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Posts with tag fury

Forum post of the day: Too OP or not too OP

The news and analyses keep rolling in for Wrath of the Lich King. We've all got our pet talents and abilities we're psyched about. Everybody's going to get a shot in the arm. While Blizzard will balance and rebalance until release and then even after, some abilities stand out ad more exiting and powerful than others.

Issenaril of Blood Furnace is afraid that Titan's Grip is going to be an over powered ability. The ability allows Warriors specced 46 points into the Fury tree to swing two two-handed weapons at a slowed speed. With a maximum of five points in this ability, the weapon speed will be decreased by 20 percent. He believes that this ability will massively increase Warrior DPS and make imbalanced in PvP. Liganu agrees that a 50 point Fury build will be helpful in battlegrounds, but it won't be as viable in arena combat.

Continue reading Forum post of the day: Too OP or not too OP

The Care and Feeding of Warriors: Wrath Beta Edition

Well, we were going to talk about other things, but with the Beta coming out I have to admit I've entirely forgotten what they were. There's really no point in pretending that we're not going to be talk about this, is there? I don't think so myself.

We learn nothing about any new talents that don't directly replace older talents. Nothing about Bladestorm or Titan's Grip, and talents like Incite are only mentioned because they're directly replacing talents like Defiance. We also don't learn what the big new protection talent to replace Shield Slam is from these notes. (We do have other sources and we will be discussing those talents in more depth, I'm just pointing out what the notes don't specifically mention.) The notes focus more on protection spec than others although we do find out that mace spec and sword spec are being slightly nerfed while poleaxe spec is getting a nice little buff: these changes seem PvP related to my eyes, but I have no idea how effective they'll actually be.

The juggling of talents and the alteration of their effects definitely seems to confirm the notion that crushing blows are a thing of the past. On the one hand, this is a huge change to warrior tanking mechanics, as we're noted for our ability to hit uncrushability while druid tanks simply soak the damage with higher armor and stamina (paladins use the same mechanic as we do for uncrushable, they just need more block rating but can stay uncrushable longer than we can due to how their abilities work vs. ours): we've yet to see how this is going to play out. With the addition of DK's as tanks, removing CB's keeps them from having to rely on a gimmicky high parry (since they won't use a shield to tank) to avoid being crushed, but it also means that warriors will need a means to stay competitive with other tanks. Threat seems to be getting entirely reworked, so for now I'm cautiously optimistic about where tanking is heading for protection spec warriors, and indeed, all warriors.

I'll go so far as to say that arms and fury warriors will be tanking in Wrath. I don't expect them to be dedicated main tanks for raids, but I do expect to see them tanking in five mans without respeccing, and that is without taking the possible two talent spec idea into account.

Continue reading The Care and Feeding of Warriors: Wrath Beta Edition

The Care and Feeding of Warriors: Titan's Grip!


Titan's Grip is confirmed -- dual wielding 2h weapons. Rossi will love that. -
Michael Gray from WoW Insider's coverage of the WWI dev panel.

To my mind, the news from the Worldwide Invitational is big enough to push back our discussion of DPS gear for the starter raider. (We most certainly will talk more about it, believe me.) Several statements from the invitational need discussion for us warriors, I think, especially worth considering how they may well change the design philosophy of the class.

Also, yay, Diablo III. It's especially appropriate that we get the news about Titan's Grip on the same day as we get our spiritual forefathers, the barbarian class, back. So, you may ask, what exactly was said about warriors that was interesting?

Warrior
  • Wanted to make the class feel more like Warcraft III -- put the Bladestorm Shockwave in, and tweaked Arms and Protection.
  • Shockwave will help with Prot damage problem
  • Titan's Grip is confirmed -- dual wielding 2h weapons.

Continue reading The Care and Feeding of Warriors: Titan's Grip!

Build Shop: Warrior 31/27/3 for Season 4


Every Tuesday, Chris Jahosky contributes Build Shop, which takes a look into one of the many talent specs available to players. This week, Michael Gray guest writes to talk about the perennial Warrior build for the upcoming Season 4.

