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Posts with tag decursive

The little mod that could


I'm not the world's most sophisticated interface tinkerer. In comparison to people like Taeo, my UI looks like it was a low-bid government contract job by Oog & Sons. I'll grant that Taeo's UI probably isn't a fair comparison anyway (I maintain that it's hands-down the most beautiful UI we've ever run on Reader UI of the Week), but the point still stands. I download mods I need. After reading Addon Spotlight and getting curious, I often download mods I don't need. I get them up and running while trying to navigate an oft-bewildering number of options. If they're movable, they're irritably shoved around the screen depending on the job I'm doing in a raid or just ignored entirely (e.g. Decursive while tanking). Lather. Rinse. Repeat. Where'd my screen go?

Man, it's a cruel world out there for the lazy. But every so often you find offbeat but amazingly helpful mods that just work, and best of all, work unobtrusively without having to be diddled with every day or between characters and specs. For my part, I am completely ready to nominate OptiTaunt for whatever Total Slacker's Mod prize might exist. It's a tiny mod for tanks that tells your group, raid, and the player you're trying to taunt off of when a taunt is resisted or when the target is immune. It can also announce when you've had to blow mega-cooldown abilities like Challenging Roar, Shield Wall, and Frenzied Regeneration. Best of all, it whispers cute class-specific messages to the player who's pulled aggro (e.g. for Priests: "Warning! My Growl was resisted! Time for a final prayer!"). And you don't need to spend time worrying about settings between characters or specs as the mod will simply never activate on a toon that won't have to (or can't) taunt anything.

I love Titan, Cartographer is amazingly helpful, and we all depend on things like Omen, but OptiTaunt still wins the proverbial desert island contest for me. Sean could probably name dozen of mods like it off the top of his head, but I find any mod announcing a thinly-disguised version of "YOU'RE ALL SCREWED NOW!" pretty tough to beat. With that said, I'm trying to level some taunt-free classes to 70 before Wrath hits, so I'm on the lookout. Any suggestions for, say, a Shaman?

Addon Spotlight: Decursive 2.0

Things have been pretty slow around Addon Spotlight this week, which can be attributed to a brutal set of finals for yours truly. I was thinking it would be great if there was an addon for life that I could simply click to remove the Finals debuff. Unfortunately, there isn't anything yet, although I'm waiting for one of you savvy developers to come up with something. (Hint hint, wink wnk)

However, there is an addon that can make removing debuffs in World of Warcraft easy and efficient. Decursive 2.0 is a lightweight, subtle addon that holds great power. This mod has been around, in a couple different variations, for quite some time. In fact, it was one of the first addons I installed. Since then it has become as much a part of my user interface as any of the default tools.

Decursive 2.0
configures itself to your class and will work straight out of the box. It handles anything you can cleanse, allowing you to use it with little or no configuring on your part. Keep reading find out what Decursive 2.0 can do for you.

Continue reading Addon Spotlight: Decursive 2.0

Huge addon changes in the Burning Crusade

A reeeally interesting post has appeared on the UI and Addon forums. There's a little flattery in there to butter up the UI Addon community, but then the bombshell hits: in the Burning Crusade, UI addons will not be capable of casting spells or targeting units.

Ummm yeah. Goodbye Decursive. So long Panza, Benecast, and CastParty. So long one-click heals of any kind. So long almost every UI addon that's required by most guilds for endgame raiding. According to the post, most of the addons you know and love won't be allowed after they run the patch on the expansion.

Now, there might be a little bit of leeway on this. Some "popular and benign UI mods" will be allowed to "take advantage of new functionality" being built into the expansion. So it's possible, depending on your reading, that mods like CT_raid (which really should have been built into the game in the first place, if you ask me) will be allowed to exist. But there's no telling at this point what this "new functionality" does. And since Blizzard doesn't elaborate on which mods cross the line-- is spamming Decursive their idea of cheating? How about clicking off debuffs person by person with CastParty?-- this little post doesn't really do much more than throw things up in the air.

And there's no telling where they will land. Expect an outcry from the UI community over the next week or so, or at least until they can figure out what's happening. If there's a way around it, this may not be as big as it seems. But if Blizzard is really serious about shutting down some of these addons, not only will raiding grow a whole lot harder overnight, but the addon community (which has done a lot of great, hard work for Blizzard, without pay) might be affected irrevocably.

[ Thanks, Owlboy! ]

Update: Blue is answering some questions in this official thread. Basically, any mod that lets you click one button to do different things (Decursive) is out. Whatever you're clicking is not allowed to choose a spell for you. Now, I have zero experience with UI coding, so if someone else can explain it better, please do. But the fact remains that Blizzard is cracking down on a segment of the UI community, and it's likely to change the way almost everybody operates, especially in a raiding environment.


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