So a while back, Tom Chilton talked about turning WoW into a "viable Esports platform" in an interview with Gamespy, and lots of players did not take it well. Some time later, the fire has still not died down. Darqchild of the Perenolde server posted another complaint about this the other day, expressing a belief that the creation of a 2nd rule set and the domination of the esports concept had already gone with the implementation of a Tournament server.
Bornakk speaks on the whole esports thing
Shifting Perspectives: Druid community speaks out on proposed Lifebloom nerf
Every Tuesday, Shifting Perspectives explores issues affecting druids and those who group with them. This week John Patricelli, sometimes known as the Big Bear Butt Blogger, discusses the proposed changes to Lifebloom in patch 2.4 and the reaction of various members of the Druid community.
As we've mentioned in a previous post here at WoW Insider, one of the proposed changes currently on the Public Test Realm is to the bread and butter ability of healing Druids; Lifebloom.
To remind you of what we're talking about, the following note went up on the PTR patch notes;
Lifebloom: the healing coefficient has been reduced. This spell will no longer cause error messages when interacting with Spellsteal or while the Druid is under the effects of a Mind Control.
Now, needless to say, that kind of vague description is enough to make the most toughened Tree blink and shed a leaf or two in sudden fear.
The healing coefficient has been reduced? Well, by how much? And how the heck is that gonna affect me in PvP? In raids? And above all else, how can we stop this from happening to us? Anybody? Please?
Well, today we're going to talk a little about what the Resto Druid community has discovered about this proposed change, and gather reactions from across the Druiding community.
Lots more after the break!
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