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Reader UI of the Week: Draxyl of Turalyon


World of Warcraft allows all of us an unprecedented ability to modify our user interface to meet our needs. Each week WoW Insider will bring you a fresh and detailed look at reader submitted UIs. Have a screenshot of your UI you want to submit? Send it, along with your character name and server, to readerui@gmail.com.

Draxyl from the Turalyon U.S. server submits to us his Warlock UI. It's actually very reminiscent of the UI that I had for quite some time until I upgraded my graphics card and started using a lot of alpha-blending (transparency). He uses Fubar across the top with several key pieces of information and quick to reach options, and then has the bottom of the screen filled with status indicators, chat, and action buttons.

I think it's a common theme amongst most UI enthusiasts to focus the information in one or two places. This has several benefits, from limiting eye movement when trying to pickup information, to allowing more space to see what's going on in the rest of the environment.

Gallery: Reader UI of the Week gallery

Draxyl, Turalyon U.S.Reader UI of the Week - April 13th, 2008Reader UI of the Week - April 13th, 2008Reader UI of the Week - April 13th, 2008Reader UI of the Week - April 6th, 2008

Continue reading Reader UI of the Week: Draxyl of Turalyon

Five tips to minimize raiding downtime

I'm a rather avid raider, putting in a solid 20 hours a week on my Warrior. One of the major things about the time spent raiding is that it can be very precious. There is only so much time that 24 other people, plus appropriate class substitutions, can be available each week. It's critical that the time spent raiding is used well.

Unfortunately, using raiding time well is about as much of a challenge as is downing Illidan. In preparation for this article, I've spent the past three weeks keeping track of the down time in raids. We raid Sunday through Thursday nights, from 7:30 p.m. to 11:30 p.m. We experience a downtime of about 51 minutes for each raid, which is about 20% of the time. Down time is defined as the time that my character is standing still, not attacking, not moving, and not being MDed to.

Is this a good thing or a bad thing? I'm not really sure.

Tip #1: Chain pulling

Personally, I do my best at the main tank to chain pull and push the trash through as fast as possible. This works out 99% of the time, however the 1% of the time it doesn't work out can grind the raid to a halt. Case and point: The trash to Supremus isn't too bad, and is a lot of packs where the MT, OT, and Pally tank each have some mobs to tank. There are also some ranged dragons that the Warlocks tank. These pulls can go very fast, and are very predictable. Pulling slowly we can do this in about 40 minutes, while chain pulling each group, we can push through in 15.

Tip #2: Fully self buffed, all the time

It doesn't take much to buff yourself. Every class has some buff they can apply to themselves, be it food buffs, spell buffs, or shouts. The key here is that you can find a minute or two to always buff at least yourself, if not others. Although, it might not always be possible to buff others as you're going along - and that's okay with most raid leaders for trash pulls.

Continue reading Five tips to minimize raiding downtime

Incgamers.com malware mixup fixed

Yesterday, I reported to you that Google (via Stopbadware.org) had marked wowui.incgamers.com (which redirects to wowui.worldofwar.net) as a bad site. Today, the site is reported as clean according to the same report (you can check it out here).

Rushter of Incgamers.com explained to us on the comments of the previous article that the problem was with a seperate attack on a different hosted site (which was quickly dealt with, and unrelated to worldofwar.net, says Rushster), but Google marked the whole site as bad. The worldofwar.net UI database was unaffected, he says, and after some back and forth, Google has now dropped the warning.

Of course, it's still always a good idea to check your computer for viruses, trojans, and keyloggers regularly, and realize that no website is completely safe (though having a good defense always helps). That said, at the moment it looks like wowui.incgamers.com, also known as wowui.worldofwar.net, is a safe spot to grab your addons from.

Wowui.incgamers.com invaded by malware?


Here at WoW Insider, we've noticed an unusual and disturbing glut of people having trouble with being keylogged or otherwise hacked soon after installing new addons lately (which wouldn't be a surprise -- lots of people were grabbing addons after patch 2.4, so that makes them a likely route for attackers). While it's too early to make any definite connections, It seems like there's one new lead that's just popped up: popular addon site wowui.incgamers.com (not linked for obvious reasons) is apparently passing off bad files, according to reports from Stopbadware.org and other anonymous sources.

