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WWI '08 Panel Analysis: PvP part I, Lake Wintergrasp


We've been receiving a constant stream of news from the ongoing Worldwide Invitational in Paris, France, and we've gotten hints of changes coming to the game that promises overall improvements to PvP. In the developers' panel discussion, we learned of a Shadow Priest talent called Dispersion, which Blizzard hopes will allow the underrepresented Shadow Priests to become more viable in Arenas. The dungeons and raids discussion yielded plans to further continue the purchase of PvP gear through PvE, such as from reputation.

The panel at the WWI earlier was cleverly titled "PvP Game Systems", where Tom Chilton and Corey Stockton discussed Lake Wintergrasp, new Arena maps, and the new Battleground. It was a rather uninspired panel compared to the previous ones, revealing very little that anxious players didn't already know. Because of the suspiciously lengthy yet predictable presentation, very little time was left for questions (of class balance, I bet), although a few good ones were asked -- and surprisingly answered -- during the session.

Continue reading WWI '08 Panel Analysis: PvP part I, Lake Wintergrasp

Insider Trader: Professions from the Wrath alpha

This week, Insider Trader will be taking a further look into the future of professions in World of Warcraft.

Although Wrath of the Lich King is still only in alpha testing, what little we do know, though it might change, helps us anticipate the direction Blizzard is taking.

In fact, we can even begin to see what the army of Death Knight Inscribers might take as their second profession, which will undoubtedly have repercussions on the market.

Not only will the amount of competition skyrocket, but opportunities to make a buck selling to lazy Death Knights will abound.

For these and more details, head on through the break.

Continue reading Insider Trader: Professions from the Wrath alpha

WotLK bestiary presents Flesh Giants

The Wrath of the Lich King bestiary has been updated and it now introduces us to the Flesh Giants, "nightmarish creatures that make abominations look tame by comparison." I must say, I agree with that description! Abominations have the 'ew gross' factor, but these guys look downright intimidating. Even though they are basically the same as the regular Northrend giants (their parts are harvested from those giants), the Scourge variation has a little something extra. I'm not sure what it is, but I like it!

Next up on the list seems to be the Darkfallen, so maybe we'll learn just what they are fairly soon. Of course, it is Blizzard's website and they don't need to reveal those next if they don't want to, but it's next on the list so I'll continue assuming it's coming like a good boy. From the name alone, my first thought is the Darkfallen will be ghosts or spectres of some sort, but we already have those. Maybe some sort of Priest or Acolyte of the Shadow? Perhaps the vampires we've been hearing rumors about?

WotLK bestiary presents the Jormungar

Blizzard concept artThe official WoTLK bestiary has been updated yet again with another of the creatures we'll be meeting in Northrend. This time, we're introduced to the Jormungar, a race of massive worms with sharp teeth capable of boring through solid rock. Apparently, they were used by the Nerubians as slave labor to hew out their massive subterranean empire. However, when that empire fell to the Scourge, the Jormungar broke free, and now run rampant, drilling through the permafrost and destroying everything in their path.

It seems likely that the worms themselves are named after the Norse mythological figure Jormungandr, a child of the trickster god Loki, also known as the the World Serpent who surrounds the Earth. In the end times of Ragnarok, he will kill Thor (although Thor will kill him first). Now really, you know that anything bad enough to kill Thor himself is something you have to take notice of, so if these Jormungar are even half as strong as their namesake, it looks like we could have a lot of trouble with them. Maybe we should look to the old massive sandworm Ouro (whose name is likely a homage to another mythical serpent, the Ouroboros), to give us some idea of what we might be facing.

[via MMO Champion]

Changes to old Azeroth coming in the next expansion


In the last expansion, all we did was walk through a portal and find a new world -- the old one was left pretty much unchanged overall. But in this coming expansion, Blizzard has made it pretty clear that almost nothing is off limits -- Northrend is getting added to Azeroth, and we're not traveling across space to get there. And considering that Arthas' story echoes throughout almost all of the old world (and that the whole thing is named after him), things are definitely going to change once Northrend appears on the world map.

So we've put together a gallery of just what will be different about the old world after the Wrath of the Lich King comes upon us. To be fair, some are set in stone (we know for sure that Naxxaramas is exiting stage left for a bigger part later), and some are little more than speculation (Uther played a huge part in Arthas' life, so his tomb seems like a good stage for an event at some point), but odds are that by the time we've all reached level 80, all of these places in Old Azeroth will look very different.

Gallery: Changes coming to Old Azeroth

Eastern PlaguelandsUndercityNaxxaramasThe roads of Old AzerothUther's Tomb


Ask a Lore Nerd: You're how old?


Welcome to Ask a Lore Nerd, WoW Insider's newest weekly feature column. Have a question about the story and lore of the Warcraft universe? Click the Comments link below, ask your question, and blogger/columnist Alex Ziebart will answer you in a future installment!

