As he tells it, The adjustment to a team rating will always be based on the other team's team rating, but the adjustment to the personal rating of everyone in the match will be based on the average person rating for the other team. He used the following example:
We already know that Blizzard is tweaking arena rules to make it much tougher to artificially inflate your rating by win trading or buying high ranked teams in Season 4, but it looks like they're starting to take it one step further, by cracking down on people who indulge in it.
Reports are coming in from the official forums and from other spots around the web of people getting bans or suspensions (generally 72 hours in length) and having their Season 3 arena gear stripped. The bans are even permanent in some cases, such as that of Sinther of Stormscale, whose account was permanently banned when his friend used it to do some win-trading, with the win trading given as the specific reason for his banning. You can read many of these stories and reports in this forum thread.
Drysc updated his post on the official forums regarding Season Four Arena changes.It looks like Blizzard is working to put an end to queue dodging and thereby stifle the practice of win trading. Drysc quoted the revised arena rules, "If a team does not enter an arena match that is starting they will lose points equal to the amount that would have been deducted if they had played and lost."With this augmentation, players will no longer be able selectively battle only teams that have agreed to a loss.
Since the Arenas began, there have been many underhanded methods players have used to inflate their ratings and gain access to the latest and greatest gear.Blizzard continues to intervene in order to fix the flawed system.Season four will include a few more changes to make things fair:
"If a character's personal rating is more than 150 points below the team rating, they will earn points based on their personal rating instead of the team rating."
"If the average personal rating of the players queuing for a game is more than 150 points below the team's rating, the team will be queued against an opponent matching or similar to the average personal rating."
These changes have been implemented to make point and team selling practices less lucrative.With these changes combined with personal rating requirements, it seems the developers really are interested in making people earn their keep as PvPers. This leads me to wonder what they will think up next. Whatever it is, we'll keep you posted.
The arenas have been a nearly constant source of conflict for many players. It seems that many creative schemes have been used to inflate ratings in the pursuit of gear and glory. The developers implemented personal ratings to combat ill-gotten gains from a single slot buyouts and high-rated team sales. It seems that the latest fad for ratings boost may be queue dodging.
Recently, Kenjiwing of Korgath brought this phenomenon to the attention of the official forums. There is currently no penalty for a team that fails to join an arena battle once the queue pops. The team that actually does show receives no reward and the match is recoded as a draw, which does not count toward the requisite games for the week. They are left to wait for another battle in hopes that the other team will show.
Not only am I gullible, but I always seem to be the last to find out about the latest cheats. Here I am thinking that top Arena teams are there because of skill and teamwork, but it turns out that some of them are there because of a little thing called "Win Trading". I mean, I did know that there was some cheating going on, but that was legitimately high ranked teams selling spots for titles. It seems that now, top teams in certain Battlegroups are ranked so high solely because of Win Trading.
What is Win Trading? It is when a team raises its ranking by only playing a farm team that agrees to lose. The most common "trade" is for the farm team to be made up of alts of another highly ranked team and they switch. So for example, Cheating Ranked Team A will play Loser Farm Team A for 10 games. Then Cheating Ranked Team A will get on their alts and be Loser Farm Team B, losing to the mains from Loser Farm Team A (which are now Cheating Ranked Team B) for 10 games.