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Totem Talk: Why cloth and leather?


I still remember hitting 40 on each of my shamans. In each of their cases I'd been running Scarlet Monastery non-stop collecting the mail pieces that dropped off of each of the bosses, and I'd managed to acquire the helmet, shoulder, legs and chestplate before I dinged on my draenei. (I didn't do as well on my orc, I only got the helmet.) When I hit 40 and trained to wear mail, I was ecstatic. No more leather, I swore then and there. No more rogue squishiness without rogue stealth! I went forth to level through the 40's and 50's thrilled with my new gear (I wore that shoulder for a very long time, at least into the mid 50's) and eager to sing the praises of mail. Sure, it's not plate, but it's the second highest armor available, and if you're a shaman you can even equip a shield and get even more armor if you're a healer or ranged DPS, making you even less squishy in those roles.

In short, I love mail for my shaman, and my other shaman. I don't like wearing cloth, or leather armor for elemental or enhancement. (In fact, I really don't recommend wearing cloth for enhancement.) Sometimes, however, you will end up stepping down your gear to leather or even cloth for a variety of reasons. Before we attempt to work up a comprehensive 'this is the leather/cloth gear you want for this role' post, let's discuss the reasons you may find yourself turning to those kinds of armor over mail.

Continue reading Totem Talk: Why cloth and leather?

Brutal Gladiator's Refuge


The Brutal Gladiator's Refuge is the armor set for Restoration Druids. It is a kodohide, or leather armor usable only by Druids and is usually matched with Guardian's Kodohide armor pieces. The armor set can be purchased from Big Zokk Torquewrench in Netherstorm and Ontokk Shatterhorn in Shattrath City. The matching Guardian items may be purchased from Doris Volanthius in the Hall of Legends and Lieutenant Tristia in the Champion's Hall.

Brutal Gladiator's Kodohide Gloves
The Brutal Gladiator armor piece for the hands are the cheapest and easiest Season 4 Arena gear to obtain. With no personal rating requirements, most players will be able to purchase this piece and is the Arena gear likely to be most widespread as soon as the season begins. The PvP-oriented bonus of Cyclone cast time reduction is the same for the Brutal Gladiator's Wyrmhide Gloves. The gloves have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
354 Armor (+25)
+49 Stamina (+6)
+39 Intellect (+5)
+21 Resilience (+0)
+88 Healing / +30 Spell Damage (+9 / +3)
10 Mana / 5 Secs (+2 / 5)
Reduces the cast time of Cyclone by .1 secs.
Classes: Druid
WoW Insider says: These gloves are low-cost and have no rating requirements, and the high Stamina and good +Healing make it making it one of the best Season 4 purchases, specially for starting Arena players.


Brutal Gladiator's Kodohide Legguards
The leg armor possesses a personal rating requirement of 1550, which isn't too difficult to obtain, particularly for Restoration Druids. While not as accessible as the gloves, the leg armor is highly visible on a character and is also likely to be a popular purchase, even at 1875 Arena points. The leggings have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
478 Armor (+35)
+65 Stamina (+7)
+50 Intellect (+6)
+31 Resilience (+0)
+114 Healing / +38 Spell Damage (+13 / +4)
16 Mana / 5 Secs (+2 / 5)
Classes: Druid
WoW Insider says: The lack of sockets mean that the only customization that can be done will be through Tailoring or Leatherworking enchants. The leggings are an excellent Brutal Gladiator piece, with over 100 +Healing and massive mp5 as an added bonus.


Brutal Gladiator's Kodohide Tunic

With three sockets, the chestpiece is the most customizable Arena armor piece, and is the next best purchase after the gloves. Furthermore, 1600 should be relatively easy for Restoration Druids, who do extremely well in 2v2 and 3v3. In PvE, the chest armor is traditionally a drop from the final boss in a series (Magtheridon drops Tier 4 chest token, Kael'thas drops Tier 5 chest token, Illidan drops Tier 6 chest token, etc.). Arenas are different in this regard, but the item level of the chest is identical to PvE chest pieces. Sunwell Plateau breaks from tradition in that the final boss, Kil'jaeden, does not drop chest tokens or armor. However, the Brutal Gladiator chest armor is equivalent to the drops from Entropius and is the best combination of cost and restriction among all the armor pieces. The tunic has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
541 Armor (+40)
+69 Stamina (+14)
+40 Intellect (+5)
+27 Resilience (+0)
+101 Healing / +34 Spell Damage (+13 / +4)
11 Mana / 5 Secs (+2 / 5)

Socket Bonus: +4 Resilience Rating
Classes: Druid
WoW Insider says: With +Healing that actually breaks the 100 mark without the benefit of sockets, this chest piece is easily one of the best purchases for healing Druids in Season 4. The additional Red Sockets can be used to pump up that healing even further, not to mention that it's a whopping +14 Stamina over its predecessor. Because of its PvE equivalent, obtaining the Brutal Gladiator chest armor is almost like killing Entropius in Sunwell Plateau. Well, ok not really, but if you don't raid, that's about as close to a raid drop as you're going to get.


