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Posts with tag burning crusade

Kisirani implies the return of the Scourge Invasion event

I think a lot of old school WoW players will agree with me that the Scourge Invasion event that kicked off the Naxxramas patch (and coincided with that year's Midsummer Fire Festival) was a whole lot of fun. There was something incredibly epic about fighting a massive hulking abomination on the steps of the Stormwind Cathedral that not even most boss fights have been able to capture for me. it was also nice to have all those extra bosses in the dungeons for a bit of variety, especially since some of them dropped some very nice loot. Beyond all that, it finally gave us a chance at getting the much coveted tabard of the greatest faction in the game.

Still, despite Blizzard's hints that we'd get a chance to experience the Scourge Invasion again, it's been over a year and a half since the citadels ceased to hang over our capital cities with no sign of a return -- I've even saved a space in my bank for my spare Necrotic Runes, just in case!

Of course, if the Scourge Invasion is ever to return, it's getting closer and closer to the most opportune moment for such a thing. WotLK is coming, in which we will invade Northrend ourselves to try to put a stop to the Scourge once and for all. Preparations are already underway in Stormwind for the journey, and rumor has it that Arthas himself is in eager to lure us to Northrend and trap us there. What better way to do that than with a preliminary invasion as bait?

Apparently, Kisirani agrees.

Continue reading Kisirani implies the return of the Scourge Invasion event

Preparing for 80


I have four level 70 characters that I've decided to level to 80, my two horde 70's (tauren warrior, orc shaman) and my draenei warrior and shaman. (I may or may not level my human warrior, and if I get my BE paladin to 70 by then, he'll be in the running to go the distance as well.) As a result, I'm playing catch up with them... making sure their professions are maxed, trying to make sure they have if not great gear than the best gear possible (I know it will be replaced, but doing those initial quests in the new zones is always easier with better gear), supplies of netherweave for when the new first aid comes out, that kind of thing. I was caught unaware the last time we had an expansion as far as what was needed to make things easier, I don't intend to be so caught again.

Continue reading Preparing for 80

Know Your Lore: The story of the Burning Crusade

About two months ago, the Lead Designer for Blizzard gave an interview stating that Patch 2.4 -- specifically, the Sunwell instances -- will wrap up the story of the Burning Crusade. This got some of us here thinking. What exactly is the story of the Burning Crusade? Is it the tale of the blood elves and the draenei joining the Horde/Alliance factions? The mass exodus to Outland? The battles against the Illidari? Or the (once again temporary) defeat of the Burning Legion?

Actually, it's all of the above. And since it's now been over a year since TBC came out, it's about time for a review. So join KYL for ... the story of the Burning Crusade!

Once upon a time ... at the end of Warcraft III, Illidan Stormrage, Lady Vashj, and Kael'thas Sunstrider escaped certain death on Azeroth for the continent of Draenor. Once there, Illidan set himself up as Lord of Outland and appointed Vashj and Kael'thas as his top lieutenants. Illidan invited a group of the blood elves to come to Outland and serve him, and gave them new and improved techniques to siphon magic from the local demons.

This did not sit well with another group in Outland, the draenei. The draenei had been largely mutated or driven into hiding by their earlier war with the orcs, but the remaining draenei were still faithful to the Light and its champions, the too-cool-for-school Naaru. When the Illidari came and started enslaving the mutated draenei (or Broken), the remaining draenei decided it was time to take action. They stole the Exodar, part of a Naaru ship that had been taken over by the blood elves, and set out in search of salvation. One month ago, they crash-landed into some islands west of Kalimdor.

Continue reading Know Your Lore: The story of the Burning Crusade

The Care and Feeding of Warriors: What comes next



The Care and Feeding of Warriors spent some time looking back at 2007 not so long ago, and finds itself looking forward to 2008 and beyond this week. Matthew Rossi wants you to imagine a big swirly tube and either the Stargate or Dr. Who music playing, whichever you prefer. I'm more of a Dr. Who man myself, but as the omnipresent third person narrative device I don't think my opinion is much consulted. It's a hard life being a narrative device. No one ever asks you out for coffee.

As the somewhat emo italic text stated, this week we're going to look forward at where the Warrior class is going, a discussion I quite frankly think will be more interesting in the comments you leave than in my own ramblings. My goal here is mainly to serve as a firestarter, hoping to initiate a few sparks of brilliance from you. As a result, I'm going to just throw my musings and opinions at the wall here and see what sticks with you guys, what you accept and what you reject. After all, in the end it's the players who will ultimately determine what warriors will become, as they're the ones who'll chose what they do with their characters.

