LFG Armory is a new site that's aiming to beat the official Armory at its own game. Blizzard's site, as complete as it is, is still occasionally buggy and slow, and LFG Armory is looking to give players an alternative. And it works fairly well -- while the FAQ claims that data may be a little behind (due to caching of Blizzard's information), both the guild and player profile pages look pretty good and load quickly (and if the site can stay up after we link to them here, that'll be a real sign that it's a stable server).
But the real feature that makes LFG Armory something more than Blizzard's official site is that it has a guild and arena team matching system built in. Once you register your name and your characters, you can do a search for guilds and arena teams and try to find one that matches what you want -- percentage of level 70s, class makeup, and number of members. On the guild side, you can set your guild as looking, and then when you hit a match, LFG will match you up.
It's an interesting system, but like all social networks, it all depends on participation -- when I looked for a guild for my Hunter on Cenarius (who could use a guild, by the way), nothing came up, because likely no one on the server was looking (for a Hunter at least). But as an alternative to the Armory, LFG is looking pretty good. If they can get people to the site and stay up, they might give Blizzard's official site a run for its money.
If you're interested in keeping track of the 3v3 Arena Tournament, You can look at Vhiari's breakdowns, sure, and good ones they are. But there's also another resource that should come in handy: The official ladder listings right on the official Armory. By choosing the Coliseum 1 battlegroup, you can see the rankings for the Tournament Realms. The current top 3v3 team, Outrageously Better Pros, Is a Priest/Rogue/Druid team, although the Druid has no games played. Maybe they used to be Priest Mage Rogue, which is a pretty strong combo these days.
It should be fun to watch these rankings as the tournament progresses, both to see what class and spec makeups stay near the top, and to see what outrageous and silly names people can come up with for their teams -- without breaking the naming policy, that is.
What's interesting to me is that despite the fact that the Tournament itself is 3v3 only, the 2v2 and 5v5 brackets are still in full swing, with quite a few teams. I suppose this is a sign that people really do like the idea of a good solid PvP only realm to duke it out with high powered characters to prove their worth. I have to wonder if Blizzard is watching those brackets as closely as they're watching the 3v3 bracket, or if this is a sign that they may make these arena practice realms more permanent in the future.
Either way, all this activity should be fun to watch. Keep your browser pointed to WoW Inside for all the latest Tournament Realm news, including the escapades of our own WoW Insider Arena Team.
MMO-Champion was able to take a sneak peek at some items released on the official WoW Armory and discovered some truly brutal news: if the items go live as they appeared on the armory, the new personal rating requirement to wear Season 4 shoulder pieces will now be 2200. This is a steep ratings increase from Season 3, where shoulder pieces required a personal rating of 2000. As of this writing, the two items that MMO-Champion was able to scope out cannot be searched for on the official WoW Armory -- either hidden from searches or removed from the database entirely. The Brutal Gladiator's Mooncloth Mantle and Brutal Gladiator's Ornamented Spaulders no longer appear in the item database although MMO-Champion was quick to take screenshots. [EDIT: Apparently, the items are viewable in the EU Armory, you can view the Mooncloth shoulders and healing plate shoulders. - Thanks, BaboonNL!]
There is no guarantee that these item changes will make it live or if the weapon requirements -- currently 1850 for Season 3 -- have also been raised. Although Tharfor has gone on record to state that it's likely that Season 3 items' ratings requirements will be lowered in Season 4, Blizzard didn't mention raising the rating requirements for Brutal Gladiator pieces. According to Realm History, this means that roughly 12% of players rated 2000 and above in 5v5 teams will qualify for the shoulder pieces; 11% of the 3v3 bracket; and about 9% of the 2v2 bracket. That means an even smaller percentage of the general population. As much as Patch 2.4 catered to casual content, if these details make it live, it seems as though Arena play has become even more hardcore than ever.
One of the little things that snuck by in the 2.4 patch notes is the ability to inspect players across factions. Horde can look at Alliance folk's gear, and Alliance can look at Horde people's gear. They can only do this when no one is flagged for PvP, however.
This is a really neat feature. My friends and I often times play "guess the gear" on the Horde toons we pass during our PvE adventures. We solve our arguments by looking them up in the armory, but now we'll just be able to right click on the Horde character's portrait and choose "Inspect." Pretty nifty.
