Posts with tag insect-swarm
Shifting Perspectives: State of the class, part 1 - Balance

I hate Tauren cat form.
Good. I got that out of my system and can write something productive. Although, believe me, if I could get away with it, an entire Shifting Perspectives would be devoted to just how much I hate Tauren cat form. I mean, just look at it! Look at the angle on the horns! The cat can't bite anything! Christ, I just -- hi, Dan. Yes, I'm totally writing the column! Look at me go!
This week, mindful as always of American election-year politicking, I'm going to borrow a page from presidential duties and write a little something I like to call "State of the Class." Druids have undergone a number of changes in the transition to Wrath of the Lich King, and will acquire even more as they level to 80. We are one of Blizzard's primary targets for both gear and role consolidation, which raises a few questions over how comfortably we're going to scale in relation to pure classes and what we can realistically expect on the march to a new level cap.
The TL:DR version of this article -- I believe our future is generally bright, the Druid community continues to have a few concerns over certain aspects of the class, our focus in PvP seems to be changing the most, and I hate Tauren cat form. This is a three-part post, so let's get started with balance. However, if you want to jump ahead to feral, you'll find that here; and the third part, restoration, is here.
Druid, Analysis / Opinion, PvP, Instances, Expansions, Features, Raiding, Burning Crusade, Leveling, Buffs, (Druid) Shifting Perspectives, Wrath of the Lich King, Battlegrounds, Arena
Shifting Perspectives: Moonkin in 3.02 and beyond

I do apologize about the wait here, folks. There's been a lot of contradictory information from both the beta and an array of Druid bloggers on how moonkin are shaping up for Wrath. While a lot of this is just the normal ebb and flow of changes in the alpha and beta, most of it is fueled by a few new talents and the set of glyphs that will become available. All of these have the potential to seriously impact your gameplay and rotation choices, so Balance DPS is going to be (at least, from current appearances) a lot twitchier and more proc-dependent than its counterpart in the feral tree. In addition, you'll probably have to make a few hard choices that will be affected by what your raid's going to need from you (although there is a truly amazing talent deep in the balance tree that, no matter what else you pick, is going to be a significant raid DPS contribution). As Balance is the only spec that I haven't gotten to raid on, I didn't want to go live with this until trying to figure out which pieces of information were accurate and which ones weren't. Bear in mind that Blizzard is still tinkering with Balance as I write this.
For the guide to feral in 3.02, head here; for the guide to resto in 3.02, head here. You'll probably want to be familiar with the resto changes, as balance has traditionally depended on a few key talents in that tree, some of which have changed. Otherwise, read on for a comprehensive look at balance's new talents, updated skills, and glyphs!
Night Elves, Tauren, Druid, Patches, Analysis / Opinion, Instances, Expansions, Raiding, Guides, Classes, (Druid) Shifting Perspectives, Wrath of the Lich King
Patch 3.02 for Restoration Druids, part 1
The single biggest change for most restoration Druids with patch 3.02 will be the disappearance of at least four commonly-used PvE and PvP specs: - 8/11/42 (the traditional resto PvP spec)
- 11/11/39 (Resto PvP with Insect Swarm)
- 13/11/37 (Resto PvP with Insect Swarm and Nature's Reach)
- 11/0/50 (PvE Tree of Life with Insect Swarm).
Read on for a comprehensive look at the new healing and mana regeneration mechanics, Restoration abilities, talents, and glyphs!
Druid, Patches, Analysis / Opinion, News items, Expansions, Raiding, Guides, Classes, Buffs, Wrath of the Lich King
Tanking Rogue 3: Return of the Gaeowyn, or Illidan dies
[Thanks for the forward, Allen!]
The tanking Rogue strikes again, 5-mans Gruul
You may remember Gaeowyn, the Rogue from Shards of Existence who tanked Mother Shahraz thanks to an insane amount of dodge via agility. She's struck again, this time taking down Gruul with herself tanking, along with a Paladin (with Blessing of Kings), a Shaman (with Grace of Air), a Hunter with Scorpid pet Sting, ad a Druid (using Insect Swarm in addition to Mark of the Wild, of course). After all the buffs and debuffs, she had 76.31% dodge, 12.16% parry, and 14.16% chance to be missed, resulting in 102.63% avoidance. She posted a link to her spec and gear for tank mode, too. The video's short, but it took them a little over 23 minutes to down him. They also got to discover that his Growth caps out at a 30-stack, and that it expires after 5 minutes.
Rogue, Analysis / Opinion, News items, Instances, Raiding, Bosses, Buffs
