My first thought is, looking over the past few years, the trend is that warrior successes in PvP tend to be followed by large nerfs. So PvP warriors are almost certainly going to be nerfed in a rather large way if they remain dominant in PvP. I expect mace spec to see the lion's share of this nerfing, perhaps changed into an entirely unrecognizable form removing stuns entirely, but mortal strike is also up for a few changes. It will probably be safe for the next few months, as they just gave a similar effect to hunters and to change MS now would mean having to change that, too, but it will most likely come in whatever patch lays the preparations for Wrath of the Lich King. If not these, then some change to a fundamental warrior DPS/PvP mechanic, similar to the way weapon speed and rage generation were normalized.

Warriors with better gear still, despite nerfs like rage normalization, perform at a much higher rate than before they achieved it. My tauren warrior does much, much better in PvP now, even against opponents who substantially outgear him. In my biased experience, right around the time I start winning in PvP is when the nerfs start coming.

Continue reading The Care and Feeding of Warriors: What comes next

WoW Moviewatch: Rise of Illidan Stormrage

Yesterday we saw the story of Arthas as he rose (or sank, some would say), from the holy paladin prince of Lordaeron to the most powerful evil person in Azeroth, lord of vast armies of mindless undead -- all recorded from the original Warcraft 3 cut-scenes.

Today we bring you an similar piece that Sylvictus put together for The Burning Crusade, about Illidan's journey from down-in-the-dumps reject brother to the most powerful evil person in Outland, lord of mish-mashed groups of villians and misfits who really aren't as loyal to him as they seem. It doesn't actually begin from the real beginning of Illidan story -- you'll have to go to the Warcraft prequel novels to get that, but as far as the official in-game lore is concerned, this is real deal. Also keep in mind that the end isn't really the end for Illidan here. Illidan, too, is capable of doing a corpse run, and has acquired plenty of prime real estate in Outland to come home to. For those who are interested, the trailer for Blizzard's "Black Temple" patch also touched on Illidan's story, this time from the draenei Akama's point of view. It doesn't include Illidan's conflict with Arthas, but it sets the stage for the progression of the story within WoW.

So if you've been playing The Burning Crusade all this time and wondering what the deal was with the big blind guy with horns and wings, here's the story of Illidan Stormrage straight from Warcraft 3.

Previously on WoW Moviewatch...

Rerolling for fun and... well, for fun, there's no profit.



Tommy writes in with an interesting question: do we have any tips for rerolling? Since I've played on a lot of different servers in order to play with friends, I felt like I could give this one a shot.

First off, if you're really rerolling instead of merely rolling up an alt (and it's a tenuous difference at best... but starting on a new server, for instance, is different from rerolling on your original) you need to make some choices. Rerolling horde when you originally played alliance means you're going to be making some adjustments, even if you're starting a character of a familiar class. You won't have to relearn everything, of course, but the quests will be different, for starters. Horde and alliance auction houses tend to be different on the same server, depending on which faction is more numerous, so don't assume you'll be able to get all your gear from there.

Continue reading Rerolling for fun and... well, for fun, there's no profit.

Shifting Perspectives: Awesome Moonkin gear and how to get it easily

Moonkin in spotlightEvery Tuesday, Shifting Perspectives explores issues affecting druids and those who group with them, brought to you by David Bowers and Dan O'Halloran.

My druid column co-writer, David Bowers, posted a list of easily obtainable feral tanking gear. He did such a great job, I'm stealing his idea. Except I'm going to focus on easily obtainable gear for Moonkin druids. So that makes it not stealing, right?

I want to define "easy to get". I mean non-raid. Either outdoor questing, 5 man grouping or crafting. Also, this listing is extensive, so I'm only covering half the available equipment slots today and will finish up the remaining slots in two weeks. And after that, I'll cover restoration gear.

On to the good stuff!

Continue reading Shifting Perspectives: Awesome Moonkin gear and how to get it easily

Ask WoW Insider: What's the best of Ask WoW Insider?