If you've been using the site for your addons, especially in the past week or so, it might be a good idea to exercise some caution and run your favorite anti-virus or anti-malware program. The site has already been in trouble recently with reports that their UICentral addon updater (now discontinued) was using copyrighted code, and now it looks like there's more trouble abrewing for them.

Update: Wowui.incgamers not infested with malware. Full story here.

Loot Reaver gets his revenge

Void Reaver, after 2.4, is apparently, "wrecking fools," according to Korin on the Silver Hand. We all called him Loot Reaver before 2.4 -- if your guild could finish off Karazhan, and survive VR's trash, he was basically a pushover. But a whole combination of factors, including addon problems (with DeadlyBossMods and VoidReaverAlarm) that killed the addons that made it cake, as well as a few bugs and other problems with the fight after the patch, means Loot Reaver is getting his revenge. He's back to being a real challenge in Tempest Keep.

The hardest part of the encounter is avoiding these orbs he shoots out at random spots where a guild member is standing. When he shoots one out, everyone in the guild has to move away from that spot and each other, since getting hit with one is instant death. Those addons were meant to tell you when an orb had been fired, as well as let you keep an eye on the proximity of where it was hitting (so you could easily dodge it). But without the addons, people are back to judging where the orbs might land, and guilds that haven't practiced the fight much aren't that great at judging. Not to mention that there are some bugs, apparently -- some of the orbs are invisible, and others may even be moving through walls and underground.

The fight is still doable, but apparently Blizzard wasn't happy with how easy it was to waltz in there with some addons and collect your loot. Whether it's bugs or addon changes, Void Reaver is currently back to "wrecking fools."

Slouken: 2.5 to feature complete rollback of the 2.4 combat log changes

While we're still HKO Insider, we do have some nostalgia left for our former game, and since we saw this thing that more or less looks like some legitimate WoW news, maybe, we figured we might as well post it for old time's sake. (Ed: No more of this! HKO news only!)

While it's true that the 2.4 combat log has had a few glitches, it seemed like at least a good portion of them were fixed in today's patch, and we could expect the log to be used at it's full potential soon enough. However, apparently... No dice. Blizzard poster Slouken announced today that patch 2.5 would feature a complete rollback of the 2.4 combat log changes. Hope all you programming-type dudes kept old copies of your 2.3 addon code.

Then again, you might want to look at the date and hold off for another 24 hours before you start panicking and rewriting stuff. But then again, Slouken's keeping a pretty straight face about this! Then again once more, that's a lot of work on the part of the dev team to just abandon and roll back, and the thread itself isn't even stickied. So who knows?

Anyhow, stay tuned, we'll let you know if this pans out, or if Slouken just has a damn good poker face. If it is true, this also means that we're looking at a patch 2.5 before the expansion -- while it may not be a big content patch, there will be one more game update before Wrath.

Get your bare bones raiding addons here

Tonight many people are going to rush into raiding. It's going to be a fun time for many – perhaps you're going to explore the Sunwell Plateau for the first time, or perhaps you'll no longer be stuck at 5/6 and 3/4. Rage Winterchill awaits you and he's a big push over. He goes boom pretty easily.

The common component amongst all of us raiders, whether we're in Kara or pushing onto Sunwell, is that we need addons to make our life easier. There are several necessary ones: Deadly Boss Mods, Omen, ora2, Recount, DrDamage, etc... If you don't have these tonight, things can get markedly more complicated and difficult. The big problem with getting these addons is that they can be dreadfully hard to get a hold of. Most sites are bogged down to the point they're not working.

So let me make this easier for you. I've provided mirrors of several key updated patch 2.4 mods that I'll be using tonight to raid. Feel free to grab them from the links I've listed after the break. They'll only be up on these links for the next 24 hours or so – after that I'll replace the links with the addon's main site. The traffic should have subsided by then.

Read on after the break for addon mirrors!

