kill 2 Pit Overlords, 3 Eredar Sorcerers, and 12 Wrath Enforcers, provide you with some Arcane Charges to drop on them, and send you to Ayren Cloudbreaker, who is located back by the docks where you first land when coming in by gryphon or bat.

From there, talk to him to get your Dragonhawk. The Dragonhawk will fly on a predetermined course. You'll first pass some of Kaelthas' archers and fly over the Naga and Murloc villages before you hit the Dead Scar. Once there, you'll need to be on your toes, especially if there's other people trying to kill the demons. You'll see the demons both on the ground and on the balconies and ramparts and bridges to the sides of the Dead Scar. The Wrath Enforcers often come in packs, and will generally die in one hit, but the Eredar Sorcerers and the Pit Overlords may take 2 hits, so you'll have to watch for them to show and quickly hit them before you fly back out of sight. Once you hit the end of the Scar, you'll get a brief glimpse of Brutallus fighting Madrigosa before you turn around and fly back over the scar, giving you one more chance to hit a few demons.

If you don't have your demons killed after the first run, you don't have to abandon the quest to try again. Instead, you can simply talk to Ayren to be sent on another pass. Luckily, after the first 2 or 3 tries, you should probably get the hang of it enough that you'll do it in one pass, assuming there's enough demons to go around. If nothing else, it's sort of nice not to have to dodge Kaliri or Fel Cannons.

Once you have your demons, return to Arynna. You'll get 9 gold 10 silver for your troubles, and credit for your server towards the next step of the offensive. Plus, the fun of having totally ridden a Dragonhawk. Once this phase of the offensive is unlocked, this quest will be renamed "The Air Strikes Must Continue." For further information, you can also check this quest on Wowwiki and Wowhead.

Know Your Lore: The Sunwell

The upcoming patch, patch 2.4, now known as The Fury of the Sunwell, revolves around... well, the Sunwell! I guess there's something in there about a huge demon by the name of Kil'jaeden, but I'm sure he's not important. Like my previous installments of Know Your Lore, I'll give a little bit of background information on our subject, so you understand the foundation of it. This bit isn't quite as exciting as my last installment or two, but this took a lot more research, and a lot more piecing together half-told bits of story from multiple authors. It's a bit like playing Connect the Dots, but instead of getting a flower or a sailboat, I get Richard Knaak flipping me off. Sorry it's so dry, but on with the show!

A little over 10,000 years ago, the Night Elves lived under the rule of Queen Azshara and the upper class of society, the Highborne. Their culture was rich in magic and the arcane, very different from the down to earth, nature-centric society of the Night Elves today. Queen Azshara and her Highborne were extremely hedonistic, using the nearby Well of Eternity for personal power and gain. At some point during all of this, Azshara heard a dark whisper, promising power beyond her imagination.

Does this sound familiar? Yes, Sargeras was up to his old tricks again. Like he lured Kil'jaeden and Archimonde to the Legion's cause, he did the same with Queen Azshara. Whereas Kil'jaeden and Archimonde seemed to have needed a little trickery from the Destroyer, Azshara was far more welcoming. She was pretty okay with hanging out with demons, and rather enjoyed the whole fire and brimstone thing.

Continue reading Know Your Lore: The Sunwell

Predicting the WoTLK cinematic

Image from the Warcraft 3 trailerThe Gnomes are revolting on the official forums! Also, some of them are mad. Lead by Gnomium of the Aggramar server, they are demanding that they be included in the opening cinematic for WoTLK. It is certainly true that they haven't really had their chance in the sun for the past 2 major cinematics, although to be fair, the Trolls didn't get much more than a quick flash across the screen. Still, I can get behind this, and not just because I like my ankles non-bitten. Give them some Gnomish love, eh Blizzard? Maybe even let one use an engineering trinket without backfiring! Or, you know, just give us a tableau of Lake Wintergrasp with Gnomes being loaded into catapults and flung at the advancing Horde, either way.

Of course, we can't really have the WoTLK Cinematic be all Gnome all the time, so how do they fill the rest of it? I have to say, there's potential here. We'll probably need a massive army of Scourge, seething masses of ghouls dotted with the odd abomination or meat wagon. Perhaps we could see a group of adventurers descending into Azjol-Nerub only to be set upon by a platoon of vicious Nerubians. For the amazingly, unbelievably epic win, we could even feature a Blue Dragon vs. Red Dragon battle, since apparently Alexstraza herself will be helping us stop Malygos' mad plans to control all magic in the world. We'll probably also need at least one or two scenes of a "rebel" Death Knight fighting the scourge or breaking free of Arthas' control.

What do you think? What other scenes would you like to see in assuredly soon-to-be-released (We hope) FMV cinematic for WoTLK?

Forum Post of the Day: How did your undead die?

