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Gear transition between BC and WoTLK should be smoother, says Bornakk

We've known for a while that we've been getting a gear reset in WoTLK, and just this morning, we've discussed and speculated on how it will affect people as they transition into the 70-80 game, especially alt-o-holics. Here's some news that should strike a lot of people as good: Bornakk confirmed in a thread yesterday that we really won't be seeing quite as large a gear gap in the jump from Burning Crusade to Wrath of the Lich King as we did in the past: No more doubling of stamina values this time, guys.

This should be good news for raiders who feel like their epics don't mean that much anymore (although to be honest, I was using a few of my BWL and AQ40 drops well into my late 60s, so I don't think the gear reset was that bad after all). If the gear jump isn't that bad, your shiny new epics should still work pretty well. Heck, same goes for badge runners. I've suspected for a while that the new Badge of Justice gear was meant to be a partial preliminary gear rest ahead of time, and I'd bet this more or less confirms it: If there's not going to be as much as a jump, these Tameless Breeches might last my druid longer than one might think.

I think it's definitely a good middle road to take. We'll get a gear reset so alt-o-holics and casuals can jump right into the Howling Fjord, but the gap won't be quite as great, meaning that raiders and badge gear savers won't need to feel like they're watching months of work go down the drain when that first level 71 green drops.

Raid reset timers are wrong

You might be noticing some strange things in your "Raid Information" window. For many players it is showing that the timers are twice as long as they actually are. Ie: Kara is showing it resets in 13 days 8 hours, ZA is showing it resets in 5 days 10 hours, etc... You can access your raid info windows by going into the raid tab and clicking on the "Raid Info" button in the upper right hand corner of the window. The raid tab is part of the social windows, which you can access by pressing the "O" key (that's oh, not zero).

This is a known error. Drysc has posted as much in the forums. Since they know about the bug, we can assume that it's going to be fixed. Further, this is just a display issue, which means it is not actually going to affect the timers.

It doesn't appear to be showing up for every player though. In fact, I'm not seeing it on my two toons I raided with last night. However several of my friends are not as lucky. Once this bug is fixed we'll let you know.

Bornakk confirms WotLK gear reset

We've suspected this all along, but now Bornakk has confirmed that yes, when the next expansion comes out, we'll all be turning in our epics for green gear once more. (And via MMO Champion, here's a comic that explains just what you're feeling right now). As he says, the whole point of a subscription MMO is that you need to keep playing to be awesome, and so new, more powerful gear is exactly where Blizzard wants to go.

On the one hand, this is actually a great thing. I just finally brought my Hunter alt through Hellfire Peninsula, and it was terrific to run a few quests and all of a sudden have what used to be raid level gear. And as Bornakk says, another reset in Wrath of the Lich King will accomplish the same thing for new players then (including Death Knights, ahem, so if you're reading between the lines as much as I am, that means that Death Knights will probably start before level 70, because they too apparently will be coming through the 70-71 gear transition). It is great to do the starter quests in a new expansion, and quickly get brought up to speed with some of the best gear in the game.

However, now that this is known, does it mean the gear you earn now is worthless? I don't think so-- while the old endgame was almost all about gear, there are so many epics now and so many ways to get them that the game is much more about how you play rather than the gear you're playing for. Sure, we'll all end up stashing our epics away for a green quest reward from the Borean Tundra, but we'll always have Karazhan and Gruul's, right?

Does Karazhan need a shorter reset timer?


At present, Karazhan every 7 days, but some players are complaining that this is just too long. Says Whitesteel, who started a recent thread on the subject:

A full clear of Kara now takes about 3-4 hours with a decent group and I have even been in pugs that clear the whole thing in under 5 hours yet we still have to wait an entire week to go in again... Wouldn't it make more sense to allow players to run this instance twice a week like ZG and AQ20 were done to keep them interested and get them geared more efficiently to progress onto newer content?

And with the coming release of Zul'Aman (which you'll want to have Karazhan gear going in to), I can see his point. In a response from Drysc, we get nothing definitive, but do learn that Blizzard is considering it.


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