My choice for a kill has already been done (Die, Fandral Staghelm!), but there are all kinds of great requests in the thread -- unfortunately, due to the code of the assassin, Kre can't kill the little kid who stole that dolly in Stormwind, as children are not viable targets. But even Drysc has been sent to meet his maker by these guys. Hilarious. If an NPC has been giving you trouble lately, they'll make sure there are no more problems, if you know what we mean.
Not all the war in Warcraft can be fought on the battlefield -- some of it has to be fought in the back alleys and in the shadows. Glad to see that Kre and his crew (Aelas has pulled off some excellent kills here, too) are going a little guerilla in the constant fight against NPCs.
Remember a few weeks ago when it was discovered that the Armory was listing the new Badge of Justice-reward epic gems at 10 badges each? Yeah, turns out that was just an Armory bug (which we knew was a possibility). They're 15 Badges after all, as they were on the PTR. The way we know this now is that Proudmoore-US, first in all things Shattered Sun, has done Discovering Your Roots enough times to unlock Shaani, the vendor who sells you the gems. Thanks, Proudmoore! Grinding for knowledge. And everyone else, get on that quest. It's a fun one -- everyone gets a pet so they can pretend they're a hunter for a little while -- and you'll help your server along.
Assuming the epic gems sell for around 500 gold, which seems reasonable given the order-of-magnitude increase in price between uncommon and rare gems, this yields a 33 gold per Badge conversion rate (if you buy gems with your Badges and sell the gems; they're not bind-on-pickup). That's right on target in terms of gold per hour. I figure it takes about 20 minutes on average to earn a Badge, which means 100 gold per hour -- pretty much the same rate I make through dailies or grinding. And given that any activity that earns you Badges (i.e. raiding or heroics) gives you a chance at gear as well, it looks like the PvE endgame is fairly rewarding right now.
Corpsebride of Nordrassil made a suggestion that Naga should be a playable race in World of Warcraft.She gives a list of reasons why Nagas should be a playable race such as: they're highly intelligent with their own language; they have a unique architectural style; they have permanent underwater breathing as a built-in racial ability.The author pointed out that Naga would fit in better with the Alliance than the Horde due to their lore and relationship to Night Elves.
I would make Goblins a playable Horde race if I were in charge of recruiting playable NPC races from the existing environment.The Horde needs an annoying little race to balance out gnomes.While they're neutral, goblins already have an inhuman look to them that tends to be characteristic of the Horde. They might have racial traits that help them to get better deals on goods from vendors, perhaps even if they were not skilled in engineering, they might be able to use player-made bombs such as the Exploding Sheep. I would have Goblins play Warlocks, Mages, Hunters, and Rogues.
If you could play any race in the game, what would it be?
I haven't had this happen to me specifically, but I know it's happening out there-- players are blockingbattlemasters by flooding around them, and hiding them inside other models, leaving them unclickable. We've heard about this before, and apparently it's a growing problem.
So Blizzard has come up with a fix-- in 2.4, says Tigole, all the battlemasters will be standing on platforms, which will be coded with collision, so player models can't invade them. It's not that big a change (imagine the auctioneers in Ironforge and Silvermoon), but it should make for a little different visual-- it'll be a crowded little pavilion where the battlemasters are in Shattrath.
Of course, that doesn't solve the problem of blocking NPCs, only of blocking battlemasters. But there are probably enough repairers and questgivers around at this point that there's no reason to put all the NPCs on pedestals just to keep them away from the maddening crowd.
While many NPCs in our favorite virtual world are little more than set dressing -- selling things players need, offering quests, repairing gear -- others are there for no reason other than to provide a bit of color and atmosphere. The NPC Master Wood, seen in this screenshot, is located in Stormwind's Command Center and offers a variety of responses to any player who does a /rude emote to him, as demonstrated here by reader Martin. You'll have to click on the image to see a full size version where you can really appreciate it! (And of course, Master Wood has a variety of possible responses.)
Do you have a screenshot that captures a unique NPC moment? We want to know all about it here on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wowinsider.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!
