On the fourth day of the second Sunwell Plateaugates being opened there, the European guild SK-Gaming has achieved the world-first kill of M'uru, the fifth SWP boss. Good job, guys! This is all the more surprising because I don't think of SK-Gaming as one of the big-name guilds, but maybe I've just been missing out. Edit: D'oh! That's the guild formerly known as Curse. I knew the name looked familiar. Also, I would sort of have expected the US realms to get there first because their gates opened a day earlier. But on the other hand, Europe has been on top of the world firsts for a while.
You can see the loot above -- click to embiggen. That Shifting Naaru Sliver sounds fun.
Here's an interesting idea from Shaela over on the EU forums: group duels. Right now, duels aren't a huge part of the game for anyone but lowbies and immature folks looking to pick a fight -- they're very rarely done right, and there's no reward except for a zone-wide shoutout given in the event they're won. But the system could probably use an update, and group or guild duels are a great idea -- all that guild drama could be worked out ingame as whole raids or guilds could clash against each other.
Slorkuz weasels his way out of a real answer by saying that this is already possible in game: places like the Gurubashi Arena do let whole groups of people fight each other however they like. He also says that Blizzard has no plans to add any features like this, but he's slightly wrong -- we did get told at Blizzcon that they were going to do more along the lines of Guild vs. Guild combat, if only in the existing BGs. This idea, along with guild housing, is still in the works somewhere, at least.
Of course, with any player interaction feature like this, there is always the opportunity for exploitation -- some players have probably refused enough duel invites in their day without having to worry about any more, and whenever you have someone "speaking" (as in, accepting or rejecting a duel) for a group in terms of PvP, you can run into trouble. But for those who really would like to know whether their guild could beat another guild, or just which raid is better than another one, a feature like this would definitely be welcomed.
PlayNoEvil is a blog that claims to do "MMO security news and analysis" -- they've got an interesting post up trying their best to track gold selling prices over time in various MMOs (the information itself seems to come from MMOBux.com). The World of Warcraft graphs (US seen above, EU on the site) show that for whatever reason, in the US at least, gold prices seem to be dropping. Of course, whether that's driven by low demand (thanks to Blizzard's daily quest implementation and other anti-gold selling mechanics), or high supply, we aren't quite sure.
In the EU, things aren't so clear -- while there are still bumps around content releases, things are holding pretty steadily at a price well below the United States. Either way, no matter what price it is, we should note as well that buying gold from anywhere is against Blizzard's terms of service and will get you banned. Hopefully, these lower prices in WoW mean that Blizzard's attacks on goldsellers are working, and that low demand has driven the price down further than its been in a long time. Even so, and even assuming that these prices actually do correspond to the market (no idea where MMOBux gets their info from), there's not much concrete info we can suss out of this other than the fact that prices are dropping in the US.
A bit over a month ago, all the realms in the European battlegroups Crueldad, Hinterhalt, Némésis, and Nightfall suffered some extra downtime, and players on them received a credit for a free day of playtime to compensate. Looks like it's happened again. In exchange for for six hours of downtime on April 6, members on those battlegroups will once again get a free day. Here's a list of the affected realms:
Crueldad: C'Thun, Dun Modr, Los Errantes, Minahonda, Shen'dralar, Tyrande, Uldum, Zul'Jin
Hinterhalt: Arygos, Der Mithrilorden, Dethecus, Forscherliga, Norgannon, Teldrassil, Todeswache, Un'Goro
Némésis: Arak-arahm, Confrérie du Thorium, Eitrigg, Garona, La Croisade écarlate, Medivh, Uldaman, Vol'jin
It seems like there have been free character migrations for Europe constantly for the past few months. Well, this week is no different. Thundgot announced the following free moves, available from today, April 9th, to next Wednesday, April 15th, all for PvP realms (I think):
Those of you who want to switch, get your move on soon, because transfers may close early if they get the population balance they want (although I can only remember this happening once). Out of curiosity, European readers: what countries are you in?
Thundgot, the undead European CM, announced today that there are a few free character transfers amongst realms that will be starting today, and go through March 25th.
You can move from Al'Akir, Frostmane, Grim Batol, Outland, or Twilight's Hammer over to Burning Steppes or Spinebreaker. Of course, this only for all our European readers. No U.S. realms are current open for free transfers.
If you want to take advantage of this, do so quickly! They often close down these transfers early when they meet their internal goals.
Man, you European players just can't seem to balance server load, can you? /cast Evasion. Once again, here's a round of free character migrations for European servers, open from yesterday to next Tuesday, March 18 (my birthday!).
Standard disclaimer: the transfers may be closed early if the desired population levels are attained, so transfer ASAP if you want to. However, I'm not sure that this happens very often; in fact, last time the transfers were extended for another week because not enough people had taken advantage of it. Standard closing questions: if you're on one of the "from" realms, will you be taking advantage of this? If you're on one of the "to" realms, do you welcome the newcomers?
Apparently there was some extra downtime (7 hours!) for some of the European realms on Wednseday. To compensate, Blizzard is giving a one-day playtime credit to anyone with an active character in the affected battlegroups: Crueldad, Hinterhalt, Némésis, and Nightfall. That's one of the things I like about Blizz -- they may mess up, but when they do, they try to fix it (except when it comes to Life Tap).
In case you're not sure what battlegroup you're in, here's the realm listings. If you have an active character on any of these European realms, you will be credited a day of playtime.
