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Posts with tag raider

Tank Talk: Building and keeping your tanking corps, Part II

Jul 4th, 2008
Tank Talk is WoW Insider's new raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and Allison Robert (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish.

This week in Tank Talk I'm covering the various stages a tank exists in during their time in a guild. Yesterday in Part I of the column I talked about the recruitment and applicant stages. These stages help clarify the beginning life of a tank within a guild. While talking about what these stages are and what they mean to the tank, I also covered how the guild can keep them happy while ensuring the best tanking possible is done.

The job of keeping a tank happy is arguably unique task when compared to non-tanks in that they are the ones which everything eventually comes back to in the game. If a ranged DPS dies, they're going to feel it in a longer encounter. If a healer dies they'll notice the healing start to lack. Finding a way to communicate everything to a tank and taking in their unique situations can be a challenge, but it is a necessary one.

Lets resume our look at the last few stages of a tank's life within a guild, starting with the raider tank stage.

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Druid, Paladin, Warrior, Analysis / Opinion, Guilds, Raiding, Tank Talk

Tank Talk: Building and keeping your tanking corps, Part I

Jul 3rd, 2008
Tank Talk is WoW Insider's new raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and Allison Robert (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish.

This week on Tank Talk I'd like to step outside the technical aspects of being a tank and focus more on the psychosocial side of things. In particular I want to look at what happens when a tank is introduced into a tanking corps of a new guild, how to keep current tanks around, and how to deal with all those old tanks that have been in the guild forever.

For lack of a better phrase, I'll call the time from when a tank joining the guild until their eventual status as "god of all things tank" the life span of a tank. And perhaps the most important part of a tanks life is the new part, and it's something that I've been on both sides of the coin – the one doing the inviting, and the one being invited. Each is equally exciting. When joining a new guild I had not only the opportunity to see new content and progress to new heights, but also an opportunity to improve my skill and focus my ability to tank a mean game. And when I became class lead and eventually the guild's leader, I gained an opportunity to help new tanks become acquainted with our style of game play and watch them succeed and excel within the guild.

I like to look at there being mainly fives stages of a tank's life within a guild: Recruitment, Applicant, Raider, Senior Tank, and Mentor. Let's take a look at each of these and see how people in various stages can help usher a new tank into a guild's tanking corpse while keeping the old tanks around and happy. Since this is a long subject, today I'll cover the recruitment and applicant stages in a tank's life, with the raider, senior tank, and mentor stages coming in the second installment tomorrow.

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Druid, Paladin, Warrior, Analysis / Opinion, Guilds, Tank Talk

Insider Trader: Fair wages

Jun 13th, 2008

Insider Trader is your inside line on making, selling, buying and using player-made products.

If you ever listen in on trade channel, you might have noticed just how little trading actually gets done. Amidst the ego trips, show-offs, begging, insults, whining, wooting, and the like, you may notice another trend; that of complaining about prices for goods and services.

I often see people harassing others about the price of twink gear, crafted items, enchants, gathered materials, or even dungeon and world drops. Sometimes, the criticism is warranted, to protect the more naive members of the community. Most of the time, unfortunately, the comments begin to flow because players have not caught up to, and accepted, the cost of things.

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Herbalism, Fishing, Mining, Skinning, Alchemy, Blacksmithing, Cooking, Engineering, Leatherworking, Tailoring, Enchanting, Analysis / Opinion, Jewelcrafting, Features, Making money, (Professions) Insider Trader, Inscription

Azeroth Interrupted: Casuals are good players too

Aug 20th, 2007
Each week, Robin Torres contributes Azeroth Interrupted, a column about balancing real life with WoW.



Last week, I talked about how raiders can be successful both in-game and out by applying professional skills such as time management to their gameplay hours. I had no idea it would be a more controversial topic than when I tackled religion in game. One of the big complaints in the sea of comments was that I was making my categories too narrow. I don't think that everyone falls neatly under the labels of casual or raider, but they are convenient, commonly defined categories to use when describing 2 opposing groups of players. Last week's topic was directed toward the people who believe that all "hardcore" raiders must neglect the rest of their lives in order to see so much of the endgame content. This week I want to talk to the "serious" raiders who think all casuals stink as players. Some do, certainly, but just as there are successful raiders vs. wannabe raiders, there are also a very large percentage of casual players who are skilled at playing their class in a variety of situations. For this discussion, I will refer to them as "Skilled Casuals".

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Analysis / Opinion, Azeroth Interrupted

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