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Breakfast Topic: Looking forward to Wrath (revisited)

Just a week and a half or so ago, we wanted to know what you were most looking forward to in Wrath of the Lich King, and then last Friday we heard about umpteen million new things about Wrath. So we should probably ask again: considering what we learned last week, now what are you most excited about for the next expansion?

New talents solidly won the poll last time around (and unfortunately, it one of the thing we haven't heard much about yet -- besides the Warlock hints, Blizzard hasn't said much about what classes will be able to do in the next ten levels), but surely the 10/25 man news (that we've been talking about all weekend) will get some more folks excited about the raids. And personally, I'm much more excited about siege engines than I was before Friday -- I previously thought it would only be a few quests in Lake Wintergrasp, but from what we heard, siege engines and multi-person mounts are going to become a big part of life all over Azeroth.

So how's your outlook on Wrath of the Lich King looking now? Are you still waiting to hear about those new talents, or did all that news on Friday pique your interest in something else? What are you most excited about for the next expansion?

Breakfast Topic: Alt-o-holism bad for WotLK?

Players who like leveling alts - or alt-o-holics - may find leveling in the first few levels of the WotLK expansion difficult.

With the accessibility of epics from badges and Arenas, the average level 70 character is now a far cry from a freshly-minted 70. The gear bar has certainly been raised among level 70s, compared to pre-BC 60s. This has led some to proclaim that "epics are the new blue."

Despite the proliferation of "welfare epics", there are still level 70 characters who are in their leveling blues and greens. They typically belong to alt-o-holics or really casual players who simply do not invest enough time to gear them up in pace with the general populace.

Some alt-o-holics even put their characters, mains or otherwise, into cold storage as soon as they ding 70 and move on to leveling a new alt. No Arenas, no heroics and certainly no raids for them. There's nothing wrong with avoiding the "endgame" really, but the gear level of their toons will be unavoidably lower than someone who chooses to focus on just one or two characters. Of course, there are alt-o-holics who do a good job of gearing up multiple 70s; if you're one of them, more power to you.

If Blizzard tunes the difficulty of the inital WotLK game to the "average" 70 with epics, will undergeared 70s and alt-o-holics be left in the dust?

Totem Talk: What will Wrath bring?


Totem Talk is on the wrong day because Matthew Rossi had a big bug in his bonnet (what? No, I don't know if it was a bee or not. Look, I'm not sticking my head into a bonnet to check the kind of bug in it. No, you go look if you're so interested! It's a bug, that's good enough for me) about expert ease or something. Anyway, today we're going to talk about the future of the Shaman class now that there's a new expansion on the horizon.

Wrath of the Lich King
is in Alpha. That means... well, it means some folks are playing around with a really early version of the next expansion. It also means that we hearken back to the last time WoW had an expansion, and start considering how the classes will change. Will there be new talents? If so, we'll see even more specialization between talent specs. If not, we'll see a lot more broad viability as people find ways to spend ten extra talent points.

Just before The Burning Crusade we saw the Before the Storm patch which introduced the new 41 point talents to all three trees. Dual wielding, raging enhancement shaman, earth shielding resto shaman, and wrath totem dropping elemental shamans all come from this patch, which changed the face of the shaman class. The ridiculously high burst of a windfury imbued 2h weapon became less common as the new talents changed the way each spec played.

Now, clearly I have no special insight into the direction Blizzard and the developers plan to take the shaman class. I'm just another shammy out in the trenches punching things. But there are things I'd like to see and also things I'd like to see but which I don't expect will happen, and so I figured I might as well speculate as to a few possible changes coming in the expansion. Maybe somehow the viral nature of the internet will cause one of these ideas to worm its way into someone who can actually implement them. And possibly vast sums of gold will rain down upon my shaman wherever he goes, while I'm dreaming.

Continue reading Totem Talk: What will Wrath bring?

Test realm forum offline, possible pointer to WotLK beta


More news for all you hungry Wrath of the Lich King fans out there. The test realm forum has been taken offline and is showing as undergoing a change, although we don't know what that is just yet. The exact submessage is "The forum you're trying to access is not ready." This is significant for a couple reasons.

First, the test realm forum is usually left up for a while after the patch so folks have some place to go and reference everything that was learned during the beta. I know that I've used the forum for up to a month to go and get necessary information.

Secondly, this comes less than a day after the World of Warcraft beta site experienced a change. When getting public releases of software ready, it's often a process of "First, get the site going – but don't link it to the public. Second, take down the public systems and get them ready." This is quite possibly what we're seeing here.

Finally, this forum always goes down before something beta-ish is released. This could mean they're just clearing it to implement a 2.4.2 release or something, but I doubt that given they've usually only cleared it for major point release. Ie: 2.2, 2.3, 2.4.

An interesting tid bit of WotLK news for you all this morning. I'm going to go out on a limb here and say that within a month we'll see some major announcements concerning the next expansion.

