Tigole has gotten over his little weekend rampage on the forums and gotten back to business: he's got two tidbits about a popular subject among most players: making more bag space available.
First up is tabards -- he says that there are no plans to move tabards from the bags to the UI (as with the pet and mount changes), but that players shouldn't worry too much, because Blizzard is making it easier for players to get lost and destroyed tabards back if necessary. Since the Championing mechanic means we won't have to wait till Exalted to get tabards, there'll be a tabard vendor in Dalaran that'll have most of the tabards you need at a relatively cheap price.
Good news on both ends for people short on bag space, even if we have to wait a while. Personally my bag space is freeing itself up lately -- it's an "everything must go" sale on the AH for me as I try to convert all my soon-to-be obsolete crafting items into gold.
The latest episode of the WoW Insider Show is now up for your listening enjoyment over on WoW Radio. Unfortunately, Totalbiscuit (who runs things over there) tells us that they're having more issues with a Google false positive of malware, so this week will be the perfect week to jump on into iTunes and both subscribe to and review our show from there if you haven't yet. Right there in your music player, you can find all of our shows so far, and you can subscribe to get any new ones we do for free right on your new iPod touch (or whatever ya got). Topics on last week's show include:
The usual email answering: we answered questions about why there are no Auction Houses in Shattrath or Dalaran, what to do when your guild won't let you roll on damage gear when they ask you to heal, and why getting Champion tabards at Exalted would be a horrible idea.
We talked about PvE to PvP transfers and why they might be a problem, but probably won't be.
Racial abilites (and the suggestion to free them up a bit) came up in conversation
And finally we asked around for AH tips, so if you want to make more money on the AH, definitely listen in.
If you've got tips or questions of your own, definitely drop us an email: the address is theshow@wowinsider.com. We do this every Saturday, so if you weren't free last week but happen to be around next Saturday at 3:30pm Eastern, jump on over to WoW Radio and tune in to hear us live. Thanks for listening, and enjoy the show!
I have a confession to make: I've been playing the AH pretty hard for a few weeks now (ever since I started grinding up to the 5000g for my epic, and yes I got it finally), and I've come up with a lot of good tips for you guys, but I've kept them to myself, because I was selfish and didn't want my sources of gold to dry up. But now, I've got pretty much all the gold I need, and I'm ready to bring these to the world. Lots of you will already know what I'm going to say here (some of you might even be angry that I'm telling everyone), but for those of you who haven't found these little holes in the AH, here you go.
First of all: level up your First Aid to 325 right now, because I've got three words for you: Heavy Netherweave Bandage. Think all that they'll do is heal you? Think again -- they vendor in the game for a whopping 6g per stack, so every time you log on your AH alt, the first thing you should do is run to the Auctioneer and buy up all the Netherweave cloth you can find for less than 3g -- crafted up into bandages, each stack of cloth is worth at least that, so anything you buy for less than 3g (I've seen it as low as 1g 50s -- people are throwing away money) is pure profit. This is the biggest moneymaker I've found (you don't make much per stack, but after you've "processed" a few hundred stacks, the money adds up), and it made me regret selling Netherweave for anything less than 3g before I figured this out.
Second big tip: don't ever buy anything on the weekends. Ever. Prices soar on the weekends, so much so that you'll often be able to take advantage of huge bargains during the week, and then turn around and craft or just resell those items on the weekends, when everyone else is playing. I know you really, really want that Primal Air on Sunday so you can finish off your profession leveling, but wait three days -- by Wednesday, all of the AH sellers will have seen their auctions expired and will be ready to lower the price.
Time once again to put the considerable brainpower that you, dear readers, have to good use (and by good use we mean other than making funny things about the Failoc). It's time once again to Ask WoW Insider. This week we have a question for you from fordarkness over on WoW LJ -- it's about Badges of Justice, and just when and how would be best to cash them in before the expansion.
Obviously, the expansion isn't going to bring in new badge vendors that we can use these for.... Epic level 70 gems will probably still be around and used for your intro raiding gear, but chances are they'll be replaced pretty quick too.
I'm debating liquidating my badges into gems, nethers and vortexes and selling them on the AH. Of course, there's the issue of "how soon is too soon" and "what if the patch puts in some new vendor items", along with "I need to get the items out on the market before it becomes flooded and no one wants them due to the imminent release of the LK expansion"!
So whaddaya think? If you have extra badges, liquidating them into Nethers and Vortexes isn't too bad an idea, since even Badge gear might be overtaken by green gear a few quests into Northrend. But then again, even crafted gear that uses those items might end up being useless within the first few levels, so what's a Badge hoarder to do?
What's your plan for getting rid of the Badges you have left? Are you just going to spend them as you need them and see what solutions present themselves when Wrath arrives? It would be interesting if Blizzard, say, offered an XP reward in exchange for them after level 70. Or have you already liquidated your stock by selling out Primal Nethers on the AH? What happens to your Badges when the way to Northrend opens up?
