Slim Down for Summer with That's Fit
Posts with tag argent-dawn

Death Knight starting cinematic unveiled

.

With Death Knights getting their own starting zone and their own heroic storyline, it was often wondered whether they'd share the same opening cinematic as their individual races. We have the answer now: They do get their own unique cinematic, shown above.

There's two major things I took away from the cinematic. First, it gives a solid origin story for Death Knights: You were apparently slain in combat with the Scourge, but raised to become a Death Knight. So the ideal of the PC Death Knight seems to be a hero who was made an unwilling victim, which makes the fact that he or she is welcomed back by the Horde or Alliance possibly much more believable. As you awaken as a fresh level 55, you are also apparently still under the thrall of the Lich King, which should make for an epic newbie zone experience as you struggle to regain your freedom.

Secondly, the opening cinematic has a wonderfully ominous picture of Acherus, the Ebon Hold, home of the Death Knights, looming above Light's Hope Chapel -- a perfect setup for the coming war with the Scourge, that drives home how immediate the threat is.

Oh, and do be cautious, this cinematic has a high chance of getting you way too fired up to play a Death Knight.

[via Deathknight.info]

Neutral Factions: An idea whose time has passed

Yeah, I know we were killing each other yesterday, but uh... hey! Let's all get along now!

Neutrality in factions started with the Steamwheedle Cartel and only got worse. It seems that once you get to the level cap, most of the intense rivalry between the factions, at least as expressed in the PvE game, peter off to nothing. Almost every faction accepts both Horde and Alliance fighters. In Burning Crusade, they even share the same capital, and it looks like that will be happening again in WoTLK with Dalaran -- despite that fact that, 50 levels earlier, the Horde utterly devastated Dalaran's holdings in Silverpine Forest and Hillsbrad.

The general argument for this change is that at higher levels, most people learn to put aside their differences and fight the greater challenges that threaten to wipe both sides out. My problem with that line of reasoning is that up until the end game, what we're trying to wipe out is each other.

In the Ghostlands, the Night Elves are involved in extensive operations to attack the Blood Elves. In Ashenvale, the Horde is constantly attacking the Night Elves, including setting up spy posts and killing their animal companions. In the southern Barrens, the Dwarves are willing to wipe out the Tauren to set up their excavations. In Lordaeron, the Forsaken have the stated intent of wiping out the alliance, devastating one settlement and even making a preliminary attack against Southshore.

Continue reading Neutral Factions: An idea whose time has passed

Kisirani implies the return of the Scourge Invasion event

I think a lot of old school WoW players will agree with me that the Scourge Invasion event that kicked off the Naxxramas patch (and coincided with that year's Midsummer Fire Festival) was a whole lot of fun. There was something incredibly epic about fighting a massive hulking abomination on the steps of the Stormwind Cathedral that not even most boss fights have been able to capture for me. it was also nice to have all those extra bosses in the dungeons for a bit of variety, especially since some of them dropped some very nice loot. Beyond all that, it finally gave us a chance at getting the much coveted tabard of the greatest faction in the game.

Still, despite Blizzard's hints that we'd get a chance to experience the Scourge Invasion again, it's been over a year and a half since the citadels ceased to hang over our capital cities with no sign of a return -- I've even saved a space in my bank for my spare Necrotic Runes, just in case!

Of course, if the Scourge Invasion is ever to return, it's getting closer and closer to the most opportune moment for such a thing. WotLK is coming, in which we will invade Northrend ourselves to try to put a stop to the Scourge once and for all. Preparations are already underway in Stormwind for the journey, and rumor has it that Arthas himself is in eager to lure us to Northrend and trap us there. What better way to do that than with a preliminary invasion as bait?

Apparently, Kisirani agrees.

Continue reading Kisirani implies the return of the Scourge Invasion event

WWI '08 Death Knight Demo: General Impressions


We learned at the Q&A panel on Saturday that Death Knights will be starting at a new area just off Eastern Plaguelands called Ebon Hold, but for now, it remains unimplemented. Thus, these demo Death Knights start at Tirion Fordring's house in the west of Eastern Plaguelands.

