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Posts with tag errors

Breakfast Topic: Stupid mistakes

Last night in Heroic Magister's Terrace, I accidentally ninjaed a Cudgel of Consecration. I'm not sure what was going through my head -- I'm currently a Holy priest, and clearly need it much less than the Prot pally tank I was grouped with. Somehow I'd gotten under the impression that it was a healing item, or something. I was, understandably, promptly called a noob and yelled at by several members of the group, and there are a couple hunters out there who may well never group with me again. I profusely apologized to the tank, and we both opened tickets and sat around in the instance waiting for them to get answered. (The response, un-helpfully enough, was "your ticket has been escalated; this may take several days to be resolved.")

I gave him the mats for a Major Spellpower enchant, to put on the Cudgel once he gets it, to help make up for my stupidity. We parted on pretty good terms; we're hopeful that the GMs will sort this out. But picking up that item may well have been the biggest "d'oh" moment I've had in the game thus far. Either that, or accidentally taking a point in Throwing Weapon Specialization one time while respeccing my rogue. What's the most boneheaded mistake you've made in your WoW career?

Known bugs in patch 2.4.1, 2.4.2 on the way

Patch 2.4.1 was rushed out the week after 2.4 hit, to fix some game-breaking errors, and we already know 2.4.2 is in the works; the hard-working Mac CM Tigerclaw, for instance, has mentioned that certain bugs are fixed in 2.4.2. It's a good thing they have another patch on the way, because 2.4.1 has its share of bugs. Hortus has posted a list of about 150 known bugs in the bug reports forum. Here are a few of my favorites:
  • "The /clap emote is not emitting sound if performed more than once." This is a feature, not a bug.
  • "Cloak of Shadows do not remove the curse Shrink." Ha! Where's your CloS now? You're little!
  • "Whirlwind has a new sound." This is a bug? Is it a bad new sound?
  • "The death emote voice-over for Kael'thas Sunstrider in the Magister's Terrace continues after he has already died." You just can't kill this one. Kill him in the Eye, and he comes back in MrT. Kill him in MrT, and he still keeps talking! Maybe we have to burn him.
  • "Abilities/trinkets that trigger after killing an opponent that gives experience or honor are being activated after killing mobs during bombing quests" True. I've gotten a heck of a lot of mana from my Power Infused Mushroom, not that it makes much of a difference.
  • "Using a Papa Hummel's Old-Fashioned Pet Biscuit does not initiate a global item cooldown." Biscuit spam!
For more exciting errors, visit Hortus's post.

Tournament Test Realm: The good, the bad, and the bovine


The Arena Tournament Test Realm (TTR) has been live for a few days now. It seems there have been some hiccups, which is to be expected during a stress test. Hortus has popped up in a few instances on the TTR forum to address some of the major concerns that players have brought up.

Lag is far and away the biggest issue on the TTR. Hortus indicated that one of the main functions of the TTR is measuring the best way to handle the massive number of contenders on the official tournament server. Blizzard currently has no plans for opening up any new TTRs to relive the stress. Logging into the server, I find the term "laggy" to be an understatement. Movement is dizzying, and players crowd around.

Continue reading Tournament Test Realm: The good, the bad, and the bovine

Extended maintenance and you

So yes, as you may have heard, maintenance is extended today, and the official forums are abuzz with what you might expect: a few people complaining that their playtime is ruined, with most people saying that a few hours of maintenance every two weeks shouldn't be that much of an ordeal.

Personally, I don't have a problem with longer maintenance today, as long as it fixes the stability problems we seem to have been having all weekend. Multiple realms and instance servers have been up and down over the past few days (maybe Blizzard wasn't really ready for 10 million), and so if the maintenance makes sure that we can have a full Kara run without a server crash tonight, it's all good.

That's the real issue here-- players want to see maintenance that's worth it. I don't think any of us have a problem with taking Tuesday mornings off, as long as when we log on again, things are better than they were before.

Armory delays abundant, fix expected

What's up with the Armory lately? I've always had a problem getting in there (the pages load super slowly, although I'm pretty sure that's just all the database pinging they're doing), but lately, players have been reporting lots of character progress missing from The Armory. I spent all day yesterday on my Hunter ploughing through Hellfire Peninsula's big gear giveaway, and none of that new gear shows up on my profile. One of WoW Insider's writers hasn't even seen one of her alts on the Armory-- that's 40+ levels worth of missing info.

To be fair, the Armory is more or less an extra service, and Blizzard knows there are problems and is supposed to be working to fix them, so there's not that much to complain about, really. Unsubstantiated rumors being passed around say Blizz is working on updating the code to allow level 80 characters (for the expansion), but the fact is that we don't know what's going on-- they could be adding in even more features that we don't know about (like, say, what the Figureprints folks get, or a nifty little API system). But, as a WoW Insider writer told me, at least there always is one way to see what's up with any character in the game: make an alt, run out to where they are, and /inspect away.

Thanks to everyone who sent this in!

Update: Looks like we lit a fire under somebody over there-- the Armory is redirecting to a maintenance page at the moment.

Bugs show a little emotion


Sorandra over on Livejournal has an interesting bug happening when she runs WoW in Vista-- her female draenei is showing a different skin in different situations. Out of water, she's got the face you see up on the left. But in water, a different face appears. It looks like her toon just really hates water.

Of course it's just a texture error (a known one, at that), most likely fixed by updating her video drivers. But it does kind of make you wonder a little bit why Blizzard doesn't bother implementing something like this for real, and making characters actually show facial animations. Sure, the mouths move, but we can't actually frown when we /frown or smile when we /smile. If it's this easy to change the face textures, it seems like it would be just as easy to show displeasure for real.

The only obstacle might be that they'd have to design different textures for each gender and race, which would take a bit of time (time probably best spent on the actual patches and expansions). Still, a little more emotion would be fun to have. If Blizzard ever gets around to doing a graphics overhaul (much like Dark Age of Camelot has done with one of their expansions), hopefully something like this will be on the list.


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