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Posts with tag hotfixes

Rolling restarts at 5am PDT today

Just a heads up to all our American night owls and Oceanic players: There will be rolling restarts for all Realms starting at 5am PDT, about an hour and fifteen minutes from now. Each realm will be down for about 15 minutes, and the entire process will take about an hour.

It's likely that this downtime is for working out a few kinks with the Midsummer Fire Festival. Kisirani confirmed earlier that there is a problem with the Striking Back quest for those under level 65, so it's likely that these rolling restarts will institute the hotfix to that problem. In addition, there's been some rumors that Lord Ahune's Normal and Heroic loot tables are not properly separated, so it's possible that this will fix those issues as well.

Speaking of Ahune, be sure to keep your eyes glued to WoW Insider today. We're writing a complete loot guide and a strategy walkthrough for the new holiday boss as well speak. You can also check out the Midsummer quest walkthroughs we already have set up -- they're perfect reading material for the downtime. Happy reading, and we'll see you on the other side of the restarts.

Archimonde, Eredars hotfixed

I love hotfixes. They're like patches you don't have to wait for. Just posted by Daelo, WoW's lead encounter designer (who I've been seeing a lot of lately, but don't remember seeing much before) is a brief account of hotfixes to Archimonde and the Eredar Twins. For Archie:

We just implemented a hotfix for all realms that makes Archimonde's doomfires no longer be able to move right through him after they spawn. Their movement should now be much more consistent with the previous patch's behavior, and melee should have a bit easier time dodging the doomfires as a result of the change.

He goes on to note that any other problems people might have noticed have been un-reproduceable at Blizz HQ, but they're still keeping an eye on them. As for the Eredar Twins, they "
hotfixed a bug in the Eredar Twins encounter that prevent a Hunter's Feign Death ability from working if Lady Sacrolash was alive." Nuff said there. These fixes should, as far as I can tell, be live now on the US and the EU realms.

Hotfixes for the week of April 7th

Slorkuz, Mr. Blue Poster over on the European WoW forums, gave us a few hotfixes that have been pushed through this week: He also tells us the Power Word: Shield sound is a bug, and that it will be fixed in an upcoming patch.

Hotfix roundup for Sunday March 30

Drysc is keeping a post up-to-date of all the latest hotfixes that are happening. Patch 2.4 went live without too much trouble this last Tuesday, yet there is a slow but steady stream of issues popping up in the game. Each morning for the next few days we'll let you know about all the hotfixes that have come out the previous day. You can also check out all of the hotfixes for Patch 2.4.

Yesterday's hotfixes include:
  • Reliquary of Souls, Prince Kael'thas, and other bosses now properly cast their spells
  • The time before players with flags in Warsong Gulch receive the Focused Assault and Brutal Assault debuffs has been reduced
  • The timer for Focused Assault and Brutal Assault in Warsong Gulch will now reset whenever both Flags are returned to their bases
Of course, if something major comes up, expect to see it covered right away on WoW Insider. Enjoy your patch 2.4 fun!
Patch 2.4 sounds great, but what's in it for you? Find out on our Sunwell Isle page where we list the impact on classes, professions, PvP, Raiders and many other playstyles and interests including walkthroughs on the new Sunwell Daily Quests. Looking for more great info? Check out the WoW Insider Directory for the best of our guides and analysis.

Hotfix roundup for Saturday March 29

Drysc is keeping a post up-to-date of all the latest hotfixes that are happening. Patch 2.4 went live without too much trouble this last Tuesday, yet there is a slow but steady stream of issues popping up in the game. Each morning for the next few days we'll let you know about all the hotfixes that have come out the previous day. You can also check out all of the hotfixes for Patch 2.4.

Yesterday's hotfixes include:
  • Archmages's Guile, Battle Mace of the High Priestess, Terrok's Gavel, and Sedai's Blade have all been properly changed to Main-Hand Only weapons
  • When taking the flight path from Ironforge to the Isle of Quel'Danas, you will no longer become fatigued and die if you had any buffs active which effect your ability to breathe underwater
  • Looting Bind on Pickup items now properly brings up the confirmation dialog while using the Round Robin looting method
Of course, if something major comes up, expect to see it covered right away on WoW Insider. Enjoy your patch 2.4 fun!

Hotfix roundup for Friday March 28

Drysc is keeping a post up-to-date of all the latest hotfixes that are happening. Patch 2.4 went live without too much trouble this last Tuesday, yet there is a slow but steady stream of issues popping up in the game. Each morning for the next few days we'll let you know about all the hotfixes that have come out the previous day. You can also check out all of the hotfixes for Patch 2.4.