Brutal Gladiator's Kodohide Helm
The helm is very likely the last Brutal Gladiator armor piece that many players will obtain. With the shoulders at an extremely prohibitive 2200, most players will only manage 4/5 of Season 4. Restoration Druids should conceivably have no trouble getting to 1700 for this helm, which costs the same as the chest and leg armor pieces. With a personal rating attached to it, the Brutal Gladiator helm might be one helm graphic that players would like to leave on. It is also identical in model to the pieces that drop off Kil'jaeden in Sunwell Plateau. The helm has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
447 Armor (+32)
+65 Stamina (+7)
+45 Intellect (+6)
+29 Resilience (+0)
+103 Healing / +35 Spell Damage (+13 / +5)
11 Mana / 5 Secs (+3 / 5)

Socket Bonus: +4 Resilience Rating
Classes: Druid
WoW Insider says: Over +100 Healing on a single armor piece is a great purchase for healers, no matter how you look at it. Coupled with 11mp5, this Kodohide Helm is works well for PvE if you don't raid the endgame.


Brutal Gladiator's Kodohide Spaulders

The 2200 personal ratings requirement for the shoulders are almost Gladiator-level for most Battlegroups, and will likely be a very rare sight in most realms. It is quite likely that more than a few Restoration Druids will be sporting these through the season, however. It is the cheapest item after the gloves, but it is also the most difficult to get. Blizzard's reasoning for this is that the shoulders are the most "visually impacting" armor piece, confirming Blizzard's opinion that PvP achievements should be on display. The spaulders have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
430 Armor (+30)
+49 Stamina (+6)
+29 Intellect (+5)
+20 Resilience (+0)
+66 Healing / +22 Spell Damage (+9 / +3)
7 Mana / 5 Secs (+2 / 5)

Socket Bonus: +3 Resilience Rating
Classes: Druid
WoW Insider says: Brutal Gladiator Shoulders are peacock gear. While it has the rare mp5 for shoulders, it is stat-wise a very modest upgrade from the previous season's shoulder piece which is a full 250 ratings easier to obtain. Fortunately, more than a few skilled Resto Druids will be able to obtain these.
Guardian's Kodohide Belt
Because it is a visual match for the Brutal Gladiator's Refuge, and because it comes with no personal ratings requirement, the belt is most likely to be the most widely distributed Season 4 gear. It is purchasable with Honor points, so even players who do not participate in Arena PvP can obtain it. The belt has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
322 Armor (+22)
+49 Stamina (+6)
+35 Intellect (+5)
+26 Resilience (+0)
+84 Healing / +28 Spell Damage (+9 / +3)
11 Mana / 5 Secs (+2 / 5)
Classes: Rogue, Druid
WoW Insider says: The belt has a low Honor cost and is ratings-free. It's not even a question. Even outside of PvP, this belt trumps most PvE healing belts outside of Sunwell Plateau, comparable to the Belt of Primal Majesty from Gurtogg Bloodboil in the Black Temple where haste takes the place of this belt's mp5. It's the best belt that casual players can get for this spec.


Guardian's Kodohide Bracers
The only other Guardian piece with a socket is the amulet, which doesn't have a personal rating requirement. Coupled with the fact that bracers are visually insignificant, being hidden under gloves or robes, most players feel that there's little urgency to get them. A 1575 personal ratings requirement also requires decent performance in Arenas. The bracers have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
253 (+17)
+43 Stamina (+14)
+25 Intellect (+3)
+18 Resilience (+0)
+46 Healing / +16 Spell Damage (+6 / +2)
8 Mana / 5 Secs (+1 / 5)

Socket Bonus: +2 Resilience Rating
Classes: Rogue, Druid
WoW Insider says: The mediocre +Healing makes this piece less viable for PvE than other pieces, but possesses a Red Socket as opposed to the typical Yellow Socket for bracers. It also has a massive +14 Stamina upgrade from the Vindicator version. Definitely worth the purchase if only for the Red Socket and mp5.


Guardian's Kodohide Boots

The most visually important match of all Guardian items -- although it won't be seen on Tauren feet, the boots are a big jump from a 1575 personal ratings requirement and is as demanding to get as the head piece at 1700 personal ratings. It is also as expensive to purchase as the belt, which has no ratings requirement. The slippers have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
385 Armor (+28)
+49 Stamina (+6)
+35 Intellect (+5)
+26 Resilience (+0)
+84 Healing / +28 Spell Damage (+9 / +3)
11 Mana / 5 Secs (+2 / 5)
Classes: Rogue, Druid
WoW Insider says: Although 1700 is the highest personal ratings requirement outside of the weapons and shoulders, the boots are among the best healing boots before Sunwell Plateau gear. It is comparable to the Enchanted Leather Sandals from Kaz'rogal in Hyjal Summit and is a good option for those unable to raid the endgame.


Gallery: Season 4 Arms & Equipment

DruidHunter (Alliance)Hunter (Horde)Mage (Alliance)Mage (Horde)

Looking for more Season 4 info? We've rounded up everything you need to know about the Brutal Gladiator season right here.

Brutal Gladiator's Sanctuary


The Brutal Gladiator's Sanctuary is the armor set for Feral Druids. It is a dragonhide, or leather armor usable only by Druids and is usually matched with Guardian's Dragonhide armor pieces. The armor set can be purchased from Big Zokk Torquewrench in Netherstorm and Ontokk Shatterhorn in Shattrath City. The matching Guardian items may be purchased from Doris Volanthius in the Hall of Legends and Lieutenant Tristia in the Champion's Hall.

