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Posts with tag eredar

Archimonde, Eredars hotfixed

I love hotfixes. They're like patches you don't have to wait for. Just posted by Daelo, WoW's lead encounter designer (who I've been seeing a lot of lately, but don't remember seeing much before) is a brief account of hotfixes to Archimonde and the Eredar Twins. For Archie:

We just implemented a hotfix for all realms that makes Archimonde's doomfires no longer be able to move right through him after they spawn. Their movement should now be much more consistent with the previous patch's behavior, and melee should have a bit easier time dodging the doomfires as a result of the change.

He goes on to note that any other problems people might have noticed have been un-reproduceable at Blizz HQ, but they're still keeping an eye on them. As for the Eredar Twins, they "
hotfixed a bug in the Eredar Twins encounter that prevent a Hunter's Feign Death ability from working if Lady Sacrolash was alive." Nuff said there. These fixes should, as far as I can tell, be live now on the US and the EU realms.

Breakfast Topic: Where have you taken your orphan?

Ok, admit it. Dornaa and Salandria are pretty cute. They say the darndest things and they are so tiny and they are like little bundles of irrepressible energy and now I want kids of my own, damn it. But seriously, If you're like me, you've probably kept your orphan whistle a little longer than you had to and took your orphan around a few extra places.

Auchindoun? The Dark Portal? Pff, c'mon kid. I'll show you some real fun. How about Karazhan? That was actually a lot of fun, although fighting Prince Malchezaar was sort of creepy, since Dornaa was staring at me through the whole fight as I stood with my back against the wall, tanking him. She looked sort of accusing. You don't suppose Mal was her dear uncle before the whole Eredar corruption thing, maybe? Unfortunately, I don't think you're allowed to take your orphan into the arenas, but I may have to take her for a tour of scenic Alterac Valley before the whistle disappears.

Seriously, I don't care how awesome Willy is, I just want to adopt Dornaa and keep her forever. She can keep Archmage Vargoth company on all my boss kills.

I know I'm not the only one who's done this. Orphan tours are probably some of the most random fun you can have in World of Warcraft with an annual event, I think. Where have you taken your orphan?

Know Your Lore: Oshu'gun


Oshu'gun, the largest known diamond in the universe, means many things to many people. To the ethereals of the Consortium, Oshu'gun means profit. To the Orcs of old, it was holy ground. To the Draenei and the Naaru, Oshu'gun is a transdimensional spaceship that was used to save a dying race from their doomed homeworld which had been overrun by demons. Sweet.

We all know, or should know, the story of the Draenei by now. It's been beaten into our heads in many different ways in the World of Warcraft. If you don't know the story, let me sum it up for you: About 25,000 years ago, Velen, Archimonde, and Kil'jaeden were the top cats of a race called the Eredar. Sargeras approached them with promises of power and whatever else, with a hidden malicious intent. Archimonde and Kil'jaeden jumped on it, but Velen, being a prophet, had bad feelings about the arrangement. He and those loyal to him avoided falling into the grasp of the Destroyer of Worlds until a savior(...sort of) in the form of K'ure came along. K'ure explained the nature of the Naaru to the Prophet, and Velen gathered the Eredar loyal to him. They loaded up into a ship(later named Oshu'gun by the orcs) and escaped Argus, taking the name "draenei" meaning "exiled ones" in the language of the Eredar.

They rocketed around space for awhile, all was good. Then they crashed on some random planet. That's okay though, it was a pretty cool planet so they decided to name it after themselves. They named it 'Draenor' which translates to "Exile's Refuge." It beats me how 'or' means 'refuge' but who am I to question galactic fantasy languages? When Oshu'gun crashed, the Naaru that dwelled within and powered the vessel were severely damaged or outright killed. K'ure was severely wounded and still dwells within the vessel, sitting on the brink between life and death. D'ore, the other Naaru involved in the crash, died on impact. He was relocated to the area now known as Auchindoun and buried there, the first to be buried in the area later known as the Auchenai Crypts.

Continue reading Know Your Lore: Oshu'gun

Warlocks and demons: The next ten levels


It never really gets old speculating about what Blizzard has hidden away for the future, whether it be for the Sunwell Plateau, Wrath of the Lich King or something else entirely. The topic of Warlock pets comes up every now and then on the Wrath forums and while I don't play a Warlock, its an intriguing topic. Warlocks currently have six baseline demons, two of which have a slightly different summoning process. They can get another through being specced deep Demonology. If you count the Felguard as their level 70 addition in the Burning Crusade, they get one roughly every ten levels, so its safe to assume they have something coming in Wrath.

First thing to consider is what role the pet would play. Everything but healer has been done already, and I don't want to even think about a Warlock with a pet healer. The Felguard is essentially a direct upgrade to the Voidwalker, so something like that is more likely. Personally, I think a Shivarra would fit the next demon well, and act as a direct upgrade to the Succubus.

Second thing to consider is whether it would make sense from a lore point of view. As fun as it would be to summon a pet Pit Lord whenever you want, that seems unlikely. Same with the Nathrezim or the Eredar. Shivan or something we haven't seen yet seems the most likely choice.

Continue reading Warlocks and demons: The next ten levels

Arena rankings for sale

Want to get some of those awesome PvP arena rewards, but don't have the friends or talent to win the points yourself? Buy your way in!

A poster on the Elitist Jerks guild forums says a rogue and shaman in his guild (he's part of Paradox on Eredar) are supposedly selling arena spots on highly ranked teams. These guys go in, get the rating up to 2000-2100, and then charge 500-800g (depending on the rating) to join the team and play 10 matches. At the end of the week, "customers" pick up 500-600 arena points, and within a few weeks and a few thousand gold, they're buying a Gladiator's weapon.

Is this cheating? I don't think so, any more than the selling of Onyxia slots way back when was. This team is probably known on the server (or they will be now, if they're not already), so anyone but the two guys running it won't get the respect those with such a high ranking normally would. And if the two guys can actually hold down a 2100 ranking while adding in random people from week to week, I say they deserve the cash.

Who knows what Blizzard will say, though. Sometimes they're hands off on this stuff (I don't think they ever had a problem with guilds selling raid spots), and sometimes they take an interest. To tell the truth, I'm not really sure how big a market there is for this anyway. Would you pay 3000g to run the arenas 10 times a week and pick up the epic weapon when you're done?

Update: Robert says in the comments that he talked to a Blizzard GM about this, and the GM says it's cool. So there.

[ Thanks, Robert! ]

Draenei Lore Update

There's a new post up by Chris Metzen that makes an attempt at explaining the interesting quandary of the new Draenei lore.  It's a fairly long post, so I'll summarize...
  • The change in the Eredar/Sargeras encounter was an accident, caused by not reviewing the older lore.
  • Sometimes you need to be a bit flexible with the world's history in order to "broaden the scope and accessibility of your setting."
  • They're going to run with the story as it currently is on the Burning Crusade site.  They feel it's a stronger story and have already started to build around it.
However, there's a lot more in the post and I highly suggest checking it out if you have the time.


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