Here's one more tidbit of WoTLK information for you, courtesy of Gamespy. They sat down for an interview with co-lead design J. Allen Brack. Most of the information is stuff we've heard in the past or have already posted on in this morning's massive flurry, but it's always nice to get a peek into the brain of the folks who bring us this amazing game.
Among some of the things discussed by J. Allen Brack and Gamespy:
Flying Mounts are gone until level 77, at which point you will either complete a quest or a visit a trainer to be able to use them again. You will still not be able to use the mounts in the old world, so even though Naxxramas is on Azeroth, your flying mount will not be able to cross back over the sea to visit the old stomping grounds. The Old World was designed using too many graphical shortcuts in places people were not meant to access to allow flying mounts.
They have recieved massive positive feedback so far about the return to Azeroth and the old traditional fantasy as opposed to the sci-fi feel of the Burning Crusade. In that same vein, they are bringing back many familiar sights and storylines from Old Azeroth. Sholozar Basin will be Un'goro 2.0, complete with crystals and pylons. No word on whether it will also contain more Land of the Lost and Nintendo references. It will also contain some of the flavors of Stranglethorn and the old Netherstorm biodomes, says J. Allen.
In a similar vein, we can expect to see more of the ever-popular Scarlet Crusade, this time in the form of the Scarlet Onslaught. The Worgen are back in homage to the Sons of Arugal and Shadowfang Keep.
While the city of Dalaran will be headed up to WoTLK, don't expect to see nothing but a hole in the ground where it used to be in Alterac. J. Allen reveals that they do have plans for the spot, and the concept drawings they have for it look very cool.
The Dragonblight, J. Allen Brack said, is probably his favorite new piece of content for the expansion. It is where the Dragons were born, where they recieved sentience from the Titans, and where they come to die, and where the Lich King has been twisting Dragon corpses to serve him as Frost Wyrms, so there's a lot of great lore and history there. It will include a raid instance called the Chamber of the Aspects, and while no bosses have been designed for it yet, it will probably have bosses representing each of the Dragonflights.
It sounds like the developers are nearly as excited about WoTLK as we are, which is usually a good sign of things to come. We hope you've enjoyed all this awesome new information we've found for you tonight. There may be more to come, so stay tuned as we scour all the latest news.
The subject of flying mounts and their use in Northrend comes up fairly often on the official Wrath of the Lich Kingforums, as a result of Blizzard mentioning we may not be able to use them right away in Northrend.
Why can't we use them in Northrend? Well, the reasoning seems understandable. They want the progression through the Northrend content to feel natural, they want you to experience the setting they've put there. You have to admit, Outland became far less dangerous to you the moment you gained the ability to fly over every single threat there is in the world.
The most common theory on the forums is that you'll need to purchase wing defrosters or wing mittens at level 80 to regain your ability to use a flying mount. A silly, cynical concept, and I don't think that's their only option. Yesterday we discussed weather, so perhaps a blizzard in the Howling Fjord could force you to the ground, or a thunderstorm in the Borean Tundra. Alternatively, a swarm of gargoyles(and frost wyrms?) could be conveniently placed to throw you off of your mount and to your doom should you fly too high in these starting zones.
There are many different things that could be done, and I'm very interested to see which route Blizzard will go with it. You know, as long as I don't need to put mittens on my Nether Ray. Where would I even put them!?
Several of you have passed word to us concerning an opinion article by Jim Lynch, a "journalist and community manager" from ExtremeTech. He recently wrote a piece concerning the "Ten Reasons World of Warcraft Sucks". If you would like to laugh a bit, I'd go over and check it out.
I don't want to rip into him for his opinions. He's entitled to them. Opinions are things like "they need new battleground maps," or "Paladins are not good tanks." While we might vehemently disagree with them, they are opinions nonetheless, and they are not facts. Facts are things like "Blizzard can put in new battleground maps," or "Paladins can tank."
What I can do is correct some of his facts. First, he says that a player must spend 5000g to get a flying mount. It only costs 1000g. He suggests a price of 1200g as an appropriate amount to charge for a flying mount, looks like he's 200g too high.
I was thrilled when Blizzard announce that the Burning Crusade would usher in flying mounts.Then we found out that we would only be able to use flying mounts in Outland, since Blizzard had not rendered some areas of the game.Lalia of Icecrown suggested that flying mounts should be allowed in the old world, just with a lowered ceiling.
The biggest objection to this idea was the possibility of sky-ganking.Ganking however is a fact of life on a PvP server.I try to avoid going to Azeroth whenever possible, partly because it takes so long to get from place to place.Sure it would take a great deal of coding, but I would love to see this explored further.
If nowhere else, flying should be an option in Moonglade.That way Druids could try out their fantastic flying skills as soon as they get them.
The Engineering flying machine has been out for a while now, and it's been a pretty big hit. It's a nice classic piece of Warcraft tradition and lore and good unique reward for someone with enough gumption to craft what may seem like hundreds of Adamantite Rifles on their way to 375 Engineering.
Of course, something that shiny is going to attract admirers and tons of people who want one for themselves. The issue crops up every few weeks on the general forums or the suggestion boards: Someone wants a crafted flying mount of their own without switching professions. If they got themselves up to 375 in their chosen skill and want to spend another thousand gold or so on expensive trade skill items for a flying mount, why shouldn't they? It'd be a great way to show pride in your trade skilling prowess and give one more way to shed that plain old Wyvern or Gryphon and set yourself apart from the crowd. You could go with, say a nice flying carpet for the tailors, maybe a flying mortar and pestle for the alchemists. Now, I tend to agree that it's probably good enough that Engineers are unique in getting a flying mount in the same way that, for example, Leatherworkers get drums or Blacksmiths get weapons and armor. But then again, I also have to say that Engineers already get some pretty awesome goggles for a unique reward anyway, and a flying carpet would be pretty sweet.
So what do you think? How about a leather-winged glider for Leatherworkers? Or do you think that it's enough that the Engineers have a mount that's taken from previous lore and people should stop asking for silly stuff that's never appeared in Warcraft before?
We have a couple cool mounts coming to us in the very near future, but as with many cool things in life, there's a catch.You can't have your cake and eat it too it seems, even in Azeroth.
As David mentioned a few days ago, we will get the chance to purchase an epic Hippogryph flying mount when Patch 2.3 err, lands.But Bornakk has let us know that this baby won't be as easy to get as the Skyguard nether ray mount for instance.When asked about the mounts that will be added into the game when Wrathlaunches, he had this to say:
We do plan to continue adding new mounts to the game, but we aren't ready to go into details on Wrath of the Lich King specific mounts yet. Keep in mind we are adding the Hippogryph mount as a Cenarion Expedition purchasable item in patch 2.3 along with the Engineering only flying mount...The Cenarion Expedition Hippogryph mount is a 280% epic flying mount that requires exalted status and will cost 2000 gold