Brutal Gladiator's Dragonhide Gloves
The Brutal Gladiator armor piece for the hands are the cheapest and easiest Season 4 Arena gear to obtain. With no personal rating requirements, most players will be able to purchase this piece and is the Arena gear likely to be most widespread as soon as the season begins. The glove bonus to Maim is one of the best of all PvP gloves. The gloves have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
368 Armor (+25)
+35 Strength (+4)
+36 Agility (+4)
+48 Stamina (+4)
+25 Intellect (+4)
+13 Hit (+4)
+22 Resilience (+0)
Causes Maim to interrupt spellcasting and prevent any spell from that school from being cast for 3 secs.
Classes: Druid
WoW Insider says: Although Feral Druids have traditionally been underrepresented in Arenas, these gloves should be freebies. Incidentally, many Feral Druids also find these gloves excellent for tanking. The armor is higher than the Kodohide or Wyrmhide gloves, but relatively low compared to PvE gloves. Some Druids find that the Resilience and +Hit more than make up for it.


Brutal Gladiator's Dragonhide Legguards
The leg armor possesses a personal rating requirement of 1550, which isn't too difficult to obtain, even for Feral Druids. While not as accessible as the gloves, the leg armor is highly visible on a character and is also likely to be a popular purchase, even at 1875 Arena points. The legguards have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
478 Armor (+35)
+40 Strength (+4)
+41 Agility (+4)
+61 Stamina (+6)
+34 Intellect (+4)
+17 Hit (+5)
+18 Critical Strike (+5)
+29 Resilience (+0)
84 Armor Penetration (+0)
Classes: Druid
WoW Insider says: The lack of sockets mean that the only customization that can be done will be through Tailoring or Leatherworking enchants. Hit rating, armor penetration, and other good stats make this leg armor almost as good a purchase as the chest piece.


Brutal Gladiator's Dragonhide Tunic

With three sockets, the chestpiece is the most customizable Arena armor piece, and is the next best purchase after the gloves. In PvE, the chest armor is traditionally a drop from the final boss in a series (Magtheridon drops Tier 4 chest token, Kael'thas drops Tier 5 chest token, Illidan drops Tier 6 chest token, etc.). Arenas are different in this regard, but the item level of the chest is identical to PvE chest pieces. Sunwell Plateau breaks from tradition in that the final boss, Kil'jaeden, does not drop chest tokens or armor. However, the Brutal Gladiator chest armor is equivalent to the drops from Entropius and is the best combination of cost and restriction among all the armor pieces. The tunic has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
569 Armor (+40)
+34 Strength (+4)
+36 Agility (+5)
+61 Stamina (+7)
+26 Intellect (+4)
+16 Hit (+4)
+23 Critical Strike (4)
+26 Resilience (+0)
84 Armor Penetration (+0)

Socket Bonus: +4 Resilience Rating
Classes: Druid
WoW Insider says: The best Brutal Gladiator purchase outside of the gloves, some Druids will use this to tank even in raids, as some Druids will take Resilience to compensate for the reduced armor. Because of its PvE equivalent, obtaining the Brutal Gladiator chest armor is almost like killing Entropius in Sunwell Plateau. Well, ok not really, but if you don't raid, that's about as close to a raid drop as you're going to get.


Brutal Gladiator's Dragonhide Helm
The helm is very likely the last Brutal Gladiator armor piece that many players will obtain. With the shoulders at an extremely prohibitive 2200, most players will only manage 4/5 of Season 4. Feral Druids can conceivably achieve 1700 for this helm, which costs the same as the chest and leg armor pieces. With a personal rating attached to it, the Brutal Gladiator helm might be one helm graphic that players would like to leave on. It is also identical in model to the pieces that drop off Kil'jaeden in Sunwell Plateau. The helm has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
461 Armor (+32)
+36 Strength (+4)
+35 Agility (+4)
+64 Stamina (+7)
+28 Intellect (+5)
+17 Hit (+5)
+31 Critical Strike (+4)
+25 Resilience (+0)
84 Armor Penetration (+0)

Socket Bonus: +4 Resilience Rating
Classes: Druid
WoW Insider says: More than most PvP pieces, the Dragonhide set works very well for PvE, and many Druids can make use of the helm, particularly for DPS. It's one of the best cat DPS helmets in the game, so Feral Druids would do well to strive for the 1700 personal rating.


