Like the ol' Orb of Deception, here's another fun toy -- that's brand new in patch 2.4.
Name: Orb of the Sin'dorei (Wowhead, Thottbot, WowDB) Type: Rare Item Damage/Speed: N/A Abilities:
On use, transforms the user into a Blood Elf. Lasts for five minutes with a 30 minute cooldown between uses.
Also drops on shapeshift of any kind.
One of the cool things about this trinket is that it keeps your equipment looking the same. Always wanted to see what a Blood Elf warrior looks like (since they don't exist in game)? Use this on your tank, and how they might appear.
Unfortunately, there is a catch: if you use this item on your Blood Elf, they won't change at all.
Lore note: "Sin'dorei" actually means "Children of the Blood" in Thalassian. Before the High Elves got all corrupted, they were the quel'dorei ("Children of Noble Birth") and then they split into the BEs and the Night Elves (who are also known as the kal'dorei -- "Children of the Stars"). Unfortunately, there still isn't a perlman'dorei in Azeroth (though that, of course, would be the "City of Lost Children").
Yeah, this orb thingy is kind of silly, but Blood Elves are, as the kids say, pretty hawt. Who wouldn't want to be one?
How to Get It: Drops from any of the bosses in Magisters' Terrace, but on Heroic Mode only. The drop rate is pretty low (about 1-2% per boss, but considering that you get a chance for it to drop every time you down a boss, this is actually a relatively common drop -- definitely moreso than, say, the Baron's mount).
And don't forget that to get into MrT Heroic, you've got to finish the quest to kill Kael first. Get that done, get Heroic Countenance, head on into Heroic MrT, and down bosses until you see this pop up.
Getting Rid of It: Sells to vendors for 46s 18c, and disenchants into an Arcane Dust, Lesser Planar Essence, or (very rarely) a Large Prismatic Shard. But I'd keep it if I was you -- you never know when you want someone's girlfriend to wish you were "hot... like... me."
This was the scene this morning on Proudmoore, as they were the first server around to open up the Heroic Badge vendor on the Isle of Quel'danas. So for this week's Gamers on the Street interviews, I decided to go there and see the sights myself. Unfortunately, just as on the PTR, it's not quite that easy to get a level one Blood Elf to the Isle -- I figured I could just fly from Silvermoon like normal, but no -- apparently I had to run all the way to Tranquilien to even get the Silvermoon flight point. So I did.
Fortunately, when I got there, the flight master gave me the flight point to Silvermoon, which would then take me to the Sunwell Plateau. Unfortunately, I was completely and totally broke -- I didn't even have enough cash to fly. I sold everything I had, but it wasn't nearly enough, and instead of begging for gold, I did the next less annoying thing on the list -- I spammed the Trade channel. And I was able to find two nice residents of Proudmoore to tell me about opening up the world event content on Sunwell Plateau.
If you're one of those folks who pines for the days of level 60 and Molten Core, but you've already installed Burning Crusade and made your way to 70, Slorkuz (who?) officially tells us you're out of luck. Once an account has been upgraded to Burning Crusade, there is no going back -- even if you uninstall everything and just put vanilla WoW on your PC, trying to sign in with your BC upgraded account will open up Outland and the latest content yet again.
If you really want to see the world the way it was before the Dark Portal reopened, you'll have to create a new account, and not upgrade it to Burning Crusade. But even then, you won't really go back in time -- you'll still see gems on the AH, and Blood Elves and Draenei wandering around. It's one more reason to keep asking Blizzard for classic servers, apparently -- as of right now, there's no way to really go back to the way things were.
But why would you want to anyway, right? Gold abounds, epics are easy to get, and most of the PvP problems are fixed. Nostalgia may be telling you that you want to stumble around with 39 other people in Motlen Core hoping for a Tier 1 drop every two weeks, but for most people, things are much better nowadays.
The upcoming patch, patch 2.4, now known as The Fury of the Sunwell, revolves around... well, the Sunwell! I guess there's something in there about a huge demon by the name of Kil'jaeden, but I'm sure he's not important. Like my previous installments of Know Your Lore, I'll give a little bit of background information on our subject, so you understand the foundation of it. This bit isn't quite as exciting as my last installment or two, but this took a lot more research, and a lot more piecing together half-told bits of story from multiple authors. It's a bit like playing Connect the Dots, but instead of getting a flower or a sailboat, I get Richard Knaak flipping me off. Sorry it's so dry, but on with the show!
A little over 10,000 years ago, the Night Elves lived under the rule of Queen Azshara and the upper class of society, the Highborne. Their culture was rich in magic and the arcane, very different from the down to earth, nature-centric society of the Night Elves today. Queen Azshara and her Highborne were extremely hedonistic, using the nearby Well of Eternity for personal power and gain. At some point during all of this, Azshara heard a dark whisper, promising power beyond her imagination.