Gallery: Wrath of the Lich King

New AgamandLikely Westguard KeepMore Westguard KeepNorthrend Alliance TownNorthrend zone

Patch 2.4 without the expansion

Reader Sebastian wrote in to us with an interesting question: what good is patch 2.4 if you don't have the Burning Crusade expansion yet? He has a lower level character that hasn't hit 70 yet (he's on level 46), and wants to know exactly what 2.4 is doing for him. From what we can tell, not much.

You'll still get some of the good interface updates -- so you'll get the buffs to Inspect, the combat log improvements, and all of the other additions Blizzard has made to the UI. All of the talents you have by 46 that got changes will change, too, and of course the improvements to Warsong Gulch are great for characters of almost any level (since almost everyone can go in there). And let's not forget the biggest change this patch: Old Blanchy's Feed Pouch is now an 8 slotter. That's huge.

But no, until you hit level 70, the new daily quests and the Sunwell Instances and the new badge loot won't matter much to you at all. But the good news is that the expansion is only $30, and sometimes even cheaper than that. The weather's getting nice outside, so go mow a few lawns this weekend, and then you'll be able to level up and join us all in the land of the Blood Elves where pretty much everyone has gone mad with magical power. Trust me -- it's more fun than it sounds.

Vivendi makes $1.5 billion in 2007, BC pushes Blizz up 58% from 2006

A few days ago we tried to estimate how much Blizzard was making from those 10 million accounts, but now we know for sure: it's actually around $1.2 billion (which is up 58% from 2006). Now, you can probably see that that's only $500 million short of the estimate that we were trying to prove was wrong, but don't forget that the $1.2 billion isn't just subscription fees-- it includes all those sales of Burning Crusade last year at full release price. What Blizzard earns from subscription fees is just part of that total.

Still, a $1.5 billion year for Vivendi (especially when their other games divisions actually dropped by almost 30%) is good news for them. Of course, the question they (and more specifically, Activision Blizzard) have to be wondering about is if the success can continue. If Blizzard can release a new expansion this year and hold off the coming threats in the MMO industry, they'll be looking at even bigger numbers in 2008. But that's a lot to ask-- there's no question Vivendi (and Activision) will come up with huge amounts of profit this year, but growth of this magnitude will be a tough hill to climb.

"Make them bleed blue"

Screwface on the forums has an interesting idea about a PvP tweak, even though his implementation isn't quite right. He says that since healers are so overpowered in PvP (well that's his first problem), abilities like Rend and Garrote should not only bleed blood, but also bleed mana off of casters. Of course, simply making all bleed abilities also take off mana would make them overpowered on their own, so his plan of making a sweeping change like that doesn't quite compute.

But the idea of more abilities that directly affect mana is an interesting one. Right now, there are only four "mana drain" spells in the game (warlocks can steal mana for themselves, priests can turn mana into damage, and hunters can sting mana off of a target). But as much as mana pools and regen have grown in the last patch, it's true that there hasn't been a balance in the opposite direction. No, warriors don't need another buff, but what if shaman were given a mana drain totem somewhere in the next ten levels? Or Boomkins got a spell that negated mana over time?

It's nothing to play around with lightly. But Blizzard does have to come up with ten more levels of abilities and talents for the next expansion, and messing with mana is something they haven't done much of lately. In Northrend we might not only be worried about health and DPS, but mana draining and mana attacks might become another piece of the class balance puzzle.

Analyst: The9 did very well last quarter

Chinese company The9 (which is the licensee for World of Warcraft in China) saw their stock rise after an analyst posted higher-than-expected estimates of their fourth-quarter profits. In short, more people are playing WoW in China than ever before. Which isn't surprising at all, given that right before the fourth quarter started, The9 released Burning Crusade over there. And we all know what kind of effect that had on the game on this side of the world.

However, there may still be dark clouds on the horizon for The9. As you probably know, Blizzard recently merged (along with its parent company, Vivendi) with Activision. And Activision is a competitor with EA... which owns a 15 percent stake in The9. So while The9 currently licenses WoW from Blizzard to sell and service in China, that relationship may be short-lived. And you can bet that will have an effect on the stock, if and when that deal ends.

But for now, The9 is going gangbusters, and Chinese players are enjoying Outland as much as we did last summer.

Gearchecking the expansion

After reading yesterday that Bornakk confirmed a "gear reset" (which is not actually a reset-- more on that in a sec), reader John had an interesting thought about using current high-level instances (Hyjal and BT) to attune players for future high level instances, so that neither the gear or the content would go unused. Which is kind of happening already-- it's all but confirmed that Naxx will be repurposed in the next expansion. But that just suggested something else to me: what if, rather than worrying about a "gear reset." Blizzard actually made the current endgame mandatory for entry into Northrend? What if you couldn't move on without doing all the current content?

That would ensure that you got the use you needed out of the gear you had now, and it would also make sure that everyone coming through saw everything-- your guild would have to down Archimonde to enter into the next 10 levels.

Now, it's pretty clear that won't happen, because Blizzard is much, much more inclined to make things more open rather than put more requirements on their new content. But you have to admit that it would solve the problem-- either run and experience the content, or don't move on.

