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Posts with tag bigredkitty

BigRedKitty: Hydross the Unstable Hunter-guide movie

Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the Hunter class, sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

The first boss you meet in Serpentshrine Cavern is Hydross the Unstable. Please allow us to present a Hunter-perspective into defeating this guy.

And yes, TJ really does need a present. Don't freak if you don't get it; it's not important to the fight.

You are most welcome to download this movie (34.9 MB) by right-clicking here.

Another great big Thank You to the WoW Insider editors for allowing us to publish this movie both here and on our little blog at the same time!
From his video guides to Karazhan For Hunter Dummies, nobody covers raid Hunters like BRK. Looking for more Hunter goodness? Check out our non-raid Hunter column, Scattered Shots or the WoW Insider Directory of Hunter Guides.

Running of da Bulls brings 600 Tauren to Cenarion Circle

As planned, BigRedKitty and Ratshag had a very succesful "Running of da Bulls" last Saturday -- almost 400 Taurens ran their way from Mulgore all the way over to Hammerfall, and from the videos, the pictures, and other accounts, much fun was had by all.

BRK says that they made 200 purple shirts, which were apparently gone four hours before the race even started. The 500 person guild they formed filled up quickly, and estimates say that at peak, there were probably about 630 people on for the event, double the number of Horde on there most of the time. The winner of the race, Slokoshka, picked up a game card for their troubles, and then, not content with leaving hoof marks across half of Azeroth, the Tauren decided to raid Ironforge and made quite a mess of things there, too.

Seems like a lot of fun, and it all went for a good cause, too -- not only did everybody /moo for Sharvan, BRK and Ratshag's friend who passed away recently, but they also raised over $500 for Sharvan's family, who we're told also attended the race and were completely touched by how generous the WoW community can be. Very awesome.

BRK and Ratshag organize a Running of Da Bulls

Many of you might remember that a while back, we organized a Stormwind Stampede, where a bunch of us created a herd of Tauren over on Zangarmarsh, and then had a little footrace all the way to Stormwind. Our friend BigRedKitty is apparently putting something similar together this weekend -- he's calling it the Cinco de Mayo Running of da Bulls, and the final goal appears to be from Mulgore to Hammerfall (which means there's an Org to Undercity zepplin ride in there somewhere).

The whole event kicks off this Saturday, May 3rd over on Cenarion Circle. BRK is organizing the thing along with Ratshag of Need More Rage (he's the one who created the route, and it'll be his friend you're hunting for in Hammerfall). He's got more on his blog, including that the race is a tribute to a friend of theirs who passed away, and all the Tauren will be saying "moo" in respect.

Sounds like a lot of fun. If you want to join them, meet up in Mulgore on Cenarion Circle at 4:00 server time (which works out to 7:00 Eastern). And make sure to take some screenshots. For the Herd!


BigRedKitty: The Lurker Below Hunter-guide movie

Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class, sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

Everything you ever wanted to know about The Lurker Below, Serpentshrine Cavern, The World of Warcraft, Hunterism, and Life Itself is right here, right now, oh yeah!

OK, OK. That's overboard, even for us.

Ahem.

We hope you like our little movie on how we play our hunter when fighting The Lurker Below in SSC. Better?

For those interested in WoWWebStats reports, here's a link to the anonymous report of this fight. We are Titan, Hobbes is Aristocat.

You are most welcome to download this movie (36.4MB) by right-clicking here.

A great big Thank You to the WoWInsider editors for allowing us to publish this movie both here and on our little blog at the same time!

Daniel Howell continues his quest to enslave... NO, EDUCATE! yeah, educate the WoW-playing masses as the hunter-pet duo extraordinaire known to lore as BigRedKitty. More of his theorycrafting and slanderous belittling of the lesser classes can be found at www.bigredkitty.net.

BigRedKitty: Da Uber Hunter Patch of Love


Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

In case you haven't been paying attention to your rumormongering, the next patch is almost ready. Once again, the denizens of the BRK Crack Code-Sniffing and Leftover Halloween Candy Inhaling Team have been pressed into service to surreptitiously download, investigate, and publish on the Internet all the secret shenanigans the Blizzard programmers are attempting to foist on an unsuspecting subscriber base.