Now... the real question becomes, where could this lead? For a long time players have been wondering if one day we'll be able to group across factions. Blizzard has obviously been leaning towards cross faction interaction and friendly support for a while now. We had the AQ gates opening, the recent goings on in the Isle of Quel'Danas, and lots of quests where you have to help out a member of the opposing faction.
First of all, I really do have to thank you for changing the name of that guy called Longjohnson. Yeah, He sent us this pretty long rant about how it was unfair his name was changed, but honestly, it was a pretty clear violation of the naming policy against inappropriate references to bodily parts or functions (Sorry Jason, I'm only siding with you to a point here. Your character's name needed to be changed). That said, I'll give him this: It is pretty annoying that he was able to then proceed to the Armory and find 19 characters named Longjohnson and 60 characters named Bigjohnson. If a name is impermissible because of being profane or inappropriate on one server, it should count on them all, right? Every server has the same set of naming rules, except for RP servers, which have the extra "appropriate for an RP server" qualifier, so this shouldn't be a problem. Mike has actually observed that enforcement tends to be a bit lax in the past regarding both the naming policy and RP server policy, but I figured it was worth bringing up again.
In one of the most bizarre things I've seen happen to the World of Warcraft in my three years playing, the WoW Armory site today is pointing to a generic GoDaddy.com domain parking page. The screenshot above was taken at 1:08 p.m. CST on March 2nd, 2008. WoW Insider has received numerous reports of this. It seems to be a DNS related issue. The domain name wowarmory.com expires today, and it appears as if a registrant has grabbed the wowarmory.com domain name as soon as it expired.
DNS entries for blizzard.com and worldofwarcraft.com point to cerf.net, while the DNS servers for wowarmory.com are currently pointing to domaincontrol.com. While some of you might be seeing wowarmory.com work correctly, others are not. The ISPs of people who are seeing it work have not had their DNS records updated yet, however within the next 48 hours they will see wowarmoy.com go down as well; unless Blizzard fixes this before then (I am sure they are already aware, or becoming aware of it).
Stay tuned to WoW Insider for the latest on this story.
Thanks to Matthew Rossi and his wife for contributing to the technical sleuthing in this post.
Updated 2:34 p.m. EST: You can access the armory using a sub-domain of worldofwarcraft.com by going to http://armory.worldofwarcraft.com/
Updated 3:03 p.m. EST:http://www.wowarmory.com/ is now working again. It looks like Blizzard really jumped on the issue and fixed it.
One of the more popular dynamically generated signatures out there are provided by guild forum hosting site Guild Launch. For those that don't know about it, they provide nifty signatures to go on the bottom of your guild forum posts, and look just like the one pictured in this post. The signature updates based on the WoW Armory data provided by Blizzard. Pretty handy for showing off your stats. After all, who doesn't want to show off that their warrior has just over 16k HP unbuffed?
About two months ago the signatures stopped updating entirely. The major problem was that the Armory, which we are always reminded is still in beta, was experiencing some problems. Last week the Guild Launch signatures stared updating again (thanks to the Armory working again), but with a twist. They now will update automatically every 6 days instead of every day. However, you can still manually recreate the signatures once every 24 hours if you just have to get your stats updated. (Although with that said, I have rarely seen the Armory update right after you equip new gear and log out... still in beta. Yup.)
Your old signatures will still work indefinitely, but they won't be updated anymore. To take advantage of the new updated signatures, head over to the announcement page and follow the instructions. Basically all you have to do is change one word in the html line for your signature; find the word "sig.php" and change it to "wsig.php". Poof! You're done.
What site do you use to make your graphical signature?
The folks at WoWJutsu provide a great little competitive tool that ranks guilds according to the PvE raid content they've completed. The site is pretty popular, and a lot of guilds use it in their advertising over at the Guild Recruitment Forums. My guild has been known to pay pretty close attention to the number. I have to admit that about once a week I find myself checking our ranking against those of other guilds my friends are in.
This got me thinking... what good does basing your progress against other guilds do? Sure, there are the ultra competitive guilds like Death and Taxes and Nihilum. However they approach the game in a way that leads them to needing to care about how close the guild behind them is doing. For most of us, competing against other guilds is only going to lead to unforeseen frustrations. Most guilds have a boss or two that they get hung up on. Back in the days when BWL was hard, my guild spent a long time defeating Razorgore, and after he was gone the rest of the instance fell within a month. This kind of common hurdle in WoW is not reflected in WoWJutsu; all you get to know is that a guild is stuck on a boss, not that they're going to have amazing progress after it.