Continue reading Get your bare bones raiding addons here

Hunter's Helper running beta test

If you're a fan of Gazmik Fizzwidget's addons (including Feed-o-matic, ReagentCost, and Linkerator), you'll be happy to know that he's already jumping on top of patch 2.4, and in fact he's working right now on a beta of one of his most popular addons, Hunter's Helper. You can download the beta over on WoWInterface -- it won't work so well under WoW 2.3, but it's designed to be taken out on the TTR (or the PTR, if that comes back before the patch drops), and tested out.

Since it's likely that the patch will drop tomorrow, hopefully Fizzwidget has worked out most of the kinks. But it's awesome to see an addon developer ready to go for a brand new patch -- it's too bad that Blizzard hasn't been more proactive in helping these guys out with distributing their new versions around a big patch. Maybe once the Armory has gotten to a point where it's serving all the needs Blizzard wants it to, they can start working on an official third-party addon site.

[Via Mania]

New UI woes

I have a confession: I've been mostly using the basic, vanilla UI for as long as I have been playing WoW. I do use mods, I'm not crazy, but the basic unit frames and action bars have served me pretty well.

It's not that I dislike custom UIs, or even that I do like the basic UI. The base interface has done its job, from level 1 in Northshire Abbey to level 70 standing on top of Illidan's corpse. It took that Illidan kill to make me realize that I did it the entire way using a supposedly inferior UI. I could do so much more! I could streamline everything, I could open up space on my screen, remove unnecessary information, enhance the necessary stuff...

Wow, this has turned out to be quite a task. My experience with these things is minimal, and I'm not always the most organized person in the world so I couldn't make myself a proper layout if I tried. Even worse is I need to redesign my UI on all of my characters because they all use different things. What's important to my Shadow Priest isn't important to my Protection Paladin, and what's important to her isn't important to my Rogue.

Continue reading New UI woes

Reader UI of the Week: Adoru

It lives! Yes, indeed. As promised in my recent appearance in About the Bloggers, the leads of WoW Insider and I have finally worked out scheduling and the like to bring back two of the posts you've been asking for -- Reader UI of the Week and Reader WoWspace of the Week! From now on, you'll see Reader UI appearing on Sunday, and Reader WoWspace coming to you on Tuesday, just in time to help shake those downtime blues. But enough with the promotion, let's get on with the show!

This week's Reader UI of the Week comes to us courtesy of Adoru, level 60 Night Elf Rogue of "It Hurts when I PvP" on Sen'Jin. (Bonus points for the lolworthy guild name!) Adoru not only sent in a fantastic breakdown of all the mods involved in this week's Reader UI and the reasons for building it, (hint, hint) but additionally sent us a bunch of screenshots to choose from! So without further ado, here's your long-awaited (and hopefully welcomed-back) Reader UI of the Week.

While my WoW UI modifications don't give me an UberL33t look, they do provide a clean, consistent and usable interface. It's a work in process that never ends -- but I think it is coming along nicely. I started with a set of goals and they have been met for the most part:

Continue reading Reader UI of the Week: Adoru

Macro Anatomy: Primer

Have you ever lost a battle because you fumbled through a sequence of actions? Perhaps when trying to run from a rogue you dropped a Stoneclaw Totem rather than the intended Earthbind Totem. Alternatively, you may have cast Frost Nova rather than Counterspell on a Warlock casting her 1.5 second Fear. Missed clicks or keystrokes have been the bane of many players. This is where the magic of macros can save you from keyboard fumbling.

Among their many uses, macros can be used to establish cast sequences, "I win" buttons and evasive action commands.

Macros are something many players have heard of, but shy away from because they require some basic scripting knowledge. For the uninitiated, macros are commands built by users to execute customized actions or action sequences. A macro, known in the Computer Science world as a macro instruction, are defined as a rule that specifies how a certain input sequence should be mapped to an output sequence. Sounds horrible, I know, so let's make it easier.

Macros in World of Warcraft, are really just new and simplified ways to do the same old things. For a Mage, this can be a Presence of Mind / Pyroblast button, the "I win!" macro for Fire / Arcane mages. From simple commands to eat and drink at the same time, to determining a target's status (friendly or hostile) and casting an appropriate spell, macros can be used to streamline game play and clean up your User Interface.

Continue reading Macro Anatomy: Primer

Scattered Shots: Pets at level 10

Every week, Brian Karasek and David Bowers bring you help, tips and advice for the leveling Hunter in Scattered Shots. For those veterans looking for high end Hunter goodness, BRK is back on active duty.

You probably know by now that Big Red Kitty refers to himself as "we" in all his articles. For the longest time I thought this was just him being silly, but with his return to WoW Insider after a long hiatus, he explained that this is actually a kind of philosophical statement as to the oneness of hunter and pet.

You needn't worry that we (being Brian and I) will start trying to mimic him, but he really does have a good point. When a hunter reaches level 10 and gains his or her first pet, your pet becomes an extension of yourself, and an incredible source of power. The game suddenly gets very easy, and enemies start dying very fast. In effect, with a pet at your side, you become your own tank-damage-healing group all by yourself, able to finesse the control over your character and pet alike to achieve all sorts of neat stuff.

Continue reading Scattered Shots: Pets at level 10

Addon Spotlight: QuestHelper

We love quests, but they can be excessively frustrating sometimes. Usually they annoy you most when they make you wander all over, back and forth, without seeming to accomplish things efficiently. The fastest levelers will tell you to try to "stack quests," or do all the quests in a small area first, then gradually move around the map to other areas. But often the best way to do this isn't clear -- you may not even know exactly which area a quest is asking you to go to.

Addons to the rescue! First, there was LightHeaded: an in-game database of comments from Wowhead.com that could help you when you get confused. Now, there's QuestHelper: an in-game guide which can tell you which direction to go, what to do, and what order to do everything in, all before you even get confused in the first place. QuestHelper isn't always right -- you still have to use your own brain, for sure -- but using this addon you'll be much less likely to make silly mistakes in your questing that slow you down and waste your time.

Continue reading Addon Spotlight: QuestHelper

Blood Sport: Essential Arena addons

Every Thursday, V'Ming - who thinks that gnome warlocks are travesties of nature and need to be KOSed - shares thoughts and ideas on becoming deadlier at the Arenas. He also dabbles in the dark arts in Blood Pact.

Like I mentioned in my Building an Arena team article, some PvPers scoff at PvP mods. For me, I like to think of addons as little "fixes" that address deficiencies in the default UI. It's not like they create a huge unfair advantage or anything, but addons, created by well-meaning individuals, simply make our collective gaming lives easier. Hey, if everyone else is using them, why not?

There are literally thousands of addons out there, and some of us quickly develop an almost unhealthy reliance on all the bells and whistles. I'm a firm follower of the minimalistic movement: if I hardly interact with a particular addon during a typical game session, it disappears from my AddOns folder, no matter how nice or "useful" it seems. I prefer quicker loading and response times, to conveniences that are situational at best, thank you.

I'm also a big Ace fan; who doesn't like updating all your addons with one click? Besides that, many of the most functional and bloat-free addons are emerging from the active Ace community. Hence, if there are multiple addons providing the same functionality, I'll tend to gravitate towards the Ace version. The easiest way to grab and manage Ace addons is to download the WoWAceUpdater application. With that, let's look at some addons I consider "essential" if you are a frequent or serious gladiator.

Continue reading Blood Sport: Essential Arena addons

Are you an addon addict?

We've covered alt-aholics, recipe completists and non-combat pet collectors, but Phaelia of the Resto4Life Druid blog has a different kind of addiction: addons. Using WoWAce Updater she was forced to realize that excluding the ones that come with the game, she has a grand total of 115 addons installed. That's a lot of bells and whistles.

She has taken it upon herself to cut down her addon list to what is really necessary. After all, load in and zoning times are important, too. After deleting some that were rendered obsolete by recent patches, some that weren't that great after all and some she couldn't remember what they even did, she got down to 79. Yikes.

I recently got a new rig so I have very few addons going right now. But I do have to clean out my Interface folder on my old rig which I still play on. One addon for sure I couldn't live without though is Outfitter which automatically switch gear sets between Druid forms.

Does your addon folder need spring cleaning? What addons can you simply not live without? Are you an addon addict or an addon newbie?

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