We have no reason to delay, so let's get right into the meat of things!

Jere asks: I might be wrong on location, but why is there a member of the Argent Dawn stationed in Dun Morogh just southeast of IF?

Answer: Unfortunately, we have no idea. Father Gavin might just be an emissary or representative from the Argent Dawn to Dun Morogh, but he has no quests or dialogue attached to him. It's possible he'll be used for something in the future, but it seems unlikely. He simply exists. Nothing more.

Continue reading Ask a Lore Nerd: You're how old?

Breakfast Topic: Lore and story progression via static NPCs

Hemet Nesingwary JrWhen the Burning Crusade first came out, veterans noticed a few things back on Azeroth: Some of our favorite NPCs had disappeared! The wandering Rexxar was replaced by a fellow name Rokaro, and Hemet Nesingwary left Stranglethorn, leaving his son, Hemet Nesingwary Jr., to take over the hunt. More recently, Lady Liadrin has come to Shattrath City, leaving behind Lord Solanar Bloodwrath to guide up and coming Blood Knights in her place. In order to move along a few story lines, Blizzard decided that it was worth moving NPCs to move along the story, and left other NPCs in place with minor alterations so that other people could still experience their old quests.

This, however, isn't the only way Blizzard has dealt with progressing story lines.

Continue reading Breakfast Topic: Lore and story progression via static NPCs

Know Your Lore: Brann Bronzebeard

Welcome to Know Your Lore, where each week Elizabeth Wachowski and Alex Ziebart bring you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Oh yeah, and it's late this week. Blame it on the severe dehydration. Or Alex, you can blame him too, if you want.

Continuing the Wrath preparation train, this week's Know Your Lore will take a look at one of the three Bronzebeard brothers. Not the King one or the dead one, but the eccentric, probably-should-be-dead one. The one and only Brann Bronzebeard, explorer extraordinaire.

Brann Bronzebeard is the very definition of a Jack of all Trades. He's an explorer, a linguist, a warrior, an archaeologist, et cetera, et cetera. He is the premier member of the Explorer's League, and while the guild was founded under an edict by Magni, Brann was one of its founding members.

Continue reading Know Your Lore: Brann Bronzebeard

Insider Trader: Wrath alpha edition

As Wrath information is leaking from the alpha testing, we are seeing more and more glimpses into the expansion than ever before. This week, Insider Trader will be analyzing some of the changes and new abilities on the horizon for craftsmen.

Because some people would really rather not know this information, I'm placing all of it beyond the break. It should be noted that none of these details are set in stone, and in fact, many will never make the actual expansion, or change significantly before it.

Still, it is interesting to look into Blizzard's process, as they expand and evolve the professions, and create a new one. A few of the changes indicate that they are indeed listening to some of the ideas craftsmen have put forth for what they'd like to see, and I think we should be excited about some of the developments on the horizon.

Continue reading Insider Trader: Wrath alpha edition

Why all race Death Knights make sense from a lore standpoint

It seems like one of the biggest problems a lot of people have with Death Knights is the fact that they can be all races. Me, I say: Why not? The lore really isn't as bad as you might think. Sure, some of the retcons can get a little annoying, but despite the fact that non-Paladin races will get to be Death Knights, I don't think you really consider it a retcon, but rather an evolution in an ever-evolving story that opens up a lot of great story ideas and RP opportunities, and I'm really looking forward to it.

Continue reading Why all race Death Knights make sense from a lore standpoint

Breakfast Topic: Goals before Wrath

Last week on the podcast (which will be posted later today, and is pretty good, if I say so myself), Turpster informed us that he's gotten up to level 61 on his Shadow Priest that he started a while ago. His goal is to make it all the way to 70 by Wrath of the Lich King, which means he and I are in an informal race at this point -- my Hunter is currently 64 and I'm aiming to hit 70 by the expansion as well.

Unfortunately, we have no idea when the expansion will drop. If you're the optimistic type, yesterday's BlizzCon announcement might have hinted to you that the expansion will come out before the big event in Anaheim, which means we'll be in Northrend before October. I'm not so optimistic -- I'm still thinking we won't see Wrath until right before the holidays, and Blizzard being Blizzard, probably delayed until January again.

But either way, you've got at least a few months, so what are your major goals before the expansion hits? Going to level a character, get a certain Arena rating, or do every Heroic? Aiming to get your mount, still, or have a goal with your guild to finish Sunwell before all the new content shows up? What are you aiming to do before going to see Arthas?

Know Your Lore: Azjol-Nerub

With Wrath of the Lich King and the return of the Scourge to the spotlight, an old friend comes back along with them. The Nerubians! We haven't seen much of them in the World of Warcraft yet beyond being undead lackies, they have a long, quite interesting backstory. We saw a little more in Warcraft III: The Frozen Throne, but their story goes even deeper. In the big picture of Warcraft, their ancestors predate all but the Trolls, and maybe even them.

