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Forum post of the day: How to Rogue

We learn a lot form playing on our own, but by doing only that we can miss some of the nuances of our class. We can also read up on classes on websites like this one or specialty forums. Some people would like to be taught in a more direct manner. At some points, we've all taken others under our wings to show them the ropes. Most of us have gotten a few pointers along the way. We have mentors in most of our roles in life, so doesn't it make sense to have them in WoW as well?

It can be hard to directly ask for assistance, especially in a places as prone to ridicule as the WoW General Forums. Apollymi of Greymane is looking for someone to teach her to be a better rogue. She said she's read the right guides but hasn't gotten the necessary experience to match other Rogues. She's looking for someone to mentor her in all things Roguish.

Continue reading Forum post of the day: How to Rogue

Instances are for groups, silly solo player

We've mentioned solo instances before -- just like more midlevel content, Heroic versions of old world instances, and player housing, they seem to be the kind of content that players seem really interested in, but Blizzard isn't all that excited about implementing. And now they've come up again on the forums, and once again Bornakk has given a few good reasons why it just wouldn't work for the game Blizzard is making.

Tremallyn of Shu'halo is actually asking for scalable instances -- he says that if 10 and 25man groups are going to be playing the same instances in Northrend, why not scale those down to five man and even solo versions, so all players can get a chance to see the content? Bornakk replies that the rest of the game already is solo content, and that they want the endgame dungeons to be more exclusive. We've heard other good reasons before -- to tune an instance for every class, with all of their varied strengths and weaknesses, would require Blizzard to water down the instance so much that it wouldn't be nearly as dynamic an experience as you can have with a minimum 10 people in the party.

Not that it's impossible -- other games (I know of one in particular) have scalable instances, some of which are even tuned for one player. But at the same time, we play MMO games for a reason -- if you really just wanted to play a great single player experience, there are a wealth of single player games to choose from out there. And if you really want to do an instance solo, you could always just wait 10 levels and do it solo anyway.

We want your guild apps!

No, I'm not trying to poach your applicants. I don't play that way, even though we all know people who do. What I'm after are your actual applications.

I'm working on compiling a smorgasbord of guild application questions for an upcoming article, and I need your help! What I need from you, oh dear and faithful readers, are copies of what your guild uses as application questions. You can post the ones that you think are unique, funny, and insightful in the comments here. Better yet, you can copy and paste your application and send it to me in its entirety to adam.holisky@weblogsinc.com. If your application is easily accessible on the web, shoot me a link to your guild's website and I can check it out there too.

What's the benefit of helping me in my quest to write this article? How about fame and my never-ending appreciation. Also a credit at the end for your help. And who doesn't like seeing their name in virtual-print?


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