On Death Knight Gear and Gear Mechanics:

They start with a complete outlay of green gear with DPS Warrior type stats: strength, agility, critical strike rating, and stamina. Their sword itself is blue quality 2 hander named the Massacre Sword. It does 127-191 damage at at a speed of 3.1 seconds, giving it 51.3 DPS. It also provides 22 strength and 23 hit rating.

It should be noted that the gear did not have spellpower, and it doesn't look like Death Knights will need it at all. Almost every spell that did magic damage specifically stated that the damage was modified by attack power. This is perfectly in line with Blizzard's recent trend to simplify and consolidate gear, which they discussed in relation to Retribution Paladins at Saturday's class panel. Perhaps we'll even see this mechanic show up on other magical melee hybrids in the future.

The Death Knight came loaded with 6 runes on their rune weapon bar: 2 Blood Runes, 2 Unholy Runes, and 2 Frost Runes. Talents points were unavailable with this demo, although we could see the talent descriptions themselves.

Death Knight Starting Spells and Playstyle:

The Death Knights started with a few basic skills:

Blood presence:
Requires level 55
Costs 1 Blood Rune
Instant cast, 1 second cooldown
Description: Strengthens the Death Knight with the presence of blood, increasing damage done by 15% and healing the Death Knight by 4% of damage dealt. Only one presence may be active at a time.

Blood Strike:
Requires level 55
Costs 1 Blood Rune
Instant cast, 1 second cooldown
Melee range
Description: Instantly strike the enemy, causing 60% weapon damage plus 55 for each disease effect on the target.

Icy Touch:
Requires level 55
Costs 1 Frost Rune
Instant cast, 6 second cooldown
20 yard range
Description: Deals 217 to 235 Frost damage modified by attack power and reduces the target's ranged, melee attack, and casting speed by 15% for 20 seconds.

Death Coil
Requires Level 55
Requires Runic Power
Instant cast
30 yard range
Description:Unleashes all available runic power, causing up to 460 shadow damage modified by attack power to an enemy target or healing up to 460 damage from a friendly undead target.

Death Gate
Requires Level 55
Costs 1 Unholy Rune
10 second cast, 15 minute cooldown
Description: Returns you to Ebon Hold (Note: Since Ebon Hold is not yet implemented, in the demo it returned you to Tirion Fordring).

Death Grip
Requires level 55
Costs 1 Unholy Rune
Instant cast, 35 second cooldown.
30 yard range
Description: Harness the unholy energy that surrounds and binds all matter, drawing the target toward the Death Knight and forcing the enemy to attack the Death Knight for 3 seconds.

Plague Strike
Requires level 55
Costs 1 Blood Rune and 1 Unholy Rune
Instant cast
Melee range
Description: A vicious strike that deals weapon damage plus 37 and plagues the target, dealing 350 shadow damage over 12 seconds.

Casting these spells uses up the listed runes, which have a cooldown of 10 seconds. Our (lucky) play tester reported that the system felt a bit like having 3 seperate mana pools with their own spells, but that the pacing seemed to work well, and that she was now interested in actually trying one out in when beta rolls around where she hadn't been before.

Introducing the Knights of the Ebon Hand

After roaming about a bit and killing stuff, Elizabeth stumbled upon Light's Hope Chapel. This venerated base of the Argent Dawn had some new guests known as the Knights of the Ebon Hand, lead by a night elf named Siouxsie the Banshee, a Death Knight trainer. It's likely, of course, that these NPCs will be gone and moved to Ebon Hold once it's implemented, but for now, they gave us a sneak peek at the new Death Knight faction and some of the spells Death Knights will get post-55.

Poll: Are you looking forward to WoTLK more than you looked forward to Burning Crusade?

