
Zangarmarsh has rain as well, but I can't think of any other zone in Outland that has weather effects that come and go. Sure, some zones have Infernal rains and such inside and outside of them, but that isn't really the same. It's a constant, it's static. When you go to that zone, it will be there 100% of the time. Azeroth's weather wasn't like that. After it was added, of course. It might be raining in Stranglethorn, it might be sunshine from horizon to horizon. When it was raining, the zone had an entirely different feel. You were doing the same things, but it just felt different.
I brought this up with some friends of mine a few times before, and we tried to think it through with logic at first. You know, the atmosphere is different, so maybe other zones in Outland can't rain. It's an alien world, so who knows? Even if you play the 'alien world = no rain' card, I think there are some awesome weather-related things you can do. Read on for my thoughts on the matter!

We had two similiar comments drop in on the tipline in the past few days that both are pretty interesting ideas that WoW does all right with, but could probably do a lot better. Foxtir dropped us a note the other day voicing an opinion about the night and day cycle of World of Warcraft. As you may have noticed, WoW does have a night/day cycle already-- when it's midday, the light looks very different from the middle of the night (and my favorite zone in the whole world is Hinterlands in the evening). But Foxtir wants an even more obvious cycle-- during the day, Stormwind should be bustling, while at night, the weirdos could come out, and maybe even some Defias could be found in the city. It would be cool to see the day and night cycles have a gameplay effect as well-- in 
