Crueldad: C'Thun, Dun Modr, Los Errantes, Minahonda, Shen'dralar, Tyrande, Uldum, Zul'Jin
Hinterhalt: Arygos, Der Mithrilorden, Dethecus, Forscherliga, Norgannon, Teldrassil, Todeswache, Un'Goro
Némésis: Arak-arahm, Confrérie du Thorium, Eitrigg, Garona, La Croisade écarlate, Medivh, Uldaman, Vol'jin
Our good friend (and co-worker) BigBearButt posted this the other day, but it never made it to us (and it's probably because it doesn't seem to be working for US players quite yet). Be Imba! is an awesome little site that purports to do what Dan's new column also does, which is make one character as good as it can be.
As I said, US players aren't really working at this point, and the site blames the Armory's instability (one more reason for Blizzard to start breaking out the stats). But I looked up an EU player I know (as you can see above), and the app is pretty cool -- it'll tell you where you're missing sockets, where your gear could be better, what your talents are "meant for," and where to run instances so you can get better gear. Pretty neat.
Now, a disclaimer: you should always spec and gear how you like, not how some online application tells you to. But everyone should be interested in making their character better, and a setup like this could be very helpful in figuring out how to get where you want to be going. Hopefully the site's creator (early apologies for sending traffic to the site, but it'll die down after a while) will figure out how to work with the Armory, or Blizzard will get it into their heads that opening up Armory info in XML or other open formats will make this easier for everyone.
To go along with the set of free North American character transfers that started yesterday, Blizzard Europe has seen fit to open the following free character transfers:
The transfers are scheduled to be active from today until next Tuesday, March 4, although the standard disclaimer applies that the transfers may be shut down early if the desired population levels are reached.
Since Blizz bases their transfer decision off of their stats for what realms need it most, this should be the appropriate set of servers, but I'll ask you anyway: if you're on one of the "from" servers, are you overcrowded now? If you're on one of the "to" servers, are you glad to have some new company coming? And if you're on another server altogether, do you need some transfer loving? Sound off in the comments.
The stats don't show a lack of popularity for shaman, they just show a ridiculous popularity for other classes.
I am taking that out of context a bit-- Tharfor is basically saying that Shamans are in the right place, and it's other classes that need to be balanced on to them (and Thundgot later wants it clarified as "certain" other classes-- Druids and Warriors specifically). But as if the Shaman forums weren't enough of a firestorm, that statement has set off a whole other explosion of complaints. People are even asking if a statement like that is supposed to reflect Blizzard's feelings as a company or just Tharfor's as a CM.
I feel for Tharfor-- at least he wrote a lot on the subject, and at least he stepped up to talk to shamans about this, even when I'm sure the other CMs were tired of banning people after dot-shock. But this Shaman issue isn't a problem that can be talked out on the forums-- serious changes need to be made in game. From the missing Shaman review before BC all the way up to the new Stormstrike icon in 2.4, Blizzard has done very little to cure the basic problems with the shaman class (totem length and mobility, and mana management), and posting statements like the one above isn't helping.
The EU PTRs are up, and people are slowly starting to trickle in, with screenshots popping up on MMO-Champion and World of Raids. Unfortunately, very few of us here in the US have managed to be able to bring up the PTR in our test clients, despite Bornakk's earlier words. Hopefully Blizzard will get the bugs worked out soon enough and we'll all be checking out the Magister's Terrace.
The US Character Copy queue is full as well, although there is a handy little page once you get it that will let you see the progression on any characters you've set to copy, so you won't have to keep logging onto the test server and staring forlornly at your empty character select screen, in theory. Other than that, Everything already coming in from the test servers looks like it's going to be a lot of fun to dive in to, and we'll break it all down for you in the next few days, as soon as we can get on ourselves!
Bornakk announced last night that we can expect what could be a fun change for this and future PTRs: the US, Korean, and EU servers will share test realms. We might speculate that this could be delaying the release of the PTRs despite the fact that we have the notes and the patch in hand, though it is, of course, possible that it's the problems with the live servers right now as well.
Regardless, it'll be interesting to see how this changes the test dynamic as testing goes forward. There's been some questions in the past over which region's raid groups are better, so it might be fun to see if they decide to duke it out over the new Sunwell content face-to-face. It might be fun to see if some multi-region arena tourneys get set up as well. Even on the casual side, some of us have overseas internet friends who play on different servers than us by necessity, so it should be great to meet up with them and kill a few monsters or do a few dailies together.
Of course, before we get to see if anything fun comes out of this, we'll have to make it on the PTRs. We'll be sure to tell you as soon as we see them up and running!
Color me a little jealous-- despite all the alts I have on all those different servers, not one has ever been offered a free transfer. Then again, I've never really had a reason to switch servers, so I guess it all evens out. But if you've been having queue trouble on any of the realms above and nothing to tie you down, congrats-- today's your lucky day.
Blizzard has just recently opened a new server over in the EU realms called Molten Core, and not only are they already seeing queues on there (due to all the migration), but Blizzard is thinking about opening the gates of AQ for them.
Which strikes us as a little sad. Admittedly, the Gates of Ahn'Qiraj is a huge undertaking, and it would likely take a long time for the players on the new realm to get the War Effort over and done with (and surely Blizzard wouldn't want that competing for attention with any World Events planned for the next expansion). And even after the gates open, players can still complete that giant quest to get the Scepter anyway (just as they can right now on any other live realm). And as Blizzard says, most of these incoming players are coming from realms where the gates are open already anyway.
But it's still a little sad that Blizzard is stepping in to open the gates automatically rather than leaving the task up to the players. Just like all of the old world instances, Blizzard seems more than happy to leave all their old content and hard work behind, and instead focus players on what's coming out in the future.