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Posts with tag designers

More calls for midlevel content, the return

Back before patch 2.3, one of the most repeated calls from players was not for new raiding instances or a particular class balance change, but for new midlevel content. As we've said on the WoW Insider Show, a large percentage of the population of Azeroth is perfectly content hanging around the 30s and 40s and not bothering with endgame PvP or raiding, and previous to patch 2.3, they wanted new content to roll through.

Then patch 2.3 came, and with it, a whole new series of quests, and even a new hub in Dustwallow Marsh. Midlevel players finally got what they wanted, and for a while, the requests for new things for midlevel players to do were quelled.

Until now.

Continue reading More calls for midlevel content, the return

Tom Chilton talks about Arena PvP and the tournament

Gamespy has an interview with WoW's lead designer Tom "Kalgan" Chilton about the upcoming Arena Tournament (which WoW Insider is actually playing in), and there's some good discussion in there about the PvE vs. PvP split and what Blizzard is planning for the Arena tourney and the game in general.

He specifically mentions "changes" coming to the game (in a patch apparently "just a few weeks away") that will deal with the problem of exploits, specifically point and personal rating selling. He also says that the Arena game puts class balance "under a microscope," and says that the Lifebloom and Ice Block changes were specifically aimed towards balancing Arena teams -- Blizzard made those changes hoping that they didn't mess with PvE gameplay as much. Arena tournament players, he says, will be the "mad scientists" of class balance, so Blizzard can see firsthand what works and what doesn't. Finally, he mentions actual arena design, and reveals that in Wrath of the Lich King, there will definitely be some new Arena environments to play in.

Lots of good information in this one, especially for Arena players. We'll have to wait and see what that patch "a few weeks away" does for us, and we'll also have to watch and see what comes out of the Arena tournament -- lots of the changes that eventually show up in Wrath might come as a direct result of what happens in the tournament.

Upper Deck hiring TCG designers

Lots of action in the WoW TCG this week, as Upper Deck heads to the World Championship in San Diego next weekend. WoW Insider will have more coverage heading into the event (billed as "one of the biggest TCG tournaments ever"), but before we get to that, here's an interesting opportunity for those of you who know the card game so well you might actually like to design it: Upper Deck is hiring.

They've got an R&D position open, so if you have an interest in designing or updating card games for Upper Deck, look it up. They don't specifically say that you'd be working on the WoW game, but the ad is linked from the WoW page, so if you do want to work on the TCG, now's probably your best chance. They do ask for a couple years of card game design experience, so I'd imagine the pool for this is pretty limited already, but you never know-- could be that with the right background and interests, you could be coming up with cards for the next expansion release.

Stay tuned for more info about Upper Deck, the WoW TCG, and this weekend's World Championships.


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