So recently, Tobold was saying that excitement around Wrath of the Lich King is visibly much less than the excitement that led up to the release of Burning Crusade. People are tired out by the 2 year wait, WoW isn't innovating, WoW isn't adding the content fast enough: there's just so many reasons that the Wrath of the Lich King is being greeted with ennui instead of excitement.

My first thought upon reading that: Wait, people aren't excited over WoTLK?

Continue reading Poll: Are you looking forward to WoTLK more than you looked forward to Burning Crusade?

Know Your Lore: The Scarlet Crusade

Welcome to Know Your Lore, where each week Elizabeth Wachowski and Alex Ziebart bring you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm.

This week on Know Your Lore, we're going to talk about the faction that manages to be one of the most beloved organizations in the game while also being one of the most hated. Whether you love them or hate them, the Scarlet Crusade remains one of the most interesting factions in WoW, and they're attached to the Ashbringer that the WoW community is so fascinated with. Better yet, they return in Wrath of the Lich King.

The Scarlet Crusade was founded during the fall of Lordaeron, shortly after the Knights of the Silver Hand had been decimated by the Scourge and largely disbanded. Though its founders did not necessarily have the most sane or noble intentions, many of the men and women who joined their ranks did have only one primary goal in mind. They wished to free Lordaeron of the Scourge in the name of the Light, and crush the undead utterly. Considering those undead brought their homeland (one of the most powerful kingdoms in the world at the time) to its knees and blighted it beyond belief, that was a pretty noble cause.

Continue reading Know Your Lore: The Scarlet Crusade

Ask a Lore Nerd: You're how old?


Welcome to Ask a Lore Nerd, WoW Insider's newest weekly feature column. Have a question about the story and lore of the Warcraft universe? Click the Comments link below, ask your question, and blogger/columnist Alex Ziebart will answer you in a future installment!

We have no reason to delay, so let's get right into the meat of things!

Jere asks: I might be wrong on location, but why is there a member of the Argent Dawn stationed in Dun Morogh just southeast of IF?

Answer: Unfortunately, we have no idea. Father Gavin might just be an emissary or representative from the Argent Dawn to Dun Morogh, but he has no quests or dialogue attached to him. It's possible he'll be used for something in the future, but it seems unlikely. He simply exists. Nothing more.

Continue reading Ask a Lore Nerd: You're how old?

Server crashes plague Ruin battlegroup and others

It seems to be an unfortunate reality of WoW, if not MMORPGs in general: When a new patch goes live, more often than not, it's going to be a bit rocky on the servers for a while. Patch 2.4.2 is no exception, Many servers are having trouble staying up, including most of the Ruin Battlegroup, which according to a few our tipsters has been having more than its share of trouble lately. Blue Poster Vrakthis has assured posters on the Customer Service Forum that the Realm issues are being looked into, but so far, there does not seem to be a solid reason for the downtime other than, hey, it's patch day!

EDIT: It has now been confirmed that the downtimes were intentional for the purpose of emergency maintenance. The downtime should be minimal.

As of the time of this writing, the following servers are down:

Continue reading Server crashes plague Ruin battlegroup and others

15 Minutes of Fame: Arena team Smites its way to the top

15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – both the renowned and the relatively anonymous, the remarkable and the player-next-door. Tip us off to players you'd like to hear more about at 15minutesoffame (at) wowinsider (dot) com.

Meet 5v5 Arena team M L H of
Argent Dawn, ranked 7th in the Ruin battlegroup when we spoke with them recently and holding strong this week at 12th with a team rating of 2340. M L H's claim to fame: they are currently the highest-ranked 5v5 team that includes a Smite Priest. The core of this chilled-but-skilled team is a Boomkin Druid, and their secret to their success is the savvy deployment of four healing-capable DPS classes. In this lengthy interview, 15 Minutes of Fame sat down with the whole team to get their insights on PvP, strategy, team composition and a brand new video of the team in action.

