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Posts with tag damage-meters

Hybrid Theory: Performance Assessment

Last week we discussed the fact that raw DPS is not a good indicator of the strength of a hybrid. The quality of a hybrid, or a person that plays a hybrid, will not easily be seen by looking at traditional damage and/or healing meters the same way you would for 'pure' classes.

Before I go on, I'd like to reiterate my disclaimer on this topic: Just because your class or spec is not expected to top damage meters, that does not mean you should become complacent about your DPS or Healing effectivenessity(use it, love it) in a raid. You should always strive to be a better player and find ways to improve yourself. If you think you've hit the ceiling of what you can accomplish, work harder to break through it.

Continue reading Hybrid Theory: Performance Assessment

Forum post of the day: Dreadful DPS declarations

The biggest frustration in a MMORPG is probably getting ganked at most inopportune moments. The next biggest aggravation has got to be playing with pick-up-groups. Sometimes we get lucky in choosing random players to instance with, but we've all got horror stories of out worst experiences with PUGs.

Ihaveaplan of Altarac Mountains started a thread for players to list 200 things you don't want to hear from your DPS. The original poster's initial complaint was the Warlock who left the group because the tank was fighting multiple mobs. Some other gems from this thread include:

  • Bizzerk of Laughing Skull, "Does anyone have damage meters?"
  • Zazzi of Kirin Tor, "Do any of you have another weapon? My sword broke."
  • Groxikor of Daggerspine, "I'm pretty good with bandages, can I heal?"
  • Misada of Dark Iron, "Hey guys, can someone resummon me, had to hearth to repair my gear."
  • Ovelita of Ner'zhul, "We don't need a healer. We have a shadow priest."

Continue reading Forum post of the day: Dreadful DPS declarations

AddOn Spotlight: Recount

Damage meters in World of Warcraft can be both a blessing and a curse. On one hand, they can give you detailed information about incoming and outgoing damage in order to help you decide on the best gear, the best talents, and the best spell or ability rotations to get the most out of your character. On the other hand, their list format can turn instance groups into a competitive game where the person at the top "wins" -- a dangerous thing when a DPS chart can't tell you anything about threat or deaths, nor utility abilities such as crowd control or dispels. However, I always like having Recount -- not only because it collects a metric ton of data about you and anyone you group with -- but because the information it tracks can help put DPS in the broader perspective.

To the right you see Recount's main window. Right now it only lists two items -- my Rogue alt and the elemental pet of someone I was grouped with before taking this shot -- but in a large group there will be a line item for every group member and pet, showing total damage, DPS, and what percentage of the group's overall damage they've done. If you mouse over anyone on the list, you will see the pop-up to the right, listing the top three attacks, top three attacked, and the damage done to each.

But Recount goes in to much more depth than this. Want to know the wealth of information that awaits you? Keep reading!

Continue reading AddOn Spotlight: Recount


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