Brutal Gladiator's Dragonhide Spaulders

The 2200 personal ratings requirement for the shoulders are almost Gladiator-level for most Battlegroups, and will likely be a very rare sight in most realms. It's uncertain how many Feral Druids will be able to achieve that rating in Season 4. It is the cheapest item after the gloves, but it is also the most difficult to get. Blizzard's reasoning for this is that the shoulders are the most "visually impacting" armor piece, confirming Blizzard's opinion that PvP achievements should be on display. The spaulders have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
430 Armor (+30)
+34 Strength (+4)
+34 Agility (+4)
+47 Stamina (+4)
+20 Intellect (+4)
+21 Critical Strike (+4)
+21 Resilience (+0)

Socket Bonus: +3 Resilience Rating
Classes: Druid
WoW Insider says: Brutal Gladiator Shoulders are peacock gear. Considering that most players who will obtain these items will be Restoration Druids who have Arena points to spare, it's not even worth considering.
Guardian's Dragonhide Belt
Because it is a visual match for the Brutal Gladiator's Sanctuary, and because it comes with no personal ratings requirement, the belt is most likely to be the most widely distributed Season 4 gear. It is purchasable with Honor points, so even players who do not participate in Arena PvP can obtain it. The belt has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
322 Armor (+22)
+34 Strength (+4)
+33 Agility (+3)
+46 Stamina (+4)
+24 Intellect (+4)
+25 Critical Strike (+4)
+26 Resilience (+0)
Classes: Rogue, Druid
WoW Insider says: With the low Honor cost and no personal ratings restriction, this belt should be among the most widespread Feral gear come Season 4. It's a no-brainer purchase once you have the Honor for it.


Guardian's Dragonhide Bracers
The only other Guardian piece with a socket is the amulet, which doesn't have a personal rating requirement. Coupled with the fact that bracers are visually insignificant, being hidden under gloves or robes, most players feel that there's little urgency to get them. A 1575 personal ratings requirement also requires decent performance in Arenas. The bracers have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
253 (+17)
+25 Stength (+3)
+25 Agility (+3)
+33 Stamina (+4)
+24 Critical Strike (+3)
+18 Resilience (+0)

Socket Bonus: +2 Resilience Rating
Classes: Rogue, Druid
WoW Insider says: The best bracers most Druids will get outside of Sunwell Plateau, it is also an excellent choice for Rogues. The higher armor, resilience, and crit coupled with a Red Socket make up for losses in attack power, agility, and stamina. Probably the best Guardian bracers available due to the versatility.


Guardian's Dragonhide Boots

The most visually important match of all Guardian items -- although it won't be seen on Tauren feet, the boots are a big jump from a 1575 personal ratings requirement and is as demanding to get as the head piece at 1700 personal ratings. It is also as expensive to purchase as the belt, which has no ratings requirement. The slippers have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
385 Armor (+28)
+34 Strength (+4)
+33 Agility (+4)
+46 Stamina (+4)
+24 Intellect (+4)
+25 Critical Strike (+4)
+26 Resilience (+0)
Classes: Rogue, Druid
WoW Insider says: Although 1700 is the highest personal ratings requirement outside of the weapons and shoulders, these boots are also good for tanking, making its usefulness extend outside of Arenas. Definitely a good purchase if you can manage the ratings.


Gallery: Season 4 Arms & Equipment

DruidHunter (Alliance)Hunter (Horde)Mage (Alliance)Mage (Horde)

Looking for more Season 4 info? We've rounded up everything you need to know about the Brutal Gladiator season right here.

Brutal Gladiator's Vestments


The Brutal Gladiator's Vestments is the armor set for Rogues. It is a leather armor usable only by Rogues and is usually matched with Guardian's Leather armor pieces. The armor set can be purchased from Big Zokk Torquewrench in Netherstorm and Ontokk Shatterhorn in Shattrath City. The matching Guardian items may be purchased from Doris Volanthius in the Hall of Legends and Lieutenant Tristia in the Champion's Hall.

Brutal Gladiator's Leather Gloves
The Brutal Gladiator armor piece for the hands are the cheapest and easiest Season 4 Arena gear to obtain. With no personal rating requirements, most players will be able to purchase this piece and is the Arena gear likely to be most widespread as soon as the season begins. The glove bonus to Deadly Throw is one of the best of all PvP gloves. The gloves have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
368 Armor (+25)
+37 Agility (+4)
+55 Stamina (+6)
+24 Critical Strike (+5)
+22 Resilience (+0)
+48 Attack Power (+8)
Causes Deadly Throw to interrupt spellcasting and prevent any spell from that school from being cast for 3 secs.
Classes: Rogue
WoW Insider says: One of the simplest choices a Rogue should make in Season 4. It has the lowest Arena point cost and have no personal ratings requirement, making it sure to be one of the most popular items though the season.


Brutal Gladiator's Leather Legguards
The leg armor possesses a personal rating requirement of 1550, which isn't too difficult to obtain, specially for the Arena-popular Rogue. While not as accessible as the gloves, the leg armor is highly visible on a character and is also likely to be a popular purchase, even at 1875 Arena points. The legguards have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
506 Armor (+35)
+40 Agility (+5)
+74 Stamina (+7)
+17 Hit (+5)
+30 Critical Strike (+5)
+40 Resilience (+0)
+60 Attack Power (+10)
84 Armor Penetration (+0)
Classes: Rogue
WoW Insider says: The highest armor for a leather leg piece, massive Stamina, high critical strike rating and a modest 1550 personal rating make this one of the best buys in Season 4, despite the 1875 Arena point cost.