If you're like me, you're looking forward to June 24th with almost breathless anticipation. New season, new ratings, new competition. And like hundreds (thousands?) of others, we have a Warrior sitting patiently at the stables, prepping for the gates to open. He sits there, foaming at the mouth, smiling nervously at his partner Druid or Priest, with Mortal Strike almost literally visible in his pixellated eyes.

Build Shop has discussed Warrior hybrid builds previously, but that 28/33 build was focused on actual hybrid play - a mix of PvP and PvE. The classic Arena-based "Mortal Strike Hybrid" starts off with at least 31 points sitting in the Arms tree -- you can't have a "Mortal Strike Hybrid" without Mortal Strike. Mortal Strike is a foundation of the Arena build. While there's leeway earlier in the Arms and Fury trees for this build, the deeper in the trees you get, the more certain talents become "mandatory."

After the break, let's talk about the talents and whirligigs that make the Mortal Strike Hybrid so popular and powerful in the Arena.

Continue reading Build Shop: Warrior 31/27/3 for Season 4

Tank Talk: Do you feel lucky, punk?


Tank Talk is WoW Insider's new raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and myself (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish. At least, that's what the others said they were doing. I intend to use it mostly as a soapbox to complain. Absolute power tends to......something something.

Welcome to Tank Talk. I am your bear Druid hostess for this week, with a topic that occurred to me while reading a recent article here on the site. Eliah Hecht wrote that his guild is facing a not-uncommon tank shortage and that he has considered the possibility of leveling a tanking class to 70 before Wrath, or tanking on a Death Knight afterwards. A number of people on my server and in my guild have talked about doing the same thing, or switching mains once Wrath hits. With so many people playing Death Knights, I think it's very possible that more people will discover they enjoy -- or at least, don't mind -- tanking, and may seek to do so in a raid environment without necessarily knowing what they've really signed up for.

From those of us who have tanked raid content in vanilla WoW or BC, here are the 10 questions you'll want to ask yourself if you're considering the possibility of tanking serious raid content:

Continue reading Tank Talk: Do you feel lucky, punk?

Warrior Talents in Wrath of the Lich King

Warriors can rejoice today, basking in their newly leaked talents from Wrath of the Lich King. This information has been first obtained through a [redacted] but has since been independently confirmed by WoW Insider staff. Note that the information you're seeing here is correct, while the wiki page you're seeing now could be updated with false information. However, that's where our confirmation of the data comes into play.

Read on after the break for the full list we have so far. This is a spoiler, so don't look unless you want to!

Update: At Blizzard's request, we have removed the information from our site.

Update:
Please don't post notes or references to notes in the comments. We're just going to remove them. Thanks.

Continue reading Warrior Talents in Wrath of the Lich King

The Care and Feeding of Warriors: To Gear A Fury


The Care and Feeding of Warriors takes a look at gear and the fury warrior this week. Matthew Rossi has been playing with fury on his tauren this week, when not forgetting to re-equip his shield on Kael'thas while playing his human. Sure, the Phaseshift Bulwark is nice, but if you leave the instance it goes away, which I really should have paid attention to. On the up side, it's hilarious to go down in two seconds to a trash mob because you forgot which button is your shield macro. Well, hilarious now. With distance. At the time it was less hilarious and more smashing my face into the keyboard.

Before we get rolling, you should take a look at this thread from the Elitist Jerks forums that gathers up a lot of information on warrior DPS specs and what to look for when gearing. One of the things to keep in mind is that it's not as straightforward as just piling on the stats that help you do damage... much like tanking, where you first stack defense until you reach the target (in the case of tanking you want 490 defense) when assembling fury gear you prioritize hit until you reach 9% chance to hit, and then start stacking crit, attack power and armor penetration.

So what's the hit cap? Well, in general a fury warrior with full precision should look to accumulate hit gear until roughly 96 hit rating, which should put you at about 9% actual bonus hit. Up until 9%, it's generally accepted that hit provides the greatest boost to your damage both from the damage that you actually do with your white hits and from the rage you generate by them, as well as reducing the chance of special attacks like Bloodthirst (not Bloodlust, you can tell I play my shammy too much) and Whirlwind to be missed, which is not only annoying but amazingly does not seem to hurt monsters. Not even their feelings.

Continue reading The Care and Feeding of Warriors: To Gear A Fury

The Care and Feeding of Warriors: Are warriors underpowered?


