| Are you an MMO fanboi? We all love massively multiplayer games. Otherwise we wouldn't be here reading this right now. But when does your love for a certain game become an unhealthy obsession? We're not talking about addiction, but we're talking about defending your favorite game regardless of the problems the game may have or what the game's developers might do to completely change the difficulty level. |
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| Harvard looks to MMOs for online leadership styles While much has been said in recent weeks about raid leaders and whether the job necessitates being a jerk, nobody seems to dispute that the position engenders players with valuable leadership skills. In fact, according to a recent report by the Harvard Business Review... |
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| The Gaming Iconoclast: Taking Sides What about you? Bastion of righteousness or purveyor of deceit? Some folks, to be certain, put a lot of thought into this, balancing role-play, game and class mechanics, racial traits, and a whole constellation of other factors. |
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| Player vs. Everything: Analyzing the Wrath of the Lich King news explosion Wow. Or more accurately, World of Warcraft. It's all over the internet today in a big way. Blizzard released a ridiculous amount of information about their next expansion, Wrath of the Lich King, and some of the changes they've announced are pretty major. |
Last week on Massively: WoW-related stories
Continue reading Last week on Massively: WoW-related stories
All things Wrath of the Lich King
Over the past week, particularly in the last few days, the crisp Internet air has been abuzz with news from the upcoming expansion, Wrath of the Lich King. Fear you're out of the loop? Here's a quick round-up of all the information being released, along with analysis and opinion. Don't forget to keep checking back, as this page will be updated as information becomes available:
Dungeons and raids
- An analysis on Arthas as a ten-manned event, including its impact on the 25-man raiding structure, as well an exploration of its consistency with the lore.
- Did you know that all expansion raids will have a 10-man setting, as well as a 25-man?
- Read through some of our initial impressions on the 10-man raiding set-up.
- We also wrote up a concise overview of the ins and outs of dungeons post-expansion, including a new token system, similar to [Badge of Justice].
- The Nexus has been announced on the official site as one of the new dungeons.
- Alex has written an excellent overview of the Grizzly Hills, a soon-to-be zone for low to mid-seventies. With old factions reappearing, along with other surprises, it's definitely something to look forward to!
- If news of the Dragonblight has intrigued you, you'll be pleased to know that more information has been made available.
- While we're brushing up on our lore and learning about new areas and factions, Alex thought it fitting to illuminate the lore behind Azjol-Nerub, as the Nerubians will have their own role in the expansion.
- Alex asks us about lore figures we'd like to see in the expansion.
Last week on Massively: WoW-related stories
| The Gaming Iconoclast: Discomfort Zone Have you ever wondered how the other half lives? Maybe you're a tank, and know the intricacies of threat and mitigation inside and out, but can't figure out what those finger-wigglers at the back are going on about. Or perhaps you're a sniper, and don't care about what goes on in the melee fracas. |
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| The 10 Commandments of Altitis If you're the type of player who just needs to experiment with every available race and class in your MMO of choice, then altaholicism may be a serious concern for you. Seeking professional help is optional, but do know that you are not alone. |
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| Behind the Curtain: More Epic Gameplay? Should MMOs give us a more 'epic' feel to our experiences? In the past, when I've explained the time I spend in-game to friends and relatives, one of the common complaints or opinions that I hear a lot is that it never sounds very exciting. |
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| Player vs. Everything: Fixing the problem of guild-hopping I've gotta hand it to MMOG designers. They really kind of get shafted. They spend weeks, months, and years fine-tuning tiny aspects of gameplay that you never even notice or care about (like the amount of silver that level 12 murlocs drop), coming up with interesting quests... |
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About the Bloggers: moo Money
Twice a week, our writers will tell you more about themselves, and let you get to know them and the characters they play a little better. Click here to read more About the Bloggers.What do you do for WoW Insider?
I write the daily machinima posts for both WoW Insider, and its broader MMO sister site, Massively.
What's your main right now?
This won't make me very popular, but I actually don't really play WoW. I did for a while after it came out, but I'm not a very good grinder and it just got lonely.
