For months now, Insider Trader has been diligently planning out routes to maximize your profession skills in ways that are efficient, profitable, and quick. Each week, you've stepped up and added your comments, thoughts, and professional secrets so that we can all benefit.
I've aimed to replace the boredom, tedium, frustration and bankruptcy that has been the experience of many crafters, with balance, profit, knowledge, and even (gasp) fun.
Now, as we round out the series, let's take a look through the guides that, together with their comments sections, will send you on a straightaway to 375.
As we round out the final stretch series, I thought it fitting to end with the three gathering professions; mining, herbalism and skinning. While these are fairly self-explanatory in terms of maximizing one's skill, there are tips for the most profitable avenues available.
For miners, I've compiled a list of where mining deposits are to be found, what else they drop, and what level you'll need to have in order to mine the ore up and smelt it.
I've broken down each of the Outland herbs for herbalists, including the buffs they might award, which provinces have which herbs, and where the herbs tend to grow. Many herbs also drop motes and other herbs, as well.
Skinners will be interested in the list of the types of leather, hides, and scales, where best to farm them, and how profitable such a venture might be.
Along with a brief discussion of the benefits of gathering daily quests, you should leave with all the information you need to plot a quick and profitable route to skill 375.
Despite the overwhelming support from our readers during our brief but flower-tastic adventures as HKO-Insider, I will be unable to delve any further into the professions of the Flower Kingdom. That's okay; they were prejudiced against jewelcrafters anyway.
Excellent article, very in depth and thorough. I'm eagerly awaiting the same treatment for my stalled JC.
How could I resist a request preceded by flattery? I might have even produced this last week, had patch 2.4 not have dropped; after all, we can't have all of our jewelcrafters stalled mid-level. I am looking forward to reading the comment section for this guide, as the cheapest way on paper always varies because of unique server economies.
For the first part of the guide, which will show you how to reach 355 jewelcrafting in the cheapest manner possible, pass on through the break.
Each week, Insider Trader takes you behind the scenes of the bustling sub-culture of professional craftsmen, examining the profitable, the tragically lacking, and the methods behind the madness. For more guides to maximizing your chosen profession, check out the final stretches for Leatherworkers and Alchemists alike. For a complete list of profession guides, feel free to peruse our directory.
Insider Trader is your inside line on making, selling, buying and using player-made products.
While alchemy is certainly not the most flashy or popular profession out there, alchemists are an integral part of the game, and any guild worth its salt has at least one, preferably several, working to supply guildmates and fill the guild bank with stacks of consumables and transmuted items.
This week's leveling guide will feature the usual cheapest route, and the most useful, to 375 for solos and casuals.
For those of you who will be working for your guild (and hopefully are also being financed, or supported by herbalists), we'll show you how to reach 375 by making the most useful items. They might cost more, but your guild will be requiring them anyway, so you might as well get your skill points that way, rather than making stacks of items you won't be using.