Yesterday's hotfixes include:
  • Veneratus the Many now spawns correctly.
  • The Horde Spirit Healers in Alterac Valley will once again teleport Horde players to a different graveyard if the current once gets captured by Alliance.
  • Kael, RoS, and other bosses will now cast all of their spells. No more Kael'Thas without birds.
Of course, if something major comes up, expect to see it covered right away on WoW Insider. Enjoy your patch 2.4 fun!

This week in hotfixes


We love Blizzard EU CM Ommra, because he's (or she!) is always the one to keep us up to date on the most recent hotfixes coming out of Blizzard. And there seem to be a few more than usual this week -- because of the patch, perhaps? (No matter how long they're on the PTRs, they're never bug-free!) But if you're wondering what's happened so far this week in the world of hotfixes, here's a list for you:
  • Linking a Poison Recipe or Hunter Pet Ability in a chat message will no longer cause a disconnect.
  • Seer Olum will no longer despawn as quickly after being rescued from Serpentshrine Cavern.
  • Coilfang Ambushers can no longer be charmed.
  • The Lurker Below will no longer emerge from the water before all adds are dead.
  • Gruul's hateful strike will now target the second highest on the threat list instead of the third highest.
  • The gem vendors in Thrallmar and Honor hold are now once again available.
  • Al'ar's Meteor ability will now do less damage and its damage will no longer be divided between multiple targets.
  • We're working on a hotfix for the problem where Krosh Firehand's Spell Shield is not cast immediately upon entering combat for a Mage to Spell Steal. This was not an intended change and we hope to have it fixed soon.
  • The hotfix for the Spell Shield has been deployed. The Spell Shield should be cast in a much more timely manner now.
I particularly like that first one!

Lady Vashj hotfix: untimely death soon to follow

Lady VashjAccording to Tigole, a hotfix to the Lady Vashj encounter (the final encounter in Serpentshrine Cavern) should go live on US realms in the next 24 hours -- presumably during this Tuesday's maintenance, though Tigole doesn't specify. Specifically, the hotfix should adjust the amount of hitpoints some of the add spawns have.

With only three guilds up to Lady Vash so far, this hotfix sets up some real competition. MMO-CHAMPION makes the reasonable speculation that if the hotfix requires downtime US guild Death & Taxes will likely get the world first kill, because US maintenance comes before EU maintenance. But if it's a hotfix requiring no downtime (that may have even gone live already), EU guilds Curse and Nihilum will have extra time to work on the encounter before their instance resets, giving one of them the world first. So who's going to win this race? If I don't see a first kill announcement somewhere in the next 24 hours, I'll be greatly surprised.

This week in hotfixes


Tseric has updated us on some hotfixes that have quietly been introduced this week:
  • Pets will no longer trigger the Flame Wreath effect in the Shade of Aran encounter in Kharazhan. (Some forum posters have noted that using snake traps here could have some entertainment value, as each snake triggered a Flame Wreath.)
  • Kael'Thas' phoenix pets should now have the correct immunities.
  • Magtheridon's Blast Wave should now function properly. (Though what "properly" means is unclear.)
  • 'The Lurker Below' should now spawn correctly after being reset.
  • Cyclone no longer causes the targeted player to be considered dead for the arena counter.

Lots of hotfixes kills bugs dead

Looks like the Entangling Roots hotfix, while one of the most anticipated, wasn't the only hotfix that dropped at the end of last week. Tseric has updated the forums with a bit more than a few hotfixes to hit the servers recently.

Among them, the Roots problem is now fixed, as well as that problem with the Draenei getting the "Crumpled Up Note" for the quest in BRD. There are also changes with the Maiden of Virtue, the chess pieces in Karazhan, and the Mechanar elevator door that lots of players were having trouble with.

All the fixes are reprinted after the jump. Keep that bug squashing coming, Blizz!

Continue reading Lots of hotfixes kills bugs dead

Rolling restarts for US realms Friday morning


Drysc informs us to expect rolling restarts for all US realms starting at 5:00 AM PST to apply a "minor hotfix." Downtime is expected to be minimal (around 15 minutes), and US players probably won't notice any interruption. But a hotfix? Blizzard's not said what they're fixing, which leaves us to guessing games as to the exact nature of the problem. However, poster Tuhljin seems to be on the right track when he points out that "if they won't tell you what the hotfix is for, at least part of it probably involves fixing an exploit." After all, they wouldn't keep us in the dark just for the fun of it... would they?


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