Finally, other readers did note one more thing about the "gear reset" and that's that it's not actually a reset at all-- much of the highest level gear won't be replaced for quite a while (I was still wearing my Tier 2 helm when I hit 69, and people wearing full T6 right now likely will keep their gear even through the starting quests in WotLK). But that still doesn't change the fact that Blizzard is basically running two gear paths here-- either fight in the raids for the high-level armor now, or just pick it up later when you enter Northrend.

WotLK is one of Yahoo!'s most anticipated games of 2008


Wrath of the Lich King made Yahoo! Games' list of 10 anticipated games in 2008. It's the only expansion on the list, and it stands proudly alongside other legendary intellectual properties like Metal Gear Solid, Final Fantasy, Halo, Fallout, and Grand Theft Auto.

It's definitely unusual for an expansion pack to make a list like this; that just goes to show you how extraordinary World of Warcraft is as a cultural phenomenon. Now if only I knew when this blasted expansion might be coming out, I could stop sitting around and fantasizing about playing as a Death Knight. No, wait ... I'd still be doing that anyway.

Jeff Kaplan reveals how to get to Northrend

MMO Champion's got the rest of the details on that PC Zone interview we heard about yesterday-- Jeff Kaplan sat down with the French magazine and gave out some new hints about what we'll see up in Northrend in the Wrath of the Lich King expansion.
  • As we heard at BlizzCon, Northrend isn't all a snow-covered wasteland-- there are forests (including one full of Furbolgs) and other terrain types to find up there.
  • We've also heard this before, but it's worth repeating again: Arthas will play a much bigger part in the day-to-day Northrend than Illidan did-- lots of people, both raiders and casuals, will have a chance to "interact" with him.
  • Here's something new-- there will be two entry points, and previously we'd assumed that one would be for Horde and another would be for Alliance. But that's not the case-- instead, each of the zones (the Borean Tundra and the Howling Fjord) will have an entry point for each faction. So there will actually be four ways into the expansion.
  • Alliance get to choose a battle in the Howling Fjord or a massive stronghold (complete with a brand new faction leader) and a giant steamship
  • And Horde either go into the Forsaken's new lands (with new architecture-- we saw it at BlizzCon), or into Garrosh Hellscream's (son of Grom) Warsong Fortress.
Very exciting. Hearing about four entry points instead of two definitely makes me think that we will be able to avoid the whole Hellfire Peninsula lag problem that plagued BC's release. Keep the WotLK info coming, Blizzard!

WoW logo gets completely frozen


If you haven't visited the forums or the official site in a while, you'll probably not have noticed that the ice we'd seen before on the logo has now overtaken it. Not too surprising-- the background on the forums and the homepage has changed as well, and considering that Winter's Veil is here, odds are that Blizzard is just getting a little seasonal with their graphics.

Or are they? The original ice showed up more than a month ago-- way back, according to our readers, when Wrath of the Lich King was announced in August. And so, despite the candy canes, it's hard not to wonder if this signals a turning point in the WoW universe. We've still got the Sunwell coming before the expansion, but is there a chance that this icy winter could be here to stay? Northrend ahoy?

Thanks, Joene!

Breakfast Topic: Place your bets...


Early this year first heard, in a post-BC interview, that Blizzard planned on launching an expansion a year. Having another expansion out in January 2008 seemed like an incredibly loft goal, but this was Blizzard, and if they promised us release dates, that must mean they were really certain of them. However, it wasn't long before Blizzard started backpedeling on the idea of yearly expansions, clarifying that they only "wanted to try" to bring out yearly expansions.So here we are in December 2007, nearly a year from the launch of The Burning Crusade, with absolutely no idea when Wrath of the Lich King will launch. So today I'm asking you -- when do you think we'll see WotLK released?

When will Wrath of the Lich King be released?

Doomguard & Infernal getting buffed



Yesterday, a player posted on the official WoW forum asking about the current state of the Doomguard and Infernal Warlock pets. It's a hassle to learn how to summon these demons, requiring the completion of multiple quests for each, and summoning them requires reagents, including the death of one of your party members (for the Doomguard at least). With all these requirements, one would think the pets would be worthwhile, but their cost and unpredictability (they have to be continually enslaved, which is on diminishing returns and may break at any time) make them worse than the normal Warlock pets.

Eyonix answers the original poster, saying that the devs are concerned about these pets and will buff them sometime in the future. That "future" may be the next expansion, but this is a better answer than the class has received on the subject in a long time. To the best of my knowledge, previous answers were something along the line of "These spells may have situational uses and will not be changed from that role". Now there is once again hope that these cool and iconic (watch the original WoW cinematic, if you don't recall) Warlock pets will become more than simple novelties.

Continue reading Doomguard & Infernal getting buffed

New WotLK screens



A couple of days ago the European WoW site updated their Wrath of the Lich King page with a couple of new screenshots. If you're like me, any chance to devour new information about the expansion is welcome. You can see the first new shot at the top of this article and I've included the second below.

The first shot looks like a different angle of an area we've seen in previous pictures. There doesn't seem to be a lot we can glean from this photo, but you can see a Forsaken town in the far distance. If I had to guess from the terrain, I'd wager that we're looking at one of the starter zones, the Howling Fjord. What do you think? See anything I'm missing?

Continue reading New WotLK screens

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