M L H of Argent Dawn, Ruin battlegroup
Ental, Elemental Shaman
Grackel, Disc/Holy Priest
Iashu, Holy Paladin
Vorgestellt, Frost Mage
Molimo, Balance Druid

Continue reading 15 Minutes of Fame: Arena team Smites its way to the top

All things Wrath of the Lich King

Over the past week, particularly in the last few days, the crisp Internet air has been abuzz with news from the upcoming expansion, Wrath of the Lich King. Fear you're out of the loop? Here's a quick round-up of all the information being released, along with analysis and opinion.

Don't forget to keep checking back, as this page will be updated as information becomes available:

Dungeons and raids
  1. An analysis on Arthas as a ten-manned event, including its impact on the 25-man raiding structure, as well an exploration of its consistency with the lore.
  2. Did you know that all expansion raids will have a 10-man setting, as well as a 25-man?
  3. Read through some of our initial impressions on the 10-man raiding set-up.
  4. We also wrote up a concise overview of the ins and outs of dungeons post-expansion, including a new token system, similar to [Badge of Justice].
  5. The Nexus has been announced on the official site as one of the new dungeons.
  6. The WoW Insider Show discusses 10-manning Arthas.
Zones, factions, and relevant lore
  1. Alex has written an excellent overview of the Grizzly Hills, a soon-to-be zone for low to mid-seventies. With old factions reappearing, along with other surprises, it's definitely something to look forward to!
  2. If news of the Dragonblight has intrigued you, you'll be pleased to know that more information has been made available.
  3. While we're brushing up on our lore and learning about new areas and factions, Alex thought it fitting to illuminate the lore behind Azjol-Nerub, as the Nerubians will have their own role in the expansion.
  4. Alex asks us about lore figures we'd like to see in the expansion.

Gallery: What we know about Death Knights

Hero classA separate characterStarting levelClass roleRuneblades

Continue reading All things Wrath of the Lich King

Overview of the Grizzly Hills

Like the Dragonblight, we've learned a little more about the Grizzly Hills in the last few days. A few old friends make a comeback in this zone, and I'm willing to say here and now that it's going to be awesome. Read on to see what we know!
  • The Grizzly Hills will be a low to mid 70s zone. The setting is very much like a redwood forest, Warcraftified.
  • Home of the Grizzlemaw Furbolgs, one of the largest furbolg tribes in Azeroth. The furbolgs seem to be under attack on a few fronts. The first front being...
  • The Venture Co. This organization, founded by a bunch of jerk goblins, is working endlessly to clearcut the great Grizzly Hills forest. Second, the furbolgs are also having trouble with...
  • Corruption from the Old Gods. Or maybe just one Old God, we're not sure. I would be willing to guess this is the Old God in Azjol-Nerub.

Continue reading Overview of the Grizzly Hills

WoW Rookie: Pre-Burning Crusade endgame reputations


WoW Rookie is brought to our readers to help our newest players get acclimated to the game. Make sure you send a note to WoW Insider if you have suggestions for what new players need to know.

For the last couple of week's we've been discussing reputations here on WoW Rookie. By leveling up reputation with factions you will open yourself up to special content, rewards, and discounts. Last week we examined some of the factions encountered while leveling from 1 to 60 in Azeroth. Some people still rep up with these factions, but for the most part these NPCs have been pretty lonely since the expansion.

When the level cap was at 60, prior to the Burning Crusade, players spent a most of their time at level 60 repping up with PvP and raid factions. Many players gain reputation with these factions for the right to purchase crafting patterns from their vendors.

Continue reading WoW Rookie: Pre-Burning Crusade endgame reputations

Naxx will be entry level raid dungeon in WotLK

Bornakk, who apparently looks like Abe Lincoln, has revealed that Naxx will be an "entry level raid dungeon" in Wrath of the Lich King, and EU CM Vaneras adds that unlike Kael'thas (who exists in two places at once ingame), it will be moving whole hog up to Northrend -- the 40 man dungeon that we have now will no longer exist.

