Posts with tag icy-veins
Posted Mar 3rd 2008 7:00PM by Adam Holisky
Filed under: Mage, Priest, Shaman, Patches, Analysis / Opinion, News items
Tharfor (I can hear him purr, can you?)
tells us today of two changes that we'll see on the PTR soon (
Drysc announced this earlier):
- Bloodlust/Heroism will, again, stack with Icy Veins.
- Bloodlust/Heroism will not stack with [the new] Power Infusion, however.
He tells us the reasoning behind this is "
...two spells increasing haste by a percentage will not stack if both can be cast on a target other than the caster..." So this appears to continue the trend we've seen of modifying haste based abilities, both in their power and stacking abilities.
For those that don't know about Shamans, Bloodlust and Heroism are Shaman abilities (Bloodlust is the name of the spell for the Horde, Heroism is the name of the spell for the Alliance) that decrease casting time by 30% for 40 seconds. It is often used in raids to get that extra "umpf" necessary to get a boss down quickly.
Icy Veins is a Mage talent based spell that decreases casting time by 20% for 20 seconds (and increase the chance the target will freeze by 20%). The combination of Bloodlust/Heroism and Icy Veins is a very potent combination.
Power Infusion is a Priest talent that will have some changes come patch 2.4. It will now decrease casting time by 20% as well as decrease the mana cost by 20%. It's interesting that Blizzard decided to allow the stacking with Mages, but not with priests. The difference in the two spells is that Power Infusion can be cast on other targets, while Icy Veins can only be cast on yourself. Indeed, this follows with what Tharfor said in his post (which Drysc left out).
What do you think of these changes? Any major issue with them?Posted Feb 19th 2008 6:15PM by Chris Jahosky
Filed under: Mage, Build Shop
Every Tuesday, Chris Jahosky contributes Build Shop, which takes a look into one of the many talent specs available to players.Today's build has been sent in by a number of people now, so this week I'm taking a look at one of the more popular Arena
Frost Mage builds -- 17/0/44. There are a number of variations of deep Frost builds, but this one goes far enough in the Arcane tree to grab the very useful and powerful Improved Counterspell. The Frost tree has been synonymous with survivability for a long time, so it's no wonder that it is so often seen in the Arena. As with other builds of this nature, it picks up talents that increase your damage output as well as those that boost your ability to stay alive. Frost allows you to kite your opponents, or hit them with reliable burst damage utilizing Shatter.
As usual, there is some wiggle room with the talent spread, so you may want to shift points around depending on your personal taste, or even the Arena bracket you spend most of your time in.
Continue reading Build Shop: Mage 17/0/44