Does this sound familiar? Yes, Sargeras was up to his old tricks again. Like he lured Kil'jaeden and Archimonde to the Legion's cause, he did the same with Queen Azshara. Whereas Kil'jaeden and Archimonde seemed to have needed a little trickery from the Destroyer, Azshara was far more welcoming. She was pretty okay with hanging out with demons, and rather enjoyed the whole fire and brimstone thing.
A few days ago, Allison posed an interesting question: Why is Kael a bad guy? The answer is pretty clear to me, there's a definite path you can follow to Kael's corruption and downfall. It isn't very well laid out for you in the World of Warcraft, there's some connect-the-dots you need to do, but I think the answer is there. Be warned, there are some spoilers for patch 2.4 ahead, so be careful if you're trying to dodge them.
As Allison detailed, a lot of things had happened in Kael'thas's life just prior to Warcraft III, and during it. The captain of the football team steals his girl, kills his pops, and massacres the people of Quel'Thalas. Dalaran gets destroyed, and the remnants of his people are slowly falling into sickness for unknown reasons. Despite this, Kael'thas forges ahead and steps up to lead his people and protect them, no matter what it takes. This may mean allying himself with the remnants of Lordaeron, the people who indirectly caused the fall of Quel'thalas. This may mean allying with the Lady Vashj and the naga, described by Allison as "vicious," despite being what they are. For the good of Quel'Thalas and the Sindorei, anything goes.
We've hit on the topic of "classic" servers before, and there are even players already carrying the idea out in game. Not everybody thinks Burning Crusade is the greatest thing since Molten Core, and so there are still quite a few players who wish they could play on servers that didn't go past level 60, where Naxx and AQ were still the main endgame, Bloodfang was the hotness, and Atiesh was more than just a few splinters taped together.
But while people have asked for classic servers before, Drysc repeats what some of them might not already know: that though Blizzard has "seriously" considered the idea before, they eventually determined that it would be too much to run two majorly different versions of the game at a time.
It's worth stating that you can definitely still run vanilla WoW without installing Burning Crusade at all, but even if you do that, you'll still see Blood Elves and Jewelcrafters running around, and people in the battlegrounds at level 60 will probably trounce you with all of their shiny Outland gear. It might be nice to experience the old endgame the way its meant to be experienced, but at least until WoW's population slows down and Blizzard determines they have the resources to do so, you can't go back to Old Azeroth again.
The guys over at the Legendary Heroes podcast wanted to form a guild to play with their fans, but they didn't want to actually make it serious-- they figured that by including everyone, they'd end up with some people who were fun to play with, but weren't necessarily the best players. So instead, they formed a guild. And it's been an interesting experiment-- kind of an anti-RP RP guild.
They're formed a guild called "The Legendary Sisterhood" over on Sentinels' Horde side-- it consists only of Blood Elf female mages and priests. It's a weird cross between a cult, a party, and a griefer guild-- the denizens of Sentinels have reacted to their actions with the expected confusion. We only know there are rules: every member of the guild must have a name that starts with "Sister" (as in Sisteramy), and there is a hierarchy within the guild, topped by a dark and mysterious Queen. It's an RP guild for non-RPers-- there are weird rituals, various attacks on opposite faction capital cities, and just general mayhem. In short, it sounds awfully fun.
I'm not a huge fan of RP-ing (our own David Bowers knows much more about it than I do), but I'm not sure this is RPing or not-- they're just having fun with an old fantasy mechanic of the secret society and playing together in a way that doesn't necessarily require reaching the endgame. The guild is the character in this case, not the players themselves.
Many people are predicting that "everyone" will make a new death knight character when the new expansion is going to come out -- so many that the world will seem full of them. While it is true that everyone may very well try out the first couple levels of the new death knight hero class, it's not true that every server will be overrun with them. Here's why:
The addition of death knights to the game is in many ways like the addition of blood elves and draenei in The Burning Crusade. Many people made new characters just to see the new zones, but many others wanted to level their mains through Outland first. Many of those players who tried out the new races only played up to a certain point and then stopped to go back to their main characters. We never saw a flood of draenei and blood elves outnumbering all other races of Azeroth, and for the same reason we will not see a flood of new death knights. There are different things to do in the expansion, and different people make different choices about which to do first. There may be a contstant stream of new death knights, maybe even a river sometimes, but death knights will just feel like the newest kid in the WoW class, not a plague of locusts infesting the entire town.
There's also a huge difference between trying out a death knight, and choosing one as your new main character. Wherever death knights start out in the world may be a crowded area for a while, but most players won't ever level them out of that starting zone. Unlike the Jedi in Star Wars, death knights are only one of many types of characters in Warcraft. Besides, the death knight play style and thematic mood simply isn't going to appeal to everyone, in the same way that most WoW players today do not play warlocks, notwithstanding the fact that warlocks are undoubtedly a powerful class. Most players prefer to do healing, shapeshifting, stealthing, ranged shots, totems, or any number of other abilities that death knights will never have, and they will stay with their favorite classes and play styles. Some players, like myself, probably just won't like their armor decorated with skulls all the time.
