Posts with tag rain-of-fire
[UPDATE] Demonology 101: the Doomguard

Anyway, here we go. The Doomguard is the last demon we'll discuss on Demonology 101. Lazy Warlocks such as myself can luck out on a Doomguard with Curse of Doom, our favorite spell on Netherspite. It's a fairly low percentage to spawn one, and Curse of Doom needs to deliver the killing blow on the mob... which can be a long wait considering the curse only deals damage at the end of one minute.
[UPDATE: Curse of Doom has been revised to spawn a Doomguard 100% of the time if it delivers the killing blow! Ritual of Doom also no longer kills a player but damages them, apparently with a Curse of Doom-size damage spell. Doomguards remain enslaved for 15 minutes and disappear thereafter, eliminating the need to enslave.]
Sunday Morning Funnies: Rouges in Azertoh
This week we have an NPC coup, a battle of the bands, two strikes, and of course, the much beloved mischief. - In the Scout Report, #37, a new activist wanders onto the scene.
- From the Noob Comic comes Area Effect. Sometimes, a mage just can't help himself.
- Messy Cow has some adventures in Skinning, although she should have been healing. The best part? The "rouge" who was stealing corpses!
- Teh Gladiators battle their stealthed opponents, and the Murlocs heat up the scene. This week, the commentary beneath the comic is decidedly worth the read.
- Sockpuppet holds the "Azertoh Battle of the Bands." Yes, I said "Azertoh."
- Want to see a raid with the characters from Real Life?
- NoObz #9 brings you to a special mob-held meeting of sorts, where you get to meet the gray kangaroo (wolf).
- The old computer has finally broken him. A friend of Monkey Punchers is finally Losing It.
- In LFG this week, my favorite character breaks into a song and dance!
- Shakes and Fidget have made their Preparations, and with proper hilarity ensuing.
- This week on Dark Legacy Comics, the NPCs launch plans to take over the world, through Operation: Horace.
- From Action Trip comes Impressive Knowledge. Seriously, kids these days really know their stuff! Sure, they might lose a finger or a hand, but then they'll know which faction they're dealing with, right?
Polls, Fan stuff, Features, Humor, Screenshots, Comics, Sunday Morning Funnies
All the World's a Stage: Class is in session
All the World's a Stage is skipping class (gasp!), and playing with roles every Sunday evening.Our spells are shiny and bright, well worth using in more than just combat situations! Last time we talked a bit about this idea, as well as how druids, hunters, and mages could use their spells to entertain their friends. Today we turn to the remaining classes: priests, paladins, rogues, shamans, warlocks and warriors.
Each roleplayer would do well to sit down and examine his or her action bar to pick out those spells which can be used outside of combat, and think of whatever opportunities imaginable to make good use of them. Chances are, if you put your mind to it, you can come up with some really creative ideas.
Buffing, for instance: You've got these beautiful abilities that can benefit anyone around you, no matter what class or level they are. If you're going to bless them with such a neat thing, why not say something about it while you do so? You can say, "<Deity Name> guide you, sir!" or, "you look pretty dumb -- have some extra intellect!" or whatever expression sounds right for your character.
Paladin, Priest, Rogue, Shaman, Warlock, Warrior, Humor, RP, Classes, (Roleplaying) All the World's a Stage
































