Slim Down for Summer with That's Fit
Posts with tag korea

World Wide WoW: East vs West, which WoW sites are better?

Westerners and Easterners, for whatever reason, often have very different sorts of websites, and the World of Warcraft websites for different regions of the world reflect this. The game itself may be the same anywhere in the world, but the people who play it are different, and it's interesting to note some of these differences to see what we can learn from them about the people.

Westerners (Americans and Europeans, to be exact) get a blog-like format, featuring columns and an expansive vertical menu going down the left side. Western WoW pages of various countries tend to be more or less the same, just in different languages.

Easterners (namely Chinese, Taiwanese and Koreans), get quite a different experience. One of the first things you notice on the front page is that lots of information on the WoW sites is presented interactively, with images taking up the main space, and words and news items being pushed into the background. Words are kept to a minimum, and are presented in square-like sections, rather than columns, with a friendly flash menu stretching across the top of the page. Their pages all seem tailor-designed for each of the three Asian regions, and no two are exactly alike.

Are westerners getting shafted with lower-quality websites for their World of Warcraft needs? Or are the Easterners' glitzy sites making up for something Westerners may take for granted? Continue reading for a closer look, with a gallery of illustrative screenshots.

Gallery: World Wide WoW Websites

Taiwanese HomepageKorean Home pageMainland Chinese HomepageKorean Navigation SystemIntroduction Bluff (flash applet)

Continue reading World Wide WoW: East vs West, which WoW sites are better?

Exclusive Interview: Wowhead and Affinity Media

I was actually running Wailing Caverns with a few guildies from IctfB on last Friday night around midnight when I heard the news: Wowhead had sold for $1 million to Affinity Media, the company that supposedly ran IGE, the notorious goldsellers. We'd received a tip from someone who claimed he used to work for IGE, and we rushed to get the story up and also make sure it was right-- word was that Affinity didn't own IGE any more, and that Wowhead had maybe sold because of that.

Still, in the week or so since, players have had plenty of questions. Did Wowhead sell out to goldsellers? Did Affinity really sell IGE and are they really out of the goldselling business? And why did Affinity want to buy yet another database when they already owned both Allakazham and Thottbot? And perhaps most importantly, what kind of changes would come for Wowhead?

WoW Insider got a chance to sit down for an exclusive chat with both John Maffei, president of the ZAM content network at Affinity Media, and Tim Sullivan, CEO of Wowhead, to talk about Affinity's past, the sale of Wowhead, and what's coming next. They wanted to clear up questions, and we wanted to get answers. To read the full, exclusive interview, click the link below.

Continue reading Exclusive Interview: Wowhead and Affinity Media

IGN liveblogging Starcraft 2 announcement

Charles Onyett of IGN is in Korea right now liveblogging the Starcraft 2 announcement. Here's what I've pulled out of his hurried updates so far.
  • Game is playable (pray for a demo at Blizzcon), but nothing is final.
  • Protoss Zealots have their psi blades and shield, along with a new charge ability. There's a new Protoss unit called an Immortal, with a shield that activates when damaged-- looks like they're already implementing Paladins then.
  • A new Protoss unit called a Stalker can blink around-- Blizzard wants Protoss to quickly put an army anywhere on the map.
  • Three more new Protoss units: Colossus has long legs and can move quickly, Warprey is a flying unit that does more damage the more it focuses a ray on a target, and a Pheonix can overcharge weapons, but have a cooldown afterwards.
  • Zerglings can now become suicide bombs in a kind of rolling form.
  • There's a physics system in the game-- destroyed units can roll down ramps.
  • System can handle at least 100 units at a time, and looks "similar to SC1 - both in unit and map designs." It must be 3D, though. Right?
Still more to come, including hopefully video of the event. An opening cinematic was shown as well-- shouldn't be too long before we see that online.