Brutal Gladiator's Leather Tunic

With three sockets, the chestpiece is the most customizable Arena armor piece, and is the next best purchase after the gloves. Rogues should also have little trouble getting to 1600. In PvE, the chest armor is traditionally a drop from the final boss in a series (Magtheridon drops Tier 4 chest token, Kael'thas drops Tier 5 chest token, Illidan drops Tier 6 chest token, etc.). Arenas are different in this regard, but the item level of the chest is identical to PvE chest pieces. Sunwell Plateau breaks from tradition in that the final boss, Kil'jaeden, does not drop chest tokens or armor. However, the Brutal Gladiator chest armor is equivalent to the drops from Entropius and is the best combination of cost and restriction among all the armor pieces. The tunic has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
569 Armor (+40)
+36 Agility (+5)
+71 Stamina (+7)
+17 Hit (+5)
+22 Critical Strike (+5)
+25 Resilience (+0)
+58 Attack Power (+10)
84 Armor Penetration (+0)

Socket Bonus: +4 Resilience Rating
Classes: Rogue
WoW Insider says: As always, the Arena chest piece is always the best armor piece to get because of its customizability and traditionally high stats. The Brutal Gladiator Leather Tunic is no different. Because of its PvE equivalent, obtaining the Brutal Gladiator chest armor is almost like killing Entropius in Sunwell Plateau. Well, ok not really, but if you don't raid, that's about as close to a raid drop as you're going to get.


Brutal Gladiator's Leather Helm
The helm is very likely the last Brutal Gladiator armor piece that many players will obtain. With the shoulders at an extremely prohibitive 2200, most players will only manage 4/5 of Season 4. Many Rogues will be able to reach 1700 with ease for this helm, which costs the same as the chest and leg armor pieces. With a personal rating attached to it, the Brutal Gladiator helm might be one helm graphic that players would like to leave on. It is also identical in model to the pieces that drop off Kil'jaeden in Sunwell Plateau. The helm has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
475 Armor (+32)
+36 Agility (+5)
+72 Stamina (+7)
+17 Hit (+5)
+26 Critical Strike (+5)
+25 Resilience (+0)
+62 Attack Power (+10)
84 Armor Penetration (+0)

Socket Bonus: +4 Resilience Rating
Classes: Rogue
WoW Insider says: Ironically, many Druids will drool over this helm for its massive armor and stamina. Rogues can take pride in keeping this helm graphic on, as a 1700 personal rating is a small price to pay for one of the best Rogue helms in the game.


Brutal Gladiator's Leather Spaulders

The 2200 personal ratings requirement for the shoulders are almost Gladiator-level for most Battlegroups, and will likely be a very rare sight in most realms. Rogues in 2v2 and 3v3 brackets have been known to hit these ratings. It is the cheapest item after the gloves, but it is also the most difficult to get. Blizzard's reasoning for this is that the shoulders are the most "visually impacting" armor piece, confirming Blizzard's opinion that PvP achievements should be on display. The spaulders have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
430 Armor (+30)
+39 Agility (+4)
+55 Stamina (+4)
+31 Critical Strike (+4)
+25 Resilience (+0)
+38 Attack Power

Socket Bonus: +3 Resilience Rating
Classes: Rogue
WoW Insider says: Brutal Gladiator Shoulders are peacock gear. These shoulders are good, decent upgrades from the previous season, but not quite worth the massive 250 rating point differential.
Guardian's Leather Belt
Because it is a visual match for the Brutal Gladiator's Vestments, and because it comes with no personal ratings requirement, the belt is most likely to be the most widely distributed Season 4 gear. It is purchasable with Honor points, so even players who do not participate in Arena PvP can obtain it. The belt has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
280 Armor (+22)
+37 Agility (+5)
+55 Stamina (+6)
+24 Critical Strike (+5)
+30 Resilience (+0)
+48 Attack Power (+8)
Classes: Rogue, Druid
WoW Insider says: With the low Honor cost and no personal ratings restriction, this belt should be among the most widespread Rogue belts come Season 4. If you have the Honor, go buy it.


Guardian's Leather Bracers
The only other Guardian piece with a socket is the amulet, which doesn't have a personal rating requirement. Coupled with the fact that bracers are visually insignificant, being hidden under gloves or robes, most players feel that there's little urgency to get them. A 1575 personal ratings requirement also requires decent performance in Arenas. The bracers have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
211 (+17)
+28 Agility (+3)
+37 Stamina (+4)
+15 Critical Strike (+3)
+15 Resilience (+0)
+32 Attack Power (+6)

Socket Bonus: +2 Resilience Rating
Classes: Rogue, Druid
WoW Insider says: Although these are targeted towards Rogues, it's highly likely that many Rogues will be purchasing the "Druid" version Guardian's Dragonhide Bracers. The Red Socket, higher armor and crit all contribute to a conceivably better purchase.


Guardian's Leather Boots

The most visually important match of all Guardian items, specially since almost all Rogues save for Orcs and Trolls have their feet covered up. It's a big jump from a 1575 personal ratings requirement and is as demanding to get as the head piece at 1700 personal ratings, but Rogues have historically gotten to those levels with ease. It is also as expensive to purchase as the belt, which has no ratings requirement. The slippers have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
343 Armor (+28)
+33 Agility (+4)
+55 Stamina (+6)
+24 Critical Strike (+5)
+26 Resilience (+0)
+48 Attack Power (+8)
Classes: Rogue, Druid
WoW Insider says: Among the few PvP pieces with "normal" armor levels, there's nothing particularly remarkable about these boots but are the best, if only, choice for Rogues in Season 4.


