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Posts with tag add-ons

WoW Model Viewer updated for 2.4.2

If you're a machinimist or just someone who likes to poke around the game files trying to see what The Ultimate Druid would look like (yeah, I'm guilty), good news; Wow Model Viewer has been updated for patch 2.4.2. I haven't used it since the patch hit, but according to the mod's site a few twitchy issues popped up that have since been fixed.

The developer warns that this version will not work with any version of Wow pre-2.4.2, so if you haven't downloaded and installed the patch yet, don't install this update until you do.
If you haven't had the chance to use WoW Model Viewer previously, give it a shot -- it's a wonderfully addictive little mod and a great way to get a closer look at the detail that goes into the game.

Curse's terms of use deserve a closer look

There's a storm brewing over in the UI & Macros forum, and it's about the terms of use for popular add-on site Curse. If you use mods at all, you're almost certainly aware of the site; I go there all the time. They're probably the biggest mod site right now. So it comes as something of a surprise to me that such a pillar of the scene would have what seems to be a pretty abusive set of terms service.

According to the analysis conducted in this forum thread, Curse's ToU "specifically removes any and all copyright that we as authors have on our addons." Yikes!

There are other bad parts of the ToU language too, including that Curse can change the ToU at any time without notifying authors. Of course, the site is within its rights to impose any ToU it wants on the users, but it's not nice to take control of creations out of authors' hands. I am not a lawyer, so it's altogether possible that I'm interpreting some of this incorrectly. The forum thread, however, claims that lawyers looked at Curse's terms and agreed that the interpretation is correct.

Until these provisions are changed -- and Curse promises that they will be -- I recommend mod authors use other sites like WoWInterface or wowui.incgamers.com. In writing this article I read the terms of use for those sites -- or rather, tried to. IncGamers doesn't even have their ToU up! But they've been a pretty well-behaved site in the past (they used to be worldofwar.net), so I trust them. WoWInterface's terms of service didn't seem to have anything like what Curse has, and a source at the site assured me that "we never touch an author's zip file without their knowledge and consent, ever." WI has a good history of respecting the community and the authors. Curse folks, are we all reading this wrong? Is there something in this issue that's being missed?

Update: As several of Curse's employees have helpfully pointed out to me, the new ToU are much better. However, I still have reservations about them.

Officers' Quarters: Zero-pressure raiding?

Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.

For many WoW players, the prospect of seeing all the raiding content the game has to offer is just a dream. They don't want to be part of a hardcore raiding guild with all the attendance requirements, strict loot systems, and, for lack of a better word, pressure. But can zero-pressure raiding work? The writer of this week's e-mail wants to know.

Dear Mr. Andrews,

I found your column while searching for other information, and find
myself up at 6:30am after reading almost all of your articles. They
are very informative and I thank you for sharing your experience.

I am seeking advice on how best to move our guild forward. I should
provide some context and maybe it will provide you with some insight
into what I am looking for.

I inherited our guild from a personal friend (outside of WoW). [. . .] After
one to two months of managing a guild with about 30 players and maybe
10-15 active, my friend decided it was too much work and handed it
over to me.

Continue reading Officers' Quarters: Zero-pressure raiding?

Character Transfer Affecting Add-Ons?

In the wake of the paid character transfer service going live recently, a few players have apparently been experiencing some issues with their custom interfaces & add-ons after transferring their characters. Reader Sean Bonner reports that after his characters' move to the Eitrigg realm yesterday, he has been having many add-on problems, and this post over at Metroblogging also reports similar issues.

"6 months worth of interface development and addon fine tuning is UP IN SMOKE. When I started up...on Eitrigg all my custom interface, addons and macro preferences got left behind on Stormrage, or at least in the Stormrage folder. I figured out how to move my macro files over and now all 60 of my macros are available. But, I can't figure out which addon .lua files to move to restore my add-on preferences. I've made copies and dropped them in all the folders I can think of with no luck."

Have any of you who have also transferred your characters experienced any problems after the move? Blizzard, any news on why this might be occurring? Chime in if you have any info on this problem; hopefully this can be brought to Blizzard's attention & the issues addressed.

Add-On For Leaving Player Feedback

You know the feedback system on eBay? Where you can leave a scathing comment if the guy in Timbuktu who just sold you that life-size cut-out of Billy Dee Williams turns out to be a scam artist, and just sends you a 1/2 scale Billy Dee Williams instead? Well, a WoW player has apparently taken it upon himself to create just such a system as a UI add-on, so you can leave nasty feedback for that Human Warrior who bailed out on your group in the middle of Molten Core.

The system is still in development, but I see a huge margin for abuse & error with a system like this, especially if anyone using the add-on can see comments left by others. There's not much to stop someone from doctoring up a bad rep for people they don't like for one reason or another. Then again, it is just an add-on...it's not like it will be mandatory.

Updated Mods for 1.10

If you've logged into WoW since the new patch & found that your favorite add-on no longer works, head over to WoW Vault; they've posted a constantly-updating list of the latest UI add-ons to be updated for v1.10.

Personally, I'm not a big user of add-ons & extras, but I do love my fishing buddy, and I'm glad to have him back!

Introducing Lua

One interesting aspect of World of Warcraft is the ability for end users to expand it with macros and add-ons, mainly to expand and modify the game's interface.  While there are countless add-ons available to fill nearly every conceivable need, perhaps you'd like to try your hand at it yourself one day, in which case you may want to read up on Lua, the programing language behind WoW's many add-ons.  This article at OnLamp introduces the basics of Lua as a programing language, and  WoWWiki has a number of resources for using Lua in a Warcraft environment.  And last but not least, Blizzard's own UI & Macros forum is a great place to ask questions and find answers.


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