The Care and Feeding of Warriors knew that there would be discussion of whether or not warriors are broken, and so decided to provide picture evidence that at least one warrior is broken indeed! Matthew Rossi apologizes for that pun. Really, he couldn't be expected to resist it, now could he? Look, mob violence never solved anything.

I have in the past written about what's not broken in the warrior class. So you might think that a column entitled "Are warriors underpowered?" would be easily answered with a no, and then we could move on.

And so it is. See you next week!

Oh, right. I still have to write a column. Also, to be fair, the answer is more complicated than no, although it ultimately works out to a no by means of averages. Warriors in the whole are not underpowered or broken, but they have some issues. Some aspects that have always annoyed me. It's too bad I don't have a weekly column about warriors so I can talk about that, isn't it?

Continue reading The Care and Feeding of Warriors: Are warriors underpowered?

First impressions of the Arena Tournament Server

Last night Amanda Dean, Amanda Miller, and I got together and fought a few arena battles. We were online and fighting between 10:00 p.m. CST and midnight (timed so I could watch the first showing of Battlestar Galactica, and Amanda D. could watch the second – we write for a computer game website, what do you expect?). The server itself was interesting, and the matches were a blast.

We've been at this before on the Tournament Test Realm server, which was the "beta" version of the Arena Server. There was only one server and everyone could make a character, so it was often crowded and slow. On the Arena Server, you have to register to enter the Arena Tournament, which costs $20. Only then can you get on the Arena Server. This makes things a bit more manageable in terms of population and server stability. There wasn't much lag or other issues.

One thing that I found was the queue times were very fast. We didn't have to wait more than 10 seconds to get in a game. We were playing 3v3 matches, so this might have had something to do with it; as I'm sure the queue times were higher for 5v5 or 2v2.

If you're wondering, and I'm sure you are, our team name is "WoW Insider" on server one, and we're named "insideradam", etc... How many matches did we win?

Continue reading First impressions of the Arena Tournament Server

Hybrid Theory: Brutallus and You


Every week, Alex Ziebart comes to you with Hybrid Theory. A column with... theories about hybrids, I guess. I mean, that's what it says at least. I guess it could be something else, but probably not. Honestly, you should probably just read it and find out for yourself.

In the past here on Hybrid Theory, we've discussed what Hybrids are capable of doing in a raid, as far as beneficial talents and utilities. We talked about the fact that a few well-placed hybrids in your raid can take your DPS from 'good' to 'horrifyingly good.' All of this comes to the front again in a boss that many high-end raid groups are clashing against right now: Brutallus.

If you haven't read anything on this boss yet, it's the single largest gear check in WoW yet. It's Burning Crusade's Patchwerk, mostly. To beat Brutallus, you need roughly 29,000 sustained DPS across your entire raid. If you don't pull that off, you hit his enrage timer and he destroys all of you. Simple as that! If you're lucky you can burn off a final two or three percent of his health after the enrage, but that's about as far as you go. That three percent is about 300,000 health, so don't get too confident.

Continue reading Hybrid Theory: Brutallus and You

WoW Moviewatch: Assassine

When we showed you the Assassine trailer last month, your consensus was that it attempted to knock off the Fury trailer. Now, DTB Productions has released the full version of Assassine, which is about a female rogue that avenges the death of her husband. Using no voice acting, he tells the story through music and actions.

I enjoyed the way that DTB used the sound effects and music intensity to signify that something was going to happen. For a first effort, this is really good! In the constructive feedback department, some commenters on Warcraftmovies felt that the perspective and shadows were off, while others felt that the action scenes were too slow. If those are his worst problems, when he improves upon it in the next film, he'll be golden!

[Via Warcraftmovies.com]

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch ...

Build Shop: Warrior 17/44


Every Tuesday (and sometimes Wednesday, when dealing with broken computers), Chris Jahosky contributes Build Shop, which takes a look into one of the many talent specs available to players.

I'm sure some of you noticed that Build Shop went on an unscheduled vacation -- this was unfortunately due to the death of my old computer. My new computer is all set up and ready to go (and plays WoW better than ever), and so I'm now officially back on the scene. There was a lot of talk in the comments from last time about the RiP (Rogue in Plate) build, so this week I'm taking a look at it for those who are interested.