Blizzard has had the big botting ban now in place for a couple of weeks, and there are a few people I've noticed who are not online. Additionally I've noticed a change in the auction house price. There are some items like low level enchanting mats that are going for tons more, and others such as high level crafting mats which are going for much less. This is outside of the normal market fluctuations on my server, and many people attribute to the removal of botters.
This could be a fallacy of causation – the removal of botters might not have lead to the shakeup at the auction house. There really is no way to prove it, other than the circumstantial evidence of price fluctuations timed with the removal of often-botted items. And in the end, these price fluctuations end up being a wash anyways – the extra that is spent on the lower level items is more than likely offset by the cheaper higher level items.
Between the recent wave of bannings and the seemingly nominal impact the ban has had on the overall economy, this begs the questions – do botters really matter? And should Blizzard just ignore them?
While it might seem like the answer is a firm no, let's take a look at some of the underlying reasons and assumptions that people bot and why it's considered bad. In particular we'll look at reasons surrounding leveling, playing the economy, and engaging in PvP.
I like to have a bit of gold on me at all times. When I see something I want for one of my alts, it's nice to be able to just buy it without thinking about the ramifications for next week's farming and raiding. There's a strategy that I've been using for a couple months now that'll let those that follow it earn upwards of 10,000g a month.
To use this strategy, you need to have access to the following:
Those might look like insane requirements to some, and they're not wrong. They are a bit steep. However making this amount of gold should not be easy and be able to be done by everyone. But with that said, it's not too hard to get into a T5 guild these days, and weekly Kara runs plus a few heroics can get you 30+ badges a week.
Read on after the break for the complete strategy.
Once upon a time, before Burning Crusade was released, my Alliance druid was hanging out in Felwood and a Krol Blade dropped. I was able to sell it on the AH on the first try for 700 gold, which in those days was a lot of in-game cash.
More recently, my Horde druid picked up an Eye of the Sea from the Fishing Quest reward. I sold it for 379 gold which was 21 gold less than my first asking price. Not as big of a haul as my first big sale, but still a welcome addition to my Epic Flight fund.
What is the most you have sold anything for on the Auction House? Was it your first asking price?
Will, one of the two bloggers behind this new site, sent us a tip early this morning hoping for a shout-out, and I'm glad to oblige. WoW Investor is a new blog that I've already added to my RSS reader. Their stated purpose is "to keep this blog updated with the latest strategies to increase your wealth using purely financial means," and so far they've been sticking to it.
What do they mean by "purely financial means"? You won't be finding advice on what mobs to grind or which daily quests are the most profitable. Instead, your WoW investment team Will and Jeff bring you ideas on what you can do to earn some gold without leaving the cozy confines of your favorite capitol city. Here are a couple of money-making opporunities they've posted already:
If you see Netherweave Cloth going for much less than 3g a stack, buy it, make Heavy Netherweave Bandages, and vendor them. One stack of cloth makes 10 bandages, which will get you 3g from the vendor.
At the moment, low-priced Primal Nethers are flooding the AH, so you can make a tidy profit by crafting various Spellthreads. Even if you're not a tailor yourself, you should be able to find one who will make you the Spellthread for mats plus a tip, without killing your profit margin.
I can't say I shop the AH enough to spot a great deal when I see one (I mostly just use the AH to offload all the BoE junk I collect, and Auctioneer watches prices for me easily enough), but I can appreciate the feeling frostaholic talks about here: just like opening up a loot window and seeing that drop you've always wanted, there's definitely a thrill in finding a long-awaited AH bargain.
And I don't know that we've talked about Bottomscanner in any depth before, but that's exactly what the addon is designed for-- given the price information from Auctioneer, you can hit a button in Bottomscanner, and the addon will scour the Auction House for any items that are priced for less than they're worth. It's automatic speculation, really, and while it only works because not everyone is using Auctioneer (because if everything was priced right, no one would find it cheap), it can be used to find good deals.
But still, there's nothing like finding a diamond in the AH rough yourself. Checking the AH for an item and then finding it one day for half the price you expected to pay-- that's an entire realm of excitement in this game by itself.
As is common with any major patch day, there are a few issues. Here are a few from the forums and what I've experienced:
Instance servers are crashing on many realms. From AV to Tempest Keep, players are having a hard time completing instances. Raiding is particularly hard hit. It's OK to delete the Auction Sale Pending notice from your mailbox. You will still get your cash when the new 1 hour delay is up. And, yes, everyone else seems to hate the new delay, too. Windows resolutions and UI Scaling have been tweaked. It's not your imagination and it also, according to Hortus, isn't a bug. Changing resolutions of the same aspect ratio will only give you a higher or lower image quality, but otherwise your view will not change. Windows are automatically resized to maintain aspect ratios and to reduce issues with stretching and distortion. If you aren't happy with the new size of your UI, turn on UI Scaling in the Video menu and adjust it accordingly.
Hopefully the instance servers will have been fixed by the time the patch is live in Europe. Sometimes it's better not being first.
Alright, so maybe this morning's "final 2.2 patch notes" weren't so final. They were based on the files distributed with the patch, and there are a couple things that got changed after those files were put together. One is the Daze mechanic not having been retuned as the patch notes claimed (that change in fact got repealed last time on a very special episode of Daze of Our Lives). There is also a change that isn't in the (shipped) patch notes: when someone wins an auction that you're selling, it takes an hour for the gold to get to you.
