Posts with tag raid-icons
They're magically delicious!
Personally, I'm not too terribly excited, it's not something you'll be typing on the fly, probably. I can't really see a Mage or Warlock(or anybody) taking the extra time to type that out properly when something goes wrong(ie death), as simple as it seems to do so. However, this could be a good tool for raid leaders, not so much the raiders. A raid leader could include these in a tanking/crowd control assignment macro. "/ra Matthew, tank {skull}. Christian, sheep {square}." That sort of thing.
Regardless of how often this will actually be used, it's a nice little feature, and I'm sure post-2.4 mods and addons will make good use of them, even if the players themselves don't.
Addon Spotlight: LuckyCharms2

During my days as a Protection Paladin, I started out using the somewhat clunky, default raid-marking interface. A druid friend eventually clued me into the concept of binding the aptly named lucky charm markers to keys, which made my marking endeavors much easier. However, being an addon junky, and a confessed clicker, I knew there had to be something better for me. Enter, LuckyCharms2, a nice little addon which allows you to assign raid icons by using a small frame displaying the different lucky charms.
Druid, Paladin, Warrior, Analysis / Opinion, AddOns, Instances, Raiding, AddOn Spotlight, Bosses
The strange art of marking
It's complicated and fascinating stuff, and this kind of group coordination is why some players choose to play PvE rather than PvP -- because while yes, the mobs are predictable (and players aren't; as much, anyway), the fun is in the planning. And when you get a good group to go with a good planner, then things really get interesting. There is an art to laying down marks, but once you study what a good marker does, and get the hang of it, you're that much more helpful to any groups you're in.

