This is an outrage! How dare you write about WoW without playing it?
That's actually a really good question. I got my start in machinima roughly two years ago when I was hired to promote it in Second Life, an oft-mocked virtual world. Through experimentation with machinima, as well as the education that I provided to others, I became known as one of the "It" people for machinima in SL.
When Second Life Insider folded into Massively in November 2007, I volunteered to write the daily Cinemassively. After about 45 days straight of blogging them, WI asked me to do the same for WoW Moviewatch!
Read on to find out more about the Notorious M.O.O. ...
Last week on Massively: WoW-related stories
| Player vs. Everything: Playing with your friends Players often venture into the wilderness of online games alone and friendless, seeking out allies in the worlds they inhabit and making friends as they go along. Some games are better at encouraging players to work together than others, too. |
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| Changes to WoW arena ratings mean no more 'welfare epics' While no more major patches are expected to hit World of Warcraft before Wrath of the Lich King is released, we'll probably see quite a bit of tweaking between now and then. The next patch due for the service, numbered 2.4.2, makes some major changes to the way that Arena battles rewards PvP players. |
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| What makes games addictive? (Hint: It's not the taste!) Video game addiction is a topic that tends to occupy the attention of the mainstream media any time there's a slow news day, and even sometimes (like yesterday, for instance) when it's not. Videogames; how they're making junkies of your kids, news at 11! |
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| The Gaming Iconoclast: Whither Shortcomings? Many MMO aficionados cut their roleplaying teeth on one of the many pencil-and-paper titles that formed the early generation of multi-player gaming. In addition to rolling (and rolling, and rolling, and rolling) some dice to come up with their basic stats and traits, character generation involved a lot of "wet work" when it came time to acquire skills. |
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Last week on Massively: WoW-related stories
| Player vs. Everything: I look hot in leather Well, not me personally (I think), but my my World of Warcraft Shaman sure looks hot in leather. By hot, I mean ridiculously badass and uber. It's not just fun to run around looking like a Tauren Rogue-- it's also functional. You see, I play an Enhancement Shaman. |
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| How to get to level 70 without losing your marbles In World of Warcraft, getting the thousands upon thousands of rotting bear carcasses and boar meat required to get from one to seventy was enough once. Doing it twice makes most of us want to slam our heads into a keyboard repeatedly. |
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| Massively Speaking Podcast Episode 1 It is our great pleasure to introduce to you a brand new podcast! "Massively Speaking" is a medium-length (40-60 minutes) weekly podcast from the writers at Massively.com! The podcast will be covering a week's worth of highlights... |
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| Player vs. Everything: Loading... A few weeks ago, I was reading an Age of Conan interview with Shannon Drake where he was discussing several of the features that would be present in the game. One of the questions he was asked was why Funcom made the choice to use world zones for AoC instead of a seamless world. |
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| Making/Money: The Wisdom of MMO Banking Does it seem strange to save up to buy a house in a game? We are in an era where the real world economies of some nations are paralyzed by debts incurred from home purchases. Yet in games where there is player housing there is a surprising lack of player debt. |
Continue reading Last week on Massively: WoW-related stories
Last week on Massively: WoW related stories
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Five MMOs better than World of Warcraft No fooling. Blizzard's World of Warcraft is a great game, a hugely influential game, maybe even the best game ever written by anyone, ever. Throughout history. But now that we've GOT WoW, well, what's next? Age of Conan? Warhammer? Spellborn? Maybe. |
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THQ thinks WoW has probably peaked Apparently THQ executive Jack Sorenson is pretty sure that World of Warcraft has hit its peak. He goes on to admit that there will likely still be millions of people playing WoW in a couple of years, but says that its subscriber count will have diminished. |
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Jerks, brats, and griefers can be curbed with good design According to Bill Fulton, some of the most over-looked aspects of online game development today are design mechanisms to discourage players from acting like jerks. Rather than merely acquiescing to the reality that in any large game communities, there are just going to be a given number of dickwads, Fulton suggests ... |