Yeah yeah, lolRP, but even though I'd never seriously do an emote with my character (though I do enjoy /coughing at inappropriate times), I do kind of enjoy thinking of what my characters did before I started playing them in the game. As I've said before, my Orc Shaman was actually a prisoner in Durnholde Keep along with Thrall (and though I've tried to find him among the Orcs down there, I don't look too hard -- wouldn't want to cause a paradox).

But for my Undead Rogue, I've never thought about this questions: What did he die of? Whether it was choking on a gnome, one too many enchantments (never knew those could kill you), or the old standby of, y'know, cancer, every Undead character out there used to have a life (and now they just play WoW, ha!). So how'd your Undead lose theirs?

I'd like to think mine was something poetic, like his family was murdered by roving noblemen, and he arose from the afterlife and became a backstabbing rogue to avenge his lost ones. But it's probably more pathetic: like most of the Forsaken, he probably just got trampled underneath the onset of the Scourge. Of course, that'll make an appointment with Arthas more interesting...

Around Azeroth: Braaiiiinnnnnnss


I admit -- the zombie jokes are probably overdone at this point. But you can't deny that this excellent screenshot of Tirisfal Glades sent in by reader Oaty of Hearts Blood defines all things Scourge in World of Warcraft. (Including, no doubt, their hunger for delicious brains.) And the best part -- the full-sized version (click on the image above) is wallpaper sized for continued enjoyment on your desktop.

Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? Because we'd love to see your idea of the best looking instance on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wowinsider.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Gallery: Around Azeroth

WoW Moviewatch: The scourge invades with...


This video (an excellent piece of investigative journalism by moviemaker Nilzor) raises some serious questions about the scourge's most recent invasion of Azeroth. Who exactly were they expecting to fool with those flimsy floating necropolises? Well, apparently they managed to fool all of us -- but we'll know better next time!

Previously on Moviewatch...

Know Your Lore: Arthas

Arthas Menethil is a relatively new addition to the Warcraft Series -- he only appeared in Warcraft III and its expansion. Nevertheless, Arthas's impact on Azeroth is so profound that he remains one of the biggest names in WoW, even though he's never appeared in the game itself ... yet.

Who: Prince Arthas Menethil, Crown Prince of Lordaeron, Knight of the Silver Hand, and Lich King.

What: Human at first, kinda undead later.

Continue reading Know Your Lore: Arthas

I fought Highlord Kruul and Highlord Kruul won

Hey, everyone who complained about the Scourge world event being too wussy -- the Burning Legion sends its regards. Eliah Hecht has documented that Highlord Kruul is owning everything on most servers, but no one has answered the question: Is it possible to kill this guy?

Short answer: Yes. He appears to be a renamed Kazzak with most of Kazzak's abilities, plus he has Kazzak's loot table. He seems to hit harder than Kazzak and enrage sooner, but an organized, or even slightly disorganized, raid of 40 people can kill him. WoWWiki has a good strategy guide for Kazzak. Exo and Trans killed him on Smolderthorn, as did groups on Illidan, Medivh and Kalecgos, apparently.

Long answer: Probably not, at least if your server's anything like mine. Kruul heals massively every time he kills a player or pet. So if Kruul spawns near a major city, it's nearly impossible due to the number of deaths. Unless you can clear the area of everything but organized 60s working in a raid group, just get naked, sit back and watch the carnage.

Scourge Invasion FAQ

For those of you who have left comments asking specific questions about the ongoing Scourge Invasion event, this post over on the official forums might just be what you're looking for; it's a FAQ (frequently asked questions, for you acronym-impaired) all about the Scourge event, that answers just about all the questions we know the answers to so far. We still don't know how long the event will last or what it will take to defeat the invasion, but there are plenty of tips here to get you started on the path. Kudos to player Ghostwalka for putting it all together.

My experience so far with the event has been limited to taking on a few isolated undead in Stormwind & encoutering a Necropolis in Winterspring that scared the heck out of me when I first saw it. I plan to dive headfirst into the events this weekend, though, and this post has me surious to see some of the things that will happen. Check it out & while you're out there battling the Scourge, report anything new you find back here to us!

The Scourge Invades!

When I first flew into Stormwind yesterday, I thought there was something wrong with my monitor. A thick, choking haze filled the air, and a group of mysterious soldiers had set up camp in town and were spreading disturbing news. The Scourge has invaded Azeroth, and all able-bodies have been called to her defense.

The invaders chosen method of conquest is by the use of an armada of flying necropolis'. Yes, it's an odd concept, and no, I have no idea how they make cities fly, much less dead ones, but I saw it with my own eyes, so take my word for it...these things are huge.

Swarms of powerful undead have flooded the Plaguelands, Azshara & other areas, gaining their power from mysterious obelisks scattered throughout the land. Horde & Alliance could be seen fighting side-by-side against the unholy legions, trying to destroy the crystals. Who knows how long the combined forces of both factions will be able to stave off the invaders...but it's been pretty freakin' cool so far.

Have you heeded the call to arms against the Scourge? Seen anything interesting during the event so far? Let us know...

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