RiPper builds (like 17/44, the one I'm examining) are so named because their DPS potential is quite close to rogues (hence, Rogue in Plate). It's a sustained damage build, similar to a combat spec Rogue, but because of their ability to wear plate (and a shield) have more survivability and off-tank potential. They're quite capable of inflicting incredible damage, and can be especially nasty when paired with a Shaman's Windfury totem.

The Fury tree is utilized extensively for this build -- points are mostly put into Arms in order to grab Impale, which increases critical damage, but it also picks up a few nice talents for tanking and utility.

Continue reading Build Shop: Warrior 17/44

WoW Moviewatch: Assassine trailer

Some have accused this trailer of being a blatant ripoff of Fury. But I have to be honest with you, I don't mind if it is. I love me some action-based World of Warcraft machinima. The author said his longer piece will be available in April and when it is, I'll be there to check it out.

[via WarcraftMovies]

Previously on Moviewatch...

Build Shop: Warrior 28/33/0


Every Tuesday, Chris Jahosky contributes Build Shop, which takes a look into one of the many talent specs available to players.

This week's build comes to you courtesy of reader James (who put this together anticipating the changes to the Fury tree coming in 2.4), so today I'm going to dissect his build. Fury heavy builds are quite strong and very popular for PvE encounters through the end game (the most famous perhaps being a variant of 17/44, sometimes called a RiP (Rogue in Plate), which is desirable for the high damage output).

However, this kind of hybrid build has started to see more use in other areas. While not as effective as a RiP build in PvE, these hybrid builds often pick up a weapon specialization from the Arms tree in addition to some utility talents, making them more adaptable in PvP and solo play. James' build is 28/33, and seems to be based off of the standard Fury/Weapon Spec build of 26/35. They have a good bit of variation, though -- James' focus seems to be on PvP, with talents like Iron Will and Improved Intercept, whereas the standard build focuses on damage output.

After the break, I'm diving into my thoughts on the build, but make sure to share your experience and suggestions with James in the comments!

Continue reading Build Shop: Warrior 28/33/0

The Care and Feeding of Warriors: Unleash the fury


The Care and Feeding of Warriors burns from within this week. Matthew Rossi has played a lot of warriors, and this week he dedicates the column to fury warriors, the spec which seems the most basic to the rage concept, really. It's a rage bar, after all. No, not a place you go to drink rage. How would that even work, rage potion cordials? It doesn't bear thinking about.

My first warrior leveled as arms, back in the dim past before patch 1.2. It's hard to explain to people just how bad playing a warrior was back then. We didn't generate rage on blocks, parries or dodges, executes took all of your rage even if they missed, and there was a bug that caused attacks that were dodges to be calculated as misses, causing you to miss out on a ton of overpowers. Berseker stance used to grant 10% melee haste, but no one really knew what that meant. (I wonder if warriors today would trade 3% crit for 10% faster attacks?) I managed to get him to 60 mainly through instancing with friends/guildmates. (To be fair, I was ahead of most of my guild, with the exception of a couple of hunters who'd started playing before I did.) So when I created a new warrior on a new server to play with some real life friends, I wanted to do things differently.

And so I went fury. Being the stubborn cuss I am, though, I didn't level fury with a dual wield build... I didn't like the way I'd miss so many attacks and at that early stage of the game there wasn't much I could do to prevent them, so I stayed with my beloved 2h weapons. I still remember when I got the Relentless Scythe and started to really understand how to output DPS with it. While most warriors were carrying Arcanite Reapers around, I was tweaking my gear for AP and crit and trying to figure out how to squeeze the most DPS out of a two hand weapon (although I also had a pair of Bone Slicing Hatchets enchanted with +15 agility to annoy my wife... as a hunter, she found it irritating that I got them before she did, and I did enjoy using them) - amusingly, just as dual-wield specialization was coming into the game, I was getting into raiding and the guild I was in didn't need a prot warrior, just an off-tank for various MC mobs. I picked up a Draconian Deflector cheap off of Drakkisath (he was very slightly dead at the time, he got better) and headed into Molten Core - you could tank as fury in those days, and I did.

Continue reading The Care and Feeding of Warriors: Unleash the fury

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