Very interesting. Unfortunately, we're not quite clear on what "entry level" means -- it seems unlikely that Naxx would be a level 71 dungeon (or that there will be any "raid dungeons" before level 80 at all). And the fact that he uses the word "raid" definitely means it's either 10 or 25man, then, though whether it will be the new Karazhan or Gruul remains to be seen. Bornakk also says that attunement isn't solidified yet -- a lot of players are hoping that all that Argent Dawn rep doesn't go to waste, but he says it's a matter of balancing "special quest lines" with opening up content to many players.

Finally, the Ashbringer gets a mention -- apparently it will be discussed in the next Blizzcast. It's great to finally be hearing some official information about Wrath of the Lich King, vague as it may be. Hopefully there's lots more to come, sooner rather than later.

Gallery: What we know about Death Knights

Hero classA separate characterStarting levelClass roleRuneblades

Check out more information on WoW's upcoming expansion, Wrath of the Lich King, including Blizzard's recent interview about Northrend and the new creatures that infest of Northrend.

15 Minutes of Fame: Slow road to max level


15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – both the renowned and the relatively anonymous. Tip us off to players you'd like to hear more about at 15minutesoffame (at) wowinsider (dot) com.

How long does it take you to get to level 70? This week's 15 Minutes of Fame shines its spotlight on a young player who has drifted placidly along for one and a half years, up to the grand old stature of level 49. Molii of Argent Dawn has spent most of his WoW life roleplaying. As time has crept by, though, his perception of the game and its myriad goals and attractions have morphed, and Molii is hearing the siren song of raiding and the Arenas. Will he get serious about leveling? Where will he end up focusing his game time? We'll peek inside the motivations of an eighth-grade gamer to see where he might be headed next.

Continue reading 15 Minutes of Fame: Slow road to max level

15 Minutes of Fame: Hello Kiddie

15 Minutes of Fame is our look at World of Warcraft Hello Kitty Online players of all shapes and sizes – both the renowned and the relatively anonymous.

Since all the hardcore HKOers are locked up in Hello Kitty Online's closed beta NDA agreement, this week's 15 Minutes of Fame chats with a young MMO player who is anxiously awaiting her turn in the Flower Kingdom. Six-year-old Amillia, a level 23 warrior on Argent Dawn and CakeMania 2 fan, enjoys the occasional hour online under the watchful eye of her mother and big brother -- but longs for the day when she can accept new quests from Hello Kitty herself.

15 Minutes of Fame: So, Amillia, when your days of Cleaving are over, what are you most looking forward to in Hello Kitty Online?
Amillia: Oooh, making my room. It just sounds so great! I want to do harvesting and go in other people's places and stores. None of my friends play World of Warcraft, but I hope that their moms will let them get Hello Kitty Online so we can play together. I hope my character looks just like me -- or maybe a little sweet kitty. I want a pink bow in my hair with flowers on it.

Did you apply to the HKO beta?
I wanted to, but we didn't have time to do the video thing, so we couldn't. We decided to wait for the game.