Gallery: Season 4 Arms & Equipment

DruidHunter (Alliance)Hunter (Horde)Mage (Alliance)Mage (Horde)

Looking for more Season 4 info? We've rounded up everything you need to know about the Brutal Gladiator season right here.

Brutal Gladiator's Wildhide


The Brutal Gladiator's Wildhide is the armor set for Balance Druids. It is a wyrmhide, or leather armor usable only by Druids and is usually matched with Guardian's Wyrmhide armor pieces. The armor set can be purchased from Big Zokk Torquewrench in Netherstorm and Ontokk Shatterhorn in Shattrath City. The matching Guardian items may be purchased from Doris Volanthius in the Hall of Legends and Lieutenant Tristia in the Champion's Hall.

Brutal Gladiator's Wyrmhide Gloves
The Brutal Gladiator armor piece for the hands are the cheapest and easiest Season 4 Arena gear to obtain. With no personal rating requirements, most players will be able to purchase this piece and is the Arena gear likely to be most widespread as soon as the season begins. The PvP-oriented bonus of Cyclone cast time reduction is the same for the Brutal Gladiator's Kodohide Gloves. The gloves have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
354 Armor (+25)
+47 Stamina (+4)
+28 Intellect (+4)
+16 Spell Critical (+4)
+22 Resilience (+0)
+49 Spell Damage / Healing (+6)
6 Mana / 5 Secs (+2 / 5)
Reduces the cast time of Cyclone by .1 secs.
Classes: Druid
WoW Insider says: These gloves are low-cost and have no rating requirements, and the high Stamina and good +Healing make it making it one of the best Season 4 purchases, specially for starting Arena players.


Brutal Gladiator's Wyrmhide Legguards
The leg armor possesses a personal rating requirement of 1550, which isn't too difficult to obtain, even for Moonkin Druids. While not as accessible as the gloves, the leg armor is highly visible on a character and is also likely to be a popular purchase, even at 1875 Arena points. The legguards have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
492 Armor (+35)
+65 Stamina (+7)
+40 Intellect (+5)
+27 Spell Critical (+5)
+31 Resilience (+0)
+67 Spell Damage / Healing (+5)
11 Mana / 5 Secs (+2 / 5)
Classes: Druid
WoW Insider says: The lack of sockets mean that the only customization that can be done will be through Tailoring or Leatherworkingenchants. Even then, the low ratings requirement for these legguards make it very appealing for all the stats it gives, including a 1.72% spell crit from the +Intellect and +Spell Crit Rating.


Brutal Gladiator's Wyrmhide Tunic

With three sockets, the chestpiece is the most customizable Arena armor piece, and is the next best purchase after the gloves. In PvE, the chest armor is traditionally a drop from the final boss in a series (Magtheridon drops Tier 4 chest token, Kael'thas drops Tier 5 chest token, Illidan drops Tier 6 chest token, etc.). Arenas are different in this regard, but the item level of the chest is identical to PvE chest pieces. Sunwell Plateau breaks from tradition in that the final boss, Kil'jaeden, does not drop chest tokens or armor. However, the Brutal Gladiator chest armor is equivalent in item level to the drops from Entropius and is the best combination of cost and restriction among all the armor pieces. The tunic has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
541 Armor (+40)
+62 Stamina (+7)
+33 Intellect (+5)
+18 Spell Critical (+5)
+27 Resilience (+0)
+59 Spell Damage / Healing (+6)
7 Mana / 5 Secs (+2 / 5)

Socket Bonus: +4 Resilience Rating
Classes: Druid
WoW Insider says: Although 1600 personal rating might be restrictive to some beginning Moonkin Druids, the chest piece is worth the grind because it's a decent upgrade over its Season 3 counterpart. Because of its PvE equivalent, obtaining the Brutal Gladiator chest armor is almost like killing Entropius in Sunwell Plateau. Well, ok not really, but if you don't raid, that's about as close to a raid drop as you're going to get.


Brutal Gladiator's Wyrmhide Helm
The helm is very likely the last Brutal Gladiator armor piece that many players will obtain. With the shoulders at an extremely prohibitive 2200, most players will only manage 4/5 of Season 4. Moonkin Druids, although not very popular in Arenas, can manage 1700 for this helm, which costs the same as the chest and leg armor pieces. With a personal rating attached to it, the Brutal Gladiator helm might be one helm graphic that players would like to leave on. It is also identical in model to the pieces that drop off Kil'jaeden in Sunwell Plateau. The helm has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
447 Armor (+32)
+65 Stamina (+7)
+35 Intellect (+6)
+22 Spell Critical
+28 Resilience (+0)
+59 Spell Damage / Healing (+13 / +5)
8 Mana / 5 Secs (+3 / 5)

Socket Bonus: +4 Resilience Rating
Classes: Druid
WoW Insider says: The spell crit on this helm isn't quite as good as on the legguards, but Meta and Yellow Sockets give enough options for customization to make it a worthy purchase.