RESOURCES

Blizzard Events
BlizzCon (195)
Worldwide Invitational (112)
Class Columns
(Druid) Shifting Perspectives (48)
(Hunter) Big Red Kitty (39)
(Hunter) Scattered Shots (23)
(Mage) Arcane Brilliance (45)
(Paladin) The Light and How to Swing It (53)
(Priest) Spiritual Guidance (28)
(Rogue) Encrypted Text (34)
(Shaman) Totem Talk (53)
(Warlock) Blood Pact (32)
(Warrior) The Care and Feeding of Warriors (57)
Gameplay
(Arena PvP) Blood Sport (28)
(BG PvP) The Art of War(craft) (27)
(Casual) WoW, Casually (21)
(Guild Leadership) Officers' Quarters (65)
(Professions) Insider Trader (65)
(Raid Healing) Raid Rx (20)
(Raiding) Raiding 101 (2)
(Raiding) Ready Check (31)
(Roleplaying) All the World's a Stage (46)
Hybrid Theory (21)
New Players' Guide (4)
Tank Talk (7)
AddOns and UI
AddOn Spotlight (92)
Macro Anatomy (14)
Reader UI of the Week (28)
Reader WoWspace of the week (31)
The Creamy GUI Center (15)
Lore and Stories
Around Azeroth (540)
Ask A Lore Nerd (11)
Barrens Chat (12)
Know your Lore (60)
Tales from the Lion's Pride Inn (14)
WoW Moviewatch (533)
Features
15 Minutes of Fame (28)
About the Bloggers (29)
Ask WoW Insider (64)
Azeroth Security Advisor (4)
Breakfast topics (743)
Build Shop (36)
Forum Post of the Day (35)
Gamers on the Street (25)
Guildwatch (83)
He Said She Said (5)
Illusionary Tactics (3)
It came from the Blog (29)
Phat Loot Phriday (94)
The Colosseum (1)
Two Bosses Enter (61)
Well Fed Buff (28)
World of WarCrafts (28)
WoW Crossword (3)
WoW Insider Show (72)
WoW Rookie (42)
[1.Local] (15)
Classes
Death Knight (123)
Druid (330)
Hunter (309)
Mage (189)
Paladin (326)
Priest (263)
Rogue (190)
Shaman (298)
Warlock (205)
Warrior (231)
News
Account Security (30)
AddOns (264)
Analysis / Opinion (3331)
Blizzard (1723)
Bugs (223)
Burning Crusade (383)
Contests (237)
Economy (199)
Events (480)
Expansions (685)
Fan stuff (951)
Features (691)
Forums (304)
Guilds (512)
Hardware (47)
Humor (826)
Interviews (173)
Lore (328)
Mounts (149)
News items (1663)
NPCs (221)
Odds and ends (1755)
Patches (1181)
Podcasting (81)
Ranking (56)
Realm News (307)
Realm Status (252)
RP (179)
Rumors (71)
Virtual selves (704)
WoW Insider Business (312)
WoW Social Conventions (160)
WoW TCG (59)
Wrath of the Lich King (531)
Strategy
Achievements (11)
Alts (124)
Arena (279)
Battlegrounds (168)
Bosses (373)
Buffs (136)
Cheats (75)
Classes (346)
Enchants (37)
Factions (173)
Guides (418)
How-tos (430)
Instances (706)
Items (910)
Leveling (317)
Making money (198)
PvP (804)
Quests (386)
Raiding (798)
Talents (172)
Tips (603)
Tricks (236)
Walkthroughs (93)
Media
Comics (89)
Fan art (52)
Galleries (216)
Machinima (619)
Podcasts (54)
Polls (71)
Screenshots (692)
Races
Alliance (125)
Draenei (67)
Dwarves (22)
Gnomes (48)
Human (22)
Night Elves (55)
Horde (126)
Blood Elves (73)
Orcs (32)
Tauren (54)
Trolls (28)
Undead (28)
Professions
Alchemy (85)
Blacksmithing (64)
Cooking (78)
Enchanting (84)
Engineering (114)
First Aid (19)
Fishing (63)
Herbalism (53)
Inscription (20)
Jewelcrafting (90)
Leatherworking (67)
Mining (52)
Skinning (33)
Tailoring (74)
Retired
Pimp My Profile (1)
(Engineering) Hoof and Horn Research and Development (17)
Azeroth Interrupted (24)
Back In The Day (3)
World Wide WoW (8)
/silly (14)

RSS NEWSFEEDS

Powered by Blogsmith

    Featured Galleries

    Achievements UI
    World of WarCrafts: Cataclysm's Edge
    Valeera Sanguinar
    New Grim Guzzler content in patch 2.4.3
    Stormwind Docks
    World of WarCrafts: Conjured Picture Frame
    World of WarCrafts: Banner of brutality
    Scarlet Crusade Tabard T-shirt
    Reader UI of the Week 6/29/08

     

    Most Commented On (30 days)

    Recent Comments

    Other Weblogs Inc. Network blogs you might be interested in: