Drew sent us a question he wanted us to ask, and I'd like to know the answer to it as well: How many level 70 characters do you have? Blizzard has made changes to the leveling curve to make it easier to get alts up the ladder, but how many players are actually taking multiple characters all the way to 70?
I'd also like to know, in the comments below, whether they're different classes or the same class -- I suspect that of the people who have multiple 70s, there are more folks who take the same class all the way up than we expect. And the other question is whether you're going to take all these 70s to level 80 or not -- will the Death Knight take up most of your time, or do you plan to get everyone at 70 up ten more levels in the future?
Let's take a poll for a future article I'm working on about daily quests. I want to know (and I'm sure some of you will be interested too): on average, how many daily quests do you complete each day?
For me the number is nine. I do six out in the Isle of Quel Danas, and then three in Outland (the mining, fishing, and cooking daily). I have a couple of friends who do 25 every day, and I have other friends who only do one or two. I was surprised yeterday in my article about making money through the AH that there were several of you who mentioned that doing all 25 was the norm.
So vote away and lets us know how many daily quests you do every day.
New talents solidly won the poll last time around (and unfortunately, it one of the thing we haven't heard much about yet -- besides the Warlock hints, Blizzard hasn't said much about what classes will be able to do in the next ten levels), but surely the 10/25 man news (that we've been talking about all weekend) will get some more folks excited about the raids. And personally, I'm much more excited about siege engines than I was before Friday -- I previously thought it would only be a few quests in Lake Wintergrasp, but from what we heard, siege engines and multi-person mounts are going to become a big part of life all over Azeroth.
So how's your outlook on Wrath of the Lich King looking now? Are you still waiting to hear about those new talents, or did all that news on Friday pique your interest in something else? What are you most excited about for the next expansion?
Bornakk posted a poll on the forums the other day asking what everyone's favorite April Fool's joke from Blizzard was, and surprisingly (to me, anyway -- I thought Tauren Marines would win for sure), the Molten Core Atari game is winning. There's no question that the bears joke was great (it does make sense), but I thought the game looked a little boring. Blizzard fans disagree, however -- people like the pixelated versions of the old MC bosses.
Which brings us to the question of whether Blizzard could actually do this. Boffo says he'd shell out $10 to play this game, while other people say they'd spend as much as $30 to actually see it on retail shelves (or, more likely, as a download). The game looks like a version of Asteroids more than anything, and the trailer (on purpose, probably) don't really make it clear what the rules are. But it looks simple enough to put together -- maybe a weekend's work by a dedicated coder with some MC runs under his or her belt.
Instead of a release, though, it'd be more fun to see this implemented as a minigame somewhere. We already know that Blizzard is planning to do some mobile work, so maybe they could release this as a fun distraction for the iPhone while planning something bigger. Incorporating it into the main WoW game somewhere would be a fun possibility as well. I can't think of any other time when a Blizzard 4/1 joke actually made it into real life (Two-headed ogres aren't actually playable yet), but they might as well start here, right?
Happy Valentine's Day! Even in WoW, love is in the air. The heart of this unexplained in-game phenomenon is a popularity contest between the faction leaders. Players can vote for their choice by turning in a Horde or Alliance Gift Collection near their favorite leader. The winner of the contest gets the pleasure of havingKwee Q. Peddlefeet around for a week of hit point buffs for anyone audacious enough to /kiss him.
Many of us will be forgoing our Azeroth adventures in favor of spending time with the objects of our affections. Some couples will share special in-game moments with their significant others. May I suggest a Bouquet of Red Roses and some Delicious Chocolate Cake for your sweetheart? We would love to hear your stories of love and romance in WoW.
Friday afternoon, Blizzard employee Bornakk posted a poll on the General boards to find our favorite 5-man dungeon of the Burning Crusade. As you can see in the above image, the Caverns of Time is rocking the charts.
I can't say I disagree with the numbers there, they're pretty close to my opinions as well. Old Hillsbrad and the Black Morass offer something that most of the other instances don't: Fast pacing, minimal trash pulls, and a story element. The instances aren't very long, either. Black Morass is what, thirty minutes? These dungeons on Heroic remain difficult and dangerous, adding some new elements to the instance, such as a necessity for speed and stealth when it comes to the patrols in Old Hillsbrad. Some of the other Heroics do this as well, but most of them coast along on 'ow this mob hurts a lot'.
The first poll on the official WoW forums was mentioned on WoW Insider when it was posted a few weeks ago, but since then a few more polls have been created. While one of them is obviously just for fun, the other two are more interesting.
Admittedly, I'm pretty much a noob to the arena. Like many other players, I mostly just get my ten matches a week to scrape up enough points for some welfare epics. Probably due to this fact, I dislike the Blade's Edge arena. The ramps, pillars, ropes and bridge create a lot of variables during an already hectic fight which can lead to panic, confusion and ultimately an inglorious defeat. Even more inglorious than normal, that is. Also, this arena in particular makes it more difficult for stealthy types (my 2v2 team is composed of a rogue and druid) to get the drop on their foes because the narrow catwalk makes a convenient place for an opposing team to make a stand with their AoE and stealth detection. What are your thoughts on the poll? Do they match the results?
