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Posts with tag scarlet-monastery

Player versus NPC health


A comment left by Argent on my article about the maximum amount of stamina got me thinking. How does player health stack and scale against NPC health? I quoted 17,500 unbuffed health as a good target for maxed unbuffed stamina, which equates to about 22,000 health fully raid buffed (possibly more depending on group, consumables, and talent composition).

So, let's take a look at what some mobs are that have around 22,000 to 23,000 health. Remember, this is as much as a fully equipped tier six warrior will probably have in raid.
If you want to just go by unbuffed numbers, some famous mobs that have around 17,500 health include:

Continue reading Player versus NPC health

Around Azeroth: The Scarlet rack


Player Naraki of the Battle Royale guild on Trollbane decided to have a little fun on a trip to the Scarlet Monastery. Apparently these racks can be used for more than torturing the unclean. They're also good for taking a quick snooze.

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Last few days for Headless Horseman farming

About a week and a half ago, the halls of Scarlet Monastery were packed with more players than they've seen in a long time. Corpses of Horde, Alliance and unwitting Scarlet Crusaders littered the floor when Hallow's End hit the servers and plate-wearers world wide began their obsessive quest to nab the Horseman's Helm.

Of course, the warriors and paladins aren't alone in their enthusiasm. Since there are a variety of goodies that can be acquired, it wasn't difficult to find groups to challenge the Horseman the first few days of the event. As players have collected the items they were hoping to get or simply got bored of the encounter, it's become more difficult to find a group to take down the cackling loot piñata.

With the real life holiday of Halloween marking the end of its Azerothian counterpart on Wednesday, time is running out to summon the Horseman. Hopefully more people will be online and willing to get a couple more shots at the helm/pet/ring they've been salivating over.

Personally, it took me over thirty-five attempts to get the Helm for my warrior, and I have guild mates that are still trying to get the Sinister Squashling. While the drop rates are certainly random, in my experience, these two items are both the most sought after and the least common. While I'd love to get the pet for one of my characters, the grind for the helm was enough for this year.

Have you achieved your Hallow's End goals? What are you still hoping to get accomplished?

Zul'Aman and Scarlet Monastery becoming safer for Alliance

Level 70 Elite Tauren guards (not to be confused with L70ETC) have been stationed outside Zul'Aman on the test server. I agree with Elizabeth that the race choice makes no sense, but according to CM Nethaera, the guards (in some form) are there to stay.

This is, of course, in response to the overwhelming complaints from Alliance players that have to go to Horde territory in order to try out the new instance.

Nethaera also says that they will be implementing a Contested Area around Zul'Aman to further alleviate the unbridled ganking currently occuring there. She says that in the past, they could only flag entire zones as contested, but now they have the ability to change the PvP status of just an area within a zone. This change will be implemented on the PTR first before coming to live servers.

They are also going to be surrounding other instances with contested areas, such as the Scarlet Monastery. Unfortunately for the Alliance players currently trying to farm the Headless Horseman, this change will come a bit late. But maybe it will be implemented in time for next year's event.

Players have been voicing concerns about changing the areas in lowbie zones to contested. How will it affect the level 10s trying to quest around these new contested areas?

Continue reading Zul'Aman and Scarlet Monastery becoming safer for Alliance

Breakfast Topic: Your Hallow's End goals

With Hallow's End upon us, there is much for the intrepid Trick or Treater to enjoy.

Will you be killing the Headless Horsemen for epic rings and Sinister Squashlings? Or riding through Outland on a Flying Broom? Or indulge in the many RP possibilities using masks and illusions?

Or will you pass on all the holiday activities because you're too busy learning Zul'Aman on the PTR?

Tell us what you plan to do during the two weeks of Hallow's End and why.


What are your Hallow's End goals?

Epic gear coming to Scarlet Monastery (and elsewhere)

Here's a little change I missed in the midlevel updates notes: Epic gear will now drop for lowbies. Example number one is the Deadman's Hand, which will drop from Arcanist Doan in SM, and has a proc that "freezes" attackers for a full three seconds. Hawt! Eyonix, who's poking around the forums today after a long absence, confirms that the proc will scale with level, which means it'll be basically useless by 70.

But still-- Epic gear for lowbies! What is the world coming to? A quick search on Wowhead doesn't bring anything else new yet that I can see (lots of Epic turn-ins and the old World Drops that we already know about), but this can't be the only Epic they're adding to the lowbie dungeons-- I'm sure we'll see lots more pop up as more people test the PTR and the patch eventually goes live.

Yes, giving Epics to folks who haven't hit even 50 yet might seem a little strange-- just how epic can a piece of equipment be if a knockover like Arcanist Doan can hang on to it? But it's more than worth it, as even lowbies running instances should have a chance to know what it feels like to loot a boss-- and find some of those tasty Professor Plums.


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