Over the past week, particularly in the last few days, the crisp Internet air has been abuzz with news from the upcoming expansion, Wrath of the Lich King. Fear you're out of the loop? Here's a quick round-up of all the information being released, along with analysis and opinion.
Don't forget to keep checking back, as this page will be updated as information becomes available:
Dungeons and raids
An analysis on Arthas as a ten-manned event, including its impact on the 25-man raiding structure, as well an exploration of its consistency with the lore.
Did you know that all expansion raids will have a 10-man setting, as well as a 25-man?
The Nexus has been announced on the official site as one of the new dungeons.
Zones, factions, and relevant lore
Alex has written an excellent overview of the Grizzly Hills, a soon-to-be zone for low to mid-seventies. With old factions reappearing, along with other surprises, it's definitely something to look forward to!
If news of the Dragonblight has intrigued you, you'll be pleased to know that more information has been made available.
While we're brushing up on our lore and learning about new areas and factions, Alex thought it fitting to illuminate the lore behind Azjol-Nerub, as the Nerubians will have their own role in the expansion.
Continue through the break for new information on Death Knights, as well as video and interviews, analysis, release date information, and our full-range of Wrath galleries.
Like the Dragonblight, we've learned a little more about the Grizzly Hills in the last few days. A few old friends make a comeback in this zone, and I'm willing to say here and now that it's going to be awesome. Read on to see what we know!
The Grizzly Hills will be a low to mid 70s zone. The setting is very much like a redwood forest, Warcraftified.
Home of the Grizzlemaw Furbolgs, one of the largest furbolg tribes in Azeroth. The furbolgs seem to be under attack on a few fronts. The first front being...
The Venture Co. This organization, founded by a bunch of jerk goblins, is working endlessly to clearcut the great Grizzly Hills forest. Second, the furbolgs are also having trouble with...
Corruption from the Old Gods. Or maybe just one Old God, we're not sure. I would be willing to guess this is the Old God in Azjol-Nerub.
With Wrath of the Lich King and the return of the Scourge to the spotlight, an old friend comes back along with them. The Nerubians! We haven't seen much of them in the World of Warcraft yet beyond being undead lackies, they have a long, quite interesting backstory. We saw a little more in Warcraft III: The Frozen Throne, but their story goes even deeper. In the big picture of Warcraft, their ancestors predate all but the Trolls, and maybe even them.
In the beginning there were the Silithid. Insectoid horrors that crawled forth from the Well of Eternity just happened to grab the interest of the Old Gods. The most notable of them so far being C'Thun. C'Thun crafted avatars of war from the Silithid, twisting them into humanoid soldiers. These avatars became known as the Aqir. The Aqir are best described as 'evil' though that is always in the eye of the beholder.
The Aqir were one of three super powers in the world at the time, roughly 16,000 years prior to the Orcish invasion of Azeroth. The other two came in the form of the Troll Empires of the Gurubashi and the Amani. The three clashed repeatedly, and the Trolls only managed survival by forging a loose alliance between their empires. The Aqir civilization of Azj'Aqir held up quite well, their war lasting thousands of years, and no ultimate outcome ever came to fruition.
The Gnomes are revolting on the official forums! Also, some of them are mad. Lead by Gnomium of the Aggramar server, they are demanding that they be included in the opening cinematic for WoTLK. It is certainly true that they haven't really had their chance in the sun for the past 2 major cinematics, although to be fair, the Trolls didn't get much more than a quick flash across the screen. Still, I can get behind this, and not just because I like my ankles non-bitten. Give them some Gnomish love, eh Blizzard? Maybe even let one use an engineering trinket without backfiring! Or, you know, just give us a tableau of Lake Wintergrasp with Gnomes being loaded into catapults and flung at the advancing Horde, either way.
Of course, we can't really have the WoTLK Cinematic be all Gnome all the time, so how do they fill the rest of it? I have to say, there's potential here. We'll probably need a massive army of Scourge, seething masses of ghouls dotted with the odd abomination or meat wagon. Perhaps we could see a group of adventurers descending into Azjol-Nerub only to be set upon by a platoon of vicious Nerubians. For the amazingly, unbelievably epic win, we could even feature a Blue Dragon vs. Red Dragon battle, since apparently Alexstraza herself will be helping us stop Malygos' mad plans to control all magic in the world. We'll probably also need at least one or two scenes of a "rebel" Death Knight fighting the scourge or breaking free of Arthas' control.
What do you think? What other scenes would you like to see in assuredly soon-to-be-released (We hope) FMV cinematic for WoTLK?
Pre-Burning Crusade raiders will back me up on this: The Qiraji mount from AQ40 was pretty sweet. Not only did it look pretty cool, but the idea of summoning a giant bug to burrow up through the ground and allow you to ride it was fun too.
Unfortunately, ever since the Burning Crusade came out, my poor, poor bug has wasted away in the bank. I have been haunted by the thought of it being so lonely in there ever since. I can't even watch Starship Troopers without feeling nostalgia and a twinge of guilt to imagine good old bug-bug waiting forever to be ridden again. I honestly do think that if they ever removed the restrictions on my bug, I'd ride it everywhere. I suppose it might make a few Scarab Lords feel a bit less special about their ride-anywhere battle tanks, but... come on, they get the BLACK color, and that's totally unique enough by itself, right?
Unfortunately, it doesn't matter, since Bornakk chimed in on a forum post praising the bug mounts today to say that they don't plan to let you use the crystal outside the instance any time soon. He did suggest that you could use it to link in chat and taunt people who never had one. I say I'd rather ride mine. I'd even do a big old quest line or pay 2000 gold, like some of the people in the thread suggested.
On the plus side, he didn't say they'd NEVER remove the restriction, so maybe there's still hope. Hey, if nothing else, we'll probably be headed into Azjol-Nerub come Wrath of the Lich King, right? Considering we'll likely fight bugs there, maybe we'll be able to use our crystals in there, or at least tame some new mounts.
While Norgannon and Thrall are
supposed to be two new servers accepting transfer accounts (from Shadowsong & Azjol-Nerub and Alleria &
Hellscream, respectively), transfers keep getting pushed further and further back. At the end of last week, they
were scheduled to come online Monday. On Monday, technical issues prevented transfers from
occurring. On Tuesday, as I'm sure you recall, all servers were offline. On Wednesday, we
were told they were opening on
Thursday. And today we're told that transfers are postponed until
further notice. It's nearly getting to where you can't trust these people...
Transfers to new servers
Norgannon (from Shadowsong and Azjol-Nerub) and Thrall (from Alleria and Hellscream) were set to close this Thursday,
but due to yesterday's extended maintenance (and perhaps the fact that transfers were offline on Monday), the transfer period
has been rescheduled to start Thursday, March 30th, and to run until Tuesday, April 4th. Remember, transfers
are only available between 3:00 AM and 3:00 PM PST. If you're interested in transferring, hit up the character transfer page.
While two new transfer servers were
supposed to go live today, it sounds
like there are some technical
problems. Players hoping to transfer from Shadowsong or Azjol-Nerub to Norgannon or Alleria or
Hellscream to Thrall will have another chance tomorrow, when transfers should re-open at 3AM PST.
I imagine the server folks at Blizzard have had a hard
week - because they've announced another two realms, transfer only, opening Monday. Players on the servers
Shadowsong and Azjol-Nerub can transfer to Norgannon while players on the servers Alleria and Hellscream can transfer
to Thrall. As usual, transfers are open
from Monday to Friday, 3AM to 3PM PST, and the transfer period closes on Thursday, after which point normal
character creation will be available.