Here's a question for all the female WoW gamers out there: are any male models in the game that you consider to be attractive? We often talk about how very appealing some (though not all) of the female models are to men, but when it comes to male models, the Blizzard art team doesn't seem to be going after the "appeals to the ladies" look at all. Apparently afraid that the males will look too much like "pretty boys," they tend to strive for that gruff "I'm gonna kill ya, sucka!" attitude many male gamers seem to love -- the more monstrous and intimidating, the better. Indeed, although the most "attractive" of all the males in Azeroth are probably supposed to be the blood elves, I have never once heard a woman say, "that elf is handsome!"
And yet in my travels through Azeroth, I have observed such remarks as "I think Tauren butts look cute," and "You! Human male! You have a cute nose!" ... though that latter one was probably said in jest. Human male noses look like they've been hit with a shovel. Many times.
So... are there any male characters in the game which actually appeal to the ladies somewhat? If not the whole model, perhaps some parts of it? The tree-trunk sized wrists, perhaps? Or the barn-sized shoulders? How about the permanent frowns and rugged scowls men wear all the time? Anything at all?
As usual, Blizzard artist Samwise has presented us with a holiday-themed wallpaper, and here it is on Blizzard's site (you can use the links at the bottom to choose different sizes obviously). Just like the art in years past, the pic tends a little more cutesy than most Warcraft-themed creations, but hey, it's the holidays-- drink some cocoa and melt that frozen, war-torn heart of yours.
And this also tells us what we originally suspected about the Blood Elves joining the Horde-- not only did players enjoy playing a "good-looking race," but it looks like the little Horde ladies did as well.
Here's something different-- RP guild Tuar Annwn is going to host a "date auction" this Saturday on the Moon Guard server, to raise money for their Winter Ball being held next month. They say it's going to go down near the North Sanctum in Eversong Woods on the 15th at 9pm server, but they don't exactly say how it's going to go down-- gold, it seems, will be paid, but what exactly does a "date" entail? A romantic trip to the Hinterlands? An evening walk through the magical city of Silvermoon? Dinner and a Deadmines run?
Looks like it'll be fun no matter what happens. Also of note is that apparently only women are being auctioned off (fine with me, but rich people of all sexes might want something to spend their gold on), and as far as I can tell, there's no guarantee that the woman you "buy" is actually a woman out of game-- ah, the magic of roleplaying. Of course, for the Blood Elves, it may not matter-- Mortarian contributes this gem of a comment: "Most of Silvermoon City probably thinks that monogamy is a type of wood." Funny.
Should be an interesting event. As always, if you go, take pictures and send them to us. We always enjoy seeing interesting player-run events around the realms.
Reader Justin sent along this witty little guide he wrote rating the Horde starting mounts in the game. From skeletal horse to the Chocobo hawkstrider, he slaps a letter grade on each mount. And although he doesn't actually ever list his criteria for grading (coolness? looks? rideability?), he does come up with some interesting ratings.
The winner? The skeletal horse comes out on top, with a grade of A-, while at dead last is actually my personal favorite, the hawkstrider (although I like the horse, too). He says the Chocobo is "only cool to 4-year-old girls and seriously deluded 17-year-old anime fans," but hey, I'm neither, and I rolled not one but two Blood Elves just to ride one. Then again, he also rates the raptor below the kodo and the wolf, so there's obviously no accounting for taste.
What do you all think? I know from experience that most of you don't like the hawkstrider (that just means my tastes are exclusive), but does the kodo deserve such a high spot on the list? And if we made an Alliance list of mounts like this (and graded them on the three criteria I listed above), what would come out on top? I'm guessing you lot would like Night Elf cats a lot more than my personal favorite, the mechanostrider. But beauty, as they say, is in the eye of the Broggok.
Update: I made a mistake-- I thought these were listed in order of rating. As our wonderful commenters point out (thanks for catching this, guys, you're the best), the ratings are as follows:
Undead Horse: A- Troll Raptor: B+ Orc Wolf: B Tauren Kodo: C- Blood Elf Hawkstrider: F
So the raptor does beat the wolf and the kodo on this list. My fault completely.
While doing my morning surf, I stumbled across some good-to-know news from the WoW LJ community. In this post by Platonic, she points out that the quest Honoring a Hero for the Harvest Festival is currently bugged for both the Blood Elves and Draenei. She also spotlights something else I thought was funny -- GMs apparently have telepathic pie powers!
As the Harvest Festival just started today on live realms, I'm sure the reports of this problem has already reached the developer's ears and they're undoubtedly working on a fix for it. As always, as soon as we hear any news, we'll be sure to let you know. For now, looks like the Draenei and Blood Elves will just have to content themselves with some free festival food and drink to take away with them. (After all, free food and drink means Mages get a break, and the rest of us get to save some gold!)