I saw this poll over at the worldofwarcraft LiveJournal community, and immediately wondered how you loyal WoW Insider readers would vote, and whether it would be different from the LJers.
The original question was: "Of all the classes available in WoW, what one do you have the least interest in playing?"
Now I know Death Knight is not technically available in WoW yet, but I'm sure some people are already violently disinterested in playing them, so I put them on the poll as well.
Forum-goers have been requesting polls for a while now, with posts such as, "It's time to start POLLING your playerbase," which actually argued that Blizzard should set up in-game polling stations to ask about whether or not players really want various new features in the game. Nethaera responded to this particular post right away; her basic point was to say that "Polls can be incredibly inaccurate" -- they're fun, but there are actually a wide variety of methods that need to be used in order to get proper feedback. Furthermore, just because the popular voice thinks that the game should move in one direction, that doesn't actually mean that would be the best direction for the game to move in. The developers need to make decisions with feedback in mind, but also balanced against the hard, cold core of the reality they're facing, not the dreamland that players may have in mind. That said, apparently there are lots of player suggestions that have been put into the game, including even flight path changes and new graveyards.
Welcome to our first test of the World of Warcraft polling system! With this new poll system we'll be able to pick the collective brains of the forum goers, and encourage discussion based on the questions they pose. While we're pretty sure that they won't always be accurate, it will hopefully still be a lot of fun. With our first poll we're asking you, the poster, the controversial and highly debated, discussed, and argued question:
Does .999~ = 1?
While we already have some great poll questions all lined up, we need more! Offer us your best questions for future polls. These can be yes/no or multiple choice, and if we like it, you may just find your poll up here in the weeks and months ahead.
Perhaps brought on by the news that a Chinese MMO wants to reveal gender bending gamers, Cary posted a pretty interesting poll over on the WoW LJ, asking readers what their gender is and what sex they play as on their main character. The general consensus seems to be that most people play as their own gender, but overwhelmingly, more women play as their own gender than men. The poll itself seems a little off to me, as it's really pointless to compare the percentages given, but by crunching the numbers a bit (and please remember how bad at math I am), I get that 40% of men who answered play the game as women, while only 11% of women who answered play the game as men. Here's more data on this, that we've covered before.
Very interesting. We've touched on the reasons for gender bending in gamea few times before, and there are all kinds of reasons why people play as characters of the opposite sex, from staring at an attractive behind to garnering more money and attention (or less attention) from other players, to roleplaying a character.
But really, none of that matters too much-- it's just a game, and for whatever reason, people are welcome to play it as they please. A better question might be how you refer to the gender of other players. I've gotten in trouble a few times here by referring to players on the forums (including CMs, way back when I started) as one gender when it turns out they're actually another, so eventually I just decided to call it how I see it: if someone plays a female character I call them "her," and a male character gets called "him." For people playing a different gender, sure, it might come off a little strange. But it comes with the territory, I guess, of pretending to be someone else for a while.
00hshiny is asking a question about what Hunter pet to get for raiding on WoW Ladies, but something even more interesting struck me about her situation: she's made it all the way to 67 with a pet she's had since the beginning.
I know it happens (my friend went all the way with his first pet), but I've leveled one Hunter and am now working on a second, and I can't imagine leveling all the way up with just one pet-- it would get too boring after a while! Hunters, have you done it?
Of course you'd need to train other pets at some point, just to get more skills. And it's very common for Hunters to reach 70, and then get different pets for different activities-- a PvP pet vs. a soloing or raiding pet. But I wonder exactly how many pets Hunters actually play with (as in, fight with enough to reach the highest loyalty levels). BRK apparently changes pets all the time, but what about the rest of you Hunters? How many pets have you had, in terms of actually using, not just taming for learning skills, from 1-70?
Kachra from Ursin asks a question that I'd like to know the answer to: are you going to use the voice chat feature? And just like the guys who built the Six Million Dollar Man, we have the technology. We can find out. So here's a poll. And hopefully, we can get a good, somewhat scientific reading on the community-- are you going to use the voice chat feature or not?
Keep in mind that TS and Vent aren't going anywhere, and as I said in my Voice Chat hands on, it's very likely that a lot of guilds (especially bigger guilds), will keep using those. But my guess is also that a lot of people will use both-- TS in raids, and the builtin voice chat in PuGs or more private groups. So if you're planning to use voice chat at all (even if it's in conjunction with a third party voice program), mark yes below.
And if you don't think you'll ever touch it, either because you're sticking to third party, or you don't want to voice chat, mark no. Who knows-- maybe Blizzard's overestimating demand for the feature in the first place.
Well, folks, the results are in, and some of
you may be surprised at the outcome. After asking you all the simple question "Have you ever bought gold?", it turns out
that over one quarter of you either have bought gold or are planning to do so later on. However, the majority vote was
clear -- you don't much care for the idea. Thanks for voting!
Following today's trend of activities some find unethical, here's a head-scratcher for you. Many services have sprung
up across the Internet offering in-game gold for real-world cash, marketed by gold farming corporations. Scraping together
enough for your mount may seem like a drudge at times, and especially for the casual player who hasn't the time to run
thousands of instances, buying gold seems like an easy option to "catch up". What's your stance on buying
gold?
Sorry, this poll is now closed. Thanks for voting.