Continue reading 15 Minutes of Fame: Hello Kiddie


RESOURCES

Blizzard Events
BlizzCon (195)
Worldwide Invitational (112)
Class Columns
(Druid) Shifting Perspectives (48)
(Hunter) Big Red Kitty (39)
(Hunter) Scattered Shots (23)
(Mage) Arcane Brilliance (45)
(Paladin) The Light and How to Swing It (53)
(Priest) Spiritual Guidance (28)
(Rogue) Encrypted Text (34)
(Shaman) Totem Talk (54)
(Warlock) Blood Pact (32)
(Warrior) The Care and Feeding of Warriors (57)
Gameplay
(Arena PvP) Blood Sport (28)
(BG PvP) The Art of War(craft) (27)
(Casual) WoW, Casually (21)
(Guild Leadership) Officers' Quarters (65)
(Professions) Insider Trader (65)
(Raid Healing) Raid Rx (20)
(Raiding) Raiding 101 (2)
(Raiding) Ready Check (31)
(Roleplaying) All the World's a Stage (46)
Hybrid Theory (21)
New Players' Guide (4)
Tank Talk (7)
AddOns and UI
AddOn Spotlight (92)
Macro Anatomy (14)
Reader UI of the Week (28)
Reader WoWspace of the week (31)
The Creamy GUI Center (15)
Lore and Stories
Around Azeroth (541)
Ask A Lore Nerd (11)
Barrens Chat (12)
Know your Lore (60)
Tales from the Lion's Pride Inn (14)
WoW Moviewatch (534)
Features
15 Minutes of Fame (28)
About the Bloggers (29)
Ask WoW Insider (64)
Azeroth Security Advisor (4)
Breakfast topics (744)
Build Shop (35)
Forum Post of the Day (36)
Gamers on the Street (25)
Guildwatch (83)
He Said She Said (5)
Illusionary Tactics (3)
It came from the Blog (29)
Phat Loot Phriday (94)
The Colosseum (1)
Two Bosses Enter (61)
Well Fed Buff (28)
World of WarCrafts (28)
WoW Crossword (3)
WoW Insider Show (73)
WoW Rookie (42)
[1.Local] (15)
Classes
Death Knight (124)
Druid (330)
Hunter (308)
Mage (189)
Paladin (326)
Priest (263)
Rogue (190)
Shaman (299)
Warlock (205)
Warrior (231)
News
Account Security (31)
AddOns (264)
Analysis / Opinion (3335)
Blizzard (1726)
Bugs (223)
Burning Crusade (383)
Contests (238)
Economy (199)
Events (480)
Expansions (686)
Fan stuff (953)
Features (690)
Forums (306)
Guilds (512)
Hardware (47)
Humor (828)
Interviews (173)
Lore (328)
Mounts (149)
News items (1665)
NPCs (222)
Odds and ends (1756)
Patches (1182)
Podcasting (81)
Ranking (56)
Realm News (307)
Realm Status (252)
RP (179)
Rumors (71)
Virtual selves (704)
WoW Insider Business (313)
WoW Social Conventions (160)
WoW TCG (59)
Wrath of the Lich King (535)
Strategy
Achievements (11)
Alts (125)
Arena (279)
Battlegrounds (168)
Bosses (373)
Buffs (136)
Cheats (75)
Classes (346)
Enchants (37)
Factions (173)
Guides (418)
How-tos (430)
Instances (706)
Items (912)
Leveling (317)
Making money (198)
PvP (804)
Quests (386)
Raiding (798)
Talents (172)
Tips (603)
Tricks (236)
Walkthroughs (93)
Media
Comics (89)
Fan art (52)
Galleries (217)
Machinima (620)
Podcasts (54)
Polls (71)
Screenshots (693)
Races
Alliance (125)
Draenei (67)
Dwarves (22)
Gnomes (48)
Human (22)
Night Elves (55)
Horde (126)
Blood Elves (73)
Orcs (32)
Tauren (54)
Trolls (28)
Undead (28)
Professions
Alchemy (85)
Blacksmithing (64)
Cooking (78)
Enchanting (84)
Engineering (114)
First Aid (19)
Fishing (63)
Herbalism (53)
Inscription (20)
Jewelcrafting (90)
Leatherworking (67)
Mining (52)
Skinning (33)
Tailoring (74)
Retired
Pimp My Profile (1)
(Engineering) Hoof and Horn Research and Development (17)
Azeroth Interrupted (24)
Back In The Day (3)
World Wide WoW (8)
/silly (14)

RSS NEWSFEEDS

Powered by Blogsmith

    Featured Galleries

    Achievements UI
    World of WarCrafts: Cataclysm's Edge
    Valeera Sanguinar
    New Grim Guzzler content in patch 2.4.3
    Stormwind Docks
    World of WarCrafts: Conjured Picture Frame
    World of WarCrafts: Banner of brutality
    Scarlet Crusade Tabard T-shirt
    Reader UI of the Week 6/29/08

     

    Most Commented On (30 days)

    Recent Comments

    Other Weblogs Inc. Network blogs you might be interested in: