Posts with tag WorldFirsts
Death and Taxes: They're Just That Good

Death and Taxes has been hard at work racking up those world first kills, but they've encountered a problem with Kel'Thuzad - namely, the event begins, ends, and there's no Kel'Thuzad to fight. Nnep describes the problem thusly:
...during our buff period we noticed he sort of, uh, dissapeared. Phase one still triggered as normal, although afterwards when kel'thuzad would normally become an entity, a la thaddius, he was still missing.
Not that you can blame poor Kel'Thuzad - several forum posters have speculated that if they were a raid boss and saw Death and Taxes running down the hallway, they'd disappear as well. Fortunately, however, Tigole claims this is not the way the encounter is intended - and perhaps we'll be seeing another world first soon.
From Ragnaros to C'thun
Interestingly enough, the day of the first
world C'thun kill is exactly a year to the day of
the first Ragnaros kill. This must make one wonder, due to the timing of revisions to the C'thun encounter - has
this all, in fact, been orchestrated by Blizzard?[Thanks, spencer]
World First: C'thun Down
Only hours after Blizzard made additional changes to the
C'thun encounter, European guild Nihilum (Magtheridon realm) seems to have
managed to kill C'thun. Forum post with details here,
and screenshots and loot are listed on their website. Congrats,
members of Nihilum for this impressive world first![Thanks, spencer, for the quick heads-up on this one!]
Ahn'Qiraj Bosses Hotfixed
Two of the most
difficult bosses in Ahn'Qiraj - C'thun and Ouro, neither of whom have yet been defeated - have both been hotfixed
to make the encounters (presumably!) less difficult. With major PVE raiding guilds on the verge of giving up on
the buggy C'thun encounter (see Death and Taxes and Elitist Jerks for examples), CM Drysc posted
regarding changes to both encounters. If you approach either of these two bosses in the future expect the
following:- Ouro's Quake effects deal significantly less damage
- Lowered hit points for C'thun's Giant Claw Tentacles and Giant Eye Tentacles
- Decreased damage from C'thun's Ground Rupture ability, which should also now be resistible
- Significantly decreased melee damage from C'thun's Giant Eye Tentacles
- The faction changing debuff applied to players in C'thun's stomach should no longer appear
- Tentacles should no longer spawn in C'thun's stomach
- A player in C'thun's stomach can no longer be the target of C'thun's Eye Beam
[Thanks to Wreckless and Dave for contributing links]