These Stormhide roam throughout the Southern Barrens aimlessly, like any other NPC -- in endless circles, simply waiting for players to come by and kill them. (For quests, XP, leather, fun... really, who needs a reason?) But reader Kurai has captured this shot of the Stormhide taking a leisurely drink. Hey, Stormhide! I'm pretty sure leisure activities are explicitly forbidden in your NPC contract!
Do you have a screenshot that captures a interesting NPC moment? We'd like to see it on Around Azeroth! All you have to do is e-mail aroundazeroth@wowinsider.com with a copy of your screenshot and a brief explanation of the scene. You could find your pictures and story featured next!
Xella found an extremely fascinating change in 2.3 over on LJ-- Warden Iolol is no longer known by that name. Instead, he is known as Warden Moi'bff Jill. He claims that a "secret vote" was passed around, and that his name was changed.
Secret vote? The only place I know of where Iolol's name got mentioned negatively was in our own "Forum Post of the Day" about worst NPC names, and the forum post that accompanied it. Of course, there could have also been a "secret vote" somewhere else, and I don't remember Iolol drawing all that much ire-- the most hated names, if I recall, were Nutral the flight master and Haris Pilton.
We've talked about your favorite NPCs before, but I really like this idea by Benfea: what's the worst NPC name in the game? There are lots of votes for Nutral, the "neutral" flight master in Shattrath, and Haris Pilton probably takes second place for sure. Someone (an MVP!) said Captain Placeholder, but that's crazy talk-- Captain Placeholder is one of the best NPCs ever!
Personally, I never liked the names of the auctioneers in Ironforge-- Redmuse confused me at first, and Lympkin sounds like some kind of disease. And Fandral Staghelm is not only a jerk of the highest order, but his name sounds dumb, too. Who names their kid Fandral?
What's the worst NPC name you've seen in the game?
It happens a lot: you see some random NPC in the world wearing a certain item or clothing and you wonder "hey! Can I can a polearm like that somewhere?" You might even do some searching and find it's not available for players, only NPCs. Most often it's a weapon of some kind, but sometimes it's a particular set of shoulders, or a matching set of armor the like of which doesn't actually exist. Sometimes it's a unique item with a really powerful pizzazz.
I always liked the nifty scarf featured here on Baron Rivendare, as well as on the death knight pictured in yesterday's breakfast topic. It probably would be hard to make this sort of scarf work for tauren, but all the other races could wear it pretty well, it seems. It would definitely be a match for death knights who want to look the part, or anyone who wants that certain dastardly debonair look.
What items have you seen NPCs wearing that you wish you could wear too?
This idea has been floating around ever since we all realized there were two new opposing reputations in the Burning Crusade-- an Aldor vs. Scryer battleground. It would definitely be a fresh change of pace to line up alongside the opposing faction and have a chance to face off against your own friends and guildies. Of course, there's lots of coding work that would have to be done (as well as a little lore work-- Aldor and Scryer aren't exactly in open war at this point), but it would be a cool addition to the current battleground options.
And the forum thread that mentions the idea is actually full of great BG ideas-- a Team Deathmatch BG, multi-team CTF, and even an escort battleground. There's already that kind of thing in AV (you can run the quests that summon an NPC for you to follow around more than escort), but it would be neat to have a BG where you had to get an actual player from one place to another. Or maybe they could do it with an NPC-- run it in the Caverns of Time, and have the player escort someone in the history of Warcraft. Like Durnholde, but with players instead of an instance.
The other neat tidbit from this thread is that Ommra winkingly mentions siege engines as something she'd (he'd?) like to see in the BGs. So whatever news comes out about what's new in the battlegrounds, it's a pretty good bet that siege engines are almost upon us.
Electricarmada over on WarCry is used to getting stabbed in the back by undead rogues, after all he is on a PvP server.However, his experience in Nagrand was slightly different.This time, it was an NPC that was slipping the dagger into his vertebrae.Gankly Rottenfist is his name, and he is an undead rogue wearing the top notch PvP set, wandering around just waiting for someone to slaughter.The slaughter was turned on him, however an impression was definitely left.
I haven't myself encountered this fellow, but Gankly's existence leads me to believe that there must be other NPCs out there in the game wearing this badge of humor over their heads.Have you found any NPCs wandering Outland or Azeroth that brought a chuckle to your day? Which people in WoW have made you smile?