The first thing we saw was that the entire program had been rewritten in Fortran IV. Several old IBM programmers who we had rescued from the dustbin of history burst into song and dance and polished their resumes on their Selectric typewriters. But when the Fortran IV code turned out to be a strange recipe for Pumpkin Spice Latte that we had misidentified, we didn't have the heart to break it to those white-shirted fellas. If you see anybody in Stormwind or Ogrimar prostelyzing the benefits of logical IFs and making fun of mathematic IFs, just give them a gold or two to go away. Don't break their hearts, we beg you.

But fear not, even without the Fortran-geeks the patch code did get examined. This is one beaut of a hunter-patch and we're pleased as punch to be able to bring this exciting and possibly totally erroneous information to you.

Continue reading BigRedKitty: Da Uber Hunter Patch of Love

BigRedKitty: A Video Special Event


Each week, Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

We'd like to present for your entertainment pleasure a short movie of a hunter's perspective of the Moroes pull in Karazhan. The concept behind this project was to give hunters a visual guide for what their roles and responsibilities are, and the skill-set they can bring to a raid.

Your feedback will be most appreciated. Download the 48MB wide-screen version here.

Daniel Howell continues his quest to become the WoW-Scorsese as the hunter-pet duo extraordinaire known to lore as BigRedKitty. More of his theorycrafting and slanderous belittling of the lesser classes can be found at bigredkitty.blogspot.com.

BigRedKitty: Smacking the Hit Cap

Each week, Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

    "Dear BRK, I heard somewhere that Hit will eventually reach a point where it "maxes out" and adding more won't do any good. I figured if anybody knew where that point was, it would be you. I'm up to 167. Eric."

Great jumpin' night elves, Eric, you're stacking Hit like it was being replaced by Original Coke. Like hiding your Halloween candy because your older sister is trying to trade you all her mini-Snickers for your Pixy Stix. Like hoarding DKP because your raid group has Druids and Shaman oozing from every orifice. Like trying to sell Netherwing eggs.

You're stacking Hit for no reason.

Is that a problem? You bet it is. It's like running your 1987 Ford F-150 on super-unleaded. Like attaching an eleven-inch amber CRT to your $500 Nvidia video card. Like using 5-DPS bullets with your Wolfslayer Sniper Rifle. Like borrowing your dad's Porsche to take your first cousin on a bowling-date.

It's overkill for no purpose.

There's a lot of hullabaloo out there about what and why and why-not about Hit, and every class has a different set of rules when it comes determining the difference between smacking a mob in the face or whiffing into the air. So what are the mechanics of Hit, the least-understood Hunter statistic?

Let's take a peek under the Hunter-bonnet and see how we tick.

Continue reading BigRedKitty: Smacking the Hit Cap

BigRedKitty: Karazhan for Hunter-Dummies


Each week, Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

"Dear BRK, my guild of the past eighteen months is basically evaporating. So many people have left we've dropped below the critical mass necessary to do anything. We can't even put together a five-man instance run without a week and a half of chaotic scheduling. And this happened just as I hit 70. So at the point in the game where the focus really shifts over from solo content to multi-player content, I find myself effectively without a group.

"Last night I had a long whisper conversation with a recruitment officer for a larger, more active guild, and she basically handed me an open invitation. But I don't know whether I should take it because this guild is focused on raiding. Since I essentially soloed my way to 70, I barely even know what raiding is.

"I'm not a total noob; I understand my class fairly well, I can manage my pet, we make a good team. But the two of us have very little group experience. We've only been in three instances in a year and a half of playing the game! I don't want to join a hot new guild only to embarrass myself and frustrate my teammates with my ignorance. Where should I go, or what should I do, to learn the basics of how the multiplayer parts of the game work?

"Is there some quick get-up-to-speed briefing online that will at least let me get the vocabulary down, so I don't have to say stupid things like 'What's Kara?' and 'What does attunement mean?' -- Name withheld by request --"

What is Karazhan?

Karazhan is a 10-person instance where your guild goes to beat thirteen bosses and have loot drop that nobody in your raid can use. Basically, Karazhan is a place enchanters go to level their sharding skills.

But what is a hunter's job in this place? Why are we there and what do we do? How about we go through the bosses one at a time and talk briefly about what you can expect your role to be.

This shall be quick and dirty. We expect the comments to overflow with recommendations to help provide more details.