Apparently you get an in-game mail as soon as the item sells saying the sale is "pending," and then an hour later, you get your cash. Nethaera simply says "By adding in the delay we can better track transactions to assure the legitimacy of them;" I'm betting it has something to do with the gold sellers' new tactics. When will you learn, Blizzard, that the gold sellers are like the borg? You can stop one of their channels, but they will simply adapt and find another. Resistance is futile.
Nah, I'm just kidding. One more inconvenience in the way of the RMTers is one more step in the right direction. In this case, it may be a little inconvenient, and it certainly makes playing the AH somewhat harder, as reader Vynn points out (thanks for the screenshot, by the way), but maybe that's not such a bad thing either. How do you guys feel about this change?
And as Blizzard loves to claim, the latest patch notes can always be found at http://worldofwarcraft.com/patchnotes/. Those notes do contain the AH change and don't erroneously list the daze change. The reason I don't always use that source is because it usually takes a few hours after patches for the notes to show up there.
In a word, no. Blizzard blue Nethaera posted in response to the umpteenth request for an Auction House in Shattrath. At least this time we got an explanation behind the decision.
Blizzard feels an AH in Shattrath will eliminate the only reason for players to interact with others in older cities. They reason players can use the Shatt portals to get to the AH in the older cities and then activate their hearthstone to get back to the Outlands.
This plan also spreads out the population. Anyone remember when their was only one AH for each faction? Ironforge was known as Lagforge. Think what would happen to your framerate should they put an Auction House in the Outlands capital. Yeah, not pretty.
Of course "not currently planned" doesn't mean "never." When the WotLK expansion launches and Dalaran becomes the player hub, they may reconsider. Until then, don't be getting friendly with any Innkeeper other than the ones in Shattrath, because your hearthstone setting isn't going to be changing for a long time. Unless you're a mage.
Insider Trader is your inside line on making, selling, buying and using player-made products.
Ready to become a market force? This week's Insider Trader positions you to fatten your pockets and line your coffers with every trip to the Auction House. No doubt about it, there are loads of AH guides and "rules" with advice on how to buy, how to sell and even how to play the market to resell items for profit. We'll show you where to find the information, mods and ideas you need to start using the Auction House with confidence.
The best guide to the actual mechanics of using the Auction House comes from Blizzard itself. A careful review will give you a firm grasp of the basic parameters for profitable buying or selling. Beyond the basics, what most players want is solid advice on what's worth selling on the AH, how much to charge and how to get the best buys. And that's where we start looking at how to gain the edge over other players ...
More mote issues going down on the forums. Hildebrand says the recent changes to Mote of Shadow (in which Blizzard removed them from all demons everywhere to just void-based creatures) have caused the droprate to go too low. Removing them from demons wasn't a bad move, because considering the expansion is based on fighting the Burning Crusade, they're everywhere. But void creatures are pretty rare, and while you can pick up tons of motes just killing the Hellfire Peninsula void crowd, you just don't run across them in normal grinding anymore.
Drysc says that even though the drop rate was lowered, something strange has happened-- the Mote of Shadow prices have generally stayed the same. Either someone had a stockpile, or the demand just isn't there. Of course, prices in the AH on every server are different (one server's trash is another server's treasure, so to speak), but Blizzard doesn't see a problem with Mote of Shadow right now-- if anything, they want them rarer.
I think the center of this argument really lies in how crafters are supposed to come across these items-- is farming supposed to be part of the game? I'm a big fan of the "you should get every craft item you need just by sweeping the landscape while you level," but obviously many more players go above and beyond that, and actually spend hours just farming craft items. Should Blizzard tune the drop rates for the farmers, or for the grinders?
The Auction House system in WoW is one of the more popular mechanics in the game.Having a way to trade goods is one of the ways that Blizzard puts the Massively Multiplayer in MMO.But I know that when I use the AH, 90% of the time I buy something using the buyout price.I don't have the patience to participate in a bidding war.And evidently this is a trend within the game.
Tobold explains that the system is actually designed so that players will be more than likely to choose the buyout rather than play the bidding game.Part of this comes from the fact that to not have an item sell is to lose the down payment we place on it when a bid is first posted.With the Auction House as it is currently designed the bidder gets no sense of the bid prices, of the history of bids, of really any of the information that someone might see on an auction site like eBay.It's actually too transparent for the purpose as an auction system.
There have been suggestions as to how this might be improved.Perhaps, like Tobold says, tweaking the interface so that the auctions have more information provided might work.Reader Joe Szilagyi wrote in with a different suggestion.He mentioned the possibility of making the AH like the PvP system, system-wide rather than server-specific.He explains that this would be a way to bolster the economies of lower population servers while at the same time allowing loot to be available to both the Horde and the Alliance.The daunting task of such a reconfiguration makes this an unlikely solution, but it poses an interesting hypothesis.Either way you look at it, the Auction House system is a good game mechanic with some room for improvement.What would you suggest as a way to fine tune the AH?