In my humble opinion the refreshment table is pretty neat idea. A Mage spend two Arcane Powders and starts casting the ritual, then two others join in.Viola!A buffet of yummy, health-and-mana-regenerating, Manna Biscuit goodness appears before your raid. The table sticks around for five minutes or however long it takes to deplete its fifty stacks of food. This is probably one of Blizzard's best additions.
In it's own way, the Ritual of Refreshment is also kind of a curse for Mages.True- the reagents cost a total seventeen silver at the vendor, that's not hard to swallow.Keylogger of Stormscale is annoyed by requests for tables.She pointed out that anyone with a friendly level of reputation with the Shattered Sun Offensive can purchase Naaru Rations, no badgering required.Other posters agreed that it's not the process of casting that's at issue, but the sense of entitlement from other folks about a table.
We still don't have a release date for Wrath of the Lich king, but I suspect we will in the very near future. From what I've seen any folks are chomping at the bit to get started on their Death Knights.Blizzard's been handing out tidbits of information on the class.Many players have been dreaming about the gender and race combinations they'll select for the Death Knight, or even how to play the class.Aside from that, what can we do to be ready for our first heroic class?
Rizelle of Gurubashi is already preparing herself for the arrival.In a thread entitled "I'm already playing my Death Knight," she described the actions she's taking:
To function properly, all guilds must have rules for participation, gear, and general order.Since the ancient MMORPG days, many guilds have assigned Dragon Kill Points (DKP) to players for their participation in raids and events.The points are turned in for gear rewards from raids.Some guilds dock DKP for members that do not meet their standards.Aerte of Blackrock has questioned the wisdom of his guild's policy on this practice for a member that had regularly violated the rules.
The conundrum begins with the statement."Recently we had a member quit who during the course of his rather brief stay managed to have about 130 DKP docked for various infractions. Not showing up specced properly, gems unacceptable, enchants unacceptable or non-existent, bad attitude....etc..."The original poster expressed that this may not be the best way to keep players in line.
WoW Rookie is brought to our readers to help our newest players get acclimated to the game.Make sure you send a note to WoW Insider if you have suggestions for what new players need to know.
It's been brought to my attention that there are rookies of all levels.Recent columns have covered very basic topics such as instance play, group etiquette, and account security.Once you get to level 70, you'll have several options including solo play, PvP, and instance raiding.Raiding is a major part of the game, but can be somewhat overwhelming at first.
Raid instances vary from ten, twenty, twenty-five, and forty players.These instances are similar to five-person dungeons but require considerably more coordination.Ever player must work in concert to bring down challenging bosses, and they are typically rewarded with excellent gear for their efforts.
The biggest frustration in a MMORPG is probably getting ganked at most inopportune moments.The next biggest aggravation has got to be playing with pick-up-groups.Sometimes we get lucky in choosing random players to instance with, but we've all got horror stories of out worst experiences with PUGs.
Ihaveaplan of Altarac Mountains started a thread for players to list 200 things you don't want to hear from your DPS.The original poster's initial complaint was the Warlock who left the group because the tank was fighting multiple mobs.Some other gems from this thread include:
Bizzerk of Laughing Skull, "Does anyone have damage meters?"
Zazzi of Kirin Tor, "Do any of you have another weapon? My sword broke."
Groxikor of Daggerspine, "I'm pretty good with bandages, can I heal?"
Misada of Dark Iron, "Hey guys, can someone resummon me, had to hearth to repair my gear."
Ovelita of Ner'zhul, "We don't need a healer. We have a shadow priest."
Last week on WoW Rookie, I showed you the instances you might want to run in your first forty levels.This week, I'd like to tell you more about what to do when you get there.As you level up, playing your intended role becomes more and more important. There are three (or four depending on who you ask) main roles in an instance: tank, heals, damage (dps), and crowd control (cc).The typical instance team includes a tank, a healer, and three dps/cc characters.Read on for more about these specific roles.