Fridays are a time for early happy hour quiet contemplation and reflection upon the past, and in that spirit we're taking a look back at some of the best posts from over the lifespan of Ask WoW Insider. Now that we're all older and wiser -- who *did* end up being the top PvP classes at 70?
  • Best duo for PvP or grinding
    "What team of classes make the best duo for PVP or for grinding?"
  • Top PvP classes at level 70
    Just after Burning Crusade came out, we speculated on which classes would dominate in PvP. Were we right? Would you change the answer you gave then?
  • Best ways to make money in Burning Crusade
    "What are some good ways of making money for levels 60-70 in Burning Crusade? Are there people making money from jewelcrafting yet, should I pick that up? What about good mobs to grind or drops that sell well to vendors or on the AH?"
  • Best way to get instance invites
    "What are your tips and tricks for convincing a group you've got the goods despite not having seen the inside of the dungeon?"
  • Why are you overpowered?
    "Dig deep, self-examine and admit it: what makes your class overpowered?"
  • How's WoW performance on a Mac?
    "I play Wow on a PC, and am looking towards a new computer purchase. One thing that influences my purchase is how well WoW will run on my new computer. I'm leaning towards a Mac, but how well does WoW run on a Mac?"
  • Best way to power level alts
    "What's your strategy for the quickest power leveling? How do you maximize your time with your alts?"
  • How would you design your own battleground?
    "What if you could design your own battleground? What would you do different or better than what is currently in the game?"
  • When is it fair to upgrade an epic?
    "All DKP ideas aside, when is it fair to upgrade an epic over an epic?"
  • Best healing class
    "Which class would you roll for a purely healing role? Which would you roll for a powerfully healing hybrid who might want to take on other roles from time to time? Relatedly, which healing class is the worst?"
  • Best DPS class
    "Which classes can dish out the most DPS and which ones make the least amount of DPS?"
  • Favorite WoW podcasts
    "There are a ton of WoW-themed podcasts out there now -- which would you recommend? What are your favorites?"
  • Great ding stories
    "Any fun or interesting stories to tell about hitting the level cap? Or more generally, any memorable or unusual dings at any level?"
We see that look in your eye, and we know it means you want to send us questions. Ask WoW Insider needs 'em -- send them to us at ask AT wowinsider DOT com!

Walking into a void

me and VWIs it just me, or did the process for obtaining my voidwalker get way too hard in the Burning Crusade? I now play a Blood Elf Warlock along with my alliance toons, and just last night I had to go into Ghostlands, to Goldenmist Village to summon a VW, defeat him and high-tail it out of there to get my big fluffy blue peep. No, I have done it before on other toons on other servers, but even with a friend I found this task to be all too difficult. ON the Alliance side, getting your VW in Stormwind can be done while eating IRL, giving the dog a bath, or watching reruns of <insert favorite show>. An ambitious imp can nearly solo it.

Generally, most starting area content in Burning Crusade has been easier. Early quests in both Eversong Woods and Azuremyst Isle give you bags to help you hold more right off the bat, and in both areas you can go from 0-12 in a matter of a few hours. Most quests are geographically close together, and the content is very well laid out to help you move on to the better stuff quickly.

This Warlock rite of passage is the hardest thing I have seen in the lower-level starting areas for a Blood Elf, and it is incredibly hard, especially if you are soloing it. The aggro, and respawn rate of all the ghosties in the area are cranked up much higher than they should be in my opinion, and I think many players would agree. You literally cannot stop running or 3-5 ghosts will be owning your imp in nothing flat, not to mention you. Try it yourself, roll a Blood Elf Warlock and get it to level ten, and try to get your VW, and you'll see what I mean.

Have you found the content in Burning Crusade to be too hard, starting areas or otherwise? Are there areas and problem spots that continually give you hassle that you Blizzard should maybe address, you know, after they put out the new expansion pack that is? Sure it is easy to complain, and says things aren't right, but in this case, I feel that some sort of tweaking is needed. I can't imagine someone who is just starting to play being able to complete this quest, and I have been playing for a while.

[Updated] BlizzCon Day 2: Professions and Items session liveblog


We are back at our happy little camp of the power source spot in the press area to liveblog the WoW Professions and Items panel with Tom Chilton, Travis Day and Jon LeCraft.

Updated: This post has been cleaned up and extensively added to after it was partially eaten by a technical error.

Liveblog after the jump.

Continue reading [Updated] BlizzCon Day 2: Professions and Items session liveblog

Zul'Aman screenshots and impressions


We've got some nice eye candy from Zul'Aman for you, including some images of the animal aspect bosses Nalorakk, Akil'Zon (above) and Halazzi. We had a chance to stealth into the instance earlier in the press room, and our initial visual impression of the dungeon can be described in two words: Indiana Jones. Or rather, a cross between Indiana Jones and Zul'Gurub on steroids. A 20-minute "sacrifice" timer started counting down as soon as we zoned in, and at the end of the timer Hex Lord Malacrass's voice yelled across the zone that we had failed in our mission, and that every sacrifice made him stronger.