Brutal Gladiator's Wyrmhide Spaulders

The 2200 personal ratings requirement for the shoulders are almost Gladiator-level for most Battlegroups, and will likely be a very rare sight in most realms. It's not certain we'll see many Moonkin Druids sport these. It is the cheapest item after the gloves, but it is also the most difficult to get. Blizzard's reasoning for this is that the shoulders are the most "visually impacting" armor piece, confirming Blizzard's opinion that PvP achievements should be on display. The spaulders has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
416 Armor (+30)
+49 Stamina (+6)
+24 Intellect (+4)
+13 Spell Critical (+8)
+22 Resilience (+0)
+41 Spell Damage / Healing (+5)
5 Mana / 5 Secs (+2 / 5)

Socket Bonus: +3 Resilience Rating
Classes: Druid
WoW Insider says: Brutal Gladiator Shoulders are peacock gear. The stats for the Wyrmhide shoulders are so minimal to even warrant a 2200 personal ratings tag outside of showing off.
Guardian's Wyrmhide Belt
Because it is a visual match for the Brutal Gladiator's Wildhide, and because it comes with no personal ratings requirement, the belt is most likely to be the most widely distributed Season 4 gear. It is purchasable with Honor points, so even players who do not participate in Arena PvP can obtain it. The belt has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
322 Armor (+22)
+49 Stamina (+6)
+35 Intellect (+5)
+26 Resilience (+0)
+44 Spell Damage / Healing (+4)
11 Mana / 5 Secs (+2 / 5)
Classes: Rogue, Druid
WoW Insider says: Even though it has no spell crit, this belt has a low Honor cost and is ratings-free. It's a must have item for all aspiring Moonkins, definitely the best Season 4 purchase even for players who have no intention of stepping into Arenas.


Guardian's Wyrmhide Bracers
The only other Guardian piece with a socket is the amulet, which doesn't have a personal rating requirement. Coupled with the fact that bracers are visually insignificant, being hidden under gloves or robes, most players feel that there's little urgency to get them. A 1575 personal ratings requirement also requires decent performance in Arenas. The bracers have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
253 (+17)
+35 Stamina (+4)
+23 Intellect (+3)
+18 Resilience (+0)
+27 Spell Damage / Healing (+4)
8 Mana / 5 Secs (+1 / 5)

Socket Bonus: +2 Resilience Rating
Classes: Rogue, Druid
WoW Insider says: The great thing about these bracers are the Red Socket as opposed to the typical Yellow Socket for bracers, although the upgrade from last season's version is very moderate. If a Moonkin can manage 1575 and spare the dirt cheap 11,794 Honor, why not?


Guardian's Wyrmhide Boots

The most visually important match of all Guardian items -- although it won't be seen on Tauren feet, the boots are a big jump from a 1575 personal ratings requirement and is as demanding to get as the head piece at 1700 personal ratings. It is also as expensive to purchase as the belt, which has no ratings requirement. The slippers have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
385 Armor (+28)
+49 Stamina (+6)
+35 Intellect (+5)
+26 Resilience (+0)
+44 Spell Damage / Healing(+4)
11 Mana / 5 Secs (+2 / 5)
Classes: Rogue, Druid
WoW Insider says: 1700 is the highest personal ratings requirement outside of the weapons and shoulders, and might be a challenge for Moonkins only starting to do Arenas. A decent item, to be sure, but players looking for more spell crit for more burst should look at better raid drops if they can manage it.


Gallery: Season 4 Arms & Equipment

DruidHunter (Alliance)Hunter (Horde)Mage (Alliance)Mage (Horde)

Looking for more Season 4 info? We've rounded up everything you need to know about the Brutal Gladiator season right here.

The Care and Feeding of Warriors: To Gear A Fury


The Care and Feeding of Warriors takes a look at gear and the fury warrior this week. Matthew Rossi has been playing with fury on his tauren this week, when not forgetting to re-equip his shield on Kael'thas while playing his human. Sure, the Phaseshift Bulwark is nice, but if you leave the instance it goes away, which I really should have paid attention to. On the up side, it's hilarious to go down in two seconds to a trash mob because you forgot which button is your shield macro. Well, hilarious now. With distance. At the time it was less hilarious and more smashing my face into the keyboard.

Before we get rolling, you should take a look at this thread from the Elitist Jerks forums that gathers up a lot of information on warrior DPS specs and what to look for when gearing. One of the things to keep in mind is that it's not as straightforward as just piling on the stats that help you do damage... much like tanking, where you first stack defense until you reach the target (in the case of tanking you want 490 defense) when assembling fury gear you prioritize hit until you reach 9% chance to hit, and then start stacking crit, attack power and armor penetration.

So what's the hit cap? Well, in general a fury warrior with full precision should look to accumulate hit gear until roughly 96 hit rating, which should put you at about 9% actual bonus hit. Up until 9%, it's generally accepted that hit provides the greatest boost to your damage both from the damage that you actually do with your white hits and from the rage you generate by them, as well as reducing the chance of special attacks like Bloodthirst (not Bloodlust, you can tell I play my shammy too much) and Whirlwind to be missed, which is not only annoying but amazingly does not seem to hurt monsters. Not even their feelings.

Continue reading The Care and Feeding of Warriors: To Gear A Fury

Leather on a Shaman and cloth on a Druid

Obstruce brings up a topic that seems obvious to some people but can drive others crazy: healers wearing less sturdy gear than they can just for the stats. I won't lie -- I've got a few pieces of leather on my restoration Shaman for the stats, but in general, I don't think it's a bad thing that healers and casters sometimes wear cloth for the stats, given of course 1) that they're not taking it from someone else who needs it, and 2) that there's not a better piece of normal gear for them to be wearing (it's an upgrade).

