Posts with tag halls-of-lightning
Wrath 101: Factions and reputation

Factions
The Horde and the Alliance each get a set of factions: The Horde Expedition and the Alliance Vanguard. These are a bit unusual, because those two primary factions have four other secondary factions. For the most part, those secondary factions don't have any rewards of their own. As you gain reputation with the sub-factions, your overall Horde Expedition or Alliance Vanguard reputation goes up, and that determines your rewards. Why did they do it that way? I don't know, but they did!
Analysis / Opinion, Expansions, Factions, Guides, Wrath of the Lich King
Ahn'kahet's Herald Volazj: Quite possibly the coolest boss ever

Not only is Ahn'kahet visually stunning, but it gives you a glimpse into the story of Yogg-Saron and his relation to the Scourge and other forces. It's a little repetitive in some places (the first boss is a bit boring), but it also houses some of the best 5-man bosses we've seen yet. The final boss, Herald Volazj, is the embodiment of the technical advances Blizzard has made with the gameplay in Wrath of the Lich King. I almost feel bad mentioning him at all, because I've been running Ahn'kahet repeatedly with people who have never done it before. Seeing them wig out the first time they do the boss is awesome.
Analysis / Opinion, Instances, Bosses, Wrath of the Lich King
WoW Moviewatch: Muffins WotLK Exploration Part 77-80
At the beginning of last month, I featured a video that explored levels 70-77 of the Wrath of the Lich King beta. It was apparently so popular that Muffins was contacted by a studio for a possible job! Since then, she realized that machinima was something that she wanted to do with her life. Nothing makes me happier than when someone says that, so congratulations, Muffins!
Muffins obviously only covered a portion of the levels last time, so she's back with an exploration video for the 77-80 crowd. In it, she checks out Storm Peaks, Halls of Lightning (Instance), The Oculus (Instance), Utgarde Pinnacle (Instance), The Culling of Stratholme (Instance), and Icecrown. She noted that The Violet Eye in Dalaran seemed like a less interesting version of Black Morass, and that Naxxramas was pretty much the same as the old one except for the trash.
[Via Warcraftmovies.com]
If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.
Previously on Moviewatch ...
Level 80 and other major new highlights from the Beta [Updated]
Jeff "Tigole" Kaplan posted several new changes that are appearing in the Wrath of the Lich King Beta tonight. The highlights include:- Level cap raised to 80.
- Less XP required for 70 to 80*
- Storm Peaks zone available, Icecrown unavailable.
- Follow dungeons available:
- Halls of Lightning
- Halls of Stone
- Caverns of Time: Stratholme
- The Occulus
- Utgarde Pinnacle
- Heroic Nexus
*We did some rough calculations. Daniel's Hunter was approximately 50% of the way through level 70. His hunter is now 60% of the way through level 70. Thus, the XP required to level was reduced by approximately 20%. These are just rough estimates, and no official word on the percentage has came out yet.
Update 11:49 p.m. EDT: Zarhym has said that patch notes are still being compiled. We'll have them up as soon as Blizzard releases them.
Tom Chilton and J. Allen Brack talk Wrath at Leipzig
Here's a nice tidbit from the Games convention at Leipzig, Germany in the form a bundle of Wrath news. Tom Chilton and J. Allen Brack gave a pair of interviews to Getbuffed.de and Gamona.de. In the Getbuffed interview embedded above, they discuss the future of the lore and raids, most notably Icecrown Glacier, the home of Arthas.
Horde, Alliance, Blizzard, News items, Instances, Expansions, Humor, Raiding, Factions, Interviews, Wrath of the Lich King
Wrath boss names revealed in Achievements

Instances, Raiding, Bosses, Wrath of the Lich King, Achievements
WWI '08 Notes from the Dungeons & Raids Panel part 3

11:15 AM: Remove faction requirements for heroics. Don't want people to feel like there are so many barriers.
11:16 AM: PvP rewards will show up in faction too. Similar to current lowlevel pvp faction sets. Will continue this trend. Greater variety of faction rewards full stop. Only a certain amount of items they can make in the time they have. Items that fit different specs and classes. More recipe plans, something done in TBC but not all trade skills were represented in factions. More rewards in general from faction.
11:17 AM: How does the Death Knight fit in? Will be able to tank both raids and dungeons. Not intended to be 'the new tank' but is a unique tank and want to make sure they can tank raids and 5-mans, heroics, as well as DPS. Just going to do it in a different way, keeping classes unique. Looked at what players need -- people always need a tank. More tanks = more dungeon runs.

Occulus is a series of rings floating in the sky, can pick and choose bosses. Concept art shows circular and frozen themes. Dungeon design shown, they design on paper and try to feel how big the space is, is it big enough to fight the boss, the trash. Layouts turn into concept art and 'blockout' phase, turning 2D image into 3D so they can run around it in 3D. Dungeon is complete, internal playtesting at the moment.
11:24 AM: Halls of Stone. Part of Ulduar, located in Storm Peaks. Tied to Titan lore. Level 77-79. Will need a flying mount to access. Nonlinear. Want to make you feel like you're infiltrating Titan area, feel like it's something new even though scope is very different. Epic scale. Level 80 dungeon in Ulduar (Halls of Lightning) and raid dungeon too, but Halls of Stone is first dungeon players will experience
Wanted the scale to be big but not annoying (to the level of wanting a mount to travel through it). Showed blockout, walked 5 players through game to see if there's basic things like enough room to pull mobs, enough room for cameras etc. Platinum Discs quests from Uldaman -- this is the next evolution, continuing the story. Location where we can read the discs and maybe find out information about how Azeroth was created, deliver lore to players.
Events, Blizzard, Instances, Raiding, Worldwide Invitational






