Continue reading BigRedKitty: Karazhan for Hunter-Dummies

BigRedKitty: Patch Notes Exclusive!


You know the sleuths at the BRK Patch Notes Spelunkers and Code-Crackers Institute have been hard at work delving into an ASCII-text dump of the new patch. They get paid little, get zero vacation, and are injected daily with vaccines and growth hormones. Their sacrifice is done for your benefit and our profits; they should be praised loudly and often.

But we're a little busy, so we're putting that on our BRK To-Do List.

Unfortunately, the results of several mangled code-scanning attempts had to be trashed, including what we thought was a new demon-minion for Warlocks but was really just the rantings of a highly-tortured programmer venting his misery in the code-comments. But we now think we got the parsing right and are ready to proceed. All systems are Go.

Since the blue-posts have been made and the workings have been finalized, we can release our report.

Believe us, it's a doozy.

Continue reading BigRedKitty: Patch Notes Exclusive!

BigRedKitty: Quit Nerfing Our Necessity

Each week, Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

In the lovely dawn of the Burning Crusade era, before the bugs were patched, the mobs scaled-down, and the promise of ten more talent points gnawed on our brains like termites in a house made of sticks, there were some wonderful situations that required skill, patience, tenacity, and guile.

They needed, in a word, a hunter.

And you and your hunter brethren were there to fill the void, to complete the circle, to provide the key ingredients toward making those impossible dreams come true. It was glorious, it was awe-inspiring, it was waves of gratitude from the massive collection of the lesser classes crashing over the Internet and into your headphones inspiring you to greatness. You were giddy. You were excited. You were quasi-but-not-really god-like.

And then Blizz nerfed it all to Sporeggar and back again. Typical.

But the echos of past glory still exists. For many of us, those memories are fresh and intoxicating. For others, they are a myth and only spoken of in hushed tones and in quiet, dark places where we meet to plot our return to prominence.

Let's bring our pain and suffering into the light. Let's remember what has happened and what has been and talk about it openly and with pride. BRK teaches young hunters to hone skills that are not needed in today's game because the day may come when our talents are once again critical to our guild's success.

Do you remember when they were?

Continue reading BigRedKitty: Quit Nerfing Our Necessity

BigRedKitty: Gear Up for Karazhan

Each week, Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

Your gear, bluntly, stinks. You thought all that mail gear from those quests was fabulous until someone pointed out it was all for Shaman. You've got Strength, Spell Hit and Crit, chance-on-melee hit procs, and Spirit out the yin-yang. Nice.

What are you gonna do now? Instances? Who's going to run an instance with hunter decked out in blue cloth leggings? PvP? You won't survive ten seconds unless it's due to your opponents laughing so hard they can't get their fingers to smash the Destroy the Incompetent Huntard button.

You're an outcast.

But we can help! One thing you can do is spend some of that gold you've been hoarding. The Auction House is loaded with super-duper bind-on-equip gear that is plenty good enough to get you through the first four bosses of Karazhan. Those guys drop gear that will keep you in line with the rest of your guildmates. But your current clownness isn't going to get an invite, so we've got to clean you up and make you look all sparkly.

Grab your two-handed mace -- why did you even choose that, you know hunters can't even equip them -- and hustle to the nearest Auction House. Let's go shopping.

Continue reading BigRedKitty: Gear Up for Karazhan

BigRedKitty: Identity Crisis

Each week, Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

This week's collection of random blatherings, idiosyncratic spoutings and outright falsehoods concerning the Auction House and how you can gear yourself for raiding for less than 1000 gold has been shelved in light of a critical situation. We received a short email asking us a simple question:

"Are hunters a hybrid class?"

Before we could slam our auto-typed macro to respond, "The primary purpose of a hunter is to provide massive quantities of sustained, ranged DPS," the fellow continued,

"I just don't think people understand how important a hunter's trapping skills are. Yes we do lots of damage, but getting locked into the mindset that dealing damage is our sole purpose is detrimental to our capabilities. Our class as a whole is not critical to any instance or raid and our individual ability to provide crowd control can either grant us entry or bar us from many instances.

"As a large voice in the hunter community, it would be appropriate for you to recognize this fact, adapt your column and blog to spreading this word, and put the idea in everybody's mind, not just the hunters, that our talents in the area of crowd control make us a hybrid class. If we are identified as hybrids instead of DPS, perhaps we'll get more invitations and respect."