In the beginning there were the Silithid. Insectoid horrors that crawled forth from the Well of Eternity just happened to grab the interest of the Old Gods. The most notable of them so far being C'Thun. C'Thun crafted avatars of war from the Silithid, twisting them into humanoid soldiers. These avatars became known as the Aqir. The Aqir are best described as 'evil' though that is always in the eye of the beholder.

The Aqir were one of three super powers in the world at the time, roughly 16,000 years prior to the Orcish invasion of Azeroth. The other two came in the form of the Troll Empires of the Gurubashi and the Amani. The three clashed repeatedly, and the Trolls only managed survival by forging a loose alliance between their empires. The Aqir civilization of Azj'Aqir held up quite well, their war lasting thousands of years, and no ultimate outcome ever came to fruition.

Continue reading Know Your Lore: Azjol-Nerub

No beta for me, thanks

Reader Ian C. wrote in with an interesting thought. He says that if he was offered a spot in the Wrath of the Lich King beta tomorrow, he'd probably decline. With the news that the expansion is in alpha and that an open beta is probably not too far off, it seems like everyone and their brother wants in early to Northrend. But not Ian -- he says that he'd rather experience the content on the live realms.

And I mostly agree. I never played in the BC beta, and generally I like to stay away from the PTR if possible -- any progress that you make on test or beta realms is completely lost when the beta closes, and while yes, there are some fun reasons to jump onto the PTR or a beta realm, I'd rather experience the content as its meant to be played when it comes out.

Everyone else might be excited to see the beta, and of course we'll have lots of information as it comes out about Wrath (which means if I'm invited to the beta, I'll probably load it up just to see what's there and try out the Death Knight mechanics), but playing on a beta realm isn't the real thing. Any progress you make there is more or less a waste of time -- I'd rather see Northrend in a finished form, through my character on the live realms.

Gear transition between BC and WoTLK should be smoother, says Bornakk

We've known for a while that we've been getting a gear reset in WoTLK, and just this morning, we've discussed and speculated on how it will affect people as they transition into the 70-80 game, especially alt-o-holics. Here's some news that should strike a lot of people as good: Bornakk confirmed in a thread yesterday that we really won't be seeing quite as large a gear gap in the jump from Burning Crusade to Wrath of the Lich King as we did in the past: No more doubling of stamina values this time, guys.

This should be good news for raiders who feel like their epics don't mean that much anymore (although to be honest, I was using a few of my BWL and AQ40 drops well into my late 60s, so I don't think the gear reset was that bad after all). If the gear jump isn't that bad, your shiny new epics should still work pretty well. Heck, same goes for badge runners. I've suspected for a while that the new Badge of Justice gear was meant to be a partial preliminary gear rest ahead of time, and I'd bet this more or less confirms it: If there's not going to be as much as a jump, these Tameless Breeches might last my druid longer than one might think.

I think it's definitely a good middle road to take. We'll get a gear reset so alt-o-holics and casuals can jump right into the Howling Fjord, but the gap won't be quite as great, meaning that raiders and badge gear savers won't need to feel like they're watching months of work go down the drain when that first level 71 green drops.

Breaking: Wrath of the Lich King is in alpha

We had some hints that this would happen soon and now WoW Insider has confirmed through anonymous sources that the next expansion, Wrath of the Lich King, is in closed alpha status, and that various players are being invited to check it out, under a strict NDA.

Alpha is part of the software release life cycle -- a software product in development goes from alpha status to beta status (sometimes including a "closed beta," where a limited few are invited to preview and test the software, and an "open beta,", where anyone can download and try out the beta), to "release candidates" and then "gold" (the final version, used to print the media to be available for sale). This doesn't tell us anything about the timing of the expansion's release (especially since Blizzard historically takes their time going through this cycle), but it does tell us that Wrath's content is in a playable and mostly completed form -- quests, game mechanics, and items are in, even if specific flavor text, names, and even textures are not.

We'll keep an eye, as usual, on any other news we see coming out of Blizzard, through official or unofficial channels. Wrath of the Lich King, the second expansion of World of Warcraft, is in alpha testing. The journey to Northrend has begun.

Update: A word to the wise: this is not an open beta, and any email or site that tells you to sign up for one is still scamming you. When open beta comes down, we'll hear about it on Blizzard's official site. This is just news that the next expansion has moved up a notch in its development, and that we're one step closer to an official open beta.

Gallery: What we know about Death Knights

Hero classA separate characterStarting levelClass roleRuneblades

Gallery: Wrath of the Lich King

Draenei Warrior and Tauren ShamanBeef versus beastDeath Knight and Shaman face-offPlague Spitter vs. Death KnightAn orc warrior in the Nexxus

Check out more information on WoW's upcoming expansion, Wrath of the Lich King, including a look at the new Death Knight class and the new creatures that infest Northrend.

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