There were a couple of closed doors barring our way from exploring further into the instance, but we were able to get a first-hand look at Nalorakk, the bear avatar boss, and Jan'alai the dragonhawk avatar before being detected and mercilessly pwned by a 4-pack Amani'shi patrol. The interior is incredibly picturesque, with cascading waterfalls, carved stone altars and a lagoon area. Populating the area are a number of elite Amani'shi mobs including Flame Casters, Guardians, Handlers with crocolisk pets, and the good old Beserkers we know and love. Shortly after the zone-in point and down a flight of stairs are a line of Amani'shi troll guards that look like a formidable initial pull -- we're so looking forward to getting 9 of our closest friends together, flexing our bad mojo and making our way through Zul'Aman.

Gallery: Zul'Aman

Akil'ZonNalorakkHalazziHalazziZul'Aman

Breakfast Topic: Outland or Azeroth?


There are those who claim that since the release of The Burning Crusade, the game has been ruined. Outland quest rewards are too powerful, rendering most Azerothian goods obsolete and making much previous raiding experience pointless. And addition of Paladins to the Horde and Shamans to the Alliance ruined any unique sense of play that came from one side or the other. Such players claim that The Burning Crusade ruined the entire game. On the other hand, there are plenty of players who say that doing any pre-BC content now (i.e. leveling a new alt) is simply painful, because of fewer quests per zone, more travelling per quest, and generally slow and inefficient leveling. These people say some time needs to be spent on pre-BC content to bring it up to par with the different style of BC zones. And this morning I'm asking what you think. Has The Burning Crusade spoiled or perfected World of Warcraft? Is Outland superior to Azeroth or vice versa?

Ask WoW Insider: What pre-BC content did you miss?

Welcome again to your weekly dose of Ask WoW Insider, wherein we publish the questions on your mind for readers to answer. Last week we talked about how to find a good guild, and this week we're waxing nostalgic about some of the pre-BC content that new players might now miss as they're levelling up. Megilion from Crimson Blade on Gorgonnash writes:
I just realized recently that, as my main is only level 62 and I didn't hit 60 until after BC came out, there's still a lot of this game that I haven't seen yet. There are several zones I've never been in, as well as many pre-BC raids that I'll likely never experience. I'm curious what experiences, locations, and even quests WoW Insider readers have missed on their road to level 70 that they're eager to get to someday if at all?
For those of you who made it to 60 before the expansion, what are some of the highlights of then endgame content that new players might be missing? What are some of the best quests, locations and experiences one might miss when rushing off to Outland in the late 50s?

Got questions? Ask WoW Insider can help! Send us what you're wondering to ask AT wowinsider DOT com.

Why are people leaving WoW?


When I read on Warcraftrealms that players have been steadily leaving WoW since the release of the expansion, I admit surprise. There is so much content in TBC I can't imagine anyone getting bored.

I can already hear the heckling from the back of the room as I say this, but think: the top raiding guild just downed Illidan. Exactly how long will it be until an average raiding guild, let alone a casual one, will be able to accomplish the same feat? Love it or hate it, the expansion increased not only the lands we were able to visit, but the quest lines we could follow, the races we could play, the factions we could prove ourselves to. I am overwhelmed by the amount of things I have the opportunity to do in the game now, to the point where I have trouble picking most times and end up bouncing between doing my daily quests on my mage and leveling my Draenei priest.

Why then are people leaving the game? Is it that they see it as something conquered once you reach 70? Is it that despite how much content Blizzard puts out it just never is enough? What do you think Blizzard can do to stem this downward spiral?

[via Warcraftrealms]

The masterminds of WoW on gaming

Have you ever wondered what the names and faces behind WoW do in their off time? In the recent interview 1up had with Shane Dabiri, Rob Pardo, Jeff Kaplan, and Tom Chilton, we get to find out a bit about that -- at least in regards to some of the games that they're playing right now. Two of them were really no surprise to me: Guitar Hero II and God of War. Those two have been all over the gaming media and are a lot of fun to play, so it makes total sense. The two titles that caught me off guard were several mentions of Viva Pinata and Rob saying that he plays the PopCap game, Peggle. They also covered some great background information from their gaming roots, to some ways they think WoW has changed the genre. Check it out!

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