Needless to say, we were floored. Several questions immediately sprang to mind, not the least of which was, "Why in the heck do these letters always arrive on a Tuesday?" BRK loves getting emails but if you're going to come up with a thesis question for us, send it on Thursday so we have time to formulate an appropriate response. As it is, we're flying by the seat of our pants and our executive assistant is going to scream her head off at us for sending this to her so late for review.

But we do have an answer to this emailer's question. Shall we pull up a couch or can we Tony Soprano this and just sit in a chair?

Continue reading BigRedKitty: Identity Crisis

BigRedKitty: The Second Five Commandments of Hunterdom

Each week, Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

Last week, BRK introduced you to the first five commandments of how to be a good hunter. Let us now continue this journey and complete the list with the other five commandments.

So sayeth BRK, so let it be done.

Hunterdom Commandment #6: Know Thy Traps

We have loads of traps and some are better than others. The number one trap with which you must be an expert is Freezing Trap. This is our crowd control and your ability to master it will basically determine how far you go in your guild. If you can chain trap you'll be invited everywhere. If you can't, enjoy farming and battlegrounds because your spot in the raid will be filled with a mage.

You must practice using your Freezing Trap. Walking into Shadow Lab and expecting to be able to chain trap is unrealistic. When you break your own trap, trap the wrong mob, fail to pull your assigned mob from the tank, or run around like a squishy when your trap is resisted and you have no backup plan... you're going to make your friends hate you. There are great guides for learning how to chain trap if you're not comfortable with trial-and-error. Work with your tank to ensure your trap cooldown is up before your party pulls so that you can drop a trap immediately if your first one is resisted. And practice, practice, practice.

We wrote an entire column on the Snake Trap and all the spiffy uses it has. Learn it and love it. Freezing Trap, Explosive Trap and Volley can be used to aid your AoE classes burn down big packs of mobs. Learning how your traps can be an asset to your party will make you much more desirable when it comes time to select classes for the next raid.

Continue reading BigRedKitty: The Second Five Commandments of Hunterdom

BigRedKitty: The First Five Commandments of Hunterdom

Each week, Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

"Dear BigRedKitty, My guild says I'm an OK hunter and that makes me happy, but I want to improve. What are the most important things I should be doing in order to be a better hunter for my guild? Thanks, Hossenpheffer."

Verily, this imaginary reader may not have the Answers but he does have the correct Question. A hunter is most deadly to his enemies when properly employed, yet just as deadly to his friends when honked-up. Thus, we shall give thee our Ten Commandments of Hunterdom to aid thee in thy quest to improve thyself.

The accumulation of phat-loot is not an Answer; purples are gained as a result of pursuing the Answer. Any schmoo can AFK in a battleground enough times to get epic PvP gear or Auto Shot themselves into rewards. A Good Hunter is identified by the praise of his cohorts, not the color of the loot on his back. What we want is for you to become better at your class, help your guild and become uber in all that you do.

Here's how one does that. So sayeth BRK, so let it be done.

Continue reading BigRedKitty: The First Five Commandments of Hunterdom

BigRedKitty: The Stable Situation

Each week, Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

Damh's first pet was a bear. A regular brown bear from the outskirts of Ironforge, nothing special, not unique, no cool talents. We called out to Mrs. BRK and asked her what we should name him.

"Ooo! You should name him Googlybear!"

We love Mrs. BRK and sleep quite soundly because we take great care not to get on her Enemies List, yet this naming-travesty couldn't happen.

"Honey, he's a ferocious killing machine. Remember I showed you the movie trailer to this game, the hunter standing in the snow outside the gates to the big city under the mountain, a massive bear at his side? That's me and that's my bear. He needs a name that inspires fear, that causes our enemies to flee in terror, and you give me Googlybear?"

"He's so cute! He needs a smoosh-kiss right on the nose. And his name is Googlybear. Type it. Now."

We typed it. /sigh

Thus Damh and Googlybear joined forces and ran around killing stuff and getting not-quite-so-phat green loot and experience and everything else that goes with it and things were good. Until our pet needed a new spell and we had to train another animal to get it; that's when our problems began.

Continue reading BigRedKitty: The Stable Situation

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