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Posts with tag auchenai-crypts

How to convince tanks to PuG


I'm getting back to WoW Insider after a month's real-life-related absence and have been spending some time playing catch-up on the site. One of the articles that caught my attention was Matt Rossi's popular "One reason tanks won't PuG," in no small part because I play a tank and my own PuG runs have been few and far between of late. My main, a Tauren Druid, respecced from balance to feral at level 69 because there were so few tanks on my server, and I literally spent months and months tanking PuG's to get experience and gear.

During that period I saw everything from rogues rolling on +healing maces to warlocks needing on tanking cloaks, and I learned that you never can tell what you're going to get from a PuG. Yes, you'll get hunters who can't trap, mages who never resheep, rogues who mistakenly believe they leveled a warrior, and priests who Power Word: Shield you straight off the pull -- but you'll also find people who know their class well, or are in the process of learning just like you are, and who are fun to be around. I have now killed Illidan with a contingent of people who showed up to my PuG's back when I was a wee lolbaretank in quest greens and Heavy Clefthoof, so as a matter of personal experience I think PuG's are a somewhat underrated way to meet people who will later turn out to play crucial roles in how you experience the game.

I don't PuG as frequently anymore due to time constraints and increased time spent leveling alts, but I still hang out in LFG from time to time for the pure enjoyment of meeting new people. Yes, it is often difficult to PuG tanks and healers (I would submit, as someone who typically tanks or heals in dungeons, that it is also difficult to PuG skilled DPS), but a lot of people could make it easier on themselves than they do. If you're having problems finding a tank or healer for your PuG's, try these.

Continue reading How to convince tanks to PuG

Know Your Lore: Auchindoun

Auchindoun is very much hit-or-miss on its lore, in my opinion. Some aspects of it are very cool, and others are quite... lacking. This is one area in which the retcons and alterations that accompanied The Burning Crusade are very apparent. The end result gave a proper 'feel' to the environment, but makes its history a little befuddling.

The city of Auchindoun was founded as a City of the Dead by the Draenei. It was a burial place for their fallen brethren, beginning the remains of D'ore, a Naaru who had been killed in the crash of Oshu'gun. It remained this way for some time, a beautiful(though macabre) mausoleum in the heart of Terokkar Forest, second only to the Shadowmoon Valley of old and its blessed Temple of Karabor in the hearts of the Draenei of Outland.

Unfortunately, all good things must come to an end. During the rise of the First Horde, the Bleeding Hollow Clan of Orcs laid siege to the City of the Dead, much like what happened to the Temple of Karabor(now known as the Black Temple). The Bleeding Hollow turned Auchindoun from holy ground to a fortress. The Bleeding Hollow defiled the grounds of Auchindoun quite thoroughly themselves, and this was only made worse by their ceaseless attacks on the Alliance Expedition which had worked so diligently to force the Orcish Hordes from Azeroth. The expedition, with Turalyon, Alleria Windrunner, Khadgar, Kurdran Wildhammer and Danath Trollbane at the helm, took the fight to the Bleeding Hollow rather than allow themselves to be hassled. The Alliance Expedition took their turn to lay siege to Auchindoun. The Bleeding Hollow did not last long within their fortress.

Continue reading Know Your Lore: Auchindoun

Repetitive heroic dailies

I've enjoyed the heroic daily quests recently added to WoW. In addition to the new badge rewards, they give me a reason to run five-player dungeons again, which is really one of my favorite parts of the game. While some of the quests have led to frustrating situations where the group is trying to learn the strategy for a heroic dungeon that none of us have attempted before, most of my experiences have been good ones.

One downside of the random nature of the quests is the fact that the same dungeon can be selected several days in a row. On my main server, Auchenai Crypts has been selected three times over the last four days. This dungeon was considerably nerfed in the last patch, but some of the encounters are still annoying and many of my guildmates have expressed their growing distaste for the instance.

Have you had much repetition in the new daily quests on your server?


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