Obstruce's aunt disagrees, especially with Shamans and Druids -- if for some reason they pull aggro, wearing leather or cloth will only make things harder on the group. Which is true -- if I'm wearing leather (or even cloth) on my Shaman, I'm not going to have near as much armor as I would wearing the mail I'm supposed to wear. But in a group where all members are doing what they should be, I should never get hit anyway. If a healer's getting hit, it's a good 80% of the time not their fault -- it's the tank's or DPS' fault for not keeping aggro where it belongs.

So no, I don't see any problem with a Druid or Shammy (or even a Paladin, though there's a lot of nice healing plate out there anyway) wearing less than they're meant to. Warriors are definitely not in the same situation -- while yes, some of that Hunter mail may have lots of Agility on it, and that will help out your crit percentage, you get so much more bonus from Strength and Armor that it's just not worth it. Casters can steal Mage and Priest gear (as long as they're not actually stealing it from actual Mages and Priests) if it's an upgrade, but Warriors almost never have a reason to slum it up in mail.

Insider Trader: Leatherworking, the final stretch

Insider Trader is your inside line on making, selling, buying and using player-made products.

If you have ever rolled a druid, rogue, shaman or hunter, it is quite likely that you ended up choosing leatherworking as one of your professions. Because it can be a valuable source of gear for the leather and mail-wearers, it is a common choice. If this is the case, you are going to want to hit 375 skill in order to make your end-game epics.

If however, you chose leatherworking as a companion to skinning in order to make money, you will only need to reach about 325. Once there, you will be able to convert any type of skin into its available higher form in order to maximize your profits.

Still, leatherworking, like any profession, can be an extremely costly skill to cap. This week, Insider Trader will be taking an in-depth look at some of the best ways to reach 375 from 300. Hop through the break for tips and analysis.

Continue reading Insider Trader: Leatherworking, the final stretch

Skinning Tauren for leather

We've definitely had this conversation before, but Bhou on the EU forums brings it up yet again: why don't we treat the various races like they, y'know, are those various races? He asks why we can't skin Taurens for leather, but that brings up all the other race issues in Azeroth. Why aren't Undead immune to fear? Why aren't Gnomes tameable? Oh wait, that last one might not be right (though it would be funny).

But besides the game balance problems, the fact is that the racial abilities are about as well-represented as they're going to get (and in fact, if there are any changes in the future, they'll probably be towards conformity rather than radically away from it). You can't skin Tauren because, guess what, they're humanoids. Undead can't be immune because guess what, they're humanoids, too, and while a weakness to holy spells might make the game interesting, it won't help towards balance.

The Warcraft world is a mean one, but would the Alliance really go so far as to skin fallen Taurens on the battlefield anyway? For game balance or for lore reasons, it just doesn't make sense.

Phat Loot Phriday: Helmets of Second Sight


Today's Phat Loot isn't just one helmet-- it's actually your choice of six available from a neat questline in Outlands. So stick with me here. Things may get a little complicated.

Name: (Overlord's, Shamanistic, Druidic, Stealther's, Evoker's, Stalker's) Helmet of Second Sight
Type: Rare (Cloth, Leather, Mail, Plate) Head
Armor: Varies
Abilities:
  • They all have different abilities, of course, according to their title. You can see a list of all the available helmets here (the Scintillating Headdress is not one of the quest rewards, actually). Altogether, if you run this quest, you'll get a pretty nice pre-Epic helmet out of it.
  • Also: All the helmets "allow the bearer to see into the ghost world while in Shadowmoon Valley." It's a lore thing, stick with me.
  • And if you haven't noticed yet, all the helmets are reskins of the Tier 2 helmets (and in some cases, Tier 1-- see Warrior Helm above) that originally dropped from Onyxia and Molten Core. So if you never got to get your Dragonstalker's Helm or your Helmet of Ten Storms, here's your chance to get a lookalike. With better stats, if you ask me.
How to Get It: You've got to do the Teron Gorefiend quest chain in Shadowmoon Valley. It's quite fun, will net you a lot of XP (if you're not 70 yet), a little bit of gold, and your choice of these helmets.

For Alliance, it starts with a quest called "Ghost in the Machine" from Zoram the Judicator (geez, what did his mom have against him?) at Wildhammer Stronghold. Horde go to Chief Apothecary Hildagard in Shadowmoon Village for a quest called "A Haunted History." That chain will take you through about seven quests, most of which are soloable (one of them asks for two players, and one of them requires a full 5man group to do). At the end of the quest chain, you'll meet up with the man himself (and make a "mistake" that really wasn't your problem in the first place.

As for Gorefiend himself, I don't want to spoil anything, but you'll meet up with him later in the Black Temple (I'm not sure if you actually need the helmet to face him, as the questgiver hints, but you might want to keep it anyway). Meanwhile, you'll get a spiffy helmet that will get you ready to start up the level 70 instances at endgame. Grats!

Getting Rid of It: They all sell for different values, from about 2g for the cloth helmet, up to 4g for the plate version. Disenchanting any of them will hook you up with a Large Prismatic Shard.


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