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Is WoW a hotbed of political activity? Earlier this week, USA Today published a lifestyle article that made the claim that the population of World of Warcraft has gotten swept up in the political fervor of the day. According to one frequent WoW-player quoted prominently in the article ... |
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Upcoming MMO movies (and why they'll suck) Dorothy Parker once said "The only 'ism' Hollywood believes in is plagiarism." While not technically plagiarism, the practice of mining popular properties of other media is a time-honored mainstay in Hollywood. Why invent a new franchise when you can adapt one that already exists? |
Continue reading Last week on Massively: WoW related stories
SXSW08: How gamers are adopting the wiki way
Blizzard named 3rd of 50 top developers
Game Developer magazine has done a study naming the top 50 videogame developers in the world, based on "sales and reputation data," and our favorite folks at Blizzard have been named number three on the list, just under Nintendo Kyoto (responsible for Brain Age and Wii Play) and Infinity Ward (most notable lately for Call of Duty 4), and ahead of EA, Valve, Harmonix, and Square Enix.I tend to think this chart is weighed a little bit towards recent sales more than reputation -- as far as I know, Infinity Ward doesn't have a big enough following to actually hold a convention based on their games, and while there's no question that Nintendo has a huge fan following, I'm not sure that it's quite right to include a first party console maker on a list of developers (yes, I know Nintendo Kyoto is a studio, not the company itself, but would the average Nintendo fan on the street know the difference?). Still, lists are lists, and there's no question that all of these developers, Blizzard included, are held in the highest regard by fans of their games.
[Via Massively]
About the Bloggers: Krystalle Voecks
What do you do for WoW Insider?
These days? Some
What's your main right now?
She's a L70 sword-specced Troll Rogue who I primarily just raid on these days. I also have a L42 Rogue that I'm bringing up, just to see how the other (dagger) side lives. Well, that and because I can't break away from the Rogues. I just love them too much.
Massively premieres TurpsterVision
This week, he examines The Endless Forest, an MMO that we don't recommend playing unless you really, really like deer and dancing in wooded graveyards. Yeah-- just watch the video over on Massively, and you'll see what we mean. We welcome Turpster to the Joystiq family (he's like the drunken, obscene cousin, but we totally mean that in a good way), and we're sure that the new TurpsterVision will be a must-watch every single Tuesday.
New faces at WoW Insider

The new WoW Insider staffers include Adam Holisky and Alex Ziebart who have both already hit the ground running to boost our weekend coverage. Daniel Whitcomb, Amanda Dean and Heath Milo will be starting this week to cover breaking news throughout the week and Allison Robert will be following soon after.
The decision to choose which applicant would be our new Mage columnist was a tough one. The applications for this position were very, very good. However, one not only informed, but entertained in such a manner that we couldn't say no. Very soon Arcane Brilliance will be returning under Christian Belt. Trust me, there's no one quite like him.
Finally, one applicant who applied as a general writer turned out to be a specialist. We liked him so much that we are in the process of hiring him to write news, tips and guides specifically for AddOns, UIs and macros. Look out for his work to start in the next month or so.
If you weren't chosen, there will always be a chance in the future to apply again. Until then, our sister site Massively, covering news for all MMOs, just put out their own call for bloggers today. Applications will be accepted until February 15th.
Last Week on Massively: WoW-related stories
The Digital Continuum: Comparing core concepts of WAR and WoW
The stormy courtship of Blizzard/Activision
Rumor: New Blizzard MMO to be Starcraft Online?
Continue reading Last Week on Massively: WoW-related stories
Oxhorn scores WeGame machinima job
Oxhorn has landed a gig with WeGame, a video sharing site with a twist. WeGame not only allows you to upload your machinima, it also provides you with a free desktop client for filming. If you can't afford to pay for Fraps or any of the other options, WeGame is your best bet.
Read on for more about Oxhorn's new job and WeGame ...
Last Week on Massively: WoW-related stories
Rumor: Blizzard working on a cell application for World of Warcraft?
How would a Starcraft MMO work?
